egl_image_        144 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc         egl_image_(EGL_NO_IMAGE_KHR),
egl_image_        160 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc     if (EGL_NO_IMAGE_KHR == egl_image_)
egl_image_        164 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc     glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, egl_image_);
egl_image_        173 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc     DCHECK_EQ(egl_image_, EGL_NO_IMAGE_KHR);
egl_image_        187 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc     egl_image_ = eglCreateImageKHR(
egl_image_        194 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc     DLOG_IF(ERROR, EGL_NO_IMAGE_KHR == egl_image_)
egl_image_        203 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc     if (egl_image_ == EGL_NO_IMAGE_KHR) {
egl_image_        252 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc     if (EGL_NO_IMAGE_KHR != egl_image_) {
egl_image_        312 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc     DCHECK_NE(EGL_NO_IMAGE_KHR, egl_image_);
egl_image_        326 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc       glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, egl_image_);
egl_image_        354 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc     if (egl_image_ != EGL_NO_IMAGE_KHR) {
egl_image_        356 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc       eglDestroyImageKHR(display, egl_image_);
egl_image_        379 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc   EGLImageKHR egl_image_;
egl_image_        495 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc   DCHECK_EQ(state_->egl_image_, EGL_NO_IMAGE_KHR);
egl_image_        636 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc   DCHECK(!state_->egl_image_);
egl_image_        109 gpu/command_buffer/service/texture_definition.cc   EGLImageKHR egl_image_;
egl_image_        146 gpu/command_buffer/service/texture_definition.cc   DCHECK(egl_image_ != EGL_NO_IMAGE_KHR);
egl_image_        150 gpu/command_buffer/service/texture_definition.cc   if (egl_image_ != EGL_NO_IMAGE_KHR)
egl_image_        151 gpu/command_buffer/service/texture_definition.cc     eglDestroyImageKHR(egl_display_, egl_image_);
egl_image_        155 gpu/command_buffer/service/texture_definition.cc   DCHECK(egl_image_ != EGL_NO_IMAGE_KHR);
egl_image_        156 gpu/command_buffer/service/texture_definition.cc   glEGLImageTargetTexture2DOES(target, egl_image_);
egl_image_         45 ui/gl/gl_image_android_native_buffer.cc   DCHECK_NE(EGL_NO_IMAGE_KHR, egl_image_);
egl_image_         62 ui/gl/gl_image_android_native_buffer.cc   glEGLImageTargetTexture2DOES(target_, egl_image_);
egl_image_         68 ui/gl/gl_image_android_native_buffer.cc   DCHECK(egl_image_);
egl_image_         71 ui/gl/gl_image_android_native_buffer.cc   glEGLImageTargetTexture2DOES(target_, egl_image_);
egl_image_         12 ui/gl/gl_image_egl.cc     : egl_image_(EGL_NO_IMAGE_KHR), size_(size) {}
egl_image_         19 ui/gl/gl_image_egl.cc   DCHECK_EQ(EGL_NO_IMAGE_KHR, egl_image_);
egl_image_         20 ui/gl/gl_image_egl.cc   egl_image_ = eglCreateImageKHR(GLSurfaceEGL::GetHardwareDisplay(),
egl_image_         25 ui/gl/gl_image_egl.cc   if (egl_image_ == EGL_NO_IMAGE_KHR) {
egl_image_         35 ui/gl/gl_image_egl.cc   if (egl_image_ != EGL_NO_IMAGE_KHR) {
egl_image_         36 ui/gl/gl_image_egl.cc     eglDestroyImageKHR(GLSurfaceEGL::GetHardwareDisplay(), egl_image_);
egl_image_         37 ui/gl/gl_image_egl.cc     egl_image_ = EGL_NO_IMAGE_KHR;
egl_image_         44 ui/gl/gl_image_egl.cc   DCHECK_NE(EGL_NO_IMAGE_KHR, egl_image_);
egl_image_         45 ui/gl/gl_image_egl.cc   glEGLImageTargetTexture2DOES(target, egl_image_);
egl_image_         32 ui/gl/gl_image_egl.h   EGLImageKHR egl_image_;
egl_image_        111 ui/gl/gl_image_shm.cc   if (egl_image_ != EGL_NO_IMAGE_KHR) {
egl_image_        112 ui/gl/gl_image_shm.cc     eglDestroyImageKHR(GLSurfaceEGL::GetHardwareDisplay(), egl_image_);
egl_image_        113 ui/gl/gl_image_shm.cc     egl_image_ = EGL_NO_IMAGE_KHR;
egl_image_        142 ui/gl/gl_image_shm.cc     if (egl_image_ == EGL_NO_IMAGE_KHR) {
egl_image_        166 ui/gl/gl_image_shm.cc       egl_image_ =
egl_image_        172 ui/gl/gl_image_shm.cc       DCHECK_NE(EGL_NO_IMAGE_KHR, egl_image_)
egl_image_        188 ui/gl/gl_image_shm.cc     glEGLImageTargetTexture2DOES(target, egl_image_);
egl_image_         40 ui/gl/gl_image_shm.h   EGLImageKHR egl_image_;