PrioritizedResource 42 cc/layers/tiled_layer.cc PrioritizedResource* managed_resource() { PrioritizedResource 246 cc/layers/tiled_layer.cc const PrioritizedResource* TiledLayer::ResourceAtForTesting(int i, PrioritizedResource 583 cc/layers/tiled_layer.cc PrioritizedResource* texture) { PrioritizedResource 851 cc/layers/tiled_layer.cc PrioritizedResource* resource = tile->managed_resource(); PrioritizedResource 16 cc/layers/tiled_layer.h class PrioritizedResource; PrioritizedResource 74 cc/layers/tiled_layer.h const PrioritizedResource* ResourceAtForTesting(int i, int j) const; PrioritizedResource 19 cc/resources/bitmap_content_layer_updater.cc scoped_ptr<PrioritizedResource> texture) PrioritizedResource 54 cc/resources/bitmap_content_layer_updater.cc new Resource(this, PrioritizedResource::Create(manager))); PrioritizedResource 90 cc/resources/bitmap_content_layer_updater.cc PrioritizedResource* texture, PrioritizedResource 29 cc/resources/bitmap_content_layer_updater.h scoped_ptr<PrioritizedResource> resource); PrioritizedResource 56 cc/resources/bitmap_content_layer_updater.h PrioritizedResource* resource, PrioritizedResource 18 cc/resources/bitmap_skpicture_content_layer_updater.cc scoped_ptr<PrioritizedResource> texture) PrioritizedResource 66 cc/resources/bitmap_skpicture_content_layer_updater.cc new Resource(this, PrioritizedResource::Create(manager))); PrioritizedResource 21 cc/resources/bitmap_skpicture_content_layer_updater.h scoped_ptr<PrioritizedResource> texture); PrioritizedResource 12 cc/resources/image_layer_updater.cc scoped_ptr<PrioritizedResource> texture) PrioritizedResource 33 cc/resources/image_layer_updater.cc new Resource(this, PrioritizedResource::Create(manager))); PrioritizedResource 37 cc/resources/image_layer_updater.cc PrioritizedResource* texture, PrioritizedResource 21 cc/resources/image_layer_updater.h scoped_ptr<PrioritizedResource> texture); PrioritizedResource 41 cc/resources/image_layer_updater.h PrioritizedResource* texture, PrioritizedResource 11 cc/resources/layer_updater.cc LayerUpdater::Resource::Resource(scoped_ptr<PrioritizedResource> texture) PrioritizedResource 16 cc/resources/layer_updater.h class PrioritizedResource; PrioritizedResource 28 cc/resources/layer_updater.h PrioritizedResource* texture() { return texture_.get(); } PrioritizedResource 37 cc/resources/layer_updater.h explicit Resource(scoped_ptr<PrioritizedResource> texture); PrioritizedResource 40 cc/resources/layer_updater.h scoped_ptr<PrioritizedResource> texture_; PrioritizedResource 16 cc/resources/prioritized_resource.cc PrioritizedResource::PrioritizedResource(PrioritizedResourceManager* manager, PrioritizedResource 33 cc/resources/prioritized_resource.cc PrioritizedResource::~PrioritizedResource() { PrioritizedResource 38 cc/resources/prioritized_resource.cc void PrioritizedResource::SetTextureManager( PrioritizedResource 48 cc/resources/prioritized_resource.cc void PrioritizedResource::SetDimensions(const gfx::Size& size, PrioritizedResource 61 cc/resources/prioritized_resource.cc bool PrioritizedResource::RequestLate() { PrioritizedResource 67 cc/resources/prioritized_resource.cc bool PrioritizedResource::BackingResourceWasEvicted() const { PrioritizedResource 71 cc/resources/prioritized_resource.cc void PrioritizedResource::AcquireBackingTexture( PrioritizedResource 78 cc/resources/prioritized_resource.cc void PrioritizedResource::SetPixels(ResourceProvider* resource_provider, PrioritizedResource 96 cc/resources/prioritized_resource.cc void PrioritizedResource::Link(Backing* backing) { PrioritizedResource 105 cc/resources/prioritized_resource.cc void PrioritizedResource::Unlink() { PrioritizedResource 113 cc/resources/prioritized_resource.cc void PrioritizedResource::SetToSelfManagedMemoryPlaceholder(size_t bytes) { PrioritizedResource 119 cc/resources/prioritized_resource.cc PrioritizedResource::Backing::Backing(unsigned id, PrioritizedResource 137 cc/resources/prioritized_resource.cc PrioritizedResource::Backing::~Backing() { PrioritizedResource 142 cc/resources/prioritized_resource.cc void PrioritizedResource::Backing::DeleteResource( PrioritizedResource 155 cc/resources/prioritized_resource.cc bool PrioritizedResource::Backing::ResourceHasBeenDeleted() const { PrioritizedResource 160 cc/resources/prioritized_resource.cc bool PrioritizedResource::Backing::CanBeRecycledIfNotInExternalUse() const { PrioritizedResource 166 cc/resources/prioritized_resource.cc void PrioritizedResource::Backing::UpdatePriority() { PrioritizedResource 179 cc/resources/prioritized_resource.cc void PrioritizedResource::Backing::UpdateState( PrioritizedResource 191 cc/resources/prioritized_resource.cc void PrioritizedResource::ReturnBackingTexture() { PrioritizedResource 197 cc/resources/prioritized_resource.cc const Proxy* PrioritizedResource::Backing::proxy() const { PrioritizedResource 24 