root/content/common/cc_messages_unittest.cc

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DEFINITIONS

This source file includes following definitions.
  1. Compare
  2. Compare
  3. Compare
  4. Compare
  5. Compare
  6. Compare
  7. Compare
  8. Compare
  9. Compare
  10. Compare
  11. Compare
  12. Compare
  13. Compare
  14. Compare
  15. TEST_F
  16. TEST_F
  17. TEST_F
  18. TEST_F
  19. TEST_F
  20. TEST_F

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "content/common/cc_messages.h"

#include <string.h>

#include <algorithm>

#include "cc/output/compositor_frame.h"
#include "content/public/common/common_param_traits.h"
#include "ipc/ipc_message.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/khronos/GLES2/gl2ext.h"
#include "third_party/skia/include/effects/SkBlurImageFilter.h"

#if defined(OS_POSIX)
#include "base/file_descriptor_posix.h"
#endif

using cc::CheckerboardDrawQuad;
using cc::DelegatedFrameData;
using cc::DebugBorderDrawQuad;
using cc::DrawQuad;
using cc::FilterOperation;
using cc::FilterOperations;
using cc::IOSurfaceDrawQuad;
using cc::PictureDrawQuad;
using cc::RenderPass;
using cc::RenderPassDrawQuad;
using cc::ResourceProvider;
using cc::SharedQuadState;
using cc::SoftwareFrameData;
using cc::SolidColorDrawQuad;
using cc::SurfaceDrawQuad;
using cc::TextureDrawQuad;
using cc::TileDrawQuad;
using cc::TransferableResource;
using cc::StreamVideoDrawQuad;
using cc::VideoLayerImpl;
using cc::YUVVideoDrawQuad;
using gfx::Transform;

namespace content {
namespace {

class CCMessagesTest : public testing::Test {
 protected:
  void Compare(const RenderPass* a, const RenderPass* b) {
    EXPECT_EQ(a->id, b->id);
    EXPECT_EQ(a->output_rect.ToString(), b->output_rect.ToString());
    EXPECT_EQ(a->damage_rect.ToString(), b->damage_rect.ToString());
    EXPECT_EQ(a->transform_to_root_target, b->transform_to_root_target);
    EXPECT_EQ(a->has_transparent_background, b->has_transparent_background);
  }

  void Compare(const SharedQuadState* a, const SharedQuadState* b) {
    EXPECT_EQ(a->content_to_target_transform, b->content_to_target_transform);
    EXPECT_EQ(a->content_bounds, b->content_bounds);
    EXPECT_EQ(a->visible_content_rect, b->visible_content_rect);
    EXPECT_EQ(a->clip_rect, b->clip_rect);
    EXPECT_EQ(a->is_clipped, b->is_clipped);
    EXPECT_EQ(a->opacity, b->opacity);
    EXPECT_EQ(a->blend_mode, b->blend_mode);
  }

  void Compare(const DrawQuad* a, const DrawQuad* b) {
    ASSERT_NE(DrawQuad::INVALID, a->material);
    ASSERT_EQ(a->material, b->material);
    EXPECT_EQ(a->rect.ToString(), b->rect.ToString());
    EXPECT_EQ(a->opaque_rect.ToString(), b->opaque_rect.ToString());
    EXPECT_EQ(a->visible_rect.ToString(), b->visible_rect.ToString());
    EXPECT_EQ(a->needs_blending, b->needs_blending);

    Compare(a->shared_quad_state, b->shared_quad_state);

    switch (a->material) {
      case DrawQuad::CHECKERBOARD:
        Compare(CheckerboardDrawQuad::MaterialCast(a),
                CheckerboardDrawQuad::MaterialCast(b));
        break;
      case DrawQuad::DEBUG_BORDER:
        Compare(DebugBorderDrawQuad::MaterialCast(a),
                DebugBorderDrawQuad::MaterialCast(b));
        break;
      case DrawQuad::IO_SURFACE_CONTENT:
        Compare(IOSurfaceDrawQuad::MaterialCast(a),
                IOSurfaceDrawQuad::MaterialCast(b));
        break;
      case DrawQuad::PICTURE_CONTENT:
        Compare(PictureDrawQuad::MaterialCast(a),
                PictureDrawQuad::MaterialCast(b));
        break;
      case DrawQuad::RENDER_PASS:
        Compare(RenderPassDrawQuad::MaterialCast(a),
                RenderPassDrawQuad::MaterialCast(b));
        break;
      case DrawQuad::TEXTURE_CONTENT:
        Compare(TextureDrawQuad::MaterialCast(a),
                TextureDrawQuad::MaterialCast(b));
        break;
      case DrawQuad::TILED_CONTENT:
        Compare(TileDrawQuad::MaterialCast(a),
                TileDrawQuad::MaterialCast(b));
        break;
      case DrawQuad::SOLID_COLOR:
        Compare(SolidColorDrawQuad::MaterialCast(a),
                SolidColorDrawQuad::MaterialCast(b));
        break;
      case DrawQuad::STREAM_VIDEO_CONTENT:
        Compare(StreamVideoDrawQuad::MaterialCast(a),
                StreamVideoDrawQuad::MaterialCast(b));
        break;
      case DrawQuad::SURFACE_CONTENT:
        Compare(SurfaceDrawQuad::MaterialCast(a),
                SurfaceDrawQuad::MaterialCast(b));
        break;
      case DrawQuad::YUV_VIDEO_CONTENT:
        Compare(YUVVideoDrawQuad::MaterialCast(a),
                YUVVideoDrawQuad::MaterialCast(b));
        break;
      case DrawQuad::INVALID:
        break;
    }
  }

