fromValue 55 Source/core/animation/AnimatableImage.cpp CSSValue* fromValue = toCSSValue(); fromValue 58 Source/core/animation/AnimatableImage.cpp RefPtrWillBeRawPtr<CSSCrossfadeValue> crossfadeValue = CSSCrossfadeValue::create(fromValue, toValue); fromValue 46 Source/core/css/CSSCrossfadeValue.h static PassRefPtrWillBeRawPtr<CSSCrossfadeValue> create(PassRefPtrWillBeRawPtr<CSSValue> fromValue, PassRefPtrWillBeRawPtr<CSSValue> toValue) fromValue 48 Source/core/css/CSSCrossfadeValue.h return adoptRefWillBeRefCountedGarbageCollected(new CSSCrossfadeValue(fromValue, toValue)); fromValue 73 Source/core/css/CSSCrossfadeValue.h CSSCrossfadeValue(PassRefPtrWillBeRawPtr<CSSValue> fromValue, PassRefPtrWillBeRawPtr<CSSValue> toValue) fromValue 75 Source/core/css/CSSCrossfadeValue.h , m_fromValue(fromValue) fromValue 61 Source/core/svg/SVGAnimatedColor.cpp void SVGColorProperty::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) fromValue 63 Source/core/svg/SVGAnimatedColor.cpp StyleColor fromStyleColor = toSVGColorProperty(fromValue)->m_styleColor; fromValue 242 Source/core/svg/SVGAnimatedTypeAnimator.cpp RefPtr<SVGPropertyBase> fromValue = m_animationElement->animationMode() == ToAnimation ? animated : from; fromValue 249 Source/core/svg/SVGAnimatedTypeAnimator.cpp m_animationElement->adjustForInheritance<RefPtr<SVGPropertyBase>, ParsePropertyFromString>(parsePropertyFromString, m_animationElement->fromPropertyValueType(), fromValue, m_contextElement); fromValue 252 Source/core/svg/SVGAnimatedTypeAnimator.cpp animatedValue->calculateAnimatedValue(m_animationElement, percentage, repeatCount, fromValue, toValue, toAtEndOfDurationValue, m_contextElement); fromValue 259 Source/core/svg/SVGAnimatedTypeAnimator.cpp RefPtr<SVGPropertyBase> fromValue = createPropertyForAnimation(fromString); fromValue 261 Source/core/svg/SVGAnimatedTypeAnimator.cpp return fromValue->calculateDistance(toValue, m_contextElement); fromValue 286 Source/core/svg/SVGAnimationElement.cpp setAnimationMode(fromValue().isEmpty() ? ToAnimation : FromToAnimation); fromValue 288 Source/core/svg/SVGAnimationElement.cpp setAnimationMode(fromValue().isEmpty() ? ByAnimation : FromByAnimation); fromValue 595 Source/core/svg/SVGAnimationElement.cpp String from = fromValue(); fromValue 156 Source/core/svg/SVGAnimationElement.h String fromValue() const; fromValue 410 Source/core/svg/SVGLength.cpp float fromValue = from->valueInSpecifiedUnits(); fromValue 413 Source/core/svg/SVGLength.cpp length->newValueSpecifiedUnits(fromType, WebCore::blend(fromValue, toValue, progress)); fromValue 415 Source/core/svg/SVGLength.cpp length->newValueSpecifiedUnits(toType, WebCore::blend(fromValue, toValue, progress)); fromValue 428 Source/core/svg/SVGLength.cpp float fromValue = nonRelativeLengthContext.convertValueFromUserUnits(fromValueInUserUnits, unitMode(), toType, es); fromValue 433 Source/core/svg/SVGLength.cpp length->newValueSpecifiedUnits(toType, WebCore::blend(fromValue, toValue, progress)); fromValue 444 Source/core/svg/SVGLength.cpp void SVGLength::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) fromValue 446 Source/core/svg/SVGLength.cpp RefPtr<SVGLength> fromLength = toSVGLength(fromValue); fromValue 163 Source/core/svg/SVGLengthList.cpp void SVGLengthList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) fromValue 165 Source/core/svg/SVGLengthList.cpp RefPtr<SVGLengthList> fromList = toSVGLengthList(fromValue); fromValue 62 Source/core/svg/SVGLengthList.h virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE; fromValue 163 Source/core/svg/SVGNumberList.cpp void SVGNumberList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) fromValue 165 Source/core/svg/SVGNumberList.cpp RefPtr<SVGNumberList> fromList = toSVGNumberList(fromValue); fromValue 62 Source/core/svg/SVGNumberList.h virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE; fromValue 56 Source/core/svg/SVGPathBlender.cpp float fromValue = blendMode == BlendHorizontal ? m_fromCurrentPoint.x() : m_fromCurrentPoint.y(); fromValue 66 Source/core/svg/SVGPathBlender.cpp float currentValue = blend(fromValue, toValue, m_progress); fromValue 173 Source/core/svg/SVGPathSegList.cpp void SVGPathSegList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) fromValue 180 Source/core/svg/SVGPathSegList.cpp const RefPtr<SVGPathSegList> from = toSVGPathSegList(fromValue); fromValue 139 Source/core/svg/SVGPathSegList.h virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE; fromValue 134 Source/core/svg/SVGPoint.cpp void SVGPoint::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) fromValue 179 Source/core/svg/SVGPointList.cpp void SVGPointList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) fromValue 181 Source/core/svg/SVGPointList.cpp RefPtr<SVGPointList> fromList = toSVGPointList(fromValue); fromValue 62 Source/core/svg/SVGPointList.h virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE; fromValue 405 Source/core/svg/SVGPreserveAspectRatio.cpp void SVGPreserveAspectRatio::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase>, SVGElement*) fromValue 412 Source/core/svg/SVGPreserveAspectRatio.cpp RefPtr<SVGPreserveAspectRatio> preserveAspectRatioToUse = useToValue ? toSVGPreserveAspectRatio(toValue) : toSVGPreserveAspectRatio(fromValue); fromValue 138 Source/core/svg/SVGRect.cpp void SVGRect::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) fromValue 141 Source/core/svg/SVGRect.cpp RefPtr<SVGRect> fromRect = animationElement->animationMode() == ToAnimation ? this : toSVGRect(fromValue); fromValue 83 Source/core/svg/SVGStringList.h virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE; fromValue 303 Source/core/svg/SVGTransformList.cpp void SVGTransformList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) fromValue 312 Source/core/svg/SVGTransformList.cpp RefPtr<SVGTransformList> fromList = isToAnimation ? this : toSVGTransformList(fromValue); fromValue 70 Source/core/svg/SVGTransformList.h virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;