cc/resources/prioritized_resource.h class CC_EXPORT PrioritizedResource { PrioritizedResource 26 cc/resources/prioritized_resource.h static scoped_ptr<PrioritizedResource> Create( PrioritizedResource 30 cc/resources/prioritized_resource.h return make_scoped_ptr(new PrioritizedResource(manager, size, format)); PrioritizedResource 32 cc/resources/prioritized_resource.h static scoped_ptr<PrioritizedResource> Create( PrioritizedResource 35 cc/resources/prioritized_resource.h new PrioritizedResource(manager, gfx::Size(), RGBA_8888)); PrioritizedResource 37 cc/resources/prioritized_resource.h ~PrioritizedResource(); PrioritizedResource 116 cc/resources/prioritized_resource.h PrioritizedResource* owner() { return owner_; } PrioritizedResource 133 cc/resources/prioritized_resource.h friend class PrioritizedResource; PrioritizedResource 135 cc/resources/prioritized_resource.h PrioritizedResource* owner_; PrioritizedResource 152 cc/resources/prioritized_resource.h PrioritizedResource(PrioritizedResourceManager* resource_manager, PrioritizedResource 180 cc/resources/prioritized_resource.h DISALLOW_COPY_AND_ASSIGN(PrioritizedResource); PrioritizedResource 69 cc/resources/prioritized_resource_manager.cc PrioritizedResource* texture = (*it); PrioritizedResource 114 cc/resources/prioritized_resource_manager.cc PrioritizedResource* texture = (*it); PrioritizedResource 129 cc/resources/prioritized_resource_manager.cc PrioritizedResource* resource = *it; PrioritizedResource 172 cc/resources/prioritized_resource_manager.cc PrioritizedResource::Backing* backing = (*it); PrioritizedResource 201 cc/resources/prioritized_resource_manager.cc bool PrioritizedResourceManager::RequestLate(PrioritizedResource* texture) { PrioritizedResource 230 cc/resources/prioritized_resource_manager.cc PrioritizedResource* texture, PrioritizedResource 239 cc/resources/prioritized_resource_manager.cc PrioritizedResource::Backing* backing = NULL; PrioritizedResource 296 cc/resources/prioritized_resource_manager.cc PrioritizedResource::Backing* backing = backings_.front(); PrioritizedResource 395 cc/resources/prioritized_resource_manager.cc PrioritizedResource::Backing* backing = (*it); PrioritizedResource 415 cc/resources/prioritized_resource_manager.cc void PrioritizedResourceManager::RegisterTexture(PrioritizedResource* texture) { PrioritizedResource 427 cc/resources/prioritized_resource_manager.cc PrioritizedResource* texture) { PrioritizedResource 440 cc/resources/prioritized_resource_manager.cc PrioritizedResource* texture) { PrioritizedResource 447 cc/resources/prioritized_resource_manager.cc PrioritizedResource::Backing* PrioritizedResourceManager::CreateBacking( PrioritizedResource 460 cc/resources/prioritized_resource_manager.cc PrioritizedResource::Backing* backing = new PrioritizedResource::Backing( PrioritizedResource 471 cc/resources/prioritized_resource_manager.cc PrioritizedResource::Backing* backing = backings_.front(); PrioritizedResource 503 cc/resources/prioritized_resource_manager.cc PrioritizedResource* texture = (*it); PrioritizedResource 504 cc/resources/prioritized_resource_manager.cc PrioritizedResource::Backing* backing = texture->backing(); PrioritizedResource 528 cc/resources/prioritized_resource_manager.cc PrioritizedResource::Backing* previous_backing = NULL; PrioritizedResource 531 cc/resources/prioritized_resource_manager.cc PrioritizedResource::Backing* backing = *it; PrioritizedResource 24 cc/resources/prioritized_resource_manager.h template <> struct hash<cc::PrioritizedResource*> { PrioritizedResource 25 cc/resources/prioritized_resource_manager.h size_t operator()(cc::PrioritizedResource* ptr) const { PrioritizedResource 42 cc/resources/prioritized_resource_manager.h scoped_ptr<PrioritizedResource> CreateTexture( PrioritizedResource 44 cc/resources/prioritized_resource_manager.h return make_scoped_ptr(new PrioritizedResource(this, size, format)); PrioritizedResource 48 cc/resources/prioritized_resource_manager.h typedef std::list<PrioritizedResource::Backing*> BackingList; PrioritizedResource 111 cc/resources/prioritized_resource_manager.h bool RequestLate(PrioritizedResource* texture); PrioritizedResource 117 cc/resources/prioritized_resource_manager.h void AcquireBackingTextureIfNeeded(PrioritizedResource* texture, PrioritizedResource 120 cc/resources/prioritized_resource_manager.h void RegisterTexture(PrioritizedResource* texture); PrioritizedResource 121 cc/resources/prioritized_resource_manager.h void UnregisterTexture(PrioritizedResource* texture); PrioritizedResource 122 cc/resources/prioritized_resource_manager.h void ReturnBackingTexture(PrioritizedResource* texture); PrioritizedResource 145 cc/resources/prioritized_resource_manager.h static inline bool CompareTextures(PrioritizedResource* a, PrioritizedResource 146 cc/resources/prioritized_resource_manager.h PrioritizedResource* b) { PrioritizedResource 153 