  void Compare(const CheckerboardDrawQuad* a, const CheckerboardDrawQuad* b) {
    EXPECT_EQ(a->color, b->color);
  }

  void Compare(const DebugBorderDrawQuad* a, const DebugBorderDrawQuad* b) {
    EXPECT_EQ(a->color, b->color);
    EXPECT_EQ(a->width, b->width);
  }

  void Compare(const IOSurfaceDrawQuad* a, const IOSurfaceDrawQuad* b) {
    EXPECT_EQ(a->io_surface_size.ToString(), b->io_surface_size.ToString());
    EXPECT_EQ(a->io_surface_resource_id, b->io_surface_resource_id);
    EXPECT_EQ(a->orientation, b->orientation);
  }

  void Compare(const RenderPassDrawQuad* a, const RenderPassDrawQuad* b) {
    EXPECT_EQ(a->render_pass_id, b->render_pass_id);
    EXPECT_EQ(a->is_replica, b->is_replica);
    EXPECT_EQ(a->mask_resource_id, b->mask_resource_id);
    EXPECT_EQ(a->contents_changed_since_last_frame,
              b->contents_changed_since_last_frame);
    EXPECT_EQ(a->mask_uv_rect.ToString(), b->mask_uv_rect.ToString());
    EXPECT_EQ(a->filters.size(), b->filters.size());
    for (size_t i = 0; i < a->filters.size(); ++i) {
      if (a->filters.at(i).type() != cc::FilterOperation::REFERENCE) {
        EXPECT_EQ(a->filters.at(i), b->filters.at(i));
      } else {
        EXPECT_EQ(b->filters.at(i).type(), cc::FilterOperation::REFERENCE);
        EXPECT_EQ(a->filters.at(i).image_filter()->countInputs(),
                  b->filters.at(i).image_filter()->countInputs());
      }
    }
    EXPECT_EQ(a->background_filters, b->background_filters);
  }

  void Compare(const SolidColorDrawQuad* a, const SolidColorDrawQuad* b) {
    EXPECT_EQ(a->color, b->color);
    EXPECT_EQ(a->force_anti_aliasing_off, b->force_anti_aliasing_off);
  }

  void Compare(const StreamVideoDrawQuad* a, const StreamVideoDrawQuad* b) {
    EXPECT_EQ(a->resource_id, b->resource_id);
    EXPECT_EQ(a->matrix, b->matrix);
  }

  void Compare(const SurfaceDrawQuad* a, const SurfaceDrawQuad* b) {
    EXPECT_EQ(a->surface_id, b->surface_id);
  }

  void Compare(const TextureDrawQuad* a, const TextureDrawQuad* b) {
    EXPECT_EQ(a->resource_id, b->resource_id);
    EXPECT_EQ(a->premultiplied_alpha, b->premultiplied_alpha);
    EXPECT_EQ(a->uv_top_left, b->uv_top_left);
    EXPECT_EQ(a->uv_bottom_right, b->uv_bottom_right);
    EXPECT_EQ(a->background_color, b->background_color);
    EXPECT_EQ(a->vertex_opacity[0], b->vertex_opacity[0]);
    EXPECT_EQ(a->vertex_opacity[1], b->vertex_opacity[1]);
    EXPECT_EQ(a->vertex_opacity[2], b->vertex_opacity[2]);
    EXPECT_EQ(a->vertex_opacity[3], b->vertex_opacity[3]);
    EXPECT_EQ(a->flipped, b->flipped);
  }

  void Compare(const TileDrawQuad* a, const TileDrawQuad* b) {
    EXPECT_EQ(a->resource_id, b->resource_id);
    EXPECT_EQ(a->tex_coord_rect, b->tex_coord_rect);
    EXPECT_EQ(a->texture_size, b->texture_size);
    EXPECT_EQ(a->swizzle_contents, b->swizzle_contents);
  }

  void Compare(const YUVVideoDrawQuad* a, const YUVVideoDrawQuad* b) {
    EXPECT_EQ(a->tex_coord_rect, b->tex_coord_rect);
    EXPECT_EQ(a->y_plane_resource_id, b->y_plane_resource_id);
    EXPECT_EQ(a->u_plane_resource_id, b->u_plane_resource_id);
    EXPECT_EQ(a->v_plane_resource_id, b->v_plane_resource_id);
    EXPECT_EQ(a->a_plane_resource_id, b->a_plane_resource_id);
  }

  void Compare(const TransferableResource& a, const TransferableResource& b) {
    EXPECT_EQ(a.id, b.id);
    EXPECT_EQ(a.format, b.format);
    EXPECT_EQ(a.filter, b.filter);
    EXPECT_EQ(a.size.ToString(), b.size.ToString());
    for (size_t i = 0; i < arraysize(a.mailbox_holder.mailbox.name); ++i) {
      EXPECT_EQ(a.mailbox_holder.mailbox.name[i],
                b.mailbox_holder.mailbox.name[i]);
    }
    EXPECT_EQ(a.mailbox_holder.texture_target, b.mailbox_holder.texture_target);
    EXPECT_EQ(a.mailbox_holder.sync_point, b.mailbox_holder.sync_point);
  }
};

