Uniform1i 1004 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(program->fragment_shader().sampler_location(), 0)); Uniform1i 1023 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(program->fragment_shader().sampler_location(), 0)); Uniform1i 1039 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(program->fragment_shader().sampler_location(), 0)); Uniform1i 1052 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(program->fragment_shader().sampler_location(), 0)); Uniform1i 1075 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(program->fragment_shader().sampler_location(), 0)); Uniform1i 1092 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(program->fragment_shader().sampler_location(), 0)); Uniform1i 1112 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(program->fragment_shader().sampler_location(), 0)); Uniform1i 1126 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(program->fragment_shader().sampler_location(), 0)); Uniform1i 1155 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(shader_mask_sampler_location, 1)); Uniform1i 1545 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(uniforms.sampler_location, 0)); Uniform1i 1683 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(y_texture_location, 1)); Uniform1i 1684 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(u_texture_location, 2)); Uniform1i 1685 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(v_texture_location, 3)); Uniform1i 1687 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(a_texture_location, 4)); Uniform1i 1737 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(program->fragment_shader().sampler_location(), 0)); Uniform1i 1839 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(draw_cache_.sampler_location, 0)); Uniform1i 1972 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(binding.sampler_location, 0)); Uniform1i 2123 cc/output/gl_renderer.cc GLC(gl_, gl_->Uniform1i(program->fragment_shader().sampler_location(), 0)); Uniform1i 905 content/common/gpu/client/gl_helper_scaling.cc gl_->Uniform1i(texture_location_, 0); Uniform1i 1019 content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc DELEGATE_TO_GL_2(uniform1i, Uniform1i, WGC3Dint, WGC3Dint) Uniform1i 132 gpu/GLES2/gl2chromium_autogen.h #define glUniform1i GLES2_GET_FUN(Uniform1i) Uniform1i 480 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Uniform1i(location, x); Uniform1i 1209 gpu/command_buffer/client/gles2_cmd_helper_autogen.h gles2::cmds::Uniform1i* c = GetCmdSpace<gles2::cmds::Uniform1i>(); Uniform1i 386 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void Uniform1i(GLint location, GLint x) OVERRIDE; Uniform1i 1271 gpu/command_buffer/client/gles2_implementation_impl_autogen.h helper_->Uniform1i(location, x); Uniform1i 1134 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h TEST_F(GLES2ImplementationTest, Uniform1i) { Uniform1i 1136 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h cmds::Uniform1i cmd; Uniform1i 1141 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h gl_->Uniform1i(1, 2); Uniform1i 270 gpu/command_buffer/client/gles2_interface_autogen.h virtual void Uniform1i(GLint location, GLint x) = 0; Uniform1i 282 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void Uniform1i(GLint location, GLint x) OVERRIDE; Uniform1i 282 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void Uniform1i(GLint location, GLint x) OVERRIDE; Uniform1i 789 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h gl_->Uniform1i(location, x); Uniform1i 5842 gpu/command_buffer/common/gles2_cmd_format_autogen.h typedef Uniform1i ValueType; Uniform1i 5869 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(sizeof(Uniform1i) == 12, Sizeof_Uniform1i_is_not_12); Uniform1i 5870 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(Uniform1i, header) == 0, Uniform1i 5872 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(Uniform1i, location) == 4, Uniform1i 5874 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(Uniform1i, x) == 8, OffsetOf_Uniform1i_x_not_8); Uniform1i 1912 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h TEST_F(GLES2FormatTest, Uniform1i) { Uniform1i 1913 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmds::Uniform1i& cmd = *GetBufferAs<cmds::Uniform1i>(); Uniform1i 1916 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<uint32>(cmds::Uniform1i::kCmdId), cmd.header.command); Uniform1i 145 gpu/command_buffer/common/gles2_cmd_ids_autogen.h OP(Uniform1i) /* 386 */ \ Uniform1i 2008 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h const gles2::cmds::Uniform1i& c) { Uniform1i 1985 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_CALL(*gl_, Uniform1i(kUniform1RealLocation, 2)); Uniform1i 1986 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc Uniform1i cmd; Uniform1i 2049 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_CALL(*gl_, Uniform1i(_, _)).Times(0); Uniform1i 2050 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc Uniform1i cmd; Uniform1i 39 gpu/command_buffer/service/gles2_cmd_decoder_unittest_2.cc EXPECT_CALL(*gl_, Uniform1i(1, _)).Times(AnyNumber()); Uniform1i 55 gpu/command_buffer/service/gles2_cmd_decoder_unittest_2.cc cmds::Uniform1i cmd; Uniform1i 1435 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc &Uniform1fv, &Uniform1i, Uniform1i 426 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(Uniform1i, void, (GLint location, GLint x), (location, x)) Uniform1i 392 ppapi/c/ppb_opengles2.h void (*Uniform1i)(PP_Resource context, GLint location, GLint x); Uniform1i 366 ppapi/examples/video_capture/video_capture.cc gles2_if_->Uniform1i( Uniform1i 368 ppapi/examples/video_capture/video_capture.cc gles2_if_->Uniform1i( Uniform1i 370 ppapi/examples/video_capture/video_capture.cc gles2_if_->Uniform1i( Uniform1i 642 ppapi/examples/video_decode/video_decode.cc gles2_if_->Uniform1i( Uniform1i 729 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->Uniform1i(glGetCurrentContextPPAPI(), location, x); Uniform1i 603 ppapi/lib/gl/include/GLES2/gl2.h #define glUniform1i GLES2_GET_FUN(Uniform1i) Uniform1i 1110 ppapi/shared_impl/ppb_opengles2_shared.cc ToGles2Impl(&enter)->Uniform1i(location, x); Uniform1i 1635 ppapi/shared_impl/ppb_opengles2_shared.cc &Uniform1fv, &Uniform1i, Uniform1i 892 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc DELEGATE_TO_GL_2(uniform1i, Uniform1i, WGC3Dint, WGC3Dint)