sequence           67 ash/display/output_configurator_animation.cc         ui::LayerAnimationSequence* sequence) OVERRIDE {
sequence           72 ash/display/output_configurator_animation.cc         ui::LayerAnimationSequence* sequence) OVERRIDE {
sequence           77 ash/display/output_configurator_animation.cc         ui::LayerAnimationSequence* sequence) OVERRIDE {
sequence          290 ash/sticky_keys/sticky_keys_overlay.cc     ui::LayerAnimationSequence* sequence) {
sequence          299 ash/sticky_keys/sticky_keys_overlay.cc     ui::LayerAnimationSequence* sequence) {
sequence          306 ash/sticky_keys/sticky_keys_overlay.cc     ui::LayerAnimationSequence* sequence) {
sequence           58 ash/sticky_keys/sticky_keys_overlay.h       ui::LayerAnimationSequence* sequence) OVERRIDE;
sequence           60 ash/sticky_keys/sticky_keys_overlay.h       ui::LayerAnimationSequence* sequence) OVERRIDE;
sequence           62 ash/sticky_keys/sticky_keys_overlay.h       ui::LayerAnimationSequence* sequence) OVERRIDE;
sequence          134 ash/system/tray_update.cc       ui::LayerAnimationSequence* sequence) OVERRIDE {
sequence          144 ash/system/tray_update.cc       ui::LayerAnimationSequence* sequence) OVERRIDE {}
sequence          147 ash/system/tray_update.cc       ui::LayerAnimationSequence* sequence) OVERRIDE {}
sequence          111 ash/wm/lock_state_controller.cc       ui::LayerAnimationSequence* sequence) OVERRIDE {
sequence          120 ash/wm/lock_state_controller.cc       ui::LayerAnimationSequence* sequence) OVERRIDE {
sequence          127 ash/wm/lock_state_controller.cc       ui::LayerAnimationSequence* sequence) OVERRIDE {
sequence          131 ash/wm/lock_state_controller.cc       ui::LayerAnimationSequence* sequence) OVERRIDE {
sequence          132 ash/wm/lock_state_controller.cc     LayerAnimationObserver::OnAttachedToSequence(sequence);
sequence           95 ash/wm/overview/scoped_window_copy.cc       ui::LayerAnimationSequence* sequence) OVERRIDE;
sequence           97 ash/wm/overview/scoped_window_copy.cc       ui::LayerAnimationSequence* sequence) OVERRIDE;
sequence           99 ash/wm/overview/scoped_window_copy.cc       ui::LayerAnimationSequence* sequence) OVERRIDE;
sequence          132 ash/wm/overview/scoped_window_copy.cc     ui::LayerAnimationSequence* sequence) {
sequence          138 ash/wm/overview/scoped_window_copy.cc     ui::LayerAnimationSequence* sequence) {
sequence          144 ash/wm/overview/scoped_window_copy.cc     ui::LayerAnimationSequence* sequence) {
sequence           80 ash/wm/overview/window_overview.cc       ui::LayerAnimationSequence* sequence) OVERRIDE;
sequence           82 ash/wm/overview/window_overview.cc       ui::LayerAnimationSequence* sequence) OVERRIDE;
sequence           84 ash/wm/overview/window_overview.cc       ui::LayerAnimationSequence* sequence) OVERRIDE;
sequence          105 ash/wm/overview/window_overview.cc     ui::LayerAnimationSequence* sequence) {
sequence          110 ash/wm/overview/window_overview.cc     ui::LayerAnimationSequence* sequence) {
sequence          115 ash/wm/overview/window_overview.cc     ui::LayerAnimationSequence* sequence) {
sequence           72 ash/wm/overview/window_selector_panels.cc   scoped_ptr<ui::LayerAnimationSequence> sequence(
sequence           74 ash/wm/overview/window_selector_panels.cc   sequence->AddElement(ui::LayerAnimationElement::CreatePauseElement(
sequence           77 ash/wm/overview/window_selector_panels.cc   sequence->AddElement(ui::LayerAnimationElement::CreateOpacityElement(1,
sequence           81 ash/wm/overview/window_selector_panels.cc       sequence.release());
sequence           60 ash/wm/session_state_animator.cc   ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence(
sequence           65 ash/wm/session_state_animator.cc     sequence->AddObserver(observer);
sequence           66 ash/wm/session_state_animator.cc   animator->StartAnimation(sequence);
sequence           77 ash/wm/session_state_animator.cc   ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence(
sequence           82 ash/wm/session_state_animator.cc     sequence->AddObserver(observer);
sequence           83 ash/wm/session_state_animator.cc   animator->StartAnimation(sequence);
sequence           98 ash/wm/session_state_animator.cc   ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence(
sequence          101 ash/wm/session_state_animator.cc     sequence->AddObserver(observer);
sequence          102 ash/wm/session_state_animator.cc   animator->StartAnimation(sequence);
sequence          113 ash/wm/session_state_animator.cc   ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence(
sequence          117 ash/wm/session_state_animator.cc     sequence->AddObserver(observer);
sequence          118 ash/wm/session_state_animator.cc   animator->StartAnimation(sequence);
sequence          129 ash/wm/session_state_animator.cc   ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence(
sequence          132 ash/wm/session_state_animator.cc     sequence->AddObserver(observer);
sequence          133 ash/wm/session_state_animator.cc   animator->StartAnimation(sequence);
sequence          184 ash/wm/session_state_animator.cc     ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence(
sequence          187 ash/wm/session_state_animator.cc       sequence->AddObserver(observer);
sequence          188 ash/wm/session_state_animator.cc     layer->GetAnimator()->ScheduleAnimation(sequence);
sequence          216 ash/wm/session_state_animator.cc     ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence(
sequence          219 ash/wm/session_state_animator.cc     sequence->AddObserver(observer);
sequence          220 ash/wm/session_state_animator.cc     layer->GetAnimator()->ScheduleAnimation(sequence);
sequence           52 ash/wm/window_animations_unittest.cc       ui::LayerAnimationSequence* sequence) OVERRIDE {
sequence           57 ash/wm/window_animations_unittest.cc       ui::LayerAnimationSequence* sequence) OVERRIDE {}
sequence           59 ash/wm/window_animations_unittest.cc       ui::LayerAnimationSequence* sequence) OVERRIDE {}