cc/resources/prioritized_resource_manager.h static inline bool CompareBackings(PrioritizedResource::Backing* a, PrioritizedResource 154 cc/resources/prioritized_resource_manager.h PrioritizedResource::Backing* b) { PrioritizedResource 191 cc/resources/prioritized_resource_manager.h PrioritizedResource::Backing* CreateBacking( PrioritizedResource 213 cc/resources/prioritized_resource_manager.h typedef base::hash_set<PrioritizedResource*> TextureSet; PrioritizedResource 214 cc/resources/prioritized_resource_manager.h typedef std::vector<PrioritizedResource*> TextureVector; PrioritizedResource 52 cc/resources/prioritized_resource_unittest.cc bool ValidateTexture(PrioritizedResource* texture, PrioritizedResource 88 cc/resources/prioritized_resource_unittest.cc bool TextureBackingIsAbovePriorityCutoff(PrioritizedResource* texture) { PrioritizedResource 126 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> textures[kMaxTextures * 2]; PrioritizedResource 170 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> textures[kMaxTextures]; PrioritizedResource 237 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> textures[kMaxTextures]; PrioritizedResource 275 cc/resources/prioritized_resource_unittest.cc textures[0] = scoped_ptr<PrioritizedResource>(); PrioritizedResource 288 cc/resources/prioritized_resource_unittest.cc textures[i] = scoped_ptr<PrioritizedResource>(); PrioritizedResource 307 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> textures[kMaxTextures]; PrioritizedResource 355 cc/resources/prioritized_resource_unittest.cc textures[i] = scoped_ptr<PrioritizedResource>(); PrioritizedResource 387 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> textures[kMaxTextures]; PrioritizedResource 460 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> textures[kMaxTextures]; PrioritizedResource 604 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> textures[kNumTextures]; PrioritizedResource 605 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> more_textures[kNumTextures]; PrioritizedResource 666 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> textures[kMaxTextures]; PrioritizedResource 709 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> texture = PrioritizedResource 737 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> texture = PrioritizedResource 781 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> render_surface_place_holder = PrioritizedResource 789 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> textures[kMaxTextures]; PrioritizedResource 838 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> render_surface_place_holder = PrioritizedResource 846 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> textures[kMaxTextures]; PrioritizedResource 886 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> render_surface_place_holder = PrioritizedResource 894 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> textures[kMaxTextures]; PrioritizedResource 938 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> textures[kMaxTextures]; PrioritizedResource 990 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> textures[kMaxTextures]; PrioritizedResource 1036 cc/resources/prioritized_resource_unittest.cc scoped_ptr<PrioritizedResource> textures[kMaxTextures]; PrioritizedResource 11 cc/resources/resource_update.cc ResourceUpdate ResourceUpdate::Create(PrioritizedResource* resource, PrioritizedResource 16 cc/resources/resource_update.h class PrioritizedResource; PrioritizedResource 19 cc/resources/resource_update.h static ResourceUpdate Create(PrioritizedResource* resource, PrioritizedResource 28 cc/resources/resource_update.h PrioritizedResource* texture; PrioritizedResource 114 cc/resources/resource_update_controller_unittest.cc textures_[i] = PrioritizedResource::Create(resource_manager_.get(), PrioritizedResource 189 cc/resources/resource_update_controller_unittest.cc scoped_ptr<PrioritizedResource> textures_[4]; PrioritizedResource 62 cc/test/fake_content_layer.cc const PrioritizedResource* resource = ResourceAtForTesting(i, j); PrioritizedResource 10 cc/test/tiled_layer_test_common.cc scoped_ptr<PrioritizedResource> texture) PrioritizedResource 60 cc/test/tiled_layer_test_common.cc new Resource(this, PrioritizedResource::Create(manager))); PrioritizedResource 27 cc/test/tiled_layer_test_common.h scoped_ptr<PrioritizedResource> resource); PrioritizedResource 51 cc/trees/layer_tree_host.h class PrioritizedResource; PrioritizedResource 388 cc/trees/layer_tree_host.h scoped_ptr<PrioritizedResource> surface_memory_placeholder_; PrioritizedResource 417 cc/trees/layer_tree_host.h typedef ScopedPtrVector<PrioritizedResource> TextureList; PrioritizedResource 2043 cc/trees/layer_tree_host_unittest.cc texture_ = PrioritizedResource::Create( PrioritizedResource 2049 cc/trees/layer_tree_host_unittest.cc scoped_ptr<PrioritizedResource> texture_;