floatValueForLength  273 Source/core/css/BasicShapeFunctions.cpp     float offset = floatValueForLength(centerX.length(), boxSize.width());
floatValueForLength  275 Source/core/css/BasicShapeFunctions.cpp     offset = floatValueForLength(centerY.length(), boxSize.height());
floatValueForLength 1389 Source/core/css/CSSComputedStyleDeclaration.cpp     return zoomAdjustedPixelValue(floatValueForLength(length, style.fontDescription().specifiedSize()), style);
floatValueForLength  807 Source/core/rendering/FastTextAutosizer.cpp             return floatValueForLength(block->style()->logicalWidth(), containingBlock->contentLogicalWidth().toFloat());
floatValueForLength  221 Source/core/rendering/FilterEffectRenderer.cpp             float stdDeviation = floatValueForLength(toBlurFilterOperation(filterOperation)->stdDeviation(), 0) * invZoom;
floatValueForLength 2207 Source/core/rendering/RenderBox.cpp             computedValues.m_extent = max<LayoutUnit>(floatValueForLength(logicalWidthLength, 0) + borderAndPaddingLogicalWidth(), minPreferredLogicalWidth());
floatValueForLength  311 Source/core/rendering/RenderBoxModelObject.cpp         constraints.setLeftOffset(floatValueForLength(style()->left(), constrainingRect.width()));
floatValueForLength  316 Source/core/rendering/RenderBoxModelObject.cpp         constraints.setRightOffset(floatValueForLength(style()->right(), constrainingRect.width()));
floatValueForLength  321 Source/core/rendering/RenderBoxModelObject.cpp         constraints.setTopOffset(floatValueForLength(style()->top(), constrainingRect.height()));
floatValueForLength  326 Source/core/rendering/RenderBoxModelObject.cpp         constraints.setBottomOffset(floatValueForLength(style()->bottom(), constrainingRect.height() ));
floatValueForLength 1042 Source/core/rendering/RenderLayer.cpp     float perspectiveOriginX = floatValueForLength(style->perspectiveOriginX(), boxWidth);
floatValueForLength 1043 Source/core/rendering/RenderLayer.cpp     float perspectiveOriginY = floatValueForLength(style->perspectiveOriginY(), boxHeight);
floatValueForLength 1066 Source/core/rendering/RenderLayer.cpp     return FloatPoint(floatValueForLength(style->perspectiveOriginX(), borderBox.width().toFloat()), floatValueForLength(style->perspectiveOriginY(), borderBox.height().toFloat()));
floatValueForLength 1683 Source/core/rendering/compositing/CompositedLayerMapping.cpp     origin.setX(floatValueForLength(style->transformOriginX(), borderBox.width()));
floatValueForLength 1684 Source/core/rendering/compositing/CompositedLayerMapping.cpp     origin.setY(floatValueForLength(style->transformOriginY(), borderBox.height()));
floatValueForLength 1698 Source/core/rendering/compositing/CompositedLayerMapping.cpp     origin.setX(floatValueForLength(style->perspectiveOriginX(), boxWidth));
floatValueForLength 1699 Source/core/rendering/compositing/CompositedLayerMapping.cpp     origin.setY(floatValueForLength(style->perspectiveOriginY(), boxHeight));
floatValueForLength  137 Source/core/rendering/shapes/Shape.cpp                 floatValueForLength(values.at(i), boxWidth),
floatValueForLength  138 Source/core/rendering/shapes/Shape.cpp                 floatValueForLength(values.at(i + 1), boxHeight));
floatValueForLength  147 Source/core/rendering/shapes/Shape.cpp         float left = floatValueForLength(inset.left(), boxWidth);
floatValueForLength  148 Source/core/rendering/shapes/Shape.cpp         float top = floatValueForLength(inset.top(), boxHeight);
floatValueForLength  149 Source/core/rendering/shapes/Shape.cpp         float right = floatValueForLength(inset.right(), boxWidth);
floatValueForLength  150 Source/core/rendering/shapes/Shape.cpp         float bottom = floatValueForLength(inset.bottom(), boxHeight);
floatValueForLength  172 Source/core/rendering/shapes/Shape.cpp     shape->m_margin = floatValueForLength(margin, 0);
floatValueForLength  214 Source/core/rendering/shapes/Shape.cpp     rasterShape->m_margin = floatValueForLength(margin, 0);
floatValueForLength  224 Source/core/rendering/shapes/Shape.cpp     shape->m_margin = floatValueForLength(margin, 0);
floatValueForLength   99 Source/core/rendering/style/BasicShapes.cpp         return floatValueForLength(m_radius.value(), hypotf(boxSize.width(), boxSize.height()) / sqrtf(2));
floatValueForLength  146 Source/core/rendering/style/BasicShapes.cpp         return floatValueForLength(radius.value(), boxWidthOrHeight);
