WM_CORE_EXPORT 16 ui/wm/core/base_focus_rules.h class WM_CORE_EXPORT BaseFocusRules : public FocusRules { WM_CORE_EXPORT 19 ui/wm/core/capture_controller.h class WM_CORE_EXPORT CaptureController : public aura::client::CaptureClient { WM_CORE_EXPORT 56 ui/wm/core/capture_controller.h class WM_CORE_EXPORT ScopedCaptureClient : public aura::WindowObserver { WM_CORE_EXPORT 40 ui/wm/core/compound_event_filter.h class WM_CORE_EXPORT CompoundEventFilter : public ui::EventHandler { WM_CORE_EXPORT 35 ui/wm/core/cursor_manager.h class WM_CORE_EXPORT CursorManager : public aura::client::CursorClient, WM_CORE_EXPORT 16 ui/wm/core/easy_resize_window_targeter.h class WM_CORE_EXPORT EasyResizeWindowTargeter : public aura::WindowTargeter { WM_CORE_EXPORT 37 ui/wm/core/focus_controller.h class WM_CORE_EXPORT FocusController : public aura::client::ActivationClient, WM_CORE_EXPORT 18 ui/wm/core/focus_rules.h class WM_CORE_EXPORT FocusRules { WM_CORE_EXPORT 59 ui/wm/core/image_grid.h class WM_CORE_EXPORT ImageGrid { WM_CORE_EXPORT 62 ui/wm/core/image_grid.h class WM_CORE_EXPORT TestAPI { WM_CORE_EXPORT 25 ui/wm/core/input_method_event_filter.h class WM_CORE_EXPORT InputMethodEventFilter WM_CORE_EXPORT 17 ui/wm/core/masked_window_targeter.h class WM_CORE_EXPORT MaskedWindowTargeter : public aura::WindowTargeter { WM_CORE_EXPORT 22 ui/wm/core/native_cursor_manager.h class WM_CORE_EXPORT NativeCursorManager { WM_CORE_EXPORT 17 ui/wm/core/native_cursor_manager_delegate.h class WM_CORE_EXPORT NativeCursorManagerDelegate { WM_CORE_EXPORT 23 ui/wm/core/shadow.h class WM_CORE_EXPORT Shadow : public ui::ImplicitAnimationObserver { WM_CORE_EXPORT 34 ui/wm/core/shadow_controller.h class WM_CORE_EXPORT ShadowController : WM_CORE_EXPORT 37 ui/wm/core/shadow_controller.h class WM_CORE_EXPORT TestApi { WM_CORE_EXPORT 25 ui/wm/core/shadow_types.h WM_CORE_EXPORT void SetShadowType(aura::Window* window, ShadowType shadow_type); WM_CORE_EXPORT 26 ui/wm/core/shadow_types.h WM_CORE_EXPORT ShadowType GetShadowType(aura::Window* window); WM_CORE_EXPORT 15 ui/wm/core/transient_window_controller.h class WM_CORE_EXPORT TransientWindowController WM_CORE_EXPORT 29 ui/wm/core/transient_window_manager.h class WM_CORE_EXPORT TransientWindowManager : public aura::WindowObserver { WM_CORE_EXPORT 16 ui/wm/core/transient_window_observer.h class WM_CORE_EXPORT TransientWindowObserver { WM_CORE_EXPORT 15 ui/wm/core/transient_window_stacking_client.h class WM_CORE_EXPORT TransientWindowStackingClient WM_CORE_EXPORT 20 ui/wm/core/user_activity_detector.h class WM_CORE_EXPORT UserActivityDetector : public ui::EventHandler { WM_CORE_EXPORT 19 ui/wm/core/user_activity_observer.h class WM_CORE_EXPORT UserActivityObserver { WM_CORE_EXPORT 15 ui/wm/core/visibility_controller.h class WM_CORE_EXPORT VisibilityController WM_CORE_EXPORT 50 ui/wm/core/visibility_controller.h class WM_CORE_EXPORT SuspendChildWindowVisibilityAnimations { WM_CORE_EXPORT 69 ui/wm/core/visibility_controller.h void WM_CORE_EXPORT SetChildWindowVisibilityChangesAnimated( WM_CORE_EXPORT 44 ui/wm/core/window_animations.cc DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(WM_CORE_EXPORT, bool) WM_CORE_EXPORT 61 