This source file includes following definitions.
- m_injectedScriptManager
- didClearWindowObjectInMainWorld
- init
- setFrontend
- clearFrontend
- didCommitLoad
- enable
- disable
- reset
- domContentLoadedEventFired
- evaluateForTestInFrontend
- setInjectedScriptForOrigin
- inspect
#include "config.h"
#include "core/inspector/InspectorInspectorAgent.h"
#include "InspectorFrontend.h"
#include "bindings/v8/DOMWrapperWorld.h"
#include "bindings/v8/ScriptController.h"
#include "core/dom/Document.h"
#include "core/frame/LocalFrame.h"
#include "core/inspector/InjectedScriptHost.h"
#include "core/inspector/InjectedScriptManager.h"
#include "core/inspector/InspectorController.h"
#include "core/inspector/InspectorState.h"
#include "core/inspector/InstrumentingAgents.h"
#include "core/loader/DocumentLoader.h"
#include "core/page/Page.h"
#include "platform/weborigin/SecurityOrigin.h"
#include "wtf/text/StringBuilder.h"
namespace WebCore {
namespace InspectorAgentState {
static const char inspectorAgentEnabled[] = "inspectorAgentEnabled";
}
InspectorInspectorAgent::InspectorInspectorAgent(Page* page, InjectedScriptManager* injectedScriptManager)
: InspectorBaseAgent<InspectorInspectorAgent>("Inspector")
, m_inspectedPage(page)
, m_frontend(0)
, m_injectedScriptManager(injectedScriptManager)
{
ASSERT_ARG(page, page);
}
InspectorInspectorAgent::~InspectorInspectorAgent()
{
m_instrumentingAgents->setInspectorInspectorAgent(0);
}
void InspectorInspectorAgent::didClearWindowObjectInMainWorld(LocalFrame* frame)
{
if (m_injectedScriptForOrigin.isEmpty())
return;
String origin = frame->document()->securityOrigin()->toRawString();
String script = m_injectedScriptForOrigin.get(origin);
if (script.isEmpty())
return;
int injectedScriptId = m_injectedScriptManager->injectedScriptIdFor(mainWorldScriptState(frame));
StringBuilder scriptSource;
scriptSource.append(script);
scriptSource.append("(");
scriptSource.appendNumber(injectedScriptId);
scriptSource.append(")");
frame->script().executeScriptInMainWorld(scriptSource.toString());
}
void InspectorInspectorAgent::init()
{
m_instrumentingAgents->setInspectorInspectorAgent(this);
}
void InspectorInspectorAgent::setFrontend(InspectorFrontend* inspectorFrontend)
{
m_frontend = inspectorFrontend;
}
void InspectorInspectorAgent::clearFrontend()
{
m_pendingEvaluateTestCommands.clear();
m_frontend = 0;
m_injectedScriptManager->discardInjectedScripts();
ErrorString error;
disable(&error);
}
void InspectorInspectorAgent::didCommitLoad(LocalFrame* frame, DocumentLoader* loader)
{
if (loader->frame() != frame->page()->mainFrame())
return;
m_injectedScriptManager->discardInjectedScripts();
}
void InspectorInspectorAgent::enable(ErrorString*)
{
m_state->setBoolean(InspectorAgentState::inspectorAgentEnabled, true);
if (m_pendingInspectData.first)
inspect(m_pendingInspectData.first, m_pendingInspectData.second);
for (Vector<pair<long, String> >::iterator it = m_pendingEvaluateTestCommands.begin(); m_frontend && it != m_pendingEvaluateTestCommands.end(); ++it)
m_frontend->inspector()->evaluateForTestInFrontend(static_cast<int>((*it).first), (*it).second);
m_pendingEvaluateTestCommands.clear();
}
void InspectorInspectorAgent::disable(ErrorString*)
{
m_state->setBoolean(InspectorAgentState::inspectorAgentEnabled, false);
}
void InspectorInspectorAgent::reset(ErrorString*)
{
m_inspectedPage->inspectorController().reconnectFrontend();
}
void InspectorInspectorAgent::domContentLoadedEventFired(LocalFrame* frame)
{
if (frame->page()->mainFrame() != frame)
return;
m_injectedScriptManager->injectedScriptHost()->clearInspectedObjects();
}
void InspectorInspectorAgent::evaluateForTestInFrontend(long callId, const String& script)
{
if (m_state->getBoolean(InspectorAgentState::inspectorAgentEnabled))
m_frontend->inspector()->evaluateForTestInFrontend(static_cast<int>(callId), script);
else
m_pendingEvaluateTestCommands.append(pair<long, String>(callId, script));
}
void InspectorInspectorAgent::setInjectedScriptForOrigin(const String& origin, const String& source)
{
m_injectedScriptForOrigin.set(origin, source);
}
void InspectorInspectorAgent::inspect(PassRefPtr<TypeBuilder::Runtime::RemoteObject> objectToInspect, PassRefPtr<JSONObject> hints)
{
if (m_state->getBoolean(InspectorAgentState::inspectorAgentEnabled) && m_frontend) {
m_frontend->inspector()->inspect(objectToInspect, hints);
m_pendingInspectData.first = nullptr;
m_pendingInspectData.second = nullptr;
return;
}
m_pendingInspectData.first = objectToInspect;
m_pendingInspectData.second = hints;
}
}