RoundedRect       156 Source/core/rendering/HitTestLocation.cpp bool HitTestLocation::intersects(const RoundedRect& rect) const
RoundedRect        73 Source/core/rendering/HitTestLocation.h     bool intersects(const RoundedRect&) const;
RoundedRect      2794 Source/core/rendering/RenderBlock.cpp         RoundedRect border = style()->getRoundedBorderFor(borderRect);
RoundedRect      1206 Source/core/rendering/RenderBox.cpp         RoundedRect border = style()->getRoundedBorderFor(paintRect);
RoundedRect      1637 Source/core/rendering/RenderBox.cpp     RoundedRect clipRoundedRect(0, 0, 0, 0);
RoundedRect       399 Source/core/rendering/RenderBoxModelObject.cpp RoundedRect RenderBoxModelObject::getBackgroundRoundedRect(const LayoutRect& borderRect, InlineFlowBox* box, LayoutUnit inlineBoxWidth, LayoutUnit inlineBoxHeight,
RoundedRect       402 Source/core/rendering/RenderBoxModelObject.cpp     RoundedRect border = style()->getRoundedBorderFor(borderRect, includeLogicalLeftEdge, includeLogicalRightEdge);
RoundedRect       404 Source/core/rendering/RenderBoxModelObject.cpp         RoundedRect segmentBorder = style()->getRoundedBorderFor(LayoutRect(0, 0, inlineBoxWidth, inlineBoxHeight), includeLogicalLeftEdge, includeLogicalRightEdge);
RoundedRect       411 Source/core/rendering/RenderBoxModelObject.cpp void RenderBoxModelObject::clipRoundedInnerRect(GraphicsContext * context, const LayoutRect& rect, const RoundedRect& clipRect)
RoundedRect       419 Source/core/rendering/RenderBoxModelObject.cpp             RoundedRect::Radii topCornerRadii;
RoundedRect       421 Source/core/rendering/RenderBoxModelObject.cpp             context->clipRoundedRect(RoundedRect(topCorner, topCornerRadii));
RoundedRect       424 Source/core/rendering/RenderBoxModelObject.cpp             RoundedRect::Radii bottomCornerRadii;
RoundedRect       426 Source/core/rendering/RenderBoxModelObject.cpp             context->clipRoundedRect(RoundedRect(bottomCorner, bottomCornerRadii));
RoundedRect       431 Source/core/rendering/RenderBoxModelObject.cpp             RoundedRect::Radii topCornerRadii;
RoundedRect       433 Source/core/rendering/RenderBoxModelObject.cpp             context->clipRoundedRect(RoundedRect(topCorner, topCornerRadii));
RoundedRect       436 Source/core/rendering/RenderBoxModelObject.cpp             RoundedRect::Radii bottomCornerRadii;
RoundedRect       438 Source/core/rendering/RenderBoxModelObject.cpp             context->clipRoundedRect(RoundedRect(bottomCorner, bottomCornerRadii));
RoundedRect       458 Source/core/rendering/RenderBoxModelObject.cpp RoundedRect RenderBoxModelObject::backgroundRoundedRectAdjustedForBleedAvoidance(GraphicsContext* context, const LayoutRect& borderRect, BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox* box, const LayoutSize& boxSize, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const
RoundedRect       541 Source/core/rendering/RenderBoxModelObject.cpp             RoundedRect border = backgroundRoundedRectAdjustedForBleedAvoidance(context, rect, bleedAvoidance, box, boxSize, includeLeftEdge, includeRightEdge);
RoundedRect       561 Source/core/rendering/RenderBoxModelObject.cpp         RoundedRect border = isBorderFill ? backgroundRoundedRectAdjustedForBleedAvoidance(context, rect, bleedAvoidance, box, boxSize, includeLeftEdge, includeRightEdge) : getBackgroundRoundedRect(rect, box, boxSize.width(), boxSize.height(), includeLeftEdge, includeRightEdge);
RoundedRect      1369 Source/core/rendering/RenderBoxModelObject.cpp static bool allCornersClippedOut(const RoundedRect& border, const LayoutRect& clipRect)
RoundedRect      1375 Source/core/rendering/RenderBoxModelObject.cpp     RoundedRect::Radii radii = border.radii();
RoundedRect      1553 Source/core/rendering/RenderBoxModelObject.cpp void RenderBoxModelObject::paintOneBorderSide(GraphicsContext* graphicsContext, const RenderStyle* style, const RoundedRect& outerBorder, const RoundedRect& innerBorder,
