PrioritizedResource   42 cc/layers/tiled_layer.cc   PrioritizedResource* managed_resource() {
PrioritizedResource  246 cc/layers/tiled_layer.cc const PrioritizedResource* TiledLayer::ResourceAtForTesting(int i,
PrioritizedResource  583 cc/layers/tiled_layer.cc                            PrioritizedResource* texture) {
PrioritizedResource  851 cc/layers/tiled_layer.cc     PrioritizedResource* resource = tile->managed_resource();
PrioritizedResource   16 cc/layers/tiled_layer.h class PrioritizedResource;
PrioritizedResource   74 cc/layers/tiled_layer.h   const PrioritizedResource* ResourceAtForTesting(int i, int j) const;
PrioritizedResource   19 cc/resources/bitmap_content_layer_updater.cc     scoped_ptr<PrioritizedResource> texture)
PrioritizedResource   54 cc/resources/bitmap_content_layer_updater.cc       new Resource(this, PrioritizedResource::Create(manager)));
PrioritizedResource   90 cc/resources/bitmap_content_layer_updater.cc                                               PrioritizedResource* texture,
PrioritizedResource   29 cc/resources/bitmap_content_layer_updater.h              scoped_ptr<PrioritizedResource> resource);
PrioritizedResource   56 cc/resources/bitmap_content_layer_updater.h                      PrioritizedResource* resource,
PrioritizedResource   18 cc/resources/bitmap_skpicture_content_layer_updater.cc     scoped_ptr<PrioritizedResource> texture)
PrioritizedResource   66 cc/resources/bitmap_skpicture_content_layer_updater.cc       new Resource(this, PrioritizedResource::Create(manager)));
PrioritizedResource   21 cc/resources/bitmap_skpicture_content_layer_updater.h              scoped_ptr<PrioritizedResource> texture);
PrioritizedResource   12 cc/resources/image_layer_updater.cc                                       scoped_ptr<PrioritizedResource> texture)
PrioritizedResource   33 cc/resources/image_layer_updater.cc       new Resource(this, PrioritizedResource::Create(manager)));
PrioritizedResource   37 cc/resources/image_layer_updater.cc                                       PrioritizedResource* texture,
PrioritizedResource   21 cc/resources/image_layer_updater.h              scoped_ptr<PrioritizedResource> texture);
PrioritizedResource   41 cc/resources/image_layer_updater.h                      PrioritizedResource* texture,
PrioritizedResource   11 cc/resources/layer_updater.cc LayerUpdater::Resource::Resource(scoped_ptr<PrioritizedResource> texture)
PrioritizedResource   16 cc/resources/layer_updater.h class PrioritizedResource;
PrioritizedResource   28 cc/resources/layer_updater.h     PrioritizedResource* texture() { return texture_.get(); }
PrioritizedResource   37 cc/resources/layer_updater.h     explicit Resource(scoped_ptr<PrioritizedResource> texture);
PrioritizedResource   40 cc/resources/layer_updater.h     scoped_ptr<PrioritizedResource> texture_;
PrioritizedResource   16 cc/resources/prioritized_resource.cc PrioritizedResource::PrioritizedResource(PrioritizedResourceManager* manager,
PrioritizedResource   33 cc/resources/prioritized_resource.cc PrioritizedResource::~PrioritizedResource() {
PrioritizedResource   38 cc/resources/prioritized_resource.cc void PrioritizedResource::SetTextureManager(
PrioritizedResource   48 cc/resources/prioritized_resource.cc void PrioritizedResource::SetDimensions(const gfx::Size& size,
PrioritizedResource   61 cc/resources/prioritized_resource.cc bool PrioritizedResource::RequestLate() {
PrioritizedResource   67 cc/resources/prioritized_resource.cc bool PrioritizedResource::BackingResourceWasEvicted() const {
PrioritizedResource   71 cc/resources/prioritized_resource.cc void PrioritizedResource::AcquireBackingTexture(
PrioritizedResource   78 cc/resources/prioritized_resource.cc void PrioritizedResource::SetPixels(ResourceProvider* resource_provider,
PrioritizedResource   96 cc/resources/prioritized_resource.cc void PrioritizedResource::Link(Backing* backing) {
