WM_CORE_EXPORT     16 ui/wm/core/base_focus_rules.h class WM_CORE_EXPORT BaseFocusRules : public FocusRules {
WM_CORE_EXPORT     19 ui/wm/core/capture_controller.h class WM_CORE_EXPORT CaptureController : public aura::client::CaptureClient {
WM_CORE_EXPORT     56 ui/wm/core/capture_controller.h class WM_CORE_EXPORT ScopedCaptureClient : public aura::WindowObserver {
WM_CORE_EXPORT     40 ui/wm/core/compound_event_filter.h class WM_CORE_EXPORT CompoundEventFilter : public ui::EventHandler {
WM_CORE_EXPORT     35 ui/wm/core/cursor_manager.h class WM_CORE_EXPORT CursorManager : public aura::client::CursorClient,
WM_CORE_EXPORT     16 ui/wm/core/easy_resize_window_targeter.h class WM_CORE_EXPORT EasyResizeWindowTargeter : public aura::WindowTargeter {
WM_CORE_EXPORT     37 ui/wm/core/focus_controller.h class WM_CORE_EXPORT FocusController : public aura::client::ActivationClient,
WM_CORE_EXPORT     18 ui/wm/core/focus_rules.h class WM_CORE_EXPORT FocusRules {
WM_CORE_EXPORT     59 ui/wm/core/image_grid.h class WM_CORE_EXPORT ImageGrid {
WM_CORE_EXPORT     62 ui/wm/core/image_grid.h   class WM_CORE_EXPORT TestAPI {
WM_CORE_EXPORT     25 ui/wm/core/input_method_event_filter.h class WM_CORE_EXPORT InputMethodEventFilter
WM_CORE_EXPORT     17 ui/wm/core/masked_window_targeter.h class WM_CORE_EXPORT MaskedWindowTargeter : public aura::WindowTargeter {
WM_CORE_EXPORT     22 ui/wm/core/native_cursor_manager.h class WM_CORE_EXPORT NativeCursorManager {
WM_CORE_EXPORT     17 ui/wm/core/native_cursor_manager_delegate.h class WM_CORE_EXPORT NativeCursorManagerDelegate {
WM_CORE_EXPORT     23 ui/wm/core/shadow.h class WM_CORE_EXPORT Shadow : public ui::ImplicitAnimationObserver {
WM_CORE_EXPORT     34 ui/wm/core/shadow_controller.h class WM_CORE_EXPORT ShadowController :
WM_CORE_EXPORT     37 ui/wm/core/shadow_controller.h   class WM_CORE_EXPORT TestApi {
WM_CORE_EXPORT     25 ui/wm/core/shadow_types.h WM_CORE_EXPORT void SetShadowType(aura::Window* window, ShadowType shadow_type);
WM_CORE_EXPORT     26 ui/wm/core/shadow_types.h WM_CORE_EXPORT ShadowType GetShadowType(aura::Window* window);
WM_CORE_EXPORT     15 ui/wm/core/transient_window_controller.h class WM_CORE_EXPORT TransientWindowController
WM_CORE_EXPORT     29 ui/wm/core/transient_window_manager.h class WM_CORE_EXPORT TransientWindowManager : public aura::WindowObserver {
WM_CORE_EXPORT     16 ui/wm/core/transient_window_observer.h class WM_CORE_EXPORT TransientWindowObserver {
WM_CORE_EXPORT     15 ui/wm/core/transient_window_stacking_client.h class WM_CORE_EXPORT TransientWindowStackingClient
WM_CORE_EXPORT     20 ui/wm/core/user_activity_detector.h class WM_CORE_EXPORT UserActivityDetector : public ui::EventHandler {
WM_CORE_EXPORT     19 ui/wm/core/user_activity_observer.h class WM_CORE_EXPORT UserActivityObserver {
WM_CORE_EXPORT     15 ui/wm/core/visibility_controller.h class WM_CORE_EXPORT VisibilityController
WM_CORE_EXPORT     50 ui/wm/core/visibility_controller.h class WM_CORE_EXPORT SuspendChildWindowVisibilityAnimations {
WM_CORE_EXPORT     69 ui/wm/core/visibility_controller.h void WM_CORE_EXPORT SetChildWindowVisibilityChangesAnimated(
WM_CORE_EXPORT     44 ui/wm/core/window_animations.cc DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(WM_CORE_EXPORT, bool)