RoundedRect      1600 Source/core/rendering/RenderBoxModelObject.cpp static IntRect calculateSideRect(const RoundedRect& outerBorder, const BorderEdge edges[], int side)
RoundedRect      1617 Source/core/rendering/RenderBoxModelObject.cpp void RenderBoxModelObject::paintBorderSides(GraphicsContext* graphicsContext, const RenderStyle* style, const RoundedRect& outerBorder, const RoundedRect& innerBorder,
RoundedRect      1665 Source/core/rendering/RenderBoxModelObject.cpp void RenderBoxModelObject::paintTranslucentBorderSides(GraphicsContext* graphicsContext, const RenderStyle* style, const RoundedRect& outerBorder, const RoundedRect& innerBorder, const IntPoint& innerBorderAdjustment,
RoundedRect      1721 Source/core/rendering/RenderBoxModelObject.cpp     RoundedRect outerBorder = style->getRoundedBorderFor(rect, includeLogicalLeftEdge, includeLogicalRightEdge);
RoundedRect      1722 Source/core/rendering/RenderBoxModelObject.cpp     RoundedRect innerBorder = style->getRoundedInnerBorderFor(borderInnerRectAdjustedForBleedAvoidance(graphicsContext, rect, bleedAvoidance), includeLogicalLeftEdge, includeLogicalRightEdge);
RoundedRect      1773 Source/core/rendering/RenderBoxModelObject.cpp         outerBorder.setRadii(RoundedRect::Radii());
RoundedRect      1818 Source/core/rendering/RenderBoxModelObject.cpp                 RoundedRect outerThird = outerBorder;
RoundedRect      1819 Source/core/rendering/RenderBoxModelObject.cpp                 RoundedRect innerThird = innerBorder;
RoundedRect      1877 Source/core/rendering/RenderBoxModelObject.cpp     RoundedRect unadjustedInnerBorder = (bleedAvoidance == BackgroundBleedBackgroundOverBorder) ? style->getRoundedInnerBorderFor(rect, includeLogicalLeftEdge, includeLogicalRightEdge) : innerBorder;
RoundedRect      1961 Source/core/rendering/RenderBoxModelObject.cpp             RoundedRect innerClip = style->getRoundedInnerBorderFor(borderRect,
RoundedRect      1981 Source/core/rendering/RenderBoxModelObject.cpp             RoundedRect outerClip = style->getRoundedInnerBorderFor(outerRect,
RoundedRect      2012 Source/core/rendering/RenderBoxModelObject.cpp         RoundedRect clipRect = style->getRoundedInnerBorderFor(borderRect,
RoundedRect      2037 Source/core/rendering/RenderBoxModelObject.cpp void RenderBoxModelObject::clipBorderSidePolygon(GraphicsContext* graphicsContext, const RoundedRect& outerBorder, const RoundedRect& innerBorder,
RoundedRect      2224 Source/core/rendering/RenderBoxModelObject.cpp static IntRect calculateSideRectIncludingInner(const RoundedRect& outerBorder, const BorderEdge edges[], BoxSide side)
RoundedRect      2251 Source/core/rendering/RenderBoxModelObject.cpp static RoundedRect calculateAdjustedInnerBorder(const RoundedRect&innerBorder, BoxSide side)
RoundedRect      2256 Source/core/rendering/RenderBoxModelObject.cpp     RoundedRect::Radii newRadii = innerBorder.radii();
RoundedRect      2328 Source/core/rendering/RenderBoxModelObject.cpp     return RoundedRect(newRect, newRadii);
RoundedRect      2331 Source/core/rendering/RenderBoxModelObject.cpp void RenderBoxModelObject::clipBorderSideForComplexInnerPath(GraphicsContext* graphicsContext, const RoundedRect& outerBorder, const RoundedRect& innerBorder,
RoundedRect      2335 Source/core/rendering/RenderBoxModelObject.cpp     RoundedRect adjustedInnerRect = calculateAdjustedInnerBorder(innerBorder, side);
RoundedRect      2466 Source/core/rendering/RenderBoxModelObject.cpp     RoundedRect border = (shadowStyle == Inset) ? s->getRoundedInnerBorderFor(paintRect, includeLogicalLeftEdge, includeLogicalRightEdge)
RoundedRect      2505 Source/core/rendering/RenderBoxModelObject.cpp                     RoundedRect rectToClipOut = border;
RoundedRect      2546 Source/core/rendering/RenderBoxModelObject.cpp                 RoundedRect influenceRect(pixelSnappedIntRect(LayoutRect(shadowRect)), border.radii());
