lightingColor 158 Source/core/animation/css/CSSPropertyEquality.cpp return a.lightingColor() == b.lightingColor(); lightingColor 162 Source/core/css/SVGCSSComputedStyleDeclaration.cpp return currentColorOrValidColor(*style, svgStyle->lightingColor()); lightingColor 2255 Source/core/css/resolver/StyleBuilderCustom.cpp HANDLE_SVG_INHERIT_AND_INITIAL(lightingColor, LightingColor); lightingColor 1413 Source/core/rendering/style/RenderStyle.cpp result = lightingColor(); lightingColor 1768 Source/core/rendering/style/RenderStyle.h Color lightingColor() const { return svgStyle()->lightingColor(); } lightingColor 192 Source/core/rendering/style/SVGRenderStyle.cpp || misc->lightingColor != other->misc->lightingColor) lightingColor 255 Source/core/rendering/style/SVGRenderStyle.h if (!(misc->lightingColor == obj)) lightingColor 256 Source/core/rendering/style/SVGRenderStyle.h misc.access()->lightingColor = obj; lightingColor 338 Source/core/rendering/style/SVGRenderStyle.h const Color& lightingColor() const { return misc->lightingColor; } lightingColor 154 Source/core/rendering/style/SVGRenderStyleDefs.cpp , lightingColor(SVGRenderStyle::initialLightingColor()) lightingColor 163 Source/core/rendering/style/SVGRenderStyleDefs.cpp , lightingColor(other.lightingColor) lightingColor 172 Source/core/rendering/style/SVGRenderStyleDefs.cpp && lightingColor == other.lightingColor lightingColor 217 Source/core/rendering/style/SVGRenderStyleDefs.h Color lightingColor; lightingColor 54 Source/core/rendering/svg/RenderSVGResourceFilterPrimitive.cpp if (newStyle->lightingColor() != oldStyle->svgStyle()->lightingColor()) lightingColor 97 Source/core/svg/SVGFEDiffuseLightingElement.cpp return diffuseLighting->setLightingColor(renderer->style()->svgStyle()->lightingColor()); lightingColor 184 Source/core/svg/SVGFEDiffuseLightingElement.cpp Color color = renderer->style()->svgStyle()->lightingColor(); lightingColor 102 Source/core/svg/SVGFESpecularLightingElement.cpp return specularLighting->setLightingColor(renderer->style()->svgStyle()->lightingColor()); lightingColor 191 Source/core/svg/SVGFESpecularLightingElement.cpp Color color = renderer->style()->svgStyle()->lightingColor(); lightingColor 31 Source/platform/graphics/filters/FEDiffuseLighting.cpp FEDiffuseLighting::FEDiffuseLighting(Filter* filter, const Color& lightingColor, float surfaceScale, lightingColor 33 Source/platform/graphics/filters/FEDiffuseLighting.cpp : FELighting(filter, DiffuseLighting, lightingColor, surfaceScale, diffuseConstant, 0, 0, kernelUnitLengthX, kernelUnitLengthY, lightSource) lightingColor 37 Source/platform/graphics/filters/FEDiffuseLighting.cpp PassRefPtr<FEDiffuseLighting> FEDiffuseLighting::create(Filter* filter, const Color& lightingColor, lightingColor 41 Source/platform/graphics/filters/FEDiffuseLighting.cpp return adoptRef(new FEDiffuseLighting(filter, lightingColor, surfaceScale, diffuseConstant, kernelUnitLengthX, kernelUnitLengthY, lightSource)); lightingColor 53 Source/platform/graphics/filters/FEDiffuseLighting.cpp bool FEDiffuseLighting::setLightingColor(const Color& lightingColor) lightingColor 55 Source/platform/graphics/filters/FEDiffuseLighting.cpp if (m_lightingColor == lightingColor) lightingColor 57 Source/platform/graphics/filters/FEDiffuseLighting.cpp m_lightingColor = lightingColor; lightingColor 38 Source/platform/graphics/filters/FEDiffuseLighting.h Color lightingColor() const; lightingColor 40 Source/platform/graphics/filters/FELighting.cpp FELighting::FELighting(Filter* filter, LightingType lightingType, const Color& lightingColor, float surfaceScale, lightingColor 46 Source/platform/graphics/filters/FELighting.cpp , m_lightingColor(lightingColor) lightingColor 31 Source/platform/graphics/filters/FESpecularLighting.cpp FESpecularLighting::FESpecularLighting(Filter* filter, const Color& lightingColor, float surfaceScale, lightingColor 34 Source/platform/graphics/filters/FESpecularLighting.cpp : FELighting(filter, SpecularLighting, lightingColor, surfaceScale, 0, specularConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, lightSource) lightingColor 38 Source/platform/graphics/filters/FESpecularLighting.cpp PassRefPtr<FESpecularLighting> FESpecularLighting::create(Filter* filter, const Color& lightingColor, lightingColor 42 Source/platform/graphics/filters/FESpecularLighting.cpp return adoptRef(new FESpecularLighting(filter, lightingColor, surfaceScale, specularConstant, specularExponent, lightingColor 55 Source/platform/graphics/filters/FESpecularLighting.cpp bool FESpecularLighting::setLightingColor(const Color& lightingColor) lightingColor 57 Source/platform/graphics/filters/FESpecularLighting.cpp if (m_lightingColor == lightingColor) lightingColor 59 Source/platform/graphics/filters/FESpecularLighting.cpp m_lightingColor = lightingColor; lightingColor 36 Source/platform/graphics/filters/FESpecularLighting.h Color lightingColor() const;