force_anti_aliasing_off 1357 cc/output/gl_renderer.cc settings_->allow_antialiasing && !quad->force_anti_aliasing_off && force_anti_aliasing_off 452 cc/quads/draw_quad_unittest.cc bool force_anti_aliasing_off = false; force_anti_aliasing_off 456 cc/quads/draw_quad_unittest.cc SolidColorDrawQuad, visible_rect, color, force_anti_aliasing_off); force_anti_aliasing_off 460 cc/quads/draw_quad_unittest.cc EXPECT_EQ(force_anti_aliasing_off, copy_quad->force_anti_aliasing_off); force_anti_aliasing_off 462 cc/quads/draw_quad_unittest.cc CREATE_QUAD_2_ALL(SolidColorDrawQuad, color, force_anti_aliasing_off); force_anti_aliasing_off 465 cc/quads/draw_quad_unittest.cc EXPECT_EQ(force_anti_aliasing_off, copy_quad->force_anti_aliasing_off); force_anti_aliasing_off 770 cc/quads/draw_quad_unittest.cc bool force_anti_aliasing_off = false; force_anti_aliasing_off 774 cc/quads/draw_quad_unittest.cc SolidColorDrawQuad, visible_rect, color, force_anti_aliasing_off); force_anti_aliasing_off 23 cc/quads/solid_color_draw_quad.cc bool force_anti_aliasing_off) { force_anti_aliasing_off 29 cc/quads/solid_color_draw_quad.cc this->force_anti_aliasing_off = force_anti_aliasing_off; force_anti_aliasing_off 38 cc/quads/solid_color_draw_quad.cc bool force_anti_aliasing_off) { force_anti_aliasing_off 42 cc/quads/solid_color_draw_quad.cc this->force_anti_aliasing_off = force_anti_aliasing_off; force_anti_aliasing_off 56 cc/quads/solid_color_draw_quad.cc value->SetBoolean("force_anti_aliasing_off", force_anti_aliasing_off); force_anti_aliasing_off 23 cc/quads/solid_color_draw_quad.h bool force_anti_aliasing_off); force_anti_aliasing_off 31 cc/quads/solid_color_draw_quad.h bool force_anti_aliasing_off); force_anti_aliasing_off 34 cc/quads/solid_color_draw_quad.h bool force_anti_aliasing_off; force_anti_aliasing_off 420 cc/surfaces/surface_aggregator_unittest.cc bool force_anti_aliasing_off = false; force_anti_aliasing_off 436 cc/surfaces/surface_aggregator_unittest.cc force_anti_aliasing_off); force_anti_aliasing_off 57 cc/surfaces/surfaces_pixeltest.cc bool force_anti_aliasing_off = false; force_anti_aliasing_off 62 cc/surfaces/surfaces_pixeltest.cc force_anti_aliasing_off); force_anti_aliasing_off 111 cc/surfaces/surfaces_pixeltest.cc bool force_anti_aliasing_off = false; force_anti_aliasing_off 116 cc/surfaces/surfaces_pixeltest.cc force_anti_aliasing_off); force_anti_aliasing_off 138 cc/surfaces/surfaces_pixeltest.cc bool force_anti_aliasing_off = false; force_anti_aliasing_off 143 cc/surfaces/surfaces_pixeltest.cc force_anti_aliasing_off); force_anti_aliasing_off 232 cc/surfaces/surfaces_pixeltest.cc bool force_anti_aliasing_off = false; force_anti_aliasing_off 237 cc/surfaces/surfaces_pixeltest.cc force_anti_aliasing_off); force_anti_aliasing_off 246 cc/surfaces/surfaces_pixeltest.cc force_anti_aliasing_off); force_anti_aliasing_off 269 cc/surfaces/surfaces_pixeltest.cc bool force_anti_aliasing_off = false; force_anti_aliasing_off 274 cc/surfaces/surfaces_pixeltest.cc force_anti_aliasing_off); force_anti_aliasing_off 283 cc/surfaces/surfaces_pixeltest.cc force_anti_aliasing_off); force_anti_aliasing_off 180 content/common/cc_messages.h IPC_STRUCT_TRAITS_MEMBER(force_anti_aliasing_off) force_anti_aliasing_off 165 content/common/cc_messages_unittest.cc EXPECT_EQ(a->force_anti_aliasing_off, b->force_anti_aliasing_off);