floatValueForLength 273 Source/core/css/BasicShapeFunctions.cpp float offset = floatValueForLength(centerX.length(), boxSize.width()); floatValueForLength 275 Source/core/css/BasicShapeFunctions.cpp offset = floatValueForLength(centerY.length(), boxSize.height()); floatValueForLength 1389 Source/core/css/CSSComputedStyleDeclaration.cpp return zoomAdjustedPixelValue(floatValueForLength(length, style.fontDescription().specifiedSize()), style); floatValueForLength 807 Source/core/rendering/FastTextAutosizer.cpp return floatValueForLength(block->style()->logicalWidth(), containingBlock->contentLogicalWidth().toFloat()); floatValueForLength 221 Source/core/rendering/FilterEffectRenderer.cpp float stdDeviation = floatValueForLength(toBlurFilterOperation(filterOperation)->stdDeviation(), 0) * invZoom; floatValueForLength 2207 Source/core/rendering/RenderBox.cpp computedValues.m_extent = max<LayoutUnit>(floatValueForLength(logicalWidthLength, 0) + borderAndPaddingLogicalWidth(), minPreferredLogicalWidth()); floatValueForLength 311 Source/core/rendering/RenderBoxModelObject.cpp constraints.setLeftOffset(floatValueForLength(style()->left(), constrainingRect.width())); floatValueForLength 316 Source/core/rendering/RenderBoxModelObject.cpp constraints.setRightOffset(floatValueForLength(style()->right(), constrainingRect.width())); floatValueForLength 321 Source/core/rendering/RenderBoxModelObject.cpp constraints.setTopOffset(floatValueForLength(style()->top(), constrainingRect.height())); floatValueForLength 326 Source/core/rendering/RenderBoxModelObject.cpp constraints.setBottomOffset(floatValueForLength(style()->bottom(), constrainingRect.height() )); floatValueForLength 1042 Source/core/rendering/RenderLayer.cpp float perspectiveOriginX = floatValueForLength(style->perspectiveOriginX(), boxWidth); floatValueForLength 1043 Source/core/rendering/RenderLayer.cpp float perspectiveOriginY = floatValueForLength(style->perspectiveOriginY(), boxHeight); floatValueForLength 1066 Source/core/rendering/RenderLayer.cpp return FloatPoint(floatValueForLength(style->perspectiveOriginX(), borderBox.width().toFloat()), floatValueForLength(style->perspectiveOriginY(), borderBox.height().toFloat())); floatValueForLength 1683 Source/core/rendering/compositing/CompositedLayerMapping.cpp origin.setX(floatValueForLength(style->transformOriginX(), borderBox.width())); floatValueForLength 1684 Source/core/rendering/compositing/CompositedLayerMapping.cpp origin.setY(floatValueForLength(style->transformOriginY(), borderBox.height())); floatValueForLength 1698 Source/core/rendering/compositing/CompositedLayerMapping.cpp origin.setX(floatValueForLength(style->perspectiveOriginX(), boxWidth)); floatValueForLength 1699 Source/core/rendering/compositing/CompositedLayerMapping.cpp origin.setY(floatValueForLength(style->perspectiveOriginY(), boxHeight)); floatValueForLength 137 Source/core/rendering/shapes/Shape.cpp floatValueForLength(values.at(i), boxWidth), floatValueForLength 138 Source/core/rendering/shapes/Shape.cpp floatValueForLength(values.at(i + 1), boxHeight)); floatValueForLength 147 Source/core/rendering/shapes/Shape.cpp float left = floatValueForLength(inset.left(), boxWidth); floatValueForLength 148 Source/core/rendering/shapes/Shape.cpp float top = floatValueForLength(inset.top(), boxHeight); floatValueForLength 149 Source/core/rendering/shapes/Shape.cpp float right = floatValueForLength(inset.right(), boxWidth); floatValueForLength 150 Source/core/rendering/shapes/Shape.cpp float bottom = floatValueForLength(inset.bottom(), boxHeight); floatValueForLength 172 Source/core/rendering/shapes/Shape.cpp shape->m_margin = floatValueForLength(margin, 0); floatValueForLength 214 Source/core/rendering/shapes/Shape.cpp rasterShape->m_margin = floatValueForLength(margin, 0); floatValueForLength 224 Source/core/rendering/shapes/Shape.cpp shape->m_margin = floatValueForLength(margin, 0); floatValueForLength 99 Source/core/rendering/style/BasicShapes.cpp return floatValueForLength(m_radius.value(), hypotf(boxSize.width(), boxSize.height()) / sqrtf(2)); floatValueForLength 146 Source/core/rendering/style/BasicShapes.cpp return floatValueForLength(radius.value(), boxWidthOrHeight); floatValueForLength 