rects             597 Source/core/dom/Node.cpp     Vector<IntRect> rects;
rects             599 Source/core/dom/Node.cpp     renderer()->absoluteRects(rects, flooredLayoutPoint(absPos));
rects             600 Source/core/dom/Node.cpp     size_t n = rects.size();
rects             602 Source/core/dom/Node.cpp         if (!rects[i].isEmpty())
rects            1506 Source/core/dom/Range.cpp     Vector<IntRect> rects;
rects            1507 Source/core/dom/Range.cpp     textRects(rects);
rects            1508 Source/core/dom/Range.cpp     const size_t n = rects.size();
rects            1510 Source/core/dom/Range.cpp         result.unite(rects[i]);
rects            1514 Source/core/dom/Range.cpp void Range::textRects(Vector<IntRect>& rects, bool useSelectionHeight, RangeInFixedPosition* inFixed) const
rects            1537 Source/core/dom/Range.cpp         renderText->absoluteRectsForRange(rects, startOffset, endOffset, useSelectionHeight, &isFixed);
rects            1493 Source/core/frame/FrameView.cpp     Vector<IntRect> subRectsToUpdate = regionToUpdate.rects();
rects             206 Source/core/page/Page.cpp     Vector<IntRect> rects;
rects             208 Source/core/page/Page.cpp         rects = scrollingCoordinator->computeShouldHandleScrollGestureOnMainThreadRegion(frame, IntPoint()).rects();
rects             210 Source/core/page/Page.cpp     Vector<FloatQuad> quads(rects.size());
rects             211 Source/core/page/Page.cpp     for (size_t i = 0; i < rects.size(); ++i)
rects             212 Source/core/page/Page.cpp         quads[i] = FloatRect(rects[i]);
rects             116 Source/core/page/scrolling/ScrollingCoordinator.cpp         Vector<IntRect> rects = region.rects();
rects             117 Source/core/page/scrolling/ScrollingCoordinator.cpp         WebVector<WebRect> webRects(rects.size());
rects             118 Source/core/page/scrolling/ScrollingCoordinator.cpp         for (size_t i = 0; i < rects.size(); ++i)
rects             119 Source/core/page/scrolling/ScrollingCoordinator.cpp             webRects[i] = rects[i];
rects             728 Source/core/page/scrolling/ScrollingCoordinator.cpp static void accumulateDocumentTouchEventTargetRects(LayerHitTestRects& rects, const Document* document)
rects             744 Source/core/page/scrolling/ScrollingCoordinator.cpp                 renderer->computeLayerHitTestRects(rects);
rects             757 Source/core/page/scrolling/ScrollingCoordinator.cpp             accumulateDocumentTouchEventTargetRects(rects, toDocument(target));
rects             780 Source/core/page/scrolling/ScrollingCoordinator.cpp                     enclosingNonCompositedScrollLayer->computeSelfHitTestRects(rects);
rects             782 Source/core/page/scrolling/ScrollingCoordinator.cpp                 renderer->computeLayerHitTestRects(rects);
rects             789 Source/core/page/scrolling/ScrollingCoordinator.cpp void ScrollingCoordinator::computeTouchEventTargetRects(LayerHitTestRects& rects)
rects             798 Source/core/page/scrolling/ScrollingCoordinator.cpp     accumulateDocumentTouchEventTargetRects(rects, document);
rects            4481 Source/core/rendering/RenderBlock.cpp void RenderBlock::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const
rects            4489 Source/core/rendering/RenderBlock.cpp         rects.append(pixelSnappedIntRect(accumulatedOffset.x(), accumulatedOffset.y() - collapsedMarginBefore(),
rects            4491 Source/core/rendering/RenderBlock.cpp         continuation()->absoluteRects(rects, accumulatedOffset - toLayoutSize(location() +
rects            4494 Source/core/rendering/RenderBlock.cpp         rects.append(pixelSnappedIntRect(accumulatedOffset, size()));
rects            4590 Source/core/rendering/RenderBlock.cpp void RenderBlock::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer)
rects            4606 Source/core/rendering/RenderBlock.cpp             rects.append(pixelSnappedIntRect(rect));
