egl_image_ 144 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc egl_image_(EGL_NO_IMAGE_KHR), egl_image_ 160 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc if (EGL_NO_IMAGE_KHR == egl_image_) egl_image_ 164 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, egl_image_); egl_image_ 173 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc DCHECK_EQ(egl_image_, EGL_NO_IMAGE_KHR); egl_image_ 187 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc egl_image_ = eglCreateImageKHR( egl_image_ 194 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc DLOG_IF(ERROR, EGL_NO_IMAGE_KHR == egl_image_) egl_image_ 203 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc if (egl_image_ == EGL_NO_IMAGE_KHR) { egl_image_ 252 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc if (EGL_NO_IMAGE_KHR != egl_image_) { egl_image_ 312 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc DCHECK_NE(EGL_NO_IMAGE_KHR, egl_image_); egl_image_ 326 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, egl_image_); egl_image_ 354 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc if (egl_image_ != EGL_NO_IMAGE_KHR) { egl_image_ 356 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc eglDestroyImageKHR(display, egl_image_); egl_image_ 379 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc EGLImageKHR egl_image_; egl_image_ 495 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc DCHECK_EQ(state_->egl_image_, EGL_NO_IMAGE_KHR); egl_image_ 636 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc DCHECK(!state_->egl_image_); egl_image_ 109 gpu/command_buffer/service/texture_definition.cc EGLImageKHR egl_image_; egl_image_ 146 gpu/command_buffer/service/texture_definition.cc DCHECK(egl_image_ != EGL_NO_IMAGE_KHR); egl_image_ 150 gpu/command_buffer/service/texture_definition.cc if (egl_image_ != EGL_NO_IMAGE_KHR) egl_image_ 151 gpu/command_buffer/service/texture_definition.cc eglDestroyImageKHR(egl_display_, egl_image_); egl_image_ 155 gpu/command_buffer/service/texture_definition.cc DCHECK(egl_image_ != EGL_NO_IMAGE_KHR); egl_image_ 156 gpu/command_buffer/service/texture_definition.cc glEGLImageTargetTexture2DOES(target, egl_image_); egl_image_ 45 ui/gl/gl_image_android_native_buffer.cc DCHECK_NE(EGL_NO_IMAGE_KHR, egl_image_); egl_image_ 62 ui/gl/gl_image_android_native_buffer.cc glEGLImageTargetTexture2DOES(target_, egl_image_); egl_image_ 68 ui/gl/gl_image_android_native_buffer.cc DCHECK(egl_image_); egl_image_ 71 ui/gl/gl_image_android_native_buffer.cc glEGLImageTargetTexture2DOES(target_, egl_image_); egl_image_ 12 ui/gl/gl_image_egl.cc : egl_image_(EGL_NO_IMAGE_KHR), size_(size) {} egl_image_ 19 ui/gl/gl_image_egl.cc DCHECK_EQ(EGL_NO_IMAGE_KHR, egl_image_); egl_image_ 20 ui/gl/gl_image_egl.cc egl_image_ = eglCreateImageKHR(GLSurfaceEGL::GetHardwareDisplay(), egl_image_ 25 ui/gl/gl_image_egl.cc if (egl_image_ == EGL_NO_IMAGE_KHR) { egl_image_ 35 ui/gl/gl_image_egl.cc if (egl_image_ != EGL_NO_IMAGE_KHR) { egl_image_ 36 ui/gl/gl_image_egl.cc eglDestroyImageKHR(GLSurfaceEGL::GetHardwareDisplay(), egl_image_); egl_image_ 37 ui/gl/gl_image_egl.cc egl_image_ = EGL_NO_IMAGE_KHR; egl_image_ 44 ui/gl/gl_image_egl.cc DCHECK_NE(EGL_NO_IMAGE_KHR, egl_image_); egl_image_ 45 ui/gl/gl_image_egl.cc glEGLImageTargetTexture2DOES(target, egl_image_); egl_image_ 32 ui/gl/gl_image_egl.h EGLImageKHR egl_image_; egl_image_ 111 ui/gl/gl_image_shm.cc if (egl_image_ != EGL_NO_IMAGE_KHR) { egl_image_ 112 ui/gl/gl_image_shm.cc eglDestroyImageKHR(GLSurfaceEGL::GetHardwareDisplay(), egl_image_); egl_image_ 113 ui/gl/gl_image_shm.cc egl_image_ = EGL_NO_IMAGE_KHR; egl_image_ 142 ui/gl/gl_image_shm.cc if (egl_image_ == EGL_NO_IMAGE_KHR) { egl_image_ 166 ui/gl/gl_image_shm.cc egl_image_ = egl_image_ 172 ui/gl/gl_image_shm.cc DCHECK_NE(EGL_NO_IMAGE_KHR, egl_image_) egl_image_ 188 ui/gl/gl_image_shm.cc glEGLImageTargetTexture2DOES(target, egl_image_); egl_image_ 40 ui/gl/gl_image_shm.h EGLImageKHR egl_image_;