TEST_F(CCMessagesTest, AllQuads) {
  IPC::Message msg(1, 2, IPC::Message::PRIORITY_NORMAL);

  Transform arbitrary_matrix;
  arbitrary_matrix.Scale(3, 3);
  arbitrary_matrix.Translate(-5, 20);
  arbitrary_matrix.Rotate(15);
  gfx::Rect arbitrary_rect1(-5, 9, 3, 15);
  gfx::Rect arbitrary_rect1_inside_rect1(-4, 12, 2, 8);
  gfx::Rect arbitrary_rect2_inside_rect1(-5, 11, 1, 2);
  gfx::Rect arbitrary_rect2(40, 23, 11, 7);
  gfx::Rect arbitrary_rect1_inside_rect2(44, 23, 4, 2);
  gfx::Rect arbitrary_rect2_inside_rect2(41, 25, 3, 5);
  gfx::Rect arbitrary_rect3(7, -53, 22, 19);
  gfx::Rect arbitrary_rect1_inside_rect3(10, -40, 6, 3);
  gfx::Rect arbitrary_rect2_inside_rect3(12, -51, 5, 12);
  gfx::Size arbitrary_size1(15, 19);
  gfx::Size arbitrary_size2(3, 99);
  gfx::Size arbitrary_size3(75, 1281);
  gfx::RectF arbitrary_rectf1(4.2f, -922.1f, 15.6f, 29.5f);
  gfx::SizeF arbitrary_sizef1(15.2f, 104.6f);
  gfx::PointF arbitrary_pointf1(31.4f, 15.9f);
  gfx::PointF arbitrary_pointf2(26.5f, -35.8f);
  float arbitrary_float1 = 0.7f;
  float arbitrary_float2 = 0.3f;
  float arbitrary_float3 = 0.9f;
  float arbitrary_float_array[4] = {3.5f, 6.2f, 9.3f, 12.3f};
  bool arbitrary_bool1 = true;
  bool arbitrary_bool2 = false;
  bool arbitrary_bool3 = true;
  int arbitrary_int = 5;
  SkColor arbitrary_color = SkColorSetARGB(25, 36, 47, 58);
  SkXfermode::Mode arbitrary_blend_mode1 = SkXfermode::kScreen_Mode;
  SkXfermode::Mode arbitrary_blend_mode2 = SkXfermode::kLighten_Mode;
  SkXfermode::Mode arbitrary_blend_mode3 = SkXfermode::kOverlay_Mode;
  IOSurfaceDrawQuad::Orientation arbitrary_orientation =
      IOSurfaceDrawQuad::UNFLIPPED;
  RenderPass::Id arbitrary_id(10, 14);
  ResourceProvider::ResourceId arbitrary_resourceid1 = 55;
  ResourceProvider::ResourceId arbitrary_resourceid2 = 47;
  ResourceProvider::ResourceId arbitrary_resourceid3 = 23;
  ResourceProvider::ResourceId arbitrary_resourceid4 = 16;
  SkScalar arbitrary_sigma = SkFloatToScalar(2.0f);

  FilterOperations arbitrary_filters1;
  arbitrary_filters1.Append(FilterOperation::CreateGrayscaleFilter(
      arbitrary_float1));
  skia::RefPtr<SkImageFilter> arbitrary_filter = skia::AdoptRef(
    new SkBlurImageFilter(arbitrary_sigma, arbitrary_sigma));
  arbitrary_filters1.Append(
      cc::FilterOperation::CreateReferenceFilter(arbitrary_filter));

  FilterOperations arbitrary_filters2;
  arbitrary_filters2.Append(FilterOperation::CreateBrightnessFilter(
      arbitrary_float2));

  scoped_ptr<SharedQuadState> shared_state1_in = SharedQuadState::Create();
  shared_state1_in->SetAll(arbitrary_matrix,
                           arbitrary_size1,
                           arbitrary_rect1,
                           arbitrary_rect2,
                           arbitrary_bool1,
                           arbitrary_float1,
                           arbitrary_blend_mode1);
  scoped_ptr<SharedQuadState> shared_state1_cmp = shared_state1_in->Copy();

  scoped_ptr<CheckerboardDrawQuad> checkerboard_in =
      CheckerboardDrawQuad::Create();
  checkerboard_in->SetAll(shared_state1_in.get(),
                          arbitrary_rect1,
                          arbitrary_rect2_inside_rect1,
                          arbitrary_rect1_inside_rect1,
                          arbitrary_bool1,
                          arbitrary_color);
  scoped_ptr<DrawQuad> checkerboard_cmp = checkerboard_in->Copy(
      checkerboard_in->shared_quad_state);

