This source file includes following definitions.
- disposeMapWithUnsafePersistentValues
 
- m_customElementBindings
 
- create
 
- from
 
- createWrapperFromCacheSlowCase
 
- constructorForTypeSlowCase
 
- prototypeForType
 
- addCustomElementBinding
 
- clearCustomElementBinding
 
- customElementBinding
 
- createDebugData
 
- debugData
 
- setDebugData
 
- setContextDebugData
 
- contextDebugId
 
#include "config.h"
#include "bindings/v8/V8PerContextData.h"
#include "bindings/v8/ScriptState.h"
#include "bindings/v8/V8Binding.h"
#include "bindings/v8/V8ObjectConstructor.h"
#include "wtf/StringExtras.h"
#include <stdlib.h>
namespace WebCore {
template<typename Map>
static void disposeMapWithUnsafePersistentValues(Map* map)
{
    typename Map::iterator it = map->begin();
    for (; it != map->end(); ++it)
        it->value.dispose();
    map->clear();
}
V8PerContextData::V8PerContextData(v8::Handle<v8::Context> context, PassRefPtr<DOMWrapperWorld> world)
    : m_activityLogger(0)
    , m_isolate(context->GetIsolate())
    , m_contextHolder(adoptPtr(new gin::ContextHolder(context->GetIsolate())))
    , m_context(m_isolate, context)
    , m_customElementBindings(adoptPtr(new CustomElementBindingMap()))
{
    m_contextHolder->SetContext(context);
    v8::Context::Scope contextScope(context);
    ASSERT(m_errorPrototype.isEmpty());
    v8::Handle<v8::Object> object = v8::Handle<v8::Object>::Cast(context->Global()->Get(v8AtomicString(m_isolate, "Error")));
    ASSERT(!object.IsEmpty());
    v8::Handle<v8::Value> prototypeValue = object->Get(v8AtomicString(m_isolate, "prototype"));
    ASSERT(!prototypeValue.IsEmpty());
    m_errorPrototype.set(m_isolate, prototypeValue);
}
V8PerContextData::~V8PerContextData()
{
    disposeMapWithUnsafePersistentValues(&m_wrapperBoilerplates);
    disposeMapWithUnsafePersistentValues(&m_constructorMap);
}
PassOwnPtr<V8PerContextData> V8PerContextData::create(v8::Handle<v8::Context> context, PassRefPtr<DOMWrapperWorld> world)
{
    return adoptPtr(new V8PerContextData(context, world));
}
V8PerContextData* V8PerContextData::from(v8::Handle<v8::Context> context)
{
    return NewScriptState::from(context)->perContextData();
}
v8::Local<v8::Object> V8PerContextData::createWrapperFromCacheSlowCase(const WrapperTypeInfo* type)
{
    ASSERT(!m_errorPrototype.isEmpty());
    v8::Context::Scope scope(context());
    v8::Local<v8::Function> function = constructorForType(type);
    v8::Local<v8::Object> instanceTemplate = V8ObjectConstructor::newInstance(m_isolate, function);
    if (!instanceTemplate.IsEmpty()) {
        m_wrapperBoilerplates.set(type, UnsafePersistent<v8::Object>(m_isolate, instanceTemplate));
        return instanceTemplate->Clone();
    }
    return v8::Local<v8::Object>();
}
v8::Local<v8::Function> V8PerContextData::constructorForTypeSlowCase(const WrapperTypeInfo* type)
{
    ASSERT(!m_errorPrototype.isEmpty());
    v8::Context::Scope scope(context());
    v8::Handle<v8::FunctionTemplate> functionTemplate = type->domTemplate(m_isolate);
    