sequence          240 base/i18n/streaming_utf8_validator_unittest.cc       base::StringPiece sequence = *it;
sequence          242 base/i18n/streaming_utf8_validator_unittest.cc                 validator.AddBytes(sequence.data(), sequence.size()))
sequence          243 base/i18n/streaming_utf8_validator_unittest.cc           << "Failed for \"" << sequence << "\"";
sequence          254 base/i18n/streaming_utf8_validator_unittest.cc       base::StringPiece sequence = *it;
sequence          256 base/i18n/streaming_utf8_validator_unittest.cc       for (base::StringPiece::const_iterator cit = sequence.begin();
sequence          257 base/i18n/streaming_utf8_validator_unittest.cc            cit != sequence.end();
sequence          261 base/i18n/streaming_utf8_validator_unittest.cc       EXPECT_EQ(expected, state) << "Failed for \"" << sequence << "\"";
sequence          854 cc/output/gl_renderer_unittest.cc     InSequence sequence;
sequence          460 chrome/browser/chromeos/login/saml/saml_offline_signin_limiter_unittest.cc   Sequence sequence;
sequence          463 chrome/browser/chromeos/login/saml/saml_offline_signin_limiter_unittest.cc       .InSequence(sequence);
sequence          466 chrome/browser/chromeos/login/saml/saml_offline_signin_limiter_unittest.cc       .InSequence(sequence);
sequence          194 chrome/browser/chromeos/policy/auto_enrollment_client_unittest.cc   InSequence sequence;
sequence          203 chrome/browser/chromeos/policy/auto_enrollment_client_unittest.cc   InSequence sequence;
sequence          212 chrome/browser/chromeos/policy/auto_enrollment_client_unittest.cc   InSequence sequence;
sequence          224 chrome/browser/chromeos/policy/auto_enrollment_client_unittest.cc   InSequence sequence;
sequence          236 chrome/browser/chromeos/policy/auto_enrollment_client_unittest.cc   InSequence sequence;
sequence          252 chrome/browser/chromeos/policy/auto_enrollment_client_unittest.cc   InSequence sequence;
sequence          328 chrome/browser/chromeos/policy/auto_enrollment_client_unittest.cc   InSequence sequence;
sequence          487 chrome/browser/chromeos/policy/auto_enrollment_client_unittest.cc   InSequence sequence;
sequence          151 chrome/browser/history/history_backend_unittest.cc   void AddRedirectChain(const char* sequence[], int page_id) {
sequence          152 chrome/browser/history/history_backend_unittest.cc     AddRedirectChainWithTransitionAndTime(sequence, page_id,
sequence          158 chrome/browser/history/history_backend_unittest.cc       const char* sequence[],
sequence          163 chrome/browser/history/history_backend_unittest.cc     for (int i = 0; sequence[i] != NULL; ++i)
sequence          164 chrome/browser/history/history_backend_unittest.cc       redirects.push_back(GURL(sequence[i]));
sequence           55 chrome/browser/metrics/metrics_reporting_scheduler.cc void LogMetricsInitSequence(InitSequence sequence) {
sequence           56 chrome/browser/metrics/metrics_reporting_scheduler.cc   UMA_HISTOGRAM_ENUMERATION("UMA.InitSequence", sequence,
sequence           60 chrome/browser/net/crl_set_fetcher.cc     sequence_of_loaded_crl = crl_set_->sequence();
sequence          102 chrome/browser/net/crl_set_fetcher.cc   if (old_crl_set.get() && old_crl_set->sequence() > crl_set->sequence()) {
sequence          104 chrome/browser/net/crl_set_fetcher.cc                  << old_crl_set->sequence()
sequence          106 chrome/browser/net/crl_set_fetcher.cc                  << crl_set->sequence();
sequence          109 chrome/browser/net/crl_set_fetcher.cc     VLOG(1) << "Installed CRL set #" << crl_set->sequence();
sequence          186 chrome/browser/net/crl_set_fetcher.cc     VLOG(1) << "Applied CRL set delta #" << crl_set_->sequence()
sequence          187 chrome/browser/net/crl_set_fetcher.cc             << "->#" << new_crl_set->sequence();
sequence           51 chrome/browser/printing/printing_message_filter.cc   int sequence;
sequence          169 chrome/browser/printing/printing_message_filter.cc   *sequence_number = g_printing_file_descriptor_map.Get().sequence++;
sequence          337 chrome/browser/sync_file_system/sync_file_system_service_unittest.cc     ::testing::InSequence sequence;
sequence          388 chrome/browser/sync_file_system/sync_file_system_service_unittest.cc     InSequence sequence;
sequence          172 content/browser/gamepad/gamepad_provider.cc   hwbuf->sequence.WriteBegin();
sequence          174 content/browser/gamepad/gamepad_provider.cc   hwbuf->sequence.WriteEnd();
sequence          100 content/browser/gamepad/gamepad_provider_unittest.cc     version = hwbuf->sequence.ReadBegin();
sequence          102 content/browser/gamepad/gamepad_provider_unittest.cc   } while (hwbuf->sequence.ReadRetry(version));
sequence           62 content/browser/renderer_host/pepper/pepper_gamepad_host_unittest.cc   EXPECT_EQ(AddressDiff(&content_buf.sequence, &content_buf),
sequence           63 content/browser/renderer_host/pepper/pepper_gamepad_host_unittest.cc             AddressDiff(&ppapi_buf.sequence, &ppapi_buf));
sequence          106 content/browser/renderer_host/pepper/pepper_printing_host_unittest.cc   EXPECT_EQ(call_params.sequence(), reply_params.sequence());
sequence          173 content/browser/renderer_host/pepper/pepper_renderer_connection.cc       host, this, routing_id, params.sequence(), nested_msgs.size());
sequence           91 content/browser/web_contents/aura/overscroll_navigation_overlay.cc       ui::LayerAnimationSequence* sequence) OVERRIDE {
sequence           96 content/browser/web_contents/aura/overscroll_navigation_overlay.cc       ui::LayerAnimationSequence* sequence) OVERRIDE {
sequence          101 content/browser/web_contents/aura/overscroll_navigation_overlay.cc       ui::LayerAnimationSequence* sequence) OVERRIDE {}
sequence           19 content/child/service_worker/service_worker_network_provider.cc   static base::StaticAtomicSequenceNumber sequence;
sequence           20 content/child/service_worker/service_worker_network_provider.cc   return sequence.GetNext();  // We start at zero.