  scoped_ptr<DebugBorderDrawQuad> debugborder_in =
      DebugBorderDrawQuad::Create();
  debugborder_in->SetAll(shared_state1_in.get(),
                         arbitrary_rect3,
                         arbitrary_rect1_inside_rect3,
                         arbitrary_rect2_inside_rect3,
                         arbitrary_bool1,
                         arbitrary_color,
                         arbitrary_int);
  scoped_ptr<DrawQuad> debugborder_cmp = debugborder_in->Copy(
      debugborder_in->shared_quad_state);

  scoped_ptr<IOSurfaceDrawQuad> iosurface_in =
      IOSurfaceDrawQuad::Create();
  iosurface_in->SetAll(shared_state1_in.get(),
                       arbitrary_rect2,
                       arbitrary_rect2_inside_rect2,
                       arbitrary_rect1_inside_rect2,
                       arbitrary_bool1,
                       arbitrary_size1,
                       arbitrary_resourceid3,
                       arbitrary_orientation);
  scoped_ptr<DrawQuad> iosurface_cmp = iosurface_in->Copy(
      iosurface_in->shared_quad_state);

  scoped_ptr<SharedQuadState> shared_state2_in = SharedQuadState::Create();
  shared_state2_in->SetAll(arbitrary_matrix,
                           arbitrary_size2,
                           arbitrary_rect2,
                           arbitrary_rect3,
                           arbitrary_bool1,
                           arbitrary_float2,
                           arbitrary_blend_mode2);
  scoped_ptr<SharedQuadState> shared_state2_cmp = shared_state2_in->Copy();

  scoped_ptr<RenderPassDrawQuad> renderpass_in =
      RenderPassDrawQuad::Create();
  renderpass_in->SetAll(shared_state2_in.get(),
                        arbitrary_rect1,
                        arbitrary_rect2_inside_rect1,
                        arbitrary_rect1_inside_rect1,
                        arbitrary_bool1,
                        arbitrary_id,
                        arbitrary_bool2,
                        arbitrary_resourceid2,
                        arbitrary_rect1,
                        arbitrary_rectf1,
                        arbitrary_filters1,
                        arbitrary_filters2);
  scoped_ptr<RenderPassDrawQuad> renderpass_cmp = renderpass_in->Copy(
      renderpass_in->shared_quad_state, renderpass_in->render_pass_id);

  scoped_ptr<SharedQuadState> shared_state3_in = SharedQuadState::Create();
  shared_state3_in->SetAll(arbitrary_matrix,
                           arbitrary_size3,
                           arbitrary_rect3,
                           arbitrary_rect1,
                           arbitrary_bool1,
                           arbitrary_float3,
                           arbitrary_blend_mode3);
  scoped_ptr<SharedQuadState> shared_state3_cmp = shared_state3_in->Copy();

  scoped_ptr<SolidColorDrawQuad> solidcolor_in =
      SolidColorDrawQuad::Create();
  solidcolor_in->SetAll(shared_state3_in.get(),
                        arbitrary_rect3,
                        arbitrary_rect1_inside_rect3,
                        arbitrary_rect2_inside_rect3,
                        arbitrary_bool1,
                        arbitrary_color,
                        arbitrary_bool2);
  scoped_ptr<DrawQuad> solidcolor_cmp = solidcolor_in->Copy(
      solidcolor_in->shared_quad_state);

  scoped_ptr<StreamVideoDrawQuad> streamvideo_in =
      StreamVideoDrawQuad::Create();
  streamvideo_in->SetAll(shared_state3_in.get(),
                         arbitrary_rect2,
                         arbitrary_rect2_inside_rect2,
                         arbitrary_rect1_inside_rect2,
                         arbitrary_bool1,
                         arbitrary_resourceid2,
                         arbitrary_matrix);
  scoped_ptr<DrawQuad> streamvideo_cmp = streamvideo_in->Copy(
      streamvideo_in->shared_quad_state);

  int arbitrary_surface_id = 3;
  scoped_ptr<SurfaceDrawQuad> surface_in = SurfaceDrawQuad::Create();
  surface_in->SetAll(shared_state3_in.get(),
                         arbitrary_rect2,
                         arbitrary_rect2_inside_rect2,
                         arbitrary_rect1_inside_rect2,
                         arbitrary_bool1,
                         arbitrary_surface_id);
  scoped_ptr<DrawQuad> surface_cmp = surface_in->Copy(
      surface_in->shared_quad_state);

  scoped_ptr<TextureDrawQuad> texture_in = TextureDrawQuad::Create();
  texture_in->SetAll(shared_state3_in.get(),
                     arbitrary_rect2,
                     arbitrary_rect2_inside_rect2,
                     arbitrary_rect1_inside_rect2,
                     arbitrary_bool1,
                     arbitrary_resourceid1,
                     arbitrary_bool2,
                     arbitrary_pointf1,
                     arbitrary_pointf2,
                     arbitrary_color,
                     arbitrary_float_array,
                     arbitrary_bool3);
  scoped_ptr<DrawQuad> texture_cmp = texture_in->Copy(
      texture_in->shared_quad_state);

