#ifndef SVGPathSegList_h
#define SVGPathSegList_h
#include "core/svg/SVGPathByteStream.h"
#include "core/svg/SVGPathSeg.h"
#include "core/svg/properties/SVGAnimatedProperty.h"
#include "core/svg/properties/SVGListPropertyHelper.h"
#include "wtf/WeakPtr.h"
namespace WebCore {
class SVGPathElement;
class SVGPathSegListTearOff;
class SVGPathSegList : public SVGListPropertyHelper<SVGPathSegList, SVGPathSeg> {
public:
typedef void PrimitiveType;
typedef SVGPathSeg ItemPropertyType;
typedef SVGPathSegListTearOff TearOffType;
typedef SVGListPropertyHelper<SVGPathSegList, SVGPathSeg> Base;
static PassRefPtr<SVGPathSegList> create(SVGPathElement* contextElement, SVGPathSegRole role = PathSegUndefinedRole)
{
return adoptRef(new SVGPathSegList(contextElement, role));
}
virtual ~SVGPathSegList();
const SVGPathByteStream* byteStream() const;
void clearByteStream() { m_byteStream.clear(); }
ItemPropertyType* at(size_t index)
{
updateListFromByteStream();
return Base::at(index);
}
size_t length()
{
updateListFromByteStream();
return Base::length();
}
bool isEmpty() const
{
if (m_listSyncedToByteStream)
return Base::isEmpty();
return !m_byteStream || m_byteStream->isEmpty();
}
void clear()
{
clearByteStream();
Base::clear();
}
void append(PassRefPtr<ItemPropertyType> passNewItem)
{
updateListFromByteStream();
clearByteStream();
Base::append(passNewItem);
}
PassRefPtr<ItemPropertyType> initialize(PassRefPtr<ItemPropertyType> passItem)
{
clearByteStream();
return Base::initialize(passItem);
}
PassRefPtr<ItemPropertyType> getItem(size_t index, ExceptionState& exceptionState)
{
updateListFromByteStream();
return Base::getItem(index, exceptionState);
}
PassRefPtr<ItemPropertyType> insertItemBefore(PassRefPtr<ItemPropertyType> passItem, size_t index)
{
updateListFromByteStream();
clearByteStream();
return Base::insertItemBefore(passItem, index);
}
PassRefPtr<ItemPropertyType> replaceItem(PassRefPtr<ItemPropertyType> passItem, size_t index, ExceptionState& exceptionState)
{
updateListFromByteStream();
clearByteStream();
return Base::replaceItem(passItem, index, exceptionState);
}
PassRefPtr<ItemPropertyType> removeItem(size_t index, ExceptionState& exceptionState)
{
updateListFromByteStream();
clearByteStream();
return Base::removeItem(index, exceptionState);
}
PassRefPtr<ItemPropertyType> appendItem(PassRefPtr<ItemPropertyType> passItem);
PassRefPtr<SVGPathSegList> clone();
virtual PassRefPtr<SVGPropertyBase> cloneForAnimation(const String&) const OVERRIDE;
virtual String valueAsString() const OVERRIDE;
void setValueAsString(const String&, ExceptionState&);
virtual void add(PassRefPtr<SVGPropertyBase>, SVGElement*) OVERRIDE;
virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement*) OVERRIDE;
static AnimatedPropertyType classType() { return AnimatedPath; }
private:
SVGPathSegList(SVGPathElement*, SVGPathSegRole);
SVGPathSegList(SVGPathElement*, SVGPathSegRole, PassOwnPtr<SVGPathByteStream>);
friend class SVGPathSegListBuilder;
void appendWithoutByteStreamSync(PassRefPtr<ItemPropertyType> passNewItem)
{
Base::append(passNewItem);
}
void updateListFromByteStream();
void invalidateList();
SVGPathElement* m_contextElement;
SVGPathSegRole m_role;
mutable OwnPtr<SVGPathByteStream> m_byteStream;
bool m_listSyncedToByteStream;
};
inline PassRefPtr<SVGPathSegList> toSVGPathSegList(PassRefPtr<SVGPropertyBase> passBase)
{
RefPtr<SVGPropertyBase> base = passBase;
ASSERT(base->type() == SVGPathSegList::classType());
return static_pointer_cast<SVGPathSegList>(base.release());
}
}
#endif