RoundedRect      2552 Source/core/rendering/RenderBoxModelObject.cpp                     RoundedRect roundedFillRect = border;
RoundedRect       269 Source/core/rendering/RenderBoxModelObject.h     RoundedRect backgroundRoundedRectAdjustedForBleedAvoidance(GraphicsContext*, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox*, const LayoutSize&, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const;
RoundedRect       279 Source/core/rendering/RenderBoxModelObject.h     static void clipRoundedInnerRect(GraphicsContext*, const LayoutRect&, const RoundedRect& clipRect);
RoundedRect       325 Source/core/rendering/RenderBoxModelObject.h     RoundedRect getBackgroundRoundedRect(const LayoutRect&, InlineFlowBox*, LayoutUnit inlineBoxWidth, LayoutUnit inlineBoxHeight,
RoundedRect       330 Source/core/rendering/RenderBoxModelObject.h     void clipBorderSidePolygon(GraphicsContext*, const RoundedRect& outerBorder, const RoundedRect& innerBorder,
RoundedRect       332 Source/core/rendering/RenderBoxModelObject.h     void clipBorderSideForComplexInnerPath(GraphicsContext*, const RoundedRect&, const RoundedRect&, BoxSide, const class BorderEdge[]);
RoundedRect       333 Source/core/rendering/RenderBoxModelObject.h     void paintOneBorderSide(GraphicsContext*, const RenderStyle*, const RoundedRect& outerBorder, const RoundedRect& innerBorder,
RoundedRect       336 Source/core/rendering/RenderBoxModelObject.h     void paintTranslucentBorderSides(GraphicsContext*, const RenderStyle*, const RoundedRect& outerBorder, const RoundedRect& innerBorder, const IntPoint& innerBorderAdjustment,
RoundedRect       338 Source/core/rendering/RenderBoxModelObject.h     void paintBorderSides(GraphicsContext*, const RenderStyle*, const RoundedRect& outerBorder, const RoundedRect& innerBorder,
RoundedRect      1532 Source/core/rendering/RenderObject.cpp         RoundedRect oldRoundedRect = style()->getRoundedBorderFor(oldBounds);
RoundedRect      1533 Source/core/rendering/RenderObject.cpp         RoundedRect newRoundedRect = style()->getRoundedBorderFor(newBounds);
RoundedRect       156 Source/core/rendering/RenderReplaced.cpp             RoundedRect roundedInnerRect = style()->getRoundedInnerBorderFor(paintRect,
RoundedRect       232 Source/core/rendering/RenderWidget.cpp         RoundedRect roundedInnerRect = style()->getRoundedInnerBorderFor(borderRect,
RoundedRect        44 Source/core/rendering/shapes/BoxShapeTest.cpp     PassOwnPtr<Shape> createBoxShape(const RoundedRect& bounds, float shapeMargin)
RoundedRect        85 Source/core/rendering/shapes/BoxShapeTest.cpp     OwnPtr<Shape> shape = createBoxShape(RoundedRect(0, 0, 100, 50), 10);
RoundedRect       129 Source/core/rendering/shapes/BoxShapeTest.cpp     const RoundedRect::Radii cornerRadii(IntSize(10, 15), IntSize(10, 20), IntSize(25, 15), IntSize(20, 30));
RoundedRect       130 Source/core/rendering/shapes/BoxShapeTest.cpp     OwnPtr<Shape> shape = createBoxShape(RoundedRect(IntRect(0, 0, 100, 100), cornerRadii), 0);
RoundedRect       218 Source/core/rendering/shapes/Shape.cpp PassOwnPtr<Shape> Shape::createLayoutBoxShape(const RoundedRect& roundedRect, WritingMode writingMode, const Length& margin)
RoundedRect        66 Source/core/rendering/shapes/Shape.h     static PassOwnPtr<Shape> createLayoutBoxShape(const RoundedRect&, WritingMode, const Length& margin);
RoundedRect       134 Source/core/rendering/shapes/ShapeInfo.cpp         const RoundedRect& shapeRect = m_renderer.style()->getRoundedBorderFor(LayoutRect(LayoutPoint(), m_referenceBoxLogicalSize), m_renderer.view());
RoundedRect       936 Source/core/rendering/style/RenderStyle.cpp static RoundedRect::Radii calcRadiiFor(const BorderData& border, IntSize size)
RoundedRect       938 Source/core/rendering/style/RenderStyle.cpp     return RoundedRect::Radii(
