toValue 56 Source/core/animation/AnimatableImage.cpp CSSValue* toValue = toAnimatableImage(value)->toCSSValue(); toValue 58 Source/core/animation/AnimatableImage.cpp RefPtrWillBeRawPtr<CSSCrossfadeValue> crossfadeValue = CSSCrossfadeValue::create(fromValue, toValue); toValue 46 Source/core/css/CSSCrossfadeValue.h static PassRefPtrWillBeRawPtr<CSSCrossfadeValue> create(PassRefPtrWillBeRawPtr<CSSValue> fromValue, PassRefPtrWillBeRawPtr<CSSValue> toValue) toValue 48 Source/core/css/CSSCrossfadeValue.h return adoptRefWillBeRefCountedGarbageCollected(new CSSCrossfadeValue(fromValue, toValue)); toValue 73 Source/core/css/CSSCrossfadeValue.h CSSCrossfadeValue(PassRefPtrWillBeRawPtr<CSSValue> fromValue, PassRefPtrWillBeRawPtr<CSSValue> toValue) toValue 76 Source/core/css/CSSCrossfadeValue.h , m_toValue(toValue) toValue 61 Source/core/svg/SVGAnimatedColor.cpp void SVGColorProperty::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) toValue 64 Source/core/svg/SVGAnimatedColor.cpp StyleColor toStyleColor = toSVGColorProperty(toValue)->m_styleColor; toValue 91 Source/core/svg/SVGAnimatedColor.cpp float SVGColorProperty::calculateDistance(PassRefPtr<SVGPropertyBase> toValue, SVGElement* contextElement) toValue 97 Source/core/svg/SVGAnimatedColor.cpp Color toColor = toSVGColorProperty(toValue)->m_styleColor.resolve(fallbackColor); toValue 243 Source/core/svg/SVGAnimatedTypeAnimator.cpp RefPtr<SVGPropertyBase> toValue = to; toValue 250 Source/core/svg/SVGAnimatedTypeAnimator.cpp m_animationElement->adjustForInheritance<RefPtr<SVGPropertyBase>, ParsePropertyFromString>(parsePropertyFromString, m_animationElement->toPropertyValueType(), toValue, m_contextElement); toValue 252 Source/core/svg/SVGAnimatedTypeAnimator.cpp animatedValue->calculateAnimatedValue(m_animationElement, percentage, repeatCount, fromValue, toValue, toAtEndOfDurationValue, m_contextElement); toValue 260 Source/core/svg/SVGAnimatedTypeAnimator.cpp RefPtr<SVGPropertyBase> toValue = createPropertyForAnimation(toString); toValue 261 Source/core/svg/SVGAnimatedTypeAnimator.cpp return fromValue->calculateDistance(toValue, m_contextElement); toValue 285 Source/core/svg/SVGAnimationElement.cpp else if (!toValue().isEmpty()) toValue 596 Source/core/svg/SVGAnimationElement.cpp String to = toValue(); toValue 154 Source/core/svg/SVGAnimationElement.h String toValue() const; toValue 411 Source/core/svg/SVGLength.cpp float toValue = valueInSpecifiedUnits(); toValue 413 Source/core/svg/SVGLength.cpp length->newValueSpecifiedUnits(fromType, WebCore::blend(fromValue, toValue, progress)); toValue 415 Source/core/svg/SVGLength.cpp length->newValueSpecifiedUnits(toType, WebCore::blend(fromValue, toValue, progress)); toValue 432 Source/core/svg/SVGLength.cpp float toValue = valueInSpecifiedUnits(); toValue 433 Source/core/svg/SVGLength.cpp length->newValueSpecifiedUnits(toType, WebCore::blend(fromValue, toValue, progress)); toValue 444 Source/core/svg/SVGLength.cpp void SVGLength::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) toValue 447 Source/core/svg/SVGLength.cpp RefPtr<SVGLength> toLength = toSVGLength(toValue); toValue 459 Source/core/svg/SVGLength.cpp float SVGLength::calculateDistance(PassRefPtr<SVGPropertyBase> toValue, SVGElement* contextElement) toValue 462 Source/core/svg/SVGLength.cpp RefPtr<SVGLength> toLength = toSVGLength(toValue); toValue 163 Source/core/svg/SVGLengthList.cpp void SVGLengthList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) toValue 166 Source/core/svg/SVGLengthList.cpp RefPtr<SVGLengthList> toList = toSVGLengthList(toValue); toValue 62 Source/core/svg/SVGLengthList.h virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE; toValue 163 Source/core/svg/SVGNumberList.cpp void SVGNumberList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) toValue 166 Source/core/svg/SVGNumberList.cpp RefPtr<SVGNumberList> toList = toSVGNumberList(toValue); toValue 62 Source/core/svg/SVGNumberList.h virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE; toValue 57 Source/core/svg/SVGPathBlender.cpp float toValue = blendMode == BlendHorizontal ? m_toCurrentPoint.x() : m_toCurrentPoint.y(); toValue 60 Source/core/svg/SVGPathBlender.cpp float animValue = blend(from, m_fromMode == AbsoluteCoordinates ? to + toValue : to - toValue, m_progress); toValue 66 Source/core/svg/SVGPathBlender.cpp float currentValue = blend(fromValue, toValue, m_progress); toValue 173 Source/core/svg/SVGPathSegList.cpp void SVGPathSegList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) toValue 181 Source/core/svg/SVGPathSegList.cpp const RefPtr<SVGPathSegList> to = toSVGPathSegList(toValue); toValue 139 Source/core/svg/SVGPathSegList.h virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE; toValue 134 Source/core/svg/SVGPoint.cpp void SVGPoint::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) toValue 179 Source/core/svg/SVGPointList.cpp void SVGPointList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) toValue 182 Source/core/svg/SVGPointList.cpp RefPtr<SVGPointList> toList = toSVGPointList(toValue); toValue 62 Source/core/svg/SVGPointList.h virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE; toValue 405 Source/core/svg/SVGPreserveAspectRatio.cpp void SVGPreserveAspectRatio::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase>, SVGElement*) toValue 412 Source/core/svg/SVGPreserveAspectRatio.cpp RefPtr<SVGPreserveAspectRatio> preserveAspectRatioToUse = useToValue ? toSVGPreserveAspectRatio(toValue) : toSVGPreserveAspectRatio(fromValue); toValue 418 Source/core/svg/SVGPreserveAspectRatio.cpp float SVGPreserveAspectRatio::calculateDistance(PassRefPtr<SVGPropertyBase> toValue, SVGElement* contextElement) toValue 138 Source/core/svg/SVGRect.cpp void SVGRect::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) toValue 142 Source/core/svg/SVGRect.cpp RefPtr<SVGRect> toRect = toSVGRect(toValue); toValue 83 Source/core/svg/SVGStringList.h virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE; toValue 303 Source/core/svg/SVGTransformList.cpp void SVGTransformList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) toValue 313 Source/core/svg/SVGTransformList.cpp RefPtr<SVGTransformList> toList = toSVGTransformList(toValue); toValue 337 Source/core/svg/SVGTransformList.cpp float SVGTransformList::calculateDistance(PassRefPtr<SVGPropertyBase> toValue, SVGElement*) toValue 342 Source/core/svg/SVGTransformList.cpp RefPtr<SVGTransformList> toList = toSVGTransformList(toValue); toValue 70 Source/core/svg/SVGTransformList.h virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;