rects            4608 Source/core/rendering/RenderBlock.cpp         rects.append(pixelSnappedIntRect(additionalOffset, size()));
rects            4616 Source/core/rendering/RenderBlock.cpp                 rects.append(pixelSnappedIntRect(rect));
rects            4628 Source/core/rendering/RenderBlock.cpp                 box->addFocusRingRects(rects, flooredLayoutPoint(pos), paintContainer);
rects            4634 Source/core/rendering/RenderBlock.cpp         inlineElementContinuation()->addFocusRingRects(rects, flooredLayoutPoint(additionalOffset + inlineElementContinuation()->containingBlock()->location() - location()), paintContainer);
rects            4637 Source/core/rendering/RenderBlock.cpp void RenderBlock::computeSelfHitTestRects(Vector<LayoutRect>& rects, const LayoutPoint& layerOffset) const
rects            4639 Source/core/rendering/RenderBlock.cpp     RenderBox::computeSelfHitTestRects(rects, layerOffset);
rects            4647 Source/core/rendering/RenderBlock.cpp             if (!rect.isEmpty() && (rects.isEmpty() || !rects[0].contains(rect)))
rects            4648 Source/core/rendering/RenderBlock.cpp                 rects.append(rect);
rects             531 Source/core/rendering/RenderBox.cpp void RenderBox::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const
rects             533 Source/core/rendering/RenderBox.cpp     rects.append(pixelSnappedIntRect(accumulatedOffset, size()));
rects             593 Source/core/rendering/RenderBox.cpp void RenderBox::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject*)
rects             596 Source/core/rendering/RenderBox.cpp         rects.append(pixelSnappedIntRect(additionalOffset, size()));
rects             613 Source/core/rendering/RenderBox.cpp void RenderBox::computeSelfHitTestRects(Vector<LayoutRect>& rects, const LayoutPoint& layerOffset) const
rects             616 Source/core/rendering/RenderBox.cpp         rects.append(LayoutRect(layerOffset, size()));
rects            2608 Source/core/rendering/RenderBoxModelObject.cpp void RenderBoxModelObject::computeLayerHitTestRects(LayerHitTestRects& rects) const
rects            2610 Source/core/rendering/RenderBoxModelObject.cpp     RenderLayerModelObject::computeLayerHitTestRects(rects);
rects            2617 Source/core/rendering/RenderBoxModelObject.cpp         continuation()->computeLayerHitTestRects(rects);
rects             610 Source/core/rendering/RenderInline.cpp     AbsoluteRectsGeneratorContext(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset)
rects             611 Source/core/rendering/RenderInline.cpp         : m_rects(rects)
rects             627 Source/core/rendering/RenderInline.cpp void RenderInline::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const
rects             629 Source/core/rendering/RenderInline.cpp     AbsoluteRectsGeneratorContext context(rects, accumulatedOffset);
rects             635 Source/core/rendering/RenderInline.cpp             continuation()->absoluteRects(rects, toLayoutPoint(accumulatedOffset - containingBlock()->location() + box->locationOffset()));
rects             637 Source/core/rendering/RenderInline.cpp             continuation()->absoluteRects(rects, toLayoutPoint(accumulatedOffset - containingBlock()->location()));
rects            1351 Source/core/rendering/RenderInline.cpp void RenderInline::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer)
rects            1353 Source/core/rendering/RenderInline.cpp     AbsoluteRectsGeneratorContext context(rects, additionalOffset);
rects            1364 Source/core/rendering/RenderInline.cpp             curr->addFocusRingRects(rects, flooredIntPoint(pos), paintContainer);
rects            1370 Source/core/rendering/RenderInline.cpp             continuation()->addFocusRingRects(rects, flooredLayoutPoint(additionalOffset + continuation()->containingBlock()->location() - containingBlock()->location()), paintContainer);
rects            1372 Source/core/rendering/RenderInline.cpp             continuation()->addFocusRingRects(rects, flooredLayoutPoint(additionalOffset + toRenderBox(continuation())->location() - containingBlock()->location()), paintContainer);