  scoped_ptr<TileDrawQuad> tile_in = TileDrawQuad::Create();
  tile_in->SetAll(shared_state3_in.get(),
                  arbitrary_rect2,
                  arbitrary_rect2_inside_rect2,
                  arbitrary_rect1_inside_rect2,
                  arbitrary_bool1,
                  arbitrary_resourceid3,
                  arbitrary_rectf1,
                  arbitrary_size1,
                  arbitrary_bool2);
  scoped_ptr<DrawQuad> tile_cmp = tile_in->Copy(
      tile_in->shared_quad_state);

  scoped_ptr<YUVVideoDrawQuad> yuvvideo_in =
      YUVVideoDrawQuad::Create();
  yuvvideo_in->SetAll(shared_state3_in.get(),
                      arbitrary_rect1,
                      arbitrary_rect2_inside_rect1,
                      arbitrary_rect1_inside_rect1,
                      arbitrary_bool1,
                      arbitrary_rectf1,
                      arbitrary_resourceid1,
                      arbitrary_resourceid2,
                      arbitrary_resourceid3,
                      arbitrary_resourceid4);
  scoped_ptr<DrawQuad> yuvvideo_cmp = yuvvideo_in->Copy(
      yuvvideo_in->shared_quad_state);

  scoped_ptr<RenderPass> pass_in = RenderPass::Create();
  pass_in->SetAll(arbitrary_id,
                  arbitrary_rect1,
                  arbitrary_rectf1,
                  arbitrary_matrix,
                  arbitrary_bool1);

  pass_in->shared_quad_state_list.push_back(shared_state1_in.Pass());
  pass_in->quad_list.push_back(checkerboard_in.PassAs<DrawQuad>());
  pass_in->quad_list.push_back(debugborder_in.PassAs<DrawQuad>());
  pass_in->quad_list.push_back(iosurface_in.PassAs<DrawQuad>());
  pass_in->quad_list.push_back(renderpass_in.PassAs<DrawQuad>());
  pass_in->shared_quad_state_list.push_back(shared_state2_in.Pass());
  pass_in->shared_quad_state_list.push_back(shared_state3_in.Pass());
  pass_in->quad_list.push_back(solidcolor_in.PassAs<DrawQuad>());
  pass_in->quad_list.push_back(streamvideo_in.PassAs<DrawQuad>());
  pass_in->quad_list.push_back(surface_in.PassAs<DrawQuad>());
  pass_in->quad_list.push_back(texture_in.PassAs<DrawQuad>());
  pass_in->quad_list.push_back(tile_in.PassAs<DrawQuad>());
  pass_in->quad_list.push_back(yuvvideo_in.PassAs<DrawQuad>());

  scoped_ptr<RenderPass> pass_cmp = RenderPass::Create();
  pass_cmp->SetAll(arbitrary_id,
                   arbitrary_rect1,
                   arbitrary_rectf1,
                   arbitrary_matrix,
                   arbitrary_bool1);

  pass_cmp->shared_quad_state_list.push_back(shared_state1_cmp.Pass());
  pass_cmp->quad_list.push_back(checkerboard_cmp.PassAs<DrawQuad>());
  pass_cmp->quad_list.push_back(debugborder_cmp.PassAs<DrawQuad>());
  pass_cmp->quad_list.push_back(iosurface_cmp.PassAs<DrawQuad>());
  pass_cmp->quad_list.push_back(renderpass_cmp.PassAs<DrawQuad>());
  pass_cmp->shared_quad_state_list.push_back(shared_state2_cmp.Pass());
  pass_cmp->shared_quad_state_list.push_back(shared_state3_cmp.Pass());
  pass_cmp->quad_list.push_back(solidcolor_cmp.PassAs<DrawQuad>());
  pass_cmp->quad_list.push_back(streamvideo_cmp.PassAs<DrawQuad>());
  pass_cmp->quad_list.push_back(surface_cmp.PassAs<DrawQuad>());
  pass_cmp->quad_list.push_back(texture_cmp.PassAs<DrawQuad>());
  pass_cmp->quad_list.push_back(tile_cmp.PassAs<DrawQuad>());
  pass_cmp->quad_list.push_back(yuvvideo_cmp.PassAs<DrawQuad>());

  // Make sure the in and cmp RenderPasses match.
  Compare(pass_cmp.get(), pass_in.get());
  ASSERT_EQ(3u, pass_in->shared_quad_state_list.size());
  ASSERT_EQ(10u, pass_in->quad_list.size());
  for (size_t i = 0; i < 3; ++i) {
    Compare(pass_cmp->shared_quad_state_list[i],
            pass_in->shared_quad_state_list[i]);
  }
  for (size_t i = 0; i < pass_in->quad_list.size(); ++i)
    Compare(pass_cmp->quad_list[i], pass_in->quad_list[i]);
  for (size_t i = 1; i < pass_in->quad_list.size(); ++i) {
    bool same_shared_quad_state_cmp =
        pass_cmp->quad_list[i]->shared_quad_state ==
        pass_cmp->quad_list[i - 1]->shared_quad_state;
    bool same_shared_quad_state_in =
        pass_in->quad_list[i]->shared_quad_state ==
        pass_in->quad_list[i - 1]->shared_quad_state;
    EXPECT_EQ(same_shared_quad_state_cmp, same_shared_quad_state_in);
  }