sequence           28 content/common/gamepad_hardware_buffer.h   OneWriterSeqLock sequence;
sequence           59 content/renderer/gamepad_shared_memory_reader.cc     version = gamepad_hardware_buffer_->sequence.ReadBegin();
sequence           64 content/renderer/gamepad_shared_memory_reader.cc   } while (gamepad_hardware_buffer_->sequence.ReadRetry(version));
sequence          337 content/renderer/media/rtc_peer_connection_handler_unittest.cc   testing::InSequence sequence;
sequence          361 content/renderer/media/rtc_peer_connection_handler_unittest.cc   testing::InSequence sequence;
sequence          530 content/renderer/media/rtc_peer_connection_handler_unittest.cc   testing::InSequence sequence;
sequence          575 content/renderer/media/rtc_peer_connection_handler_unittest.cc   testing::InSequence sequence;
sequence          636 content/renderer/media/rtc_peer_connection_handler_unittest.cc   testing::InSequence sequence;
sequence          674 content/renderer/media/rtc_peer_connection_handler_unittest.cc   testing::InSequence sequence;
sequence          703 content/renderer/media/rtc_peer_connection_handler_unittest.cc   testing::InSequence sequence;
sequence          792 content/renderer/media/rtc_peer_connection_handler_unittest.cc   testing::InSequence sequence;
sequence          807 content/renderer/media/rtc_peer_connection_handler_unittest.cc   testing::InSequence sequence;
sequence          168 content/renderer/pepper/pepper_device_enumeration_host_helper_unittest.cc   EXPECT_EQ(call_params.sequence(), reply_params.sequence());
sequence          121 content/renderer/pepper/pepper_file_chooser_host_unittest.cc   EXPECT_EQ(call_params.sequence(), reply_params.sequence());
sequence           26 device/bluetooth/bluetooth_service_record_win.cc       sequence_data.data.sequence.value,
sequence           27 device/bluetooth/bluetooth_service_record_win.cc       sequence_data.data.sequence.length,
sequence          442 gpu/command_buffer/client/gles2_implementation_unittest.cc         InSequence sequence;
sequence          280 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc     InSequence sequence;
sequence         3321 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   InSequence sequence;
sequence         3353 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   InSequence sequence;
sequence         3384 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   InSequence sequence;
sequence         3471 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   InSequence sequence;
sequence         4910 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   InSequence sequence;
sequence         4942 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   InSequence sequence;
sequence         4969 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   InSequence sequence;
sequence         8643 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   InSequence sequence;
sequence         8676 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   InSequence sequence;
sequence         8707 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   InSequence sequence;
sequence         8740 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   InSequence sequence;
sequence         8772 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   InSequence sequence;
sequence          120 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc   InSequence sequence;
sequence          275 gpu/command_buffer/service/mailbox_manager_unittest.cc   InSequence sequence;
sequence          285 gpu/command_buffer/service/mailbox_manager_unittest.cc   InSequence sequence;
sequence          306 gpu/command_buffer/service/mailbox_manager_unittest.cc   InSequence sequence;
sequence          411 gpu/command_buffer/service/mailbox_manager_unittest.cc     InSequence sequence;
sequence           65 gpu/command_buffer/service/test_helper.cc   InSequence sequence;
sequence          143 gpu/command_buffer/service/test_helper.cc   InSequence sequence;
sequence          232 gpu/command_buffer/service/test_helper.cc   InSequence sequence;
sequence          293 gpu/command_buffer/service/test_helper.cc   InSequence sequence;
sequence          229 net/cert/crl_set.cc   int sequence;
sequence          230 net/cert/crl_set.cc   if (!header_dict->GetInteger("Sequence", &sequence))
sequence          242 net/cert/crl_set.cc   crl_set->sequence_ = static_cast<uint32>(sequence);
sequence          363 net/cert/crl_set.cc   int sequence, delta_from;
sequence          364 net/cert/crl_set.cc   if (!header_dict->GetInteger("Sequence", &sequence) ||
sequence          380 net/cert/crl_set.cc   crl_set->sequence_ = static_cast<uint32>(sequence);
sequence           75 net/cert/crl_set.h   uint32 sequence() const;
sequence           98 net/websockets/websocket_test_util.cc   int sequence = 0;
sequence          102 net/websockets/websocket_test_util.cc                              sequence++);
sequence          111 net/websockets/websocket_test_util.cc                  sequence++));
sequence          119 net/websockets/websocket_test_util.cc   socket_data->SetStop(sequence);
sequence           53 ppapi/host/host_message_context.cc                                                         params.sequence());
sequence          247 ppapi/proxy/device_enumeration_resource_helper_unittest.cc                                           params.sequence());
sequence           92 ppapi/proxy/file_chooser_resource_unittest.cc                                           params.sequence());
