red 925 Source/core/accessibility/AXNodeObject.cpp r = color.red(); red 48 Source/core/animation/AnimatableColor.cpp AnimatableColorImpl::AnimatableColorImpl(float red, float green, float blue, float alpha) red 50 Source/core/animation/AnimatableColor.cpp , m_red(clampTo(red, 0.0f, 1.0f)) red 58 Source/core/animation/AnimatableColor.cpp , m_red(color.red() / 255.0f * m_alpha) red 41 Source/core/animation/AnimatableColor.h AnimatableColorImpl(float red, float green, float blue, float alpha); red 44 Source/core/animation/AnimatableColorTest.cpp Color red = AnimatableColorImpl(Color(0xFFFF0000)).toColor(); red 45 Source/core/animation/AnimatableColorTest.cpp EXPECT_EQ(red.rgb(), 0xFFFF0000); red 42 Source/core/css/RGBColor.h PassRefPtrWillBeRawPtr<CSSPrimitiveValue> red(); red 5148 Source/core/css/parser/CSSPropertyParser.cpp int red; red 5153 Source/core/css/parser/CSSPropertyParser.cpp if (!parseColorIntOrPercentage(current, end, ',', expect, red)) red 5163 Source/core/css/parser/CSSPropertyParser.cpp rgb = makeRGBA(red, green, blue, alpha); red 5171 Source/core/css/parser/CSSPropertyParser.cpp int red; red 5174 Source/core/css/parser/CSSPropertyParser.cpp if (!parseColorIntOrPercentage(current, end, ',', expect, red)) red 5182 Source/core/css/parser/CSSPropertyParser.cpp rgb = makeRGB(red, green, blue); red 1125 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::blendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) red 1129 Source/core/html/canvas/WebGLRenderingContextBase.cpp m_context->blendColor(red, green, blue, alpha); red 1317 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::colorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) red 1321 Source/core/html/canvas/WebGLRenderingContextBase.cpp m_colorMask[0] = red; red 1325 Source/core/html/canvas/WebGLRenderingContextBase.cpp m_context->colorMask(red, green, blue, alpha); red 119 Source/core/html/canvas/WebGLRenderingContextBase.h void blendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); red 133 Source/core/html/canvas/WebGLRenderingContextBase.h void clearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); red 136 Source/core/html/canvas/WebGLRenderingContextBase.h void colorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); red 145 Source/core/rendering/EllipsisBox.cpp c = Color(0xff - c.red(), 0xff - c.green(), 0xff - c.blue()); red 840 Source/core/rendering/InlineTextBox.cpp c = Color(0xff - c.red(), 0xff - c.green(), 0xff - c.blue()); red 1696 Source/core/rendering/RenderBoxModelObject.cpp commonColor = Color(commonColor.red(), commonColor.green(), commonColor.blue()); red 1438 Source/core/rendering/RenderInline.cpp outlineColor = Color(outlineColor.red(), outlineColor.green(), outlineColor.blue()); red 1223 Source/core/rendering/RenderObject.cpp outlineColor = Color(outlineColor.red(), outlineColor.green(), outlineColor.blue()); red 1453 Source/core/rendering/style/RenderStyle.cpp return Color(visitedColor.red(), visitedColor.green(), visitedColor.blue(), unvisitedColor.alpha()); red 108 Source/core/rendering/svg/RenderSVGResource.cpp color = Color(visitedColor.red(), visitedColor.green(), visitedColor.blue(), color.alpha()); red 29 Source/core/svg/ColorDistance.cpp return Color(first.red() + second.red(), first.green() + second.green(), first.blue() + second.blue()); red 34 Source/core/svg/ColorDistance.cpp int redDiff = toColor.red() - fromColor.red(); red 76 Source/core/svg/SVGAnimatedColor.cpp float animatedRed = animatedColor.red(); red 77 Source/core/svg/SVGAnimatedColor.cpp