rects            1380 Source/core/rendering/RenderInline.cpp     AbsoluteLayoutRectsGeneratorContext(Vector<LayoutRect>& rects, const LayoutPoint& accumulatedOffset)
rects            1381 Source/core/rendering/RenderInline.cpp         : m_rects(rects)
rects            1397 Source/core/rendering/RenderInline.cpp void RenderInline::computeSelfHitTestRects(Vector<LayoutRect>& rects, const LayoutPoint& layerOffset) const
rects            1399 Source/core/rendering/RenderInline.cpp     AbsoluteLayoutRectsGeneratorContext context(rects, layerOffset);
rects            1423 Source/core/rendering/RenderInline.cpp     Vector<LayoutRect> rects;
rects            1425 Source/core/rendering/RenderInline.cpp     rects.append(LayoutRect());
rects            1430 Source/core/rendering/RenderInline.cpp         rects.append(LayoutRect(curr->x(), top, curr->logicalWidth(), bottom - top));
rects            1432 Source/core/rendering/RenderInline.cpp     rects.append(LayoutRect());
rects            1441 Source/core/rendering/RenderInline.cpp     for (unsigned i = 1; i < rects.size() - 1; i++)
rects            1442 Source/core/rendering/RenderInline.cpp         paintOutlineForLine(graphicsContext, paintOffset, rects.at(i - 1), rects.at(i), rects.at(i + 1), outlineColor);
rects             104 Source/core/rendering/RenderInline.h     virtual void computeSelfHitTestRects(Vector<LayoutRect>& rects, const LayoutPoint& layerOffset) const OVERRIDE;
rects            4044 Source/core/rendering/RenderLayer.cpp void RenderLayer::addLayerHitTestRects(LayerHitTestRects& rects) const
rects            4046 Source/core/rendering/RenderLayer.cpp     computeSelfHitTestRects(rects);
rects            4048 Source/core/rendering/RenderLayer.cpp         child->addLayerHitTestRects(rects);
rects            4051 Source/core/rendering/RenderLayer.cpp void RenderLayer::computeSelfHitTestRects(LayerHitTestRects& rects) const
rects            4066 Source/core/rendering/RenderLayer.cpp             rects.set(this, rect);
rects            4068 Source/core/rendering/RenderLayer.cpp                 LayerHitTestRects::iterator iter = rects.find(parentLayer);
rects            4069 Source/core/rendering/RenderLayer.cpp                 if (iter == rects.end()) {
rects            4070 Source/core/rendering/RenderLayer.cpp                     rects.add(parentLayer, Vector<LayoutRect>()).storedValue->value.append(physicalBoundingBox(parentLayer));
rects            4077 Source/core/rendering/RenderLayer.cpp             rects.set(this, rect);
rects             196 Source/core/rendering/RenderLayerModelObject.cpp void RenderLayerModelObject::addLayerHitTestRects(LayerHitTestRects& rects, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
rects             201 Source/core/rendering/RenderLayerModelObject.cpp             RenderObject::addLayerHitTestRects(rects, layer(), LayoutPoint(), LayoutRect());
rects             207 Source/core/rendering/RenderLayerModelObject.cpp             layer()->addLayerHitTestRects(rects);
rects             210 Source/core/rendering/RenderLayerModelObject.cpp         RenderObject::addLayerHitTestRects(rects, currentLayer, layerOffset, containerRect);
rects             336 Source/core/rendering/RenderListBox.cpp void RenderListBox::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer)
rects             339 Source/core/rendering/RenderListBox.cpp         return RenderBlockFlow::addFocusRingRects(rects, additionalOffset, paintContainer);
rects             346 Source/core/rendering/RenderListBox.cpp         rects.append(pixelSnappedIntRect(itemBoundingBoxRect(additionalOffset, selectedItem)));
rects             356 Source/core/rendering/RenderListBox.cpp             rects.append(pixelSnappedIntRect(itemBoundingBoxRect(additionalOffset, i)));
rects             120 Source/core/rendering/RenderObject.cpp     LayoutRect rects[2]; // Stores the old/new repaint rects.