sequence           83 ppapi/proxy/file_system_resource_unittest.cc                                             params.sequence());
sequence          138 ppapi/proxy/file_system_resource_unittest.cc                                             params.sequence());
sequence           21 ppapi/proxy/gamepad_resource.cc base::subtle::Atomic32 ReadBegin(const base::subtle::Atomic32* sequence) {
sequence           24 ppapi/proxy/gamepad_resource.cc     version = base::subtle::NoBarrier_Load(sequence);
sequence           37 ppapi/proxy/gamepad_resource.cc bool ReadRetry(const base::subtle::Atomic32* sequence,
sequence           41 ppapi/proxy/gamepad_resource.cc   return base::subtle::Release_Load(sequence) != version;
sequence           88 ppapi/proxy/gamepad_resource.cc     version = ReadBegin(&buffer_->sequence);
sequence           93 ppapi/proxy/gamepad_resource.cc   } while (ReadRetry(&buffer_->sequence, version));
sequence           86 ppapi/proxy/plugin_message_filter.cc           reply_params.pp_resource(), reply_params.sequence());
sequence          101 ppapi/proxy/plugin_message_filter.cc     DVLOG_IF(1, reply_params.sequence() != 0)
sequence           48 ppapi/proxy/plugin_resource.cc   CallbackMap::iterator it = callbacks_.find(params.sequence());
sequence          207 ppapi/proxy/plugin_resource.h   callbacks_.insert(std::make_pair(params.sequence(), plugin_callback));
sequence          212 ppapi/proxy/plugin_resource.h         pp_resource(), params.sequence(), reply_thread_hint);
sequence          215 ppapi/proxy/plugin_resource.h   return params.sequence();
sequence           67 ppapi/proxy/printing_resource_unittest.cc                                           params.sequence());
sequence           34 ppapi/proxy/resource_message_params.cc                                              int32_t sequence)
sequence           36 ppapi/proxy/resource_message_params.cc       sequence_(sequence),
sequence          148 ppapi/proxy/resource_message_params.cc                                                      int32_t sequence)
sequence          149 ppapi/proxy/resource_message_params.cc     : ResourceMessageParams(resource, sequence),
sequence          174 ppapi/proxy/resource_message_params.cc                                                        int32_t sequence)
sequence          175 ppapi/proxy/resource_message_params.cc     : ResourceMessageParams(resource, sequence),
sequence           25 ppapi/proxy/resource_message_params.h   int32_t sequence() const { return sequence_; }
sequence           73 ppapi/proxy/resource_message_params.h   ResourceMessageParams(PP_Resource resource, int32_t sequence);
sequence          141 ppapi/proxy/resource_message_params.h   ResourceMessageCallParams(PP_Resource resource, int32_t sequence);
sequence          160 ppapi/proxy/resource_message_params.h   ResourceMessageReplyParams(PP_Resource resource, int32_t sequence);
sequence          138 ppapi/proxy/resource_message_test_sink.cc                                           call_params.sequence());
sequence           60 ppapi/proxy/talk_resource_unittest.cc                                             params.sequence());
sequence           85 ppapi/proxy/talk_resource_unittest.cc                                           params.sequence());
sequence          111 ppapi/proxy/talk_resource_unittest.cc                                           params.sequence());
sequence           43 ppapi/proxy/video_capture_resource.cc   if (params.sequence()) {
sequence          326 ppapi/proxy/websocket_resource.cc   if (params.sequence()) {
sequence           86 ppapi/proxy/websocket_resource_unittest.cc                                           params.sequence());
sequence          141 ppapi/proxy/websocket_resource_unittest.cc                                                   params.sequence());
sequence           75 ppapi/shared_impl/ppb_gamepad_shared.h   base::subtle::Atomic32 sequence;
sequence          234 remoting/host/policy_hack/policy_watcher_unittest.cc   testing::InSequence sequence;
sequence          249 remoting/host/policy_hack/policy_watcher_unittest.cc   testing::InSequence sequence;
sequence          262 remoting/host/policy_hack/policy_watcher_unittest.cc   testing::InSequence sequence;
sequence          278 remoting/host/policy_hack/policy_watcher_unittest.cc   testing::InSequence sequence;
sequence          301 remoting/host/policy_hack/policy_watcher_unittest.cc   testing::InSequence sequence;
sequence          327 remoting/host/policy_hack/policy_watcher_unittest.cc   testing::InSequence sequence;
sequence          343 remoting/host/policy_hack/policy_watcher_unittest.cc   testing::InSequence sequence;
sequence          324 third_party/harfbuzz-ng/src/hb-ot-layout-gsub-table.hh 	(this+sequence[iter.get_coverage ()]).closure (c);
sequence          332 third_party/harfbuzz-ng/src/hb-ot-layout-gsub-table.hh     unsigned int count = sequence.len;
sequence          334 third_party/harfbuzz-ng/src/hb-ot-layout-gsub-table.hh 	(this+sequence[i]).collect_glyphs (c);
sequence          355 third_party/harfbuzz-ng/src/hb-ot-layout-gsub-table.hh     return TRACE_RETURN ((this+sequence[index]).apply (c));
sequence          366 third_party/harfbuzz-ng/src/hb-ot-layout-gsub-table.hh     if (unlikely (!sequence.serialize (c, num_glyphs))) return TRACE_RETURN (false);
sequence          368 third_party/harfbuzz-ng/src/hb-ot-layout-gsub-table.hh       if (unlikely (!sequence[i].serialize (c, this).serialize (c,