200 Source/core/rendering/style/BasicShapes.cpp path.moveTo(FloatPoint(floatValueForLength(m_values.at(0), boundingBox.width()) + boundingBox.x(), floatValueForLength 201 Source/core/rendering/style/BasicShapes.cpp floatValueForLength(m_values.at(1), boundingBox.height()) + boundingBox.y())); floatValueForLength 203 Source/core/rendering/style/BasicShapes.cpp path.addLineTo(FloatPoint(floatValueForLength(m_values.at(i), boundingBox.width()) + boundingBox.x(), floatValueForLength 204 Source/core/rendering/style/BasicShapes.cpp floatValueForLength(m_values.at(i + 1), boundingBox.height()) + boundingBox.y())); floatValueForLength 242 Source/core/rendering/style/BasicShapes.cpp return FloatSize(floatValueForLength(lengthSize.width(), boundingBox.width()), floatValueForLength 243 Source/core/rendering/style/BasicShapes.cpp floatValueForLength(lengthSize.height(), boundingBox.height())); floatValueForLength 249 Source/core/rendering/style/BasicShapes.cpp float left = floatValueForLength(m_left, boundingBox.width()); floatValueForLength 250 Source/core/rendering/style/BasicShapes.cpp float top = floatValueForLength(m_top, boundingBox.height()); floatValueForLength 255 Source/core/rendering/style/BasicShapes.cpp std::max<float>(boundingBox.width() - left - floatValueForLength(m_right, boundingBox.width()), 0), floatValueForLength 256 Source/core/rendering/style/BasicShapes.cpp std::max<float>(boundingBox.height() - top - floatValueForLength(m_bottom, boundingBox.height()), 0) floatValueForLength 910 Source/core/rendering/style/RenderStyle.cpp transform.translate3d(floatValueForLength(transformOriginX(), boundingBox.width()) + offsetX, floatValueForLength 911 Source/core/rendering/style/RenderStyle.cpp floatValueForLength(transformOriginY(), boundingBox.height()) + offsetY, floatValueForLength 920 Source/core/rendering/style/RenderStyle.cpp transform.translate3d(-floatValueForLength(transformOriginX(), boundingBox.width()) - offsetX, floatValueForLength 921 Source/core/rendering/style/RenderStyle.cpp -floatValueForLength(transformOriginY(), boundingBox.height()) - offsetY, floatValueForLength 83 Source/core/rendering/svg/RenderSVGRoot.cpp intrinsicSize.setWidth(floatValueForLength(intrinsicWidthAttribute, 0)); floatValueForLength 85 Source/core/rendering/svg/RenderSVGRoot.cpp intrinsicSize.setHeight(floatValueForLength(intrinsicHeightAttribute, 0)); floatValueForLength 627 Source/core/svg/SVGSVGElement.cpp return FloatRect(FloatPoint(), FloatSize(floatValueForLength(intrinsicWidth, 0), floatValueForLength(intrinsicHeight, 0))); floatValueForLength 635 Source/core/svg/SVGSVGElement.cpp return FloatSize(floatValueForLength(intrinsicWidth, 0), floatValueForLength(intrinsicHeight, 0)); floatValueForLength 342 Source/core/svg/graphics/SVGImage.cpp intrinsicRatio = FloatSize(floatValueForLength(intrinsicWidth, 0), floatValueForLength(intrinsicHeight, 0)); floatValueForLength 158 Source/platform/CalculationValue.h return floatValueForLength(m_length, maxValue); floatValueForLength 236 Source/platform/CalculationValue.h return (1.0f - m_progress) * floatValueForLength(m_from, maxValue) + m_progress * floatValueForLength(m_to, maxValue); floatValueForLength 129 Source/platform/LengthFunctions.cpp return FloatSize(floatValueForLength(lengthSize.width(), boxSize.width()), floatValueForLength(lengthSize.height(), boxSize.height())); floatValueForLength 37 Source/platform/LengthFunctions.h PLATFORM_EXPORT float floatValueForLength(const Length&, float maximumValue); floatValueForLength 118 Source/platform/graphics/filters/FilterOperations.cpp float stdDeviation = floatValueForLength(blurOperation->stdDeviation(), 0); floatValueForLength 46 Source/platform/transforms/TranslateTransformOperation.h double x(const FloatSize& borderBoxSize) const { return floatValueForLength(m_x, borderBoxSize.width()); } floatValueForLength 47 Source/platform/transforms/TranslateTransformOperation.h double y(const FloatSize& borderBoxSize) const { return floatValueForLength(m_y, borderBoxSize.height()); } floatValueForLength 54 Source/platform/transforms/TranslateTransformOperation.h virtual bool isIdentity() const OVERRIDE { return !floatValueForLength(m_x, 1) && !floatValueForLength(m_y, 1) && !m_z; }