rects            1261 Source/core/rendering/RenderObject.cpp     Vector<IntRect> rects;
rects            1262 Source/core/rendering/RenderObject.cpp     absoluteRects(rects, flooredLayoutPoint(absPos));
rects            1264 Source/core/rendering/RenderObject.cpp     size_t n = rects.size();
rects            1268 Source/core/rendering/RenderObject.cpp     LayoutRect result = rects[0];
rects            1270 Source/core/rendering/RenderObject.cpp         result.unite(rects[i]);
rects            1276 Source/core/rendering/RenderObject.cpp     Vector<IntRect> rects;
rects            1282 Source/core/rendering/RenderObject.cpp     addFocusRingRects(rects, flooredLayoutPoint(absolutePoint));
rects            1283 Source/core/rendering/RenderObject.cpp     size_t count = rects.size();
rects            1285 Source/core/rendering/RenderObject.cpp         IntRect rect = rects[i];
rects              96 Source/core/rendering/RenderSelectionInfo.h     GapRects rects() const { return m_rects; }
rects             322 Source/core/rendering/RenderText.cpp void RenderText::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const
rects             325 Source/core/rendering/RenderText.cpp         rects.append(enclosingIntRect(FloatRect(accumulatedOffset + box->topLeft(), box->size())));
rects             349 Source/core/rendering/RenderText.cpp void RenderText::absoluteRectsForRange(Vector<IntRect>& rects, unsigned start, unsigned end, bool useSelectionHeight, bool* wasFixed)
rects             375 Source/core/rendering/RenderText.cpp             rects.append(localToAbsoluteQuad(r, 0, wasFixed).enclosingBoundingBox());
rects             380 Source/core/rendering/RenderText.cpp                 rects.append(localToAbsoluteQuad(rect, 0, wasFixed).enclosingBoundingBox());
rects             281 Source/core/rendering/RenderTextControl.cpp void RenderTextControl::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject*)
rects             284 Source/core/rendering/RenderTextControl.cpp         rects.append(pixelSnappedIntRect(additionalOffset, size()));
rects             310 Source/core/rendering/RenderView.cpp void RenderView::computeSelfHitTestRects(Vector<LayoutRect>& rects, const LayoutPoint&) const
rects             315 Source/core/rendering/RenderView.cpp     rects.append(LayoutRect(LayoutPoint::zero(), frameView()->contentsSize()));
rects             492 Source/core/rendering/RenderView.cpp void RenderView::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const
rects             494 Source/core/rendering/RenderView.cpp     rects.append(pixelSnappedIntRect(accumulatedOffset, layer()->size()));
rects             737 Source/core/rendering/RenderView.cpp         if (!newInfo || oldInfo->rects() != newInfo->rects() || oldInfo->state() != newInfo->state()) {
rects            2031 Source/core/rendering/compositing/CompositedLayerMapping.cpp     void operator() (GraphicsLayer* layer) const { layer->collectTrackedRepaintRects(*rects); }
rects            2032 Source/core/rendering/compositing/CompositedLayerMapping.cpp     Vector<FloatRect>* rects;
rects            2037 Source/core/rendering/compositing/CompositedLayerMapping.cpp     OwnPtr<Vector<FloatRect> > rects = adoptPtr(new Vector<FloatRect>);
rects            2038 Source/core/rendering/compositing/CompositedLayerMapping.cpp     CollectTrackedRepaintRectsFunctor functor = { rects.get() };
rects            2040 Source/core/rendering/compositing/CompositedLayerMapping.cpp     return rects.release();
rects             164 Source/core/rendering/svg/RenderSVGContainer.cpp void RenderSVGContainer::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint&, const RenderLayerModelObject*)
rects             168 Source/core/rendering/svg/RenderSVGContainer.cpp         rects.append(paintRectInParent);