PrioritizedResource  105 cc/resources/prioritized_resource.cc void PrioritizedResource::Unlink() {
PrioritizedResource  113 cc/resources/prioritized_resource.cc void PrioritizedResource::SetToSelfManagedMemoryPlaceholder(size_t bytes) {
PrioritizedResource  119 cc/resources/prioritized_resource.cc PrioritizedResource::Backing::Backing(unsigned id,
PrioritizedResource  137 cc/resources/prioritized_resource.cc PrioritizedResource::Backing::~Backing() {
PrioritizedResource  142 cc/resources/prioritized_resource.cc void PrioritizedResource::Backing::DeleteResource(
PrioritizedResource  155 cc/resources/prioritized_resource.cc bool PrioritizedResource::Backing::ResourceHasBeenDeleted() const {
PrioritizedResource  160 cc/resources/prioritized_resource.cc bool PrioritizedResource::Backing::CanBeRecycledIfNotInExternalUse() const {
PrioritizedResource  166 cc/resources/prioritized_resource.cc void PrioritizedResource::Backing::UpdatePriority() {
PrioritizedResource  179 cc/resources/prioritized_resource.cc void PrioritizedResource::Backing::UpdateState(
PrioritizedResource  191 cc/resources/prioritized_resource.cc void PrioritizedResource::ReturnBackingTexture() {
PrioritizedResource  197 cc/resources/prioritized_resource.cc const Proxy* PrioritizedResource::Backing::proxy() const {
PrioritizedResource   24 cc/resources/prioritized_resource.h class CC_EXPORT PrioritizedResource {
PrioritizedResource   26 cc/resources/prioritized_resource.h   static scoped_ptr<PrioritizedResource> Create(
PrioritizedResource   30 cc/resources/prioritized_resource.h     return make_scoped_ptr(new PrioritizedResource(manager, size, format));
PrioritizedResource   32 cc/resources/prioritized_resource.h   static scoped_ptr<PrioritizedResource> Create(
PrioritizedResource   35 cc/resources/prioritized_resource.h         new PrioritizedResource(manager, gfx::Size(), RGBA_8888));
PrioritizedResource   37 cc/resources/prioritized_resource.h   ~PrioritizedResource();
PrioritizedResource  116 cc/resources/prioritized_resource.h     PrioritizedResource* owner() { return owner_; }
PrioritizedResource  133 cc/resources/prioritized_resource.h     friend class PrioritizedResource;
PrioritizedResource  135 cc/resources/prioritized_resource.h     PrioritizedResource* owner_;
PrioritizedResource  152 cc/resources/prioritized_resource.h   PrioritizedResource(PrioritizedResourceManager* resource_manager,
PrioritizedResource  180 cc/resources/prioritized_resource.h   DISALLOW_COPY_AND_ASSIGN(PrioritizedResource);
PrioritizedResource   69 cc/resources/prioritized_resource_manager.cc     PrioritizedResource* texture = (*it);
PrioritizedResource  114 cc/resources/prioritized_resource_manager.cc     PrioritizedResource* texture = (*it);
PrioritizedResource  129 cc/resources/prioritized_resource_manager.cc     PrioritizedResource* resource = *it;
PrioritizedResource  172 cc/resources/prioritized_resource_manager.cc     PrioritizedResource::Backing* backing = (*it);
PrioritizedResource  201 cc/resources/prioritized_resource_manager.cc bool PrioritizedResourceManager::RequestLate(PrioritizedResource* texture) {
PrioritizedResource  230 cc/resources/prioritized_resource_manager.cc     PrioritizedResource* texture,
PrioritizedResource  239 cc/resources/prioritized_resource_manager.cc   PrioritizedResource::Backing* backing = NULL;
PrioritizedResource  296 cc/resources/prioritized_resource_manager.cc     PrioritizedResource::Backing* backing = backings_.front();
PrioritizedResource  395 cc/resources/prioritized_resource_manager.cc     PrioritizedResource::Backing* backing = (*it);
PrioritizedResource  415 cc/resources/prioritized_resource_manager.cc void PrioritizedResourceManager::RegisterTexture(PrioritizedResource* texture) {
PrioritizedResource  427 cc/resources/prioritized_resource_manager.cc     PrioritizedResource* texture) {
