This source file includes following definitions.
- m_needsBoundariesUpdate
- layout
- addChild
- removeChild
- selfWillPaint
- paint
- addFocusRingRects
- updateCachedBoundaries
- nodeAtFloatPoint
#include "config.h"
#include "core/rendering/svg/RenderSVGContainer.h"
#include "core/frame/Settings.h"
#include "core/rendering/GraphicsContextAnnotator.h"
#include "core/rendering/LayoutRectRecorder.h"
#include "core/rendering/LayoutRepainter.h"
#include "core/rendering/RenderView.h"
#include "core/rendering/svg/SVGRenderingContext.h"
#include "core/rendering/svg/SVGResources.h"
#include "core/rendering/svg/SVGResourcesCache.h"
#include "platform/graphics/GraphicsContextCullSaver.h"
#include "platform/graphics/GraphicsContextStateSaver.h"
namespace WebCore {
RenderSVGContainer::RenderSVGContainer(SVGElement* node)
: RenderSVGModelObject(node)
, m_objectBoundingBoxValid(false)
, m_needsBoundariesUpdate(true)
{
}
RenderSVGContainer::~RenderSVGContainer()
{
}
void RenderSVGContainer::layout()
{
ASSERT(needsLayout());
ASSERT(!view()->layoutStateEnabled());
LayoutRectRecorder recorder(*this);
LayoutRepainter repainter(*this, SVGRenderSupport::checkForSVGRepaintDuringLayout(this) || selfWillPaint());
calcViewport();
bool updatedTransform = calculateLocalTransform();
determineIfLayoutSizeChanged();
SVGRenderSupport::layoutChildren(this, selfNeedsLayout() || SVGRenderSupport::filtersForceContainerLayout(this));
if (everHadLayout() && needsLayout())
SVGResourcesCache::clientLayoutChanged(this);
if (m_needsBoundariesUpdate || updatedTransform) {
updateCachedBoundaries();
m_needsBoundariesUpdate = false;
RenderSVGModelObject::setNeedsBoundariesUpdate();
}
repainter.repaintAfterLayout();
clearNeedsLayout();
}
void RenderSVGContainer::addChild(RenderObject* child, RenderObject* beforeChild)
{
RenderSVGModelObject::addChild(child, beforeChild);
SVGResourcesCache::clientWasAddedToTree(child, child->style());
}
void RenderSVGContainer::removeChild(RenderObject* child)
{
SVGResourcesCache::clientWillBeRemovedFromTree(child);
RenderSVGModelObject::removeChild(child);
}
bool RenderSVGContainer::selfWillPaint()
{
SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject(this);
return resources && resources->filter();
}
void RenderSVGContainer::paint(PaintInfo& paintInfo, const LayoutPoint&)
{
ANNOTATE_GRAPHICS_CONTEXT(paintInfo, this);
if (paintInfo.context->paintingDisabled())
return;
if (!firstChild() && !selfWillPaint())
return;
FloatRect repaintRect = repaintRectInLocalCoordinates();
if (!SVGRenderSupport::paintInfoIntersectsRepaintRect(repaintRect, localToParentTransform(), paintInfo))
return;
PaintInfo childPaintInfo(paintInfo);
{
GraphicsContextStateSaver stateSaver(*childPaintInfo.context);
applyViewportClip(childPaintInfo);
childPaintInfo.applyTransform(localToParentTransform());
SVGRenderingContext renderingContext;
GraphicsContextCullSaver cullSaver(*childPaintInfo.context);
bool continueRendering = true;
if (childPaintInfo.phase == PaintPhaseForeground) {
renderingContext.prepareToRenderSVGContent(this, childPaintInfo);
continueRendering = renderingContext.isRenderingPrepared();
if (continueRendering && document().settings()->containerCullingEnabled())
cullSaver.cull(repaintRectInLocalCoordinates());
}
if (continueRendering) {
childPaintInfo.updatePaintingRootForChildren(this);
for (RenderObject* child = firstChild(); child; child = child->nextSibling())
child->paint(childPaintInfo, IntPoint());
}
}
if ((paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) && style()->outlineWidth() && style()->visibility() == VISIBLE) {
IntRect paintRectInParent = enclosingIntRect(localToParentTransform().mapRect(repaintRect));
paintOutline(paintInfo, paintRectInParent);
}
}
void RenderSVGContainer::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint&, const RenderLayerModelObject*)
{
IntRect paintRectInParent = enclosingIntRect(localToParentTransform().mapRect(repaintRectInLocalCoordinates()));
if (!paintRectInParent.isEmpty())
rects.append(paintRectInParent);
}
void RenderSVGContainer::updateCachedBoundaries()
{
SVGRenderSupport::computeContainerBoundingBoxes(this, m_objectBoundingBox, m_objectBoundingBoxValid, m_strokeBoundingBox, m_repaintBoundingBox);
SVGRenderSupport::intersectRepaintRectWithResources(this, m_repaintBoundingBox);
}
bool RenderSVGContainer::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction)
{
if (!pointIsInsideViewportClip(pointInParent))
return false;
FloatPoint localPoint = localToParentTransform().inverse().mapPoint(pointInParent);
if (!SVGRenderSupport::pointInClippingArea(this, localPoint))
return false;
for (RenderObject* child = lastChild(); child; child = child->previousSibling()) {
if (child->nodeAtFloatPoint(request, result, localPoint, hitTestAction)) {
updateHitTestResult(result, roundedLayoutPoint(localPoint));
return true;
}
}
if (style()->pointerEvents() == PE_BOUNDINGBOX) {
ASSERT(isObjectBoundingBoxValid());
if (objectBoundingBox().contains(localPoint)) {
updateHitTestResult(result, roundedLayoutPoint(localPoint));
return true;
}
}
return false;
}
}