UpdateAnimationState  187 cc/test/layer_tree_test.cc     LayerTreeHostImpl::UpdateAnimationState(start_ready_animations);
UpdateAnimationState  197 cc/test/layer_tree_test.cc     test_hooks_->UpdateAnimationState(this, has_unfinished_animation);
UpdateAnimationState   59 cc/test/layer_tree_test.h   virtual void UpdateAnimationState(LayerTreeHostImpl* host_impl,
UpdateAnimationState  169 cc/trees/layer_tree_host_impl.cc     layer_tree_host_impl_->UpdateAnimationState(start_ready_animations);
UpdateAnimationState  169 cc/trees/layer_tree_host_impl.h   virtual void UpdateAnimationState(bool start_ready_animations);
UpdateAnimationState  547 cc/trees/single_thread_proxy.cc     layer_tree_host_impl_->UpdateAnimationState(start_ready_animations);
UpdateAnimationState 1233 cc/trees/thread_proxy.cc   impl().layer_tree_host_impl->UpdateAnimationState(start_ready_animations);
UpdateAnimationState  156 ui/compositor/layer_animator.cc   UpdateAnimationState();
UpdateAnimationState  168 ui/compositor/layer_animator.cc   UpdateAnimationState();
UpdateAnimationState  221 ui/compositor/layer_animator.cc   UpdateAnimationState();
UpdateAnimationState  258 ui/compositor/layer_animator.cc   UpdateAnimationState();
UpdateAnimationState  514 ui/compositor/layer_animator.cc   UpdateAnimationState();
UpdateAnimationState  535 ui/compositor/layer_animator.cc   UpdateAnimationState();
UpdateAnimationState  831 ui/compositor/layer_animator.cc   UpdateAnimationState();
UpdateAnimationState  238 ui/compositor/layer_animator.h   void UpdateAnimationState();