PrioritizedResource  440 cc/resources/prioritized_resource_manager.cc     PrioritizedResource* texture) {
PrioritizedResource  447 cc/resources/prioritized_resource_manager.cc PrioritizedResource::Backing* PrioritizedResourceManager::CreateBacking(
PrioritizedResource  460 cc/resources/prioritized_resource_manager.cc   PrioritizedResource::Backing* backing = new PrioritizedResource::Backing(
PrioritizedResource  471 cc/resources/prioritized_resource_manager.cc   PrioritizedResource::Backing* backing = backings_.front();
PrioritizedResource  503 cc/resources/prioritized_resource_manager.cc     PrioritizedResource* texture = (*it);
PrioritizedResource  504 cc/resources/prioritized_resource_manager.cc     PrioritizedResource::Backing* backing = texture->backing();
PrioritizedResource  528 cc/resources/prioritized_resource_manager.cc   PrioritizedResource::Backing* previous_backing = NULL;
PrioritizedResource  531 cc/resources/prioritized_resource_manager.cc     PrioritizedResource::Backing* backing = *it;
PrioritizedResource   24 cc/resources/prioritized_resource_manager.h template <> struct hash<cc::PrioritizedResource*> {
PrioritizedResource   25 cc/resources/prioritized_resource_manager.h   size_t operator()(cc::PrioritizedResource* ptr) const {
PrioritizedResource   42 cc/resources/prioritized_resource_manager.h   scoped_ptr<PrioritizedResource> CreateTexture(
PrioritizedResource   44 cc/resources/prioritized_resource_manager.h     return make_scoped_ptr(new PrioritizedResource(this, size, format));
PrioritizedResource   48 cc/resources/prioritized_resource_manager.h   typedef std::list<PrioritizedResource::Backing*> BackingList;
PrioritizedResource  111 cc/resources/prioritized_resource_manager.h   bool RequestLate(PrioritizedResource* texture);
PrioritizedResource  117 cc/resources/prioritized_resource_manager.h   void AcquireBackingTextureIfNeeded(PrioritizedResource* texture,
PrioritizedResource  120 cc/resources/prioritized_resource_manager.h   void RegisterTexture(PrioritizedResource* texture);
PrioritizedResource  121 cc/resources/prioritized_resource_manager.h   void UnregisterTexture(PrioritizedResource* texture);
PrioritizedResource  122 cc/resources/prioritized_resource_manager.h   void ReturnBackingTexture(PrioritizedResource* texture);
PrioritizedResource  145 cc/resources/prioritized_resource_manager.h   static inline bool CompareTextures(PrioritizedResource* a,
PrioritizedResource  146 cc/resources/prioritized_resource_manager.h                                      PrioritizedResource* b) {
PrioritizedResource  153 cc/resources/prioritized_resource_manager.h   static inline bool CompareBackings(PrioritizedResource::Backing* a,
PrioritizedResource  154 cc/resources/prioritized_resource_manager.h                                      PrioritizedResource::Backing* b) {
PrioritizedResource  191 cc/resources/prioritized_resource_manager.h   PrioritizedResource::Backing* CreateBacking(
PrioritizedResource  213 cc/resources/prioritized_resource_manager.h   typedef base::hash_set<PrioritizedResource*> TextureSet;
PrioritizedResource  214 cc/resources/prioritized_resource_manager.h   typedef std::vector<PrioritizedResource*> TextureVector;
PrioritizedResource   52 cc/resources/prioritized_resource_unittest.cc   bool ValidateTexture(PrioritizedResource* texture,
PrioritizedResource   88 cc/resources/prioritized_resource_unittest.cc   bool TextureBackingIsAbovePriorityCutoff(PrioritizedResource* texture) {
PrioritizedResource  126 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> textures[kMaxTextures * 2];
PrioritizedResource  170 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> textures[kMaxTextures];
PrioritizedResource  237 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> textures[kMaxTextures];
