getBackingTexture 61 Source/platform/graphics/Canvas2DImageBufferSurface.h virtual Platform3DObject getBackingTexture() const OVERRIDE { return m_layerBridge->getBackingTexture(); } getBackingTexture 78 Source/platform/graphics/Canvas2DLayerBridge.h Platform3DObject getBackingTexture(); getBackingTexture 130 Source/platform/graphics/Canvas2DLayerBridgeTest.cpp unsigned textureId = bridge->getBackingTexture(); getBackingTexture 172 Source/platform/graphics/ImageBuffer.cpp sharedContext->bindTexture(GL_TEXTURE_2D, getBackingTexture()); getBackingTexture 215 Source/platform/graphics/ImageBuffer.cpp return m_surface->getBackingTexture(); getBackingTexture 226 Source/platform/graphics/ImageBuffer.cpp Platform3DObject tex = m_surface->getBackingTexture(); getBackingTexture 119 Source/platform/graphics/ImageBuffer.h Platform3DObject getBackingTexture(); getBackingTexture 66 Source/platform/graphics/ImageBufferSurface.h virtual Platform3DObject getBackingTexture() const { return 0; } getBackingTexture 413 Source/platform/graphics/gpu/DrawingBuffer.cpp Platform3DObject tex = imageBuffer->getBackingTexture(); getBackingTexture 55 Source/platform/graphics/gpu/WebGLImageBufferSurface.h virtual Platform3DObject getBackingTexture() const OVERRIDE;