rects             231 Source/core/rendering/svg/RenderSVGImage.cpp void RenderSVGImage::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint&, const RenderLayerModelObject*)
rects             236 Source/core/rendering/svg/RenderSVGImage.cpp         rects.append(contentRect);
rects              72 Source/core/rendering/svg/RenderSVGModelObject.cpp void RenderSVGModelObject::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const
rects              76 Source/core/rendering/svg/RenderSVGModelObject.cpp     rects.append(rect);
rects              90 Source/core/rendering/svg/RenderSVGModelObject.cpp void RenderSVGModelObject::computeLayerHitTestRects(LayerHitTestRects& rects) const
rects              93 Source/core/rendering/svg/RenderSVGModelObject.cpp     SVGRenderSupport::findTreeRootObject(this)->computeLayerHitTestRects(rects);
rects             299 Source/core/rendering/svg/RenderSVGShape.cpp void RenderSVGShape::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint&, const RenderLayerModelObject*)
rects             303 Source/core/rendering/svg/RenderSVGShape.cpp         rects.append(rect);
rects            1351 Source/core/testing/Internals.cpp static void mergeRects(blink::WebVector<blink::WebRect>& rects)
rects            1353 Source/core/testing/Internals.cpp     for (size_t i = 0; i < rects.size(); ++i) {
rects            1354 Source/core/testing/Internals.cpp         if (rects[i].isEmpty())
rects            1359 Source/core/testing/Internals.cpp             for (size_t j = i+1; j < rects.size(); ++j) {
rects            1360 Source/core/testing/Internals.cpp                 if (rects[j].isEmpty())
rects            1363 Source/core/testing/Internals.cpp                 if (rects[i].y == rects[j].y && rects[i].height == rects[j].height) {
rects            1364 Source/core/testing/Internals.cpp                     if (rects[i].x + rects[i].width == rects[j].x) {
rects            1365 Source/core/testing/Internals.cpp                         rects[i].width += rects[j].width;
rects            1366 Source/core/testing/Internals.cpp                         rects[j] = blink::WebRect();
rects            1368 Source/core/testing/Internals.cpp                     } else if (rects[i].x == rects[j].x + rects[j].width) {
rects            1369 Source/core/testing/Internals.cpp                         rects[i].x = rects[j].x;
rects            1370 Source/core/testing/Internals.cpp                         rects[i].width += rects[j].width;
rects            1371 Source/core/testing/Internals.cpp                         rects[j] = blink::WebRect();
rects            1374 Source/core/testing/Internals.cpp                 } else if (rects[i].x == rects[j].x && rects[i].width == rects[j].width) {
rects            1375 Source/core/testing/Internals.cpp                     if (rects[i].y + rects[i].height == rects[j].y) {
rects            1376 Source/core/testing/Internals.cpp                         rects[i].height += rects[j].height;
rects            1377 Source/core/testing/Internals.cpp                         rects[j] = blink::WebRect();
rects            1379 Source/core/testing/Internals.cpp                     } else if (rects[i].y == rects[j].y + rects[j].height) {
rects            1380 Source/core/testing/Internals.cpp                         rects[i].y = rects[j].y;
rects            1381 Source/core/testing/Internals.cpp                         rects[i].height += rects[j].height;
rects            1382 Source/core/testing/Internals.cpp                         rects[j] = blink::WebRect();
rects            1391 Source/core/testing/Internals.cpp static void accumulateLayerRectList(RenderLayerCompositor* compositor, GraphicsLayer* graphicsLayer, LayerRectList* rects)
rects            1401 Source/core/testing/Internals.cpp                 rects->append(node, layerType, ClientRect::create(layerRects[i]));