    v8::TryCatch tryCatch;
    v8::Local<v8::Function> function = functionTemplate->GetFunction();
    if (function.IsEmpty())
        return v8::Local<v8::Function>();
    if (type->parentClass) {
        v8::Local<v8::Object> prototypeTemplate = constructorForType(type->parentClass);
        if (prototypeTemplate.IsEmpty())
            return v8::Local<v8::Function>();
        function->SetPrototype(prototypeTemplate);
    }
    v8::Local<v8::Value> prototypeValue = function->Get(v8AtomicString(m_isolate, "prototype"));
    if (!prototypeValue.IsEmpty() && prototypeValue->IsObject()) {
        v8::Local<v8::Object> prototypeObject = v8::Local<v8::Object>::Cast(prototypeValue);
        if (prototypeObject->InternalFieldCount() == v8PrototypeInternalFieldcount
            && type->wrapperTypePrototype == WrapperTypeObjectPrototype)
            prototypeObject->SetAlignedPointerInInternalField(v8PrototypeTypeIndex, const_cast<WrapperTypeInfo*>(type));
        type->installPerContextEnabledMethods(prototypeObject, m_isolate);
        if (type->wrapperTypePrototype == WrapperTypeExceptionPrototype)
            prototypeObject->SetPrototype(m_errorPrototype.newLocal(m_isolate));
    }
    m_constructorMap.set(type, UnsafePersistent<v8::Function>(m_isolate, function));
    return function;
}
v8::Local<v8::Object> V8PerContextData::prototypeForType(const WrapperTypeInfo* type)
{
    v8::Local<v8::Object> constructor = constructorForType(type);
    if (constructor.IsEmpty())
        return v8::Local<v8::Object>();
    return constructor->Get(v8String(m_isolate, "prototype")).As<v8::Object>();
}
void V8PerContextData::addCustomElementBinding(CustomElementDefinition* definition, PassOwnPtr<CustomElementBinding> binding)
{
    ASSERT(!m_customElementBindings->contains(definition));
    m_customElementBindings->add(definition, binding);
}
void V8PerContextData::clearCustomElementBinding(CustomElementDefinition* definition)
{
    CustomElementBindingMap::iterator it = m_customElementBindings->find(definition);
    ASSERT_WITH_SECURITY_IMPLICATION(it != m_customElementBindings->end());
    m_customElementBindings->remove(it);
}
CustomElementBinding* V8PerContextData::customElementBinding(CustomElementDefinition* definition)
{
    CustomElementBindingMap::const_iterator it = m_customElementBindings->find(definition);
    ASSERT_WITH_SECURITY_IMPLICATION(it != m_customElementBindings->end());
    return it->value.get();
}
static v8::Handle<v8::Value> createDebugData(const char* worldName, int debugId, v8::Isolate* isolate)
{
    char buffer[32];
    unsigned wanted;
    if (debugId == -1)
        wanted = snprintf(buffer, sizeof(buffer), "%s", worldName);
    else
        wanted = snprintf(buffer, sizeof(buffer), "%s,%d", worldName, debugId);
    if (wanted < sizeof(buffer))
        return v8AtomicString(isolate, buffer);
    return v8::Undefined(isolate);
}
static v8::Handle<v8::Value> debugData(v8::Handle<v8::Context> context)
{
    v8::Context::Scope contextScope(context);
    return context->GetEmbedderData(v8ContextDebugIdIndex);
}
static void setDebugData(v8::Handle<v8::Context> context, v8::Handle<v8::Value> value)
{
    v8::Context::Scope contextScope(context);
    context->SetEmbedderData(v8ContextDebugIdIndex, value);
}
bool V8PerContextDebugData::setContextDebugData(v8::Handle<v8::Context> context, const char* worldName, int debugId)
{
    if (!debugData(context)->IsUndefined())
        return false;
    v8::HandleScope scope(context->GetIsolate());
    v8::Handle<v8::Value> debugData = createDebugData(worldName, debugId, context->GetIsolate());
    setDebugData(context, debugData);
    return true;
}
int V8PerContextDebugData::contextDebugId(v8::Handle<v8::Context> context)
{
    v8::HandleScope scope(context->GetIsolate());
    v8::Handle<v8::Value> data = debugData(context);
    if (!data->IsString())
        return -1;
    v8::String::Utf8Value utf8(data);
    char* comma = strnstr(*utf8, ",", utf8.length());
    if (!comma)
        return -1;
    return atoi(comma + 1);
}
}