  DelegatedFrameData frame_in;
  frame_in.render_pass_list.push_back(pass_in.Pass());

  IPC::ParamTraits<DelegatedFrameData>::Write(&msg, frame_in);

  DelegatedFrameData frame_out;
  PickleIterator iter(msg);
  EXPECT_TRUE(IPC::ParamTraits<DelegatedFrameData>::Read(&msg,
      &iter, &frame_out));

  // Make sure the out and cmp RenderPasses match.
  scoped_ptr<RenderPass> pass_out = frame_out.render_pass_list.take(
      frame_out.render_pass_list.begin());
  Compare(pass_cmp.get(), pass_out.get());
  ASSERT_EQ(3u, pass_out->shared_quad_state_list.size());
  ASSERT_EQ(10u, pass_out->quad_list.size());
  for (size_t i = 0; i < 3; ++i) {
    Compare(pass_cmp->shared_quad_state_list[i],
            pass_out->shared_quad_state_list[i]);
  }
  for (size_t i = 0; i < pass_out->quad_list.size(); ++i)
    Compare(pass_cmp->quad_list[i], pass_out->quad_list[i]);
  for (size_t i = 1; i < pass_out->quad_list.size(); ++i) {
    bool same_shared_quad_state_cmp =
        pass_cmp->quad_list[i]->shared_quad_state ==
        pass_cmp->quad_list[i - 1]->shared_quad_state;
    bool same_shared_quad_state_out =
        pass_out->quad_list[i]->shared_quad_state ==
        pass_out->quad_list[i - 1]->shared_quad_state;
    EXPECT_EQ(same_shared_quad_state_cmp, same_shared_quad_state_out);
  }
}

TEST_F(CCMessagesTest, UnusedSharedQuadStates) {
  scoped_ptr<CheckerboardDrawQuad> quad;

  scoped_ptr<RenderPass> pass_in = RenderPass::Create();
  pass_in->SetAll(RenderPass::Id(1, 1),
                  gfx::Rect(100, 100),
                  gfx::RectF(),
                  gfx::Transform(),
                  false);

  // The first SharedQuadState is used.
  scoped_ptr<SharedQuadState> shared_state1_in = SharedQuadState::Create();
  shared_state1_in->SetAll(gfx::Transform(),
                           gfx::Size(1, 1),
                           gfx::Rect(),
                           gfx::Rect(),
                           false,
                           1.f,
                           SkXfermode::kSrcOver_Mode);

  quad = CheckerboardDrawQuad::Create();
  quad->SetAll(shared_state1_in.get(),
               gfx::Rect(10, 10),
               gfx::Rect(10, 10),
               gfx::Rect(10, 10),
               false,
               SK_ColorRED);
  pass_in->quad_list.push_back(quad.PassAs<DrawQuad>());

  // The second and third SharedQuadStates are not used.
  scoped_ptr<SharedQuadState> shared_state2_in = SharedQuadState::Create();
  shared_state2_in->SetAll(gfx::Transform(),
                           gfx::Size(2, 2),
                           gfx::Rect(),
                           gfx::Rect(),
                           false,
                           1.f,
                           SkXfermode::kSrcOver_Mode);

  scoped_ptr<SharedQuadState> shared_state3_in = SharedQuadState::Create();
  shared_state3_in->SetAll(gfx::Transform(),
                           gfx::Size(3, 3),
                           gfx::Rect(),
                           gfx::Rect(),
                           false,
                           1.f,
                           SkXfermode::kSrcOver_Mode);

  // The fourth SharedQuadState is used.
  scoped_ptr<SharedQuadState> shared_state4_in = SharedQuadState::Create();
  shared_state4_in->SetAll(gfx::Transform(),
                           gfx::Size(4, 4),
                           gfx::Rect(),
                           gfx::Rect(),
                           false,
                           1.f,
                           SkXfermode::kSrcOver_Mode);

  quad = CheckerboardDrawQuad::Create();
  quad->SetAll(shared_state4_in.get(),
               gfx::Rect(10, 10),
               gfx::Rect(10, 10),
               gfx::Rect(10, 10),
               false,
               SK_ColorRED);
  pass_in->quad_list.push_back(quad.PassAs<DrawQuad>());

  // The fifth is not used again.
  scoped_ptr<SharedQuadState> shared_state5_in = SharedQuadState::Create();
  shared_state5_in->SetAll(gfx::Transform(),
                           gfx::Size(5, 5),
                           gfx::Rect(),
                           gfx::Rect(),
                           false,
                           1.f,
                           SkXfermode::kSrcOver_Mode);

  pass_in->shared_quad_state_list.push_back(shared_state1_in.Pass());
  pass_in->shared_quad_state_list.push_back(shared_state2_in.Pass());
  pass_in->shared_quad_state_list.push_back(shared_state3_in.Pass());
  pass_in->shared_quad_state_list.push_back(shared_state4_in.Pass());
  pass_in->shared_quad_state_list.push_back(shared_state5_in.Pass());