floatValueForLength  200 Source/core/rendering/style/BasicShapes.cpp     path.moveTo(FloatPoint(floatValueForLength(m_values.at(0), boundingBox.width()) + boundingBox.x(),
floatValueForLength  201 Source/core/rendering/style/BasicShapes.cpp         floatValueForLength(m_values.at(1), boundingBox.height()) + boundingBox.y()));
floatValueForLength  203 Source/core/rendering/style/BasicShapes.cpp         path.addLineTo(FloatPoint(floatValueForLength(m_values.at(i), boundingBox.width()) + boundingBox.x(),
floatValueForLength  204 Source/core/rendering/style/BasicShapes.cpp             floatValueForLength(m_values.at(i + 1), boundingBox.height()) + boundingBox.y()));
floatValueForLength  242 Source/core/rendering/style/BasicShapes.cpp     return FloatSize(floatValueForLength(lengthSize.width(), boundingBox.width()),
floatValueForLength  243 Source/core/rendering/style/BasicShapes.cpp         floatValueForLength(lengthSize.height(), boundingBox.height()));
floatValueForLength  249 Source/core/rendering/style/BasicShapes.cpp     float left = floatValueForLength(m_left, boundingBox.width());
floatValueForLength  250 Source/core/rendering/style/BasicShapes.cpp     float top = floatValueForLength(m_top, boundingBox.height());
floatValueForLength  255 Source/core/rendering/style/BasicShapes.cpp             std::max<float>(boundingBox.width() - left - floatValueForLength(m_right, boundingBox.width()), 0),
floatValueForLength  256 Source/core/rendering/style/BasicShapes.cpp             std::max<float>(boundingBox.height() - top - floatValueForLength(m_bottom, boundingBox.height()), 0)
floatValueForLength  910 Source/core/rendering/style/RenderStyle.cpp         transform.translate3d(floatValueForLength(transformOriginX(), boundingBox.width()) + offsetX,
floatValueForLength  911 Source/core/rendering/style/RenderStyle.cpp             floatValueForLength(transformOriginY(), boundingBox.height()) + offsetY,
floatValueForLength  920 Source/core/rendering/style/RenderStyle.cpp         transform.translate3d(-floatValueForLength(transformOriginX(), boundingBox.width()) - offsetX,
floatValueForLength  921 Source/core/rendering/style/RenderStyle.cpp             -floatValueForLength(transformOriginY(), boundingBox.height()) - offsetY,
floatValueForLength   83 Source/core/rendering/svg/RenderSVGRoot.cpp             intrinsicSize.setWidth(floatValueForLength(intrinsicWidthAttribute, 0));
floatValueForLength   85 Source/core/rendering/svg/RenderSVGRoot.cpp             intrinsicSize.setHeight(floatValueForLength(intrinsicHeightAttribute, 0));
floatValueForLength  627 Source/core/svg/SVGSVGElement.cpp     return FloatRect(FloatPoint(), FloatSize(floatValueForLength(intrinsicWidth, 0), floatValueForLength(intrinsicHeight, 0)));
floatValueForLength  635 Source/core/svg/SVGSVGElement.cpp         return FloatSize(floatValueForLength(intrinsicWidth, 0), floatValueForLength(intrinsicHeight, 0));
floatValueForLength  342 Source/core/svg/graphics/SVGImage.cpp         intrinsicRatio = FloatSize(floatValueForLength(intrinsicWidth, 0), floatValueForLength(intrinsicHeight, 0));
floatValueForLength  158 Source/platform/CalculationValue.h         return floatValueForLength(m_length, maxValue);
floatValueForLength  236 Source/platform/CalculationValue.h         return (1.0f - m_progress) * floatValueForLength(m_from, maxValue) + m_progress * floatValueForLength(m_to, maxValue);
floatValueForLength  129 Source/platform/LengthFunctions.cpp     return FloatSize(floatValueForLength(lengthSize.width(), boxSize.width()), floatValueForLength(lengthSize.height(), boxSize.height()));
floatValueForLength   37 Source/platform/LengthFunctions.h PLATFORM_EXPORT float floatValueForLength(const Length&, float maximumValue);
floatValueForLength  118 Source/platform/graphics/filters/FilterOperations.cpp             float stdDeviation = floatValueForLength(blurOperation->stdDeviation(), 0);
floatValueForLength   46 Source/platform/transforms/TranslateTransformOperation.h     double x(const FloatSize& borderBoxSize) const { return floatValueForLength(m_x, borderBoxSize.width()); }
floatValueForLength   47 Source/platform/transforms/TranslateTransformOperation.h     double y(const FloatSize& borderBoxSize) const { return floatValueForLength(m_y, borderBoxSize.height()); }
floatValueForLength   54 Source/platform/transforms/TranslateTransformOperation.h     virtual bool isIdentity() const OVERRIDE { return !floatValueForLength(m_x, 1) && !floatValueForLength(m_y, 1) && !m_z; }