sequence          378 third_party/harfbuzz-ng/src/hb-ot-layout-gsub-table.hh     return TRACE_RETURN (coverage.sanitize (c, this) && sequence.sanitize (c, this));
sequence          387 third_party/harfbuzz-ng/src/hb-ot-layout-gsub-table.hh 		sequence;		/* Array of Sequence tables
sequence          390 third_party/harfbuzz-ng/src/hb-ot-layout-gsub-table.hh   DEFINE_SIZE_ARRAY (6, sequence);
sequence          220 third_party/harfbuzz-ng/src/hb-ot-layout.h 				       const hb_ot_layout_glyph_sequence_t *sequence,
sequence          257 third_party/harfbuzz-ng/src/hb-ot-layout.h 				const hb_ot_layout_glyph_sequence_t *sequence,
sequence          277 third_party/harfbuzz-ng/src/hb-ot-layout.h 			      const hb_ot_layout_glyph_sequence_t *sequence,
sequence          408 third_party/libxml/src/xmlschemastypes.c 	xmlSchemaModelGroupPtr sequence;
sequence          416 third_party/libxml/src/xmlschemastypes.c 	sequence = (xmlSchemaModelGroupPtr)
sequence          418 third_party/libxml/src/xmlschemastypes.c 	if (sequence == NULL) {
sequence          422 third_party/libxml/src/xmlschemastypes.c 	memset(sequence, 0, sizeof(xmlSchemaModelGroup));
sequence          423 third_party/libxml/src/xmlschemastypes.c 	sequence->type = XML_SCHEMA_TYPE_SEQUENCE;	
sequence          424 third_party/libxml/src/xmlschemastypes.c 	particle->children = (xmlSchemaTreeItemPtr) sequence;
sequence          431 third_party/libxml/src/xmlschemastypes.c 	sequence->children = (xmlSchemaTreeItemPtr) particle;
sequence           72 ui/android/java/src/org/chromium/ui/base/Clipboard.java             final CharSequence sequence = clip.getItemAt(0).coerceToText(mContext);
sequence           73 ui/android/java/src/org/chromium/ui/base/Clipboard.java             if (sequence != null) {
sequence           74 ui/android/java/src/org/chromium/ui/base/Clipboard.java                 return sequence.toString();
sequence          126 ui/base/ime/chromeos/character_composer.cc   bool CheckSequence(const ComposeBufferType& sequence,
sequence          153 ui/base/ime/chromeos/character_composer.cc bool ComposeChecker::CheckSequence(const ComposeBufferType& sequence,
sequence          155 ui/base/ime/chromeos/character_composer.cc   const int sequence_length = sequence.size();
sequence          162 ui/base/ime/chromeos/character_composer.cc       begin, end, sequence, ComparatorAdoptor<CompareSequence>());
sequence          163 ui/base/ime/chromeos/character_composer.cc   if (found == end || CompareSequence()(sequence, *found) != 0)
sequence          170 ui/base/ime/chromeos/character_composer.cc         CompareSequence()(sequence, *(found + 1)) != 0) {
sequence          208 ui/base/ime/chromeos/character_composer.cc   bool CheckSequence(const ComposeBufferType& sequence,
sequence          239 ui/base/ime/chromeos/character_composer.cc     const ComposeBufferType& sequence,
sequence          241 ui/base/ime/chromeos/character_composer.cc   const int compose_length = sequence.size();
sequence          248 ui/base/ime/chromeos/character_composer.cc       std::lower_bound(index_begin, index_end, sequence,
sequence          250 ui/base/ime/chromeos/character_composer.cc   if (index == index_end || CompareSequenceFront()(sequence, *index) != 0)
sequence          266 ui/base/ime/chromeos/character_composer.cc           std::lower_bound(table_begin, table_end, sequence,
sequence          269 ui/base/ime/chromeos/character_composer.cc           CompareSequenceSkipFront()(sequence, *found) == 0) {
sequence          342 ui/base/ime/chromeos/character_composer.cc bool CheckCharacterComposeTable(const ComposeBufferType& sequence,
sequence          347 ui/base/ime/chromeos/character_composer.cc   if (kCedillaComposeChecker.CheckSequence(sequence, composed_character))
sequence          353 ui/base/ime/chromeos/character_composer.cc   if (kMainComposeChecker.CheckSequence(sequence, composed_character))
sequence          274 ui/base/ime/chromeos/character_composer_unittest.cc         const uint16* sequence = &gtk_compose_seqs_compact[index];
sequence          275 ui/base/ime/chromeos/character_composer_unittest.cc         const uint16* sequence_prev = sequence - stride;
sequence          276 ui/base/ime/chromeos/character_composer_unittest.cc         EXPECT_EQ(1, compare_sequence(sequence, sequence_prev, length));
sequence           26 ui/compositor/layer_animation_observer.cc     LayerAnimationSequence* sequence) {
sequence           30 ui/compositor/layer_animation_observer.cc     LayerAnimationSequence* sequence) {
sequence           35 ui/compositor/layer_animation_observer.cc     LayerAnimationSequence* sequence = *attached_sequences_.begin();
sequence           36 ui/compositor/layer_animation_observer.cc     sequence->RemoveObserver(this);
sequence           41 ui/compositor/layer_animation_observer.cc     LayerAnimationSequence* sequence) {
sequence           42 ui/compositor/layer_animation_observer.cc   DCHECK(attached_sequences_.find(sequence) == attached_sequences_.end());
sequence           43 ui/compositor/layer_animation_observer.cc   attached_sequences_.insert(sequence);
sequence           44 ui/compositor/layer_animation_observer.cc   OnAttachedToSequence(sequence);
sequence           48 ui/compositor/layer_animation_observer.cc     LayerAnimationSequence* sequence, bool send_notification) {
sequence           49 ui/compositor/layer_animation_observer.cc   if (attached_sequences_.find(sequence) != attached_sequences_.end())