  // 5 SharedQuadStates go in.
  ASSERT_EQ(5u, pass_in->shared_quad_state_list.size());
  ASSERT_EQ(2u, pass_in->quad_list.size());

  DelegatedFrameData frame_in;
  frame_in.render_pass_list.push_back(pass_in.Pass());

  IPC::Message msg(1, 2, IPC::Message::PRIORITY_NORMAL);
  IPC::ParamTraits<DelegatedFrameData>::Write(&msg, frame_in);

  DelegatedFrameData frame_out;
  PickleIterator iter(msg);
  EXPECT_TRUE(
      IPC::ParamTraits<DelegatedFrameData>::Read(&msg, &iter, &frame_out));

  scoped_ptr<RenderPass> pass_out =
      frame_out.render_pass_list.take(frame_out.render_pass_list.begin());

  // 2 SharedQuadStates come out. The first and fourth SharedQuadStates were
  // used by quads, and so serialized. Others were not.
  ASSERT_EQ(2u, pass_out->shared_quad_state_list.size());
  ASSERT_EQ(2u, pass_out->quad_list.size());

  EXPECT_EQ(gfx::Size(1, 1).ToString(),
            pass_out->shared_quad_state_list[0]->content_bounds.ToString());
  EXPECT_EQ(gfx::Size(4, 4).ToString(),
            pass_out->shared_quad_state_list[1]->content_bounds.ToString());
}

TEST_F(CCMessagesTest, Resources) {
  IPC::Message msg(1, 2, IPC::Message::PRIORITY_NORMAL);
  gfx::Size arbitrary_size(757, 1281);
  unsigned int arbitrary_uint1 = 71234838;
  unsigned int arbitrary_uint2 = 53589793;

  GLbyte arbitrary_mailbox1[GL_MAILBOX_SIZE_CHROMIUM] = {
      1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2,
      3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4,
      5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4};

  GLbyte arbitrary_mailbox2[GL_MAILBOX_SIZE_CHROMIUM] = {
      0, 9, 8, 7, 6, 5, 4, 3, 2, 1, 9, 7, 5, 3, 1, 2, 4, 6, 8, 0, 0, 9,
      8, 7, 6, 5, 4, 3, 2, 1, 9, 7, 5, 3, 1, 2, 4, 6, 8, 0, 0, 9, 8, 7,
      6, 5, 4, 3, 2, 1, 9, 7, 5, 3, 1, 2, 4, 6, 8, 0, 0, 9, 8, 7};

  TransferableResource arbitrary_resource1;
  arbitrary_resource1.id = 2178312;
  arbitrary_resource1.format = cc::RGBA_8888;
  arbitrary_resource1.filter = 53;
  arbitrary_resource1.size = gfx::Size(37189, 123123);
  arbitrary_resource1.mailbox_holder.mailbox.SetName(arbitrary_mailbox1);
  arbitrary_resource1.mailbox_holder.texture_target = GL_TEXTURE_2D;
  arbitrary_resource1.mailbox_holder.sync_point = arbitrary_uint1;

  TransferableResource arbitrary_resource2;
  arbitrary_resource2.id = 789132;
  arbitrary_resource2.format = cc::RGBA_4444;
  arbitrary_resource2.filter = 47;
  arbitrary_resource2.size = gfx::Size(89123, 23789);
  arbitrary_resource2.mailbox_holder.mailbox.SetName(arbitrary_mailbox2);
  arbitrary_resource2.mailbox_holder.texture_target = GL_TEXTURE_EXTERNAL_OES;
  arbitrary_resource2.mailbox_holder.sync_point = arbitrary_uint2;

  scoped_ptr<RenderPass> renderpass_in = RenderPass::Create();
  renderpass_in->SetNew(
      RenderPass::Id(1, 1), gfx::Rect(), gfx::Rect(), gfx::Transform());

  DelegatedFrameData frame_in;
  frame_in.resource_list.push_back(arbitrary_resource1);
  frame_in.resource_list.push_back(arbitrary_resource2);
  frame_in.render_pass_list.push_back(renderpass_in.Pass());

  IPC::ParamTraits<DelegatedFrameData>::Write(&msg, frame_in);

  DelegatedFrameData frame_out;
  PickleIterator iter(msg);
  EXPECT_TRUE(IPC::ParamTraits<DelegatedFrameData>::Read(&msg,
      &iter, &frame_out));

  ASSERT_EQ(2u, frame_out.resource_list.size());
  Compare(arbitrary_resource1, frame_out.resource_list[0]);
  Compare(arbitrary_resource2, frame_out.resource_list[1]);
}