rects            1407 Source/core/testing/Internals.cpp         accumulateLayerRectList(compositor, graphicsLayer->children()[i], rects);
rects            1426 Source/core/testing/Internals.cpp                 RefPtrWillBeRawPtr<LayerRectList> rects = LayerRectList::create();
rects            1427 Source/core/testing/Internals.cpp                 accumulateLayerRectList(compositor, rootLayer, rects.get());
rects            1428 Source/core/testing/Internals.cpp                 return rects;
rects            1875 Source/core/testing/Internals.cpp             OwnPtr<Vector<FloatRect> > rects = layer->collectTrackedRepaintRects();
rects            1876 Source/core/testing/Internals.cpp             ASSERT(rects.get());
rects            1877 Source/core/testing/Internals.cpp             Vector<FloatQuad> quads(rects->size());
rects            1878 Source/core/testing/Internals.cpp             for (size_t i = 0; i < rects->size(); ++i)
rects            1879 Source/core/testing/Internals.cpp                 quads[i] = FloatRect(rects->at(i));
rects             158 Source/platform/geometry/FloatRect.cpp FloatRect unionRect(const Vector<FloatRect>& rects)
rects             162 Source/platform/geometry/FloatRect.cpp     size_t count = rects.size();
rects             164 Source/platform/geometry/FloatRect.cpp         result.unite(rects[i]);
rects             163 Source/platform/geometry/IntRect.cpp IntRect unionRect(const Vector<IntRect>& rects)
rects             167 Source/platform/geometry/IntRect.cpp     size_t count = rects.size();
rects             169 Source/platform/geometry/IntRect.cpp         result.unite(rects[i]);
rects             121 Source/platform/geometry/LayoutRect.cpp LayoutRect unionRect(const Vector<LayoutRect>& rects)
rects             125 Source/platform/geometry/LayoutRect.cpp     size_t count = rects.size();
rects             127 Source/platform/geometry/LayoutRect.cpp         result.unite(rects[i]);
rects              51 Source/platform/geometry/Region.cpp     Vector<IntRect> rects;
rects              61 Source/platform/geometry/Region.cpp             rects.append(IntRect(x, y, width, height));
rects              65 Source/platform/geometry/Region.cpp     return rects;
rects             114 Source/platform/geometry/Region.cpp     Vector<IntRect> rects = this->rects();
rects             115 Source/platform/geometry/Region.cpp     size_t size = rects.size();
rects             119 Source/platform/geometry/Region.cpp         IntRect rect = rects[i];
rects              44 Source/platform/geometry/Region.h     Vector<IntRect> rects() const;
rects             122 Source/platform/geometry/RegionTest.cpp     Vector<IntRect> rects = r.rects();
rects             123 Source/platform/geometry/RegionTest.cpp     for (size_t i = 0; i < rects.size(); ++i)
rects             124 Source/platform/geometry/RegionTest.cpp         EXPECT_FALSE(rects[i].isEmpty());
rects             615 Source/platform/graphics/GraphicsContext.cpp void GraphicsContext::drawFocusRing(const Vector<IntRect>& rects, int width, int offset, const Color& color)
rects             620 Source/platform/graphics/GraphicsContext.cpp     unsigned rectCount = rects.size();
rects             627 Source/platform/graphics/GraphicsContext.cpp         SkIRect r = rects[i];
rects             516 Source/platform/graphics/GraphicsLayer.cpp void GraphicsLayer::collectTrackedRepaintRects(Vector<FloatRect>& rects) const
rects             523 Source/platform/graphics/GraphicsLayer.cpp         rects.appendVector(repaintIt->value);
rects             209 Source/web/tests/TouchActionTest.cpp         RefPtr<WebCore::ClientRectList> rects = element->getClientRects();
rects             210 Source/web/tests/TouchActionTest.cpp         ASSERT_GE(rects->length(), 0u) << failureContext;
rects             211 Source/web/tests/TouchActionTest.cpp         RefPtr<WebCore::ClientRect> r = rects->item(0);