animationElement->animateAdditiveNumber(percentage, repeatCount, fromColor.red(), toColor.red(), toAtEndOfDurationColor.red(), animatedRed); red 81 Source/core/svg/SVGFEComponentTransferElement.cpp ComponentTransferFunction red; red 88 Source/core/svg/SVGFEComponentTransferElement.cpp red = toSVGFEFuncRElement(*element).transferFunction(); red 97 Source/core/svg/SVGFEComponentTransferElement.cpp RefPtr<FilterEffect> effect = FEComponentTransfer::create(filter, red, green, blue, alpha); red 174 Source/platform/graphics/Color.cpp int dR = c1.red() - c2.red(); red 199 Source/platform/graphics/Color.cpp result.appendNumber(static_cast<unsigned char>(red())); red 224 Source/platform/graphics/Color.cpp appendByteAsHex(red(), builder, Lowercase); red 236 Source/platform/graphics/Color.cpp result.appendNumber(red()); red 258 Source/platform/graphics/Color.cpp return String::format("#%02X%02X%02X%02X", red(), green(), blue(), alpha()); red 259 Source/platform/graphics/Color.cpp return String::format("#%02X%02X%02X", red(), green(), blue()); red 358 Source/platform/graphics/Color.cpp int r = (red() * alpha() * (255 - source.alpha()) + 255 * source.alpha() * source.red()) / d; red 374 Source/platform/graphics/Color.cpp int r = blendComponent(red(), alpha); red 388 Source/platform/graphics/Color.cpp r = red() / 255.0f; red 396 Source/platform/graphics/Color.cpp r = red() / 255.0; red 407 Source/platform/graphics/Color.cpp double r = static_cast<double>(red()) / 255.0; red 457 Source/platform/graphics/Color.cpp (color.red() * alpha + 254) / 255, red 104 Source/platform/graphics/Color.h int red() const { return redChannel(m_color); } red 161 Source/platform/graphics/Color.h Color premultBlended(blend(premultFrom.red(), premultTo.red(), progress), red 169 Source/platform/graphics/Color.h return Color(blend(from.red(), to.red(), progress), red 102 Source/platform/graphics/ColorSpace.cpp return Color(lookupTable[srcColor.red()], lookupTable[srcColor.green()], lookupTable[srcColor.blue()], srcColor.alpha()); red 163 Source/platform/graphics/Gradient.cpp return SkColorSetARGB(c.alpha(), c.red(), c.green(), c.blue()); red 686 Source/platform/graphics/GraphicsContext.cpp Color fillColor(shadowColor.red(), shadowColor.green(), shadowColor.blue(), 255); red 115 Source/platform/graphics/cpu/arm/filters/FELightingNEON.h floatArguments.colorRed = m_lightingColor.red(); red 343 Source/platform/graphics/filters/FELighting.cpp paintingData.colorVector = FloatPoint3D(lightColor.red(), lightColor.green(), lightColor.blue()); red 76 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue, WGC3Dclampf alpha) { } red 91 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue, WGC3Dclampf alpha) { } red 94 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, WGC3Dboolean blue, WGC3Dboolean alpha) { } red 247 Source/platform/image-decoders/bmp/BMPImageReader.h inline void setRGBA(unsigned red, red 252 Source/platform/image-decoders/bmp/BMPImageReader.h m_buffer->setRGBA(m_coord.x(), m_coord.y(), red, green, blue, alpha); red 261 Source/platform/image-decoders/bmp/BMPImageReader.h unsigned red, red 267 Source/platform/image-decoders/bmp/BMPImageReader.h setRGBA(red, green, blue, alpha); red 219 public/platform/WebGraphicsContext3D.h virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue, WGC3Dclampf alpha) = 0; red 230 public/platform/WebGraphicsContext3D.h virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue, WGC3Dclampf alpha) = 0; red 233 public/platform/WebGraphicsContext3D.h virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, WGC3Dboolean blue, WGC3Dboolean alpha) = 0;