getBackingTexture   61 Source/platform/graphics/Canvas2DImageBufferSurface.h     virtual Platform3DObject getBackingTexture() const OVERRIDE { return m_layerBridge->getBackingTexture(); }
getBackingTexture   78 Source/platform/graphics/Canvas2DLayerBridge.h     Platform3DObject getBackingTexture();
getBackingTexture  130 Source/platform/graphics/Canvas2DLayerBridgeTest.cpp             unsigned textureId = bridge->getBackingTexture();
getBackingTexture  172 Source/platform/graphics/ImageBuffer.cpp     sharedContext->bindTexture(GL_TEXTURE_2D, getBackingTexture());
getBackingTexture  215 Source/platform/graphics/ImageBuffer.cpp     return m_surface->getBackingTexture();
getBackingTexture  226 Source/platform/graphics/ImageBuffer.cpp     Platform3DObject tex = m_surface->getBackingTexture();
getBackingTexture  119 Source/platform/graphics/ImageBuffer.h     Platform3DObject getBackingTexture();
getBackingTexture   66 Source/platform/graphics/ImageBufferSurface.h     virtual Platform3DObject getBackingTexture() const { return 0; }
getBackingTexture  413 Source/platform/graphics/gpu/DrawingBuffer.cpp     Platform3DObject tex = imageBuffer->getBackingTexture();
getBackingTexture   55 Source/platform/graphics/gpu/WebGLImageBufferSurface.h     virtual Platform3DObject getBackingTexture() const OVERRIDE;