sequence           50 ui/compositor/layer_animation_observer.cc     attached_sequences_.erase(sequence);
sequence           52 ui/compositor/layer_animation_observer.cc     OnDetachedFromSequence(sequence);
sequence           90 ui/compositor/layer_animation_observer.cc     LayerAnimationSequence* sequence) {
sequence           91 ui/compositor/layer_animation_observer.cc   UpdatePropertyAnimationStatus(sequence, ANIMATION_STATUS_COMPLETED);
sequence           94 ui/compositor/layer_animation_observer.cc   sequence->RemoveObserver(this);
sequence           98 ui/compositor/layer_animation_observer.cc   DCHECK(attached_sequences().find(sequence) == attached_sequences().end());
sequence          103 ui/compositor/layer_animation_observer.cc     LayerAnimationSequence* sequence) {
sequence          104 ui/compositor/layer_animation_observer.cc   UpdatePropertyAnimationStatus(sequence, ANIMATION_STATUS_ABORTED);
sequence          107 ui/compositor/layer_animation_observer.cc   sequence->RemoveObserver(this);
sequence          111 ui/compositor/layer_animation_observer.cc   DCHECK(attached_sequences().find(sequence) == attached_sequences().end());
sequence          116 ui/compositor/layer_animation_observer.cc     LayerAnimationSequence* sequence) {
sequence          124 ui/compositor/layer_animation_observer.cc     LayerAnimationSequence* sequence) {
sequence          128 ui/compositor/layer_animation_observer.cc     LayerAnimationSequence* sequence) {
sequence          129 ui/compositor/layer_animation_observer.cc   DCHECK(attached_sequences().find(sequence) == attached_sequences().end());
sequence          141 ui/compositor/layer_animation_observer.cc     LayerAnimationSequence* sequence,
sequence          144 ui/compositor/layer_animation_observer.cc       sequence->properties();
sequence           27 ui/compositor/layer_animation_observer.h       LayerAnimationSequence* sequence) = 0;
sequence           32 ui/compositor/layer_animation_observer.h       LayerAnimationSequence* sequence) = 0;
sequence           36 ui/compositor/layer_animation_observer.h       LayerAnimationSequence* sequence) = 0;
sequence           52 ui/compositor/layer_animation_observer.h   virtual void OnAttachedToSequence(LayerAnimationSequence* sequence);
sequence           55 ui/compositor/layer_animation_observer.h   virtual void OnDetachedFromSequence(LayerAnimationSequence* sequence);
sequence           68 ui/compositor/layer_animation_observer.h   void AttachedToSequence(LayerAnimationSequence* sequence);
sequence           72 ui/compositor/layer_animation_observer.h   void DetachedFromSequence(LayerAnimationSequence* sequence,
sequence          120 ui/compositor/layer_animation_observer.h       LayerAnimationSequence* sequence) OVERRIDE;
sequence          122 ui/compositor/layer_animation_observer.h       LayerAnimationSequence* sequence) OVERRIDE;
sequence          124 ui/compositor/layer_animation_observer.h       LayerAnimationSequence* sequence) OVERRIDE;
sequence          126 ui/compositor/layer_animation_observer.h       LayerAnimationSequence* sequence) OVERRIDE;
sequence          128 ui/compositor/layer_animation_observer.h       LayerAnimationSequence* sequence) OVERRIDE;
sequence          136 ui/compositor/layer_animation_observer.h   void UpdatePropertyAnimationStatus(LayerAnimationSequence* sequence,
sequence           26 ui/compositor/layer_animation_sequence_unittest.cc   LayerAnimationSequence sequence;
sequence           29 ui/compositor/layer_animation_sequence_unittest.cc   sequence.set_start_time(start_time);
sequence           30 ui/compositor/layer_animation_sequence_unittest.cc   EXPECT_TRUE(sequence.IsFinished(start_time));
sequence           33 ui/compositor/layer_animation_sequence_unittest.cc             sequence.properties());
sequence           34 ui/compositor/layer_animation_sequence_unittest.cc   EXPECT_FALSE(sequence.HasConflictingProperty(LayerAnimationElement::UNKNOWN));
sequence           40 ui/compositor/layer_animation_sequence_unittest.cc   LayerAnimationSequence sequence;
sequence           47 ui/compositor/layer_animation_sequence_unittest.cc   sequence.AddElement(
sequence           52 ui/compositor/layer_animation_sequence_unittest.cc     sequence.set_start_time(start_time);
sequence           54 ui/compositor/layer_animation_sequence_unittest.cc     sequence.Start(&delegate);
sequence           55 ui/compositor/layer_animation_sequence_unittest.cc     sequence.Progress(start_time, &delegate);
sequence           57 ui/compositor/layer_animation_sequence_unittest.cc     sequence.Progress(start_time + base::TimeDelta::FromMilliseconds(500),
sequence           60 ui/compositor/layer_animation_sequence_unittest.cc     EXPECT_TRUE(sequence.IsFinished(start_time + delta));
sequence           61 ui/compositor/layer_animation_sequence_unittest.cc     sequence.Progress(start_time + base::TimeDelta::FromMilliseconds(1000),
sequence           68 ui/compositor/layer_animation_sequence_unittest.cc             sequence.properties());
sequence           74 ui/compositor/layer_animation_sequence_unittest.cc   LayerAnimationSequence sequence;
sequence           82 ui/compositor/layer_animation_sequence_unittest.cc   sequence.AddElement(
sequence           87 ui/compositor/layer_animation_sequence_unittest.cc     sequence.set_animation_group_id(starting_group_id);
sequence           89 ui/compositor/layer_animation_sequence_unittest.cc     sequence.set_start_time(start_time);
sequence           91 ui/compositor/layer_animation_sequence_unittest.cc     sequence.Start(&delegate);