WM_CORE_EXPORT     61 ui/wm/core/window_animations.h WM_CORE_EXPORT void SetWindowVisibilityAnimationType(aura::Window* window,
WM_CORE_EXPORT     63 ui/wm/core/window_animations.h WM_CORE_EXPORT int GetWindowVisibilityAnimationType(aura::Window* window);
WM_CORE_EXPORT     65 ui/wm/core/window_animations.h WM_CORE_EXPORT void SetWindowVisibilityAnimationTransition(
WM_CORE_EXPORT     69 ui/wm/core/window_animations.h WM_CORE_EXPORT bool HasWindowVisibilityAnimationTransition(
WM_CORE_EXPORT     73 ui/wm/core/window_animations.h WM_CORE_EXPORT void SetWindowVisibilityAnimationDuration(
WM_CORE_EXPORT     77 ui/wm/core/window_animations.h WM_CORE_EXPORT base::TimeDelta GetWindowVisibilityAnimationDuration(
WM_CORE_EXPORT     80 ui/wm/core/window_animations.h WM_CORE_EXPORT void SetWindowVisibilityAnimationVerticalPosition(
WM_CORE_EXPORT     89 ui/wm/core/window_animations.h class WM_CORE_EXPORT ScopedHidingAnimationSettings {
WM_CORE_EXPORT    107 ui/wm/core/window_animations.h WM_CORE_EXPORT bool AnimateOnChildWindowVisibilityChanged(aura::Window* window,
WM_CORE_EXPORT    109 ui/wm/core/window_animations.h WM_CORE_EXPORT bool AnimateWindow(aura::Window* window,
WM_CORE_EXPORT    115 ui/wm/core/window_animations.h WM_CORE_EXPORT bool WindowAnimationsDisabled(aura::Window* window);
WM_CORE_EXPORT     24 ui/wm/core/window_modality_controller.h WM_CORE_EXPORT void SetModalParent(aura::Window* child, aura::Window* parent);
WM_CORE_EXPORT     28 ui/wm/core/window_modality_controller.h WM_CORE_EXPORT aura::Window* GetModalTransient(aura::Window* window);
WM_CORE_EXPORT     33 ui/wm/core/window_modality_controller.h class WM_CORE_EXPORT WindowModalityController : public ui::EventHandler,
WM_CORE_EXPORT     27 ui/wm/core/window_util.h WM_CORE_EXPORT void ActivateWindow(aura::Window* window);
WM_CORE_EXPORT     28 ui/wm/core/window_util.h WM_CORE_EXPORT void DeactivateWindow(aura::Window* window);
WM_CORE_EXPORT     29 ui/wm/core/window_util.h WM_CORE_EXPORT bool IsActiveWindow(aura::Window* window);
WM_CORE_EXPORT     30 ui/wm/core/window_util.h WM_CORE_EXPORT bool CanActivateWindow(aura::Window* window);
WM_CORE_EXPORT     34 ui/wm/core/window_util.h WM_CORE_EXPORT aura::Window* GetActivatableWindow(aura::Window* window);
WM_CORE_EXPORT     38 ui/wm/core/window_util.h WM_CORE_EXPORT aura::Window* GetToplevelWindow(aura::Window* window);
WM_CORE_EXPORT     46 ui/wm/core/window_util.h WM_CORE_EXPORT scoped_ptr<ui::LayerTreeOwner> RecreateLayers(
WM_CORE_EXPORT     52 ui/wm/core/window_util.h WM_CORE_EXPORT aura::Window* GetTransientParent(aura::Window* window);
WM_CORE_EXPORT     53 ui/wm/core/window_util.h WM_CORE_EXPORT const aura::Window* GetTransientParent(
WM_CORE_EXPORT     55 ui/wm/core/window_util.h WM_CORE_EXPORT const std::vector<aura::Window*>& GetTransientChildren(
WM_CORE_EXPORT     57 ui/wm/core/window_util.h WM_CORE_EXPORT void AddTransientChild(aura::Window* parent,
WM_CORE_EXPORT     59 ui/wm/core/window_util.h WM_CORE_EXPORT void RemoveTransientChild(aura::Window* parent,
WM_CORE_EXPORT     64 ui/wm/core/window_util.h WM_CORE_EXPORT bool HasTransientAncestor(const aura::Window* window,
WM_CORE_EXPORT     19 ui/wm/core/wm_core_switches.h WM_CORE_EXPORT extern const char kWindowAnimationsDisabled[];
WM_CORE_EXPORT     17 ui/wm/core/wm_state.h class WM_CORE_EXPORT WMState {