UpdateAnimationState 187 cc/test/layer_tree_test.cc LayerTreeHostImpl::UpdateAnimationState(start_ready_animations); UpdateAnimationState 197 cc/test/layer_tree_test.cc test_hooks_->UpdateAnimationState(this, has_unfinished_animation); UpdateAnimationState 59 cc/test/layer_tree_test.h virtual void UpdateAnimationState(LayerTreeHostImpl* host_impl, UpdateAnimationState 169 cc/trees/layer_tree_host_impl.cc layer_tree_host_impl_->UpdateAnimationState(start_ready_animations); UpdateAnimationState 169 cc/trees/layer_tree_host_impl.h virtual void UpdateAnimationState(bool start_ready_animations); UpdateAnimationState 547 cc/trees/single_thread_proxy.cc layer_tree_host_impl_->UpdateAnimationState(start_ready_animations); UpdateAnimationState 1233 cc/trees/thread_proxy.cc impl().layer_tree_host_impl->UpdateAnimationState(start_ready_animations); UpdateAnimationState 156 ui/compositor/layer_animator.cc UpdateAnimationState(); UpdateAnimationState 168 ui/compositor/layer_animator.cc UpdateAnimationState(); UpdateAnimationState 221 ui/compositor/layer_animator.cc UpdateAnimationState(); UpdateAnimationState 258 ui/compositor/layer_animator.cc UpdateAnimationState(); UpdateAnimationState 514 ui/compositor/layer_animator.cc UpdateAnimationState(); UpdateAnimationState 535 ui/compositor/layer_animator.cc UpdateAnimationState(); UpdateAnimationState 831 ui/compositor/layer_animator.cc UpdateAnimationState(); UpdateAnimationState 238 ui/compositor/layer_animator.h void UpdateAnimationState();