sequence           92 ui/compositor/layer_animation_sequence_unittest.cc     sequence.Progress(start_time, &delegate);
sequence           93 ui/compositor/layer_animation_sequence_unittest.cc     EXPECT_FLOAT_EQ(start, sequence.last_progressed_fraction());
sequence           95 ui/compositor/layer_animation_sequence_unittest.cc     sequence.OnThreadedAnimationStarted(cc::AnimationEvent(
sequence           98 ui/compositor/layer_animation_sequence_unittest.cc         sequence.animation_group_id(),
sequence          101 ui/compositor/layer_animation_sequence_unittest.cc     sequence.Progress(effective_start + delta/2, &delegate);
sequence          102 ui/compositor/layer_animation_sequence_unittest.cc     EXPECT_FLOAT_EQ(middle, sequence.last_progressed_fraction());
sequence          103 ui/compositor/layer_animation_sequence_unittest.cc     EXPECT_TRUE(sequence.IsFinished(effective_start + delta));
sequence          104 ui/compositor/layer_animation_sequence_unittest.cc     sequence.Progress(effective_start + delta, &delegate);
sequence          105 ui/compositor/layer_animation_sequence_unittest.cc     EXPECT_FLOAT_EQ(target, sequence.last_progressed_fraction());
sequence          111 ui/compositor/layer_animation_sequence_unittest.cc             sequence.properties());
sequence          117 ui/compositor/layer_animation_sequence_unittest.cc   LayerAnimationSequence sequence;
sequence          125 ui/compositor/layer_animation_sequence_unittest.cc   sequence.AddElement(
sequence          129 ui/compositor/layer_animation_sequence_unittest.cc   sequence.AddElement(LayerAnimationElement::CreatePauseElement(
sequence          136 ui/compositor/layer_animation_sequence_unittest.cc   sequence.AddElement(
sequence          141 ui/compositor/layer_animation_sequence_unittest.cc     sequence.set_animation_group_id(starting_group_id);
sequence          143 ui/compositor/layer_animation_sequence_unittest.cc     sequence.set_start_time(start_time);
sequence          147 ui/compositor/layer_animation_sequence_unittest.cc     sequence.Start(&delegate);
sequence          148 ui/compositor/layer_animation_sequence_unittest.cc     sequence.Progress(start_time, &delegate);
sequence          149 ui/compositor/layer_animation_sequence_unittest.cc     EXPECT_FLOAT_EQ(0.0, sequence.last_progressed_fraction());
sequence          151 ui/compositor/layer_animation_sequence_unittest.cc     EXPECT_EQ(starting_group_id, sequence.animation_group_id());
sequence          152 ui/compositor/layer_animation_sequence_unittest.cc     sequence.OnThreadedAnimationStarted(cc::AnimationEvent(
sequence          155 ui/compositor/layer_animation_sequence_unittest.cc         sequence.animation_group_id(),
sequence          158 ui/compositor/layer_animation_sequence_unittest.cc     sequence.Progress(opacity_effective_start + delta/2, &delegate);
sequence          159 ui/compositor/layer_animation_sequence_unittest.cc     EXPECT_FLOAT_EQ(0.5, sequence.last_progressed_fraction());
sequence          160 ui/compositor/layer_animation_sequence_unittest.cc     sequence.Progress(opacity_effective_start + delta, &delegate);
sequence          164 ui/compositor/layer_animation_sequence_unittest.cc     EXPECT_FLOAT_EQ(0.0, sequence.last_progressed_fraction());
sequence          168 ui/compositor/layer_animation_sequence_unittest.cc     sequence.Progress(opacity_effective_start + delta + delta/2,
sequence          177 ui/compositor/layer_animation_sequence_unittest.cc     sequence.Progress(opacity_effective_start + 2 * delta, &delegate);
sequence          180 ui/compositor/layer_animation_sequence_unittest.cc     EXPECT_FLOAT_EQ(0.0, sequence.last_progressed_fraction());
sequence          182 ui/compositor/layer_animation_sequence_unittest.cc     EXPECT_NE(starting_group_id, sequence.animation_group_id());
sequence          183 ui/compositor/layer_animation_sequence_unittest.cc     sequence.OnThreadedAnimationStarted(cc::AnimationEvent(
sequence          186 ui/compositor/layer_animation_sequence_unittest.cc         sequence.animation_group_id(),
sequence          189 ui/compositor/layer_animation_sequence_unittest.cc     sequence.Progress(transform_effective_start + delta/2, &delegate);
sequence          190 ui/compositor/layer_animation_sequence_unittest.cc     EXPECT_FLOAT_EQ(0.5, sequence.last_progressed_fraction());
sequence          191 ui/compositor/layer_animation_sequence_unittest.cc     EXPECT_TRUE(sequence.IsFinished(transform_effective_start + delta));
sequence          192 ui/compositor/layer_animation_sequence_unittest.cc     sequence.Progress(transform_effective_start + delta, &delegate);
sequence          201 ui/compositor/layer_animation_sequence_unittest.cc       sequence.properties());
sequence          206 ui/compositor/layer_animation_sequence_unittest.cc   LayerAnimationSequence sequence;
sequence          212 ui/compositor/layer_animation_sequence_unittest.cc   sequence.AddElement(
sequence          215 ui/compositor/layer_animation_sequence_unittest.cc   sequence.AddElement(
sequence          218 ui/compositor/layer_animation_sequence_unittest.cc   sequence.set_is_cyclic(true);
sequence          223 ui/compositor/layer_animation_sequence_unittest.cc   sequence.set_start_time(start_time);
sequence          224 ui/compositor/layer_animation_sequence_unittest.cc   sequence.Start(&delegate);
sequence          225 ui/compositor/layer_animation_sequence_unittest.cc   sequence.Progress(start_time + base::TimeDelta::FromMilliseconds(101000),
