This source file includes following definitions.
- create
- lightingColor
- setLightingColor
- surfaceScale
- setSurfaceScale
- diffuseConstant
- setDiffuseConstant
- kernelUnitLengthX
- setKernelUnitLengthX
- kernelUnitLengthY
- setKernelUnitLengthY
- lightSource
- setLightSource
- externalRepresentation
#include "config.h"
#include "platform/graphics/filters/FEDiffuseLighting.h"
#include "platform/graphics/filters/LightSource.h"
#include "platform/text/TextStream.h"
namespace WebCore {
FEDiffuseLighting::FEDiffuseLighting(Filter* filter, const Color& lightingColor, float surfaceScale,
float diffuseConstant, float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource)
: FELighting(filter, DiffuseLighting, lightingColor, surfaceScale, diffuseConstant, 0, 0, kernelUnitLengthX, kernelUnitLengthY, lightSource)
{
}
PassRefPtr<FEDiffuseLighting> FEDiffuseLighting::create(Filter* filter, const Color& lightingColor,
float surfaceScale, float diffuseConstant, float kernelUnitLengthX,
float kernelUnitLengthY, PassRefPtr<LightSource> lightSource)
{
return adoptRef(new FEDiffuseLighting(filter, lightingColor, surfaceScale, diffuseConstant, kernelUnitLengthX, kernelUnitLengthY, lightSource));
}
FEDiffuseLighting::~FEDiffuseLighting()
{
}
Color FEDiffuseLighting::lightingColor() const
{
return m_lightingColor;
}
bool FEDiffuseLighting::setLightingColor(const Color& lightingColor)
{
if (m_lightingColor == lightingColor)
return false;
m_lightingColor = lightingColor;
return true;
}
float FEDiffuseLighting::surfaceScale() const
{
return m_surfaceScale;
}
bool FEDiffuseLighting::setSurfaceScale(float surfaceScale)
{
if (m_surfaceScale == surfaceScale)
return false;
m_surfaceScale = surfaceScale;
return true;
}
float FEDiffuseLighting::diffuseConstant() const
{
return m_diffuseConstant;
}
bool FEDiffuseLighting::setDiffuseConstant(float diffuseConstant)
{
diffuseConstant = std::max(diffuseConstant, 0.0f);
if (m_diffuseConstant == diffuseConstant)
return false;
m_diffuseConstant = diffuseConstant;
return true;
}
float FEDiffuseLighting::kernelUnitLengthX() const
{
return m_kernelUnitLengthX;
}
bool FEDiffuseLighting::setKernelUnitLengthX(float kernelUnitLengthX)
{
if (m_kernelUnitLengthX == kernelUnitLengthX)
return false;
m_kernelUnitLengthX = kernelUnitLengthX;
return true;
}
float FEDiffuseLighting::kernelUnitLengthY() const
{
return m_kernelUnitLengthY;
}
bool FEDiffuseLighting::setKernelUnitLengthY(float kernelUnitLengthY)
{
if (m_kernelUnitLengthY == kernelUnitLengthY)
return false;
m_kernelUnitLengthY = kernelUnitLengthY;
return true;
}
const LightSource* FEDiffuseLighting::lightSource() const
{
return m_lightSource.get();
}
void FEDiffuseLighting::setLightSource(PassRefPtr<LightSource> lightSource)
{
m_lightSource = lightSource;
}
TextStream& FEDiffuseLighting::externalRepresentation(TextStream& ts, int indent) const
{
writeIndent(ts, indent);
ts << "[feDiffuseLighting";
FilterEffect::externalRepresentation(ts);
ts << " surfaceScale=\"" << m_surfaceScale << "\" "
<< "diffuseConstant=\"" << m_diffuseConstant << "\" "
<< "kernelUnitLength=\"" << m_kernelUnitLengthX << ", " << m_kernelUnitLengthY << "\"]\n";
inputEffect(0)->externalRepresentation(ts, indent + 1);
return ts;
}
}