ui/wm/core/window_animations.h WM_CORE_EXPORT void SetWindowVisibilityAnimationType(aura::Window* window, WM_CORE_EXPORT 63 ui/wm/core/window_animations.h WM_CORE_EXPORT int GetWindowVisibilityAnimationType(aura::Window* window); WM_CORE_EXPORT 65 ui/wm/core/window_animations.h WM_CORE_EXPORT void SetWindowVisibilityAnimationTransition( WM_CORE_EXPORT 69 ui/wm/core/window_animations.h WM_CORE_EXPORT bool HasWindowVisibilityAnimationTransition( WM_CORE_EXPORT 73 ui/wm/core/window_animations.h WM_CORE_EXPORT void SetWindowVisibilityAnimationDuration( WM_CORE_EXPORT 77 ui/wm/core/window_animations.h WM_CORE_EXPORT base::TimeDelta GetWindowVisibilityAnimationDuration( WM_CORE_EXPORT 80 ui/wm/core/window_animations.h WM_CORE_EXPORT void SetWindowVisibilityAnimationVerticalPosition( WM_CORE_EXPORT 89 ui/wm/core/window_animations.h class WM_CORE_EXPORT ScopedHidingAnimationSettings { WM_CORE_EXPORT 107 ui/wm/core/window_animations.h WM_CORE_EXPORT bool AnimateOnChildWindowVisibilityChanged(aura::Window* window, WM_CORE_EXPORT 109 ui/wm/core/window_animations.h WM_CORE_EXPORT bool AnimateWindow(aura::Window* window, WM_CORE_EXPORT 115 ui/wm/core/window_animations.h WM_CORE_EXPORT bool WindowAnimationsDisabled(aura::Window* window); WM_CORE_EXPORT 24 ui/wm/core/window_modality_controller.h WM_CORE_EXPORT void SetModalParent(aura::Window* child, aura::Window* parent); WM_CORE_EXPORT 28 ui/wm/core/window_modality_controller.h WM_CORE_EXPORT aura::Window* GetModalTransient(aura::Window* window); WM_CORE_EXPORT 33 ui/wm/core/window_modality_controller.h class WM_CORE_EXPORT WindowModalityController : public ui::EventHandler, WM_CORE_EXPORT 27 ui/wm/core/window_util.h WM_CORE_EXPORT void ActivateWindow(aura::Window* window); WM_CORE_EXPORT 28 ui/wm/core/window_util.h WM_CORE_EXPORT void DeactivateWindow(aura::Window* window); WM_CORE_EXPORT 29 ui/wm/core/window_util.h WM_CORE_EXPORT bool IsActiveWindow(aura::Window* window); WM_CORE_EXPORT 30 ui/wm/core/window_util.h WM_CORE_EXPORT bool CanActivateWindow(aura::Window* window); WM_CORE_EXPORT 34 ui/wm/core/window_util.h WM_CORE_EXPORT aura::Window* GetActivatableWindow(aura::Window* window); WM_CORE_EXPORT 38 ui/wm/core/window_util.h WM_CORE_EXPORT aura::Window* GetToplevelWindow(aura::Window* window); WM_CORE_EXPORT 46 ui/wm/core/window_util.h WM_CORE_EXPORT scoped_ptr<ui::LayerTreeOwner> RecreateLayers( WM_CORE_EXPORT 52 ui/wm/core/window_util.h WM_CORE_EXPORT aura::Window* GetTransientParent(aura::Window* window); WM_CORE_EXPORT 53 ui/wm/core/window_util.h WM_CORE_EXPORT const aura::Window* GetTransientParent( WM_CORE_EXPORT 55 ui/wm/core/window_util.h WM_CORE_EXPORT const std::vector<aura::Window*>& GetTransientChildren( WM_CORE_EXPORT 57 ui/wm/core/window_util.h WM_CORE_EXPORT void AddTransientChild(aura::Window* parent, WM_CORE_EXPORT 59 ui/wm/core/window_util.h WM_CORE_EXPORT void RemoveTransientChild(aura::Window* parent, WM_CORE_EXPORT 64 ui/wm/core/window_util.h WM_CORE_EXPORT bool HasTransientAncestor(const aura::Window* window, WM_CORE_EXPORT 19 ui/wm/core/wm_core_switches.h WM_CORE_EXPORT extern const char kWindowAnimationsDisabled[]; WM_CORE_EXPORT 17 ui/wm/core/wm_state.h class WM_CORE_EXPORT WMState {