PrioritizedResource  275 cc/resources/prioritized_resource_unittest.cc   textures[0] = scoped_ptr<PrioritizedResource>();
PrioritizedResource  288 cc/resources/prioritized_resource_unittest.cc     textures[i] = scoped_ptr<PrioritizedResource>();
PrioritizedResource  307 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> textures[kMaxTextures];
PrioritizedResource  355 cc/resources/prioritized_resource_unittest.cc     textures[i] = scoped_ptr<PrioritizedResource>();
PrioritizedResource  387 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> textures[kMaxTextures];
PrioritizedResource  460 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> textures[kMaxTextures];
PrioritizedResource  604 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> textures[kNumTextures];
PrioritizedResource  605 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> more_textures[kNumTextures];
PrioritizedResource  666 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> textures[kMaxTextures];
PrioritizedResource  709 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> texture =
PrioritizedResource  737 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> texture =
PrioritizedResource  781 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> render_surface_place_holder =
PrioritizedResource  789 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> textures[kMaxTextures];
PrioritizedResource  838 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> render_surface_place_holder =
PrioritizedResource  846 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> textures[kMaxTextures];
PrioritizedResource  886 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> render_surface_place_holder =
PrioritizedResource  894 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> textures[kMaxTextures];
PrioritizedResource  938 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> textures[kMaxTextures];
PrioritizedResource  990 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> textures[kMaxTextures];
PrioritizedResource 1036 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<PrioritizedResource> textures[kMaxTextures];
PrioritizedResource   11 cc/resources/resource_update.cc ResourceUpdate ResourceUpdate::Create(PrioritizedResource* resource,
PrioritizedResource   16 cc/resources/resource_update.h class PrioritizedResource;
PrioritizedResource   19 cc/resources/resource_update.h   static ResourceUpdate Create(PrioritizedResource* resource,
PrioritizedResource   28 cc/resources/resource_update.h   PrioritizedResource* texture;
PrioritizedResource  114 cc/resources/resource_update_controller_unittest.cc       textures_[i] = PrioritizedResource::Create(resource_manager_.get(),
PrioritizedResource  189 cc/resources/resource_update_controller_unittest.cc   scoped_ptr<PrioritizedResource> textures_[4];
PrioritizedResource   62 cc/test/fake_content_layer.cc   const PrioritizedResource* resource = ResourceAtForTesting(i, j);
PrioritizedResource   10 cc/test/tiled_layer_test_common.cc                                      scoped_ptr<PrioritizedResource> texture)
PrioritizedResource   60 cc/test/tiled_layer_test_common.cc       new Resource(this, PrioritizedResource::Create(manager)));
PrioritizedResource   27 cc/test/tiled_layer_test_common.h              scoped_ptr<PrioritizedResource> resource);
PrioritizedResource   51 cc/trees/layer_tree_host.h class PrioritizedResource;
PrioritizedResource  388 cc/trees/layer_tree_host.h   scoped_ptr<PrioritizedResource> surface_memory_placeholder_;
PrioritizedResource  417 cc/trees/layer_tree_host.h   typedef ScopedPtrVector<PrioritizedResource> TextureList;
PrioritizedResource 2043 cc/trees/layer_tree_host_unittest.cc     texture_ = PrioritizedResource::Create(
PrioritizedResource 2049 cc/trees/layer_tree_host_unittest.cc   scoped_ptr<PrioritizedResource> texture_;