This source file includes following definitions.
- lazyInitializeOversampling
- process
- processCurve
- processCurve2x
- processCurve4x
- reset
- latencyTime
#include "config.h"
#if ENABLE(WEB_AUDIO)
#include "modules/webaudio/WaveShaperDSPKernel.h"
#include "wtf/MainThread.h"
#include "wtf/Threading.h"
#include <algorithm>
const unsigned RenderingQuantum = 128;
using namespace std;
namespace WebCore {
WaveShaperDSPKernel::WaveShaperDSPKernel(WaveShaperProcessor* processor)
: AudioDSPKernel(processor)
{
if (processor->oversample() != WaveShaperProcessor::OverSampleNone)
lazyInitializeOversampling();
}
void WaveShaperDSPKernel::lazyInitializeOversampling()
{
if (!m_tempBuffer) {
m_tempBuffer = adoptPtr(new AudioFloatArray(RenderingQuantum * 2));
m_tempBuffer2 = adoptPtr(new AudioFloatArray(RenderingQuantum * 4));
m_upSampler = adoptPtr(new UpSampler(RenderingQuantum));
m_downSampler = adoptPtr(new DownSampler(RenderingQuantum * 2));
m_upSampler2 = adoptPtr(new UpSampler(RenderingQuantum * 2));
m_downSampler2 = adoptPtr(new DownSampler(RenderingQuantum * 4));
}
}
void WaveShaperDSPKernel::process(const float* source, float* destination, size_t framesToProcess)
{
switch (waveShaperProcessor()->oversample()) {
case WaveShaperProcessor::OverSampleNone:
processCurve(source, destination, framesToProcess);
break;
case WaveShaperProcessor::OverSample2x:
processCurve2x(source, destination, framesToProcess);
break;
case WaveShaperProcessor::OverSample4x:
processCurve4x(source, destination, framesToProcess);
break;
default:
ASSERT_NOT_REACHED();
}
}
void WaveShaperDSPKernel::processCurve(const float* source, float* destination, size_t framesToProcess)
{
ASSERT(source && destination && waveShaperProcessor());
Float32Array* curve = waveShaperProcessor()->curve();
if (!curve) {
memcpy(destination, source, sizeof(float) * framesToProcess);
return;
}
float* curveData = curve->data();
int curveLength = curve->length();
ASSERT(curveData);
if (!curveData || !curveLength) {
memcpy(destination, source, sizeof(float) * framesToProcess);
return;
}
for (unsigned i = 0; i < framesToProcess; ++i) {
const float input = source[i];
double virtualIndex = 0.5 * (input + 1) * curveLength;
int index1 = static_cast<int>(virtualIndex);
int index2 = index1 + 1;
double interpolationFactor = virtualIndex - index1;
index1 = max(index1, 0);
index1 = min(index1, curveLength - 1);
index2 = max(index2, 0);
index2 = min(index2, curveLength - 1);
double value1 = curveData[index1];
double value2 = curveData[index2];
double output = (1.0 - interpolationFactor) * value1 + interpolationFactor * value2;
destination[i] = output;
}
}
void WaveShaperDSPKernel::processCurve2x(const float* source, float* destination, size_t framesToProcess)
{
bool isSafe = framesToProcess == RenderingQuantum;
ASSERT(isSafe);
if (!isSafe)
return;
float* tempP = m_tempBuffer->data();
m_upSampler->process(source, tempP, framesToProcess);
processCurve(tempP, tempP, framesToProcess * 2);
m_downSampler->process(tempP, destination, framesToProcess * 2);
}
void WaveShaperDSPKernel::processCurve4x(const float* source, float* destination, size_t framesToProcess)
{
bool isSafe = framesToProcess == RenderingQuantum;
ASSERT(isSafe);
if (!isSafe)
return;
float* tempP = m_tempBuffer->data();
float* tempP2 = m_tempBuffer2->data();
m_upSampler->process(source, tempP, framesToProcess);
m_upSampler2->process(tempP, tempP2, framesToProcess * 2);
processCurve(tempP2, tempP2, framesToProcess * 4);
m_downSampler2->process(tempP2, tempP, framesToProcess * 4);
m_downSampler->process(tempP, destination, framesToProcess * 2);
}
void WaveShaperDSPKernel::reset()
{
if (m_upSampler) {
m_upSampler->reset();
m_downSampler->reset();
m_upSampler2->reset();
m_downSampler2->reset();
}
}
double WaveShaperDSPKernel::latencyTime() const
{
size_t latencyFrames = 0;
WaveShaperDSPKernel* kernel = const_cast<WaveShaperDSPKernel*>(this);
switch (kernel->waveShaperProcessor()->oversample()) {
case WaveShaperProcessor::OverSampleNone:
break;
case WaveShaperProcessor::OverSample2x:
latencyFrames += m_upSampler->latencyFrames();
latencyFrames += m_downSampler->latencyFrames();
break;
case WaveShaperProcessor::OverSample4x:
{
latencyFrames += m_upSampler->latencyFrames();
latencyFrames += m_downSampler->latencyFrames();
size_t latencyFrames2 = (m_upSampler2->latencyFrames() + m_downSampler2->latencyFrames()) / 2;
latencyFrames += latencyFrames2;
break;
}
default:
ASSERT_NOT_REACHED();
}
return static_cast<double>(latencyFrames) / sampleRate();
}
}
#endif