RoundedRect       966 Source/core/rendering/style/RenderStyle.cpp RoundedRect RenderStyle::getRoundedBorderFor(const LayoutRect& borderRect, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const
RoundedRect       969 Source/core/rendering/style/RenderStyle.cpp     RoundedRect roundedRect(snappedBorderRect);
RoundedRect       971 Source/core/rendering/style/RenderStyle.cpp         RoundedRect::Radii radii = calcRadiiFor(surround->border, snappedBorderRect.size());
RoundedRect       978 Source/core/rendering/style/RenderStyle.cpp RoundedRect RenderStyle::getRoundedInnerBorderFor(const LayoutRect& borderRect, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const
RoundedRect       990 Source/core/rendering/style/RenderStyle.cpp RoundedRect RenderStyle::getRoundedInnerBorderFor(const LayoutRect& borderRect,
RoundedRect       998 Source/core/rendering/style/RenderStyle.cpp     RoundedRect roundedRect(pixelSnappedIntRect(innerRect));
RoundedRect      1001 Source/core/rendering/style/RenderStyle.cpp         RoundedRect::Radii radii = getRoundedBorderFor(borderRect).radii();
RoundedRect      1049 Source/core/rendering/style/RenderStyle.h     RoundedRect getRoundedBorderFor(const LayoutRect& borderRect, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true) const;
RoundedRect      1050 Source/core/rendering/style/RenderStyle.h     RoundedRect getRoundedInnerBorderFor(const LayoutRect& borderRect, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true) const;
RoundedRect      1052 Source/core/rendering/style/RenderStyle.h     RoundedRect getRoundedInnerBorderFor(const LayoutRect& borderRect,
RoundedRect        52 Source/platform/geometry/FloatRoundedRect.h         Radii(const RoundedRect::Radii& intRadii)
RoundedRect        38 Source/platform/geometry/RoundedRect.cpp bool RoundedRect::Radii::isZero() const
RoundedRect        43 Source/platform/geometry/RoundedRect.cpp void RoundedRect::Radii::scale(float factor)
RoundedRect        64 Source/platform/geometry/RoundedRect.cpp void RoundedRect::Radii::expand(int topWidth, int bottomWidth, int leftWidth, int rightWidth)
RoundedRect        84 Source/platform/geometry/RoundedRect.cpp void RoundedRect::inflateWithRadii(int size)
RoundedRect        99 Source/platform/geometry/RoundedRect.cpp void RoundedRect::Radii::includeLogicalEdges(const RoundedRect::Radii& edges, bool isHorizontal, bool includeLogicalLeftEdge, bool includeLogicalRightEdge)
RoundedRect       118 Source/platform/geometry/RoundedRect.cpp void RoundedRect::Radii::excludeLogicalEdges(bool isHorizontal, bool excludeLogicalLeftEdge, bool excludeLogicalRightEdge)
RoundedRect       137 Source/platform/geometry/RoundedRect.cpp RoundedRect::RoundedRect(int x, int y, int width, int height)
RoundedRect       142 Source/platform/geometry/RoundedRect.cpp RoundedRect::RoundedRect(const IntRect& rect, const Radii& radii)
RoundedRect       148 Source/platform/geometry/RoundedRect.cpp RoundedRect::RoundedRect(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight)
RoundedRect       154 Source/platform/geometry/RoundedRect.cpp IntRect RoundedRect::radiusCenterRect() const
RoundedRect       164 Source/platform/geometry/RoundedRect.cpp void RoundedRect::includeLogicalEdges(const Radii& edges, bool isHorizontal, bool includeLogicalLeftEdge, bool includeLogicalRightEdge)
RoundedRect       169 Source/platform/geometry/RoundedRect.cpp void RoundedRect::excludeLogicalEdges(bool isHorizontal, bool excludeLogicalLeftEdge, bool excludeLogicalRightEdge)
RoundedRect       174 Source/platform/geometry/RoundedRect.cpp bool RoundedRect::isRenderable() const
RoundedRect       182 Source/platform/geometry/RoundedRect.cpp void RoundedRect::adjustRadii()
RoundedRect       196 Source/platform/geometry/RoundedRect.cpp bool RoundedRect::intersectsQuad(const FloatQuad& quad) const
RoundedRect        38 Source/platform/geometry/RoundedRect.h class PLATFORM_EXPORT RoundedRect {