TEST_F(CCMessagesTest, LargestQuadType) {
  size_t largest = 0;

  bool done = false;
  for (int i = 0; !done; ++i) {
    switch (static_cast<DrawQuad::Material>(i)) {
      case cc::DrawQuad::CHECKERBOARD:
        largest = std::max(largest, sizeof(cc::CheckerboardDrawQuad));
        break;
      case cc::DrawQuad::DEBUG_BORDER:
        largest = std::max(largest, sizeof(cc::DebugBorderDrawQuad));
        break;
      case cc::DrawQuad::IO_SURFACE_CONTENT:
        largest = std::max(largest, sizeof(cc::IOSurfaceDrawQuad));
        break;
      case cc::DrawQuad::PICTURE_CONTENT:
        largest = std::max(largest, sizeof(cc::PictureDrawQuad));
        break;
      case cc::DrawQuad::TEXTURE_CONTENT:
        largest = std::max(largest, sizeof(cc::TextureDrawQuad));
        break;
      case cc::DrawQuad::RENDER_PASS:
        largest = std::max(largest, sizeof(cc::RenderPassDrawQuad));
        break;
      case cc::DrawQuad::SOLID_COLOR:
        largest = std::max(largest, sizeof(cc::SolidColorDrawQuad));
        break;
      case cc::DrawQuad::SURFACE_CONTENT:
        largest = std::max(largest, sizeof(cc::SurfaceDrawQuad));
        break;
      case cc::DrawQuad::TILED_CONTENT:
        largest = std::max(largest, sizeof(cc::TileDrawQuad));
        break;
      case cc::DrawQuad::STREAM_VIDEO_CONTENT:
        largest = std::max(largest, sizeof(cc::StreamVideoDrawQuad));
        break;
      case cc::DrawQuad::YUV_VIDEO_CONTENT:
        largest = std::max(largest, sizeof(cc::YUVVideoDrawQuad));
        break;
      case cc::DrawQuad::INVALID:
        break;
      default:
        done = true;
    }
  }

  // Verify the largest DrawQuad type is RenderPassDrawQuad. If this ever
  // changes, then the ReserveSizeForRenderPassWrite() method needs to be
  // updated as well to use the new largest quad.
  EXPECT_EQ(sizeof(RenderPassDrawQuad), largest);
}

TEST_F(CCMessagesTest, SoftwareFrameData) {
  cc::SoftwareFrameData frame_in;
  frame_in.id = 3;
  frame_in.size = gfx::Size(40, 20);
  frame_in.damage_rect = gfx::Rect(5, 18, 31, 44);
#if defined(OS_WIN)
  frame_in.handle = reinterpret_cast<base::SharedMemoryHandle>(23);
#elif defined(OS_POSIX)
  frame_in.handle = base::FileDescriptor(23, true);
#endif

  // Write the frame.
  IPC::Message msg(1, 2, IPC::Message::PRIORITY_NORMAL);
  IPC::ParamTraits<cc::SoftwareFrameData>::Write(&msg, frame_in);

  // Read the frame.
  cc::SoftwareFrameData frame_out;
  PickleIterator iter(msg);
  EXPECT_TRUE(
      IPC::ParamTraits<SoftwareFrameData>::Read(&msg, &iter, &frame_out));
  EXPECT_EQ(frame_in.id, frame_out.id);
  EXPECT_EQ(frame_in.size.ToString(), frame_out.size.ToString());
  EXPECT_EQ(frame_in.damage_rect.ToString(), frame_out.damage_rect.ToString());
  EXPECT_EQ(frame_in.handle, frame_out.handle);
}

TEST_F(CCMessagesTest, SoftwareFrameDataMaxInt) {
  SoftwareFrameData frame_in;
  frame_in.id = 3;
  frame_in.size = gfx::Size(40, 20);
  frame_in.damage_rect = gfx::Rect(5, 18, 31, 44);
#if defined(OS_WIN)
  frame_in.handle = reinterpret_cast<base::SharedMemoryHandle>(23);
#elif defined(OS_POSIX)
  frame_in.handle = base::FileDescriptor(23, true);
#endif

  // Write the SoftwareFrameData by hand, make sure it works.
  {
    IPC::Message msg(1, 2, IPC::Message::PRIORITY_NORMAL);
    IPC::WriteParam(&msg, frame_in.id);
    IPC::WriteParam(&msg, frame_in.size);
    IPC::WriteParam(&msg, frame_in.damage_rect);
    IPC::WriteParam(&msg, frame_in.handle);
    SoftwareFrameData frame_out;
    PickleIterator iter(msg);
    EXPECT_TRUE(
        IPC::ParamTraits<SoftwareFrameData>::Read(&msg, &iter, &frame_out));
  }

  // The size of the frame may overflow when multiplied together.
  int max = std::numeric_limits<int>::max();
  frame_in.size = gfx::Size(max, max);

  // If size_t is larger than int, then int*int*4 can always fit in size_t.
  bool expect_read = sizeof(size_t) >= sizeof(int) * 2;

  // Write the SoftwareFrameData with the MaxInt size, if it causes overflow it
  // should fail.
  {
    IPC::Message msg(1, 2, IPC::Message::PRIORITY_NORMAL);
    IPC::WriteParam(&msg, frame_in.id);
    IPC::WriteParam(&msg, frame_in.size);
    IPC::WriteParam(&msg, frame_in.damage_rect);
    IPC::WriteParam(&msg, frame_in.handle);
    SoftwareFrameData frame_out;
    PickleIterator iter(msg);
    EXPECT_EQ(
        expect_read,
        IPC::ParamTraits<SoftwareFrameData>::Read(&msg, &iter, &frame_out));
  }
}

}  // namespace
}  // namespace content

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