RoundedRect        78 Source/platform/geometry/RoundedRect.h     explicit RoundedRect(const IntRect&, const Radii& = Radii());
RoundedRect        79 Source/platform/geometry/RoundedRect.h     RoundedRect(int x, int y, int width, int height);
RoundedRect        80 Source/platform/geometry/RoundedRect.h     RoundedRect(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight);
RoundedRect       114 Source/platform/geometry/RoundedRect.h inline bool operator==(const RoundedRect::Radii& a, const RoundedRect::Radii& b)
RoundedRect       119 Source/platform/geometry/RoundedRect.h inline bool operator!=(const RoundedRect::Radii& a, const RoundedRect::Radii& b)
RoundedRect       124 Source/platform/geometry/RoundedRect.h inline bool operator==(const RoundedRect& a, const RoundedRect& b)
RoundedRect        57 Source/platform/geometry/RoundedRectTest.cpp     RoundedRect rr(100, 200, 300, 400);
RoundedRect        64 Source/platform/geometry/RoundedRectTest.cpp     RoundedRect rr(IntRect(100, 200, 300, 400), IntSize(10, 10), IntSize(10, 10), IntSize(10, 10), IntSize(10, 10));
RoundedRect        71 Source/platform/geometry/RoundedRectTest.cpp     RoundedRect rr(IntRect(100, 200, 300, 400), IntSize(5, 5), IntSize(10, 10), IntSize(15, 15), IntSize(20, 20));
RoundedRect        78 Source/platform/geometry/RoundedRectTest.cpp     RoundedRect rr(IntRect(100, 200, 300, 400), IntSize(20, 10), IntSize(20, 10), IntSize(10, 20), IntSize(10, 20));
RoundedRect       657 Source/platform/graphics/GraphicsContext.cpp void GraphicsContext::drawInnerShadow(const RoundedRect& rect, const Color& shadowColor, const IntSize shadowOffset, int shadowBlur, int shadowSpread, Edges clippedEdges)
RoundedRect       689 Source/platform/graphics/GraphicsContext.cpp     RoundedRect roundedHole(holeRect, rect.radii());
RoundedRect      1322 Source/platform/graphics/GraphicsContext.cpp void GraphicsContext::fillBetweenRoundedRects(const RoundedRect& outer, const RoundedRect& inner, const Color& color)
RoundedRect      1414 Source/platform/graphics/GraphicsContext.cpp void GraphicsContext::clipRoundedRect(const RoundedRect& rect, SkRegion::Op regionOp)
RoundedRect      1425 Source/platform/graphics/GraphicsContext.cpp     RoundedRect::Radii wkRadii = rect.radii();
RoundedRect      1475 Source/platform/graphics/GraphicsContext.cpp void GraphicsContext::clipOutRoundedRect(const RoundedRect& rect)
RoundedRect      1636 Source/platform/graphics/GraphicsContext.cpp void GraphicsContext::fillRoundedRect(const RoundedRect& rect, const Color& color)
RoundedRect      1647 Source/platform/graphics/GraphicsContext.cpp void GraphicsContext::fillRectWithRoundedHole(const IntRect& rect, const RoundedRect& roundedHoleRect, const Color& color)
RoundedRect       241 Source/platform/graphics/GraphicsContext.h     void fillRoundedRect(const RoundedRect&, const Color&);
RoundedRect       249 Source/platform/graphics/GraphicsContext.h     void fillBetweenRoundedRects(const RoundedRect&, const RoundedRect&, const Color&);
RoundedRect       292 Source/platform/graphics/GraphicsContext.h     void clipRoundedRect(const RoundedRect&, SkRegion::Op = SkRegion::kIntersect_Op);
RoundedRect       294 Source/platform/graphics/GraphicsContext.h     void clipOutRoundedRect(const RoundedRect&);
RoundedRect       346 Source/platform/graphics/GraphicsContext.h     void drawInnerShadow(const RoundedRect&, const Color& shadowColor, const IntSize shadowOffset, int shadowBlur, int shadowSpread, Edges clippedEdges = NoEdge);
RoundedRect       467 Source/platform/graphics/GraphicsContext.h     void fillRectWithRoundedHole(const IntRect&, const RoundedRect& roundedHoleRect, const Color&);
RoundedRect       388 Source/platform/graphics/Path.cpp void Path::addRoundedRect(const RoundedRect& r)
RoundedRect       132 Source/platform/graphics/Path.h     void addRoundedRect(const RoundedRect&);