sequence          228 ui/compositor/layer_animation_sequence_unittest.cc   sequence.Abort(&delegate);
sequence          233 ui/compositor/layer_animation_sequence_unittest.cc   sequence.set_start_time(start_time);
sequence          234 ui/compositor/layer_animation_sequence_unittest.cc   sequence.Progress(start_time + base::TimeDelta::FromMilliseconds(100000),
sequence          242 ui/compositor/layer_animation_sequence_unittest.cc   LayerAnimationSequence sequence;
sequence          247 ui/compositor/layer_animation_sequence_unittest.cc   sequence.AddElement(
sequence          252 ui/compositor/layer_animation_sequence_unittest.cc   sequence.GetTargetValue(&target_value);
sequence          255 ui/compositor/layer_animation_sequence_unittest.cc   sequence.set_is_cyclic(true);
sequence          257 ui/compositor/layer_animation_sequence_unittest.cc   sequence.GetTargetValue(&target_value);
sequence          264 ui/compositor/layer_animation_sequence_unittest.cc   LayerAnimationSequence sequence;
sequence          265 ui/compositor/layer_animation_sequence_unittest.cc   sequence.AddElement(
sequence          269 ui/compositor/layer_animation_sequence_unittest.cc     sequence.set_start_time(start_time);
sequence          272 ui/compositor/layer_animation_sequence_unittest.cc     sequence.AddObserver(&observer);
sequence          274 ui/compositor/layer_animation_sequence_unittest.cc     sequence.Progress(start_time + delta, &delegate);
sequence          275 ui/compositor/layer_animation_sequence_unittest.cc     EXPECT_EQ(observer.last_ended_sequence(), &sequence);
sequence          276 ui/compositor/layer_animation_sequence_unittest.cc     sequence.RemoveObserver(&observer);
sequence           22 ui/compositor/layer_animator.cc       function(running_anim.sequence(), ##__VA_ARGS__)
sequence           25 ui/compositor/layer_animator.cc         ? function(running_anim.sequence()) \
sequence           29 ui/compositor/layer_animator.cc         ? function(running_anim.sequence()) \
sequence           69 ui/compositor/layer_animator.cc       running_animations_[i].sequence()->OnAnimatorDestroyed();
sequence          290 ui/compositor/layer_animator.cc     FinishAnimation(running->sequence(), false);
sequence          318 ui/compositor/layer_animator.cc   if (running->sequence()->animation_group_id() != event.group_id)
sequence          321 ui/compositor/layer_animator.cc   running->sequence()->OnThreadedAnimationStarted(event);
sequence          322 ui/compositor/layer_animator.cc   if (!running->sequence()->waiting_for_group_start())
sequence          328 ui/compositor/layer_animator.cc   running->sequence()->set_waiting_for_group_start(false);
sequence          337 ui/compositor/layer_animator.cc     if (((*iter).sequence()->animation_group_id() == event.group_id) &&
sequence          338 ui/compositor/layer_animator.cc         !(*iter).sequence()->IsFirstElementThreaded() &&
sequence          339 ui/compositor/layer_animator.cc         (*iter).sequence()->waiting_for_group_start()) {
sequence          340 ui/compositor/layer_animator.cc       (*iter).sequence()->set_start_time(start_time);
sequence          341 ui/compositor/layer_animator.cc       (*iter).sequence()->set_waiting_for_group_start(false);
sequence          342 ui/compositor/layer_animator.cc       (*iter).sequence()->Start(delegate());
sequence          349 ui/compositor/layer_animator.cc void LayerAnimator::ProgressAnimation(LayerAnimationSequence* sequence,
sequence          351 ui/compositor/layer_animator.cc   if (!delegate() || sequence->waiting_for_group_start())
sequence          354 ui/compositor/layer_animator.cc   sequence->Progress(now, delegate());
sequence          357 ui/compositor/layer_animator.cc void LayerAnimator::ProgressAnimationToEnd(LayerAnimationSequence* sequence) {
sequence          361 ui/compositor/layer_animator.cc   sequence->ProgressToEnd(delegate());
sequence          364 ui/compositor/layer_animator.cc bool LayerAnimator::HasAnimation(LayerAnimationSequence* sequence) const {
sequence          367 ui/compositor/layer_animator.cc     if ((*queue_iter).get() == sequence)
sequence          391 ui/compositor/layer_animator.cc     if (running_animations_copy[i].sequence()->IsFinished(now)) {
sequence          444 ui/compositor/layer_animator.cc     LayerAnimationSequence* sequence) {
sequence          452 ui/compositor/layer_animator.cc     if ((*iter).sequence() == sequence) {
sequence          462 ui/compositor/layer_animator.cc     if ((*queue_iter) == sequence) {
sequence          506 ui/compositor/layer_animator.cc     LayerAnimationSequence* sequence, bool abort) {
sequence          508 ui/compositor/layer_animator.cc   scoped_ptr<LayerAnimationSequence> removed(RemoveAnimation(sequence));
sequence          510 ui/compositor/layer_animator.cc     sequence->Abort(delegate());
sequence          512 ui/compositor/layer_animator.cc     ProgressAnimationToEnd(sequence);
sequence          527 ui/compositor/layer_animator.cc     if (running_animations_copy[i].sequence()->IsFinished(
sequence          528 ui/compositor/layer_animator.cc           running_animations_copy[i].sequence()->start_time())) {
sequence          548 ui/compositor/layer_animator.cc     if ((*iter).sequence()->properties() & property)
sequence          570 ui/compositor/layer_animator.cc     LayerAnimationSequence* sequence, bool abort) {
sequence          580 ui/compositor/layer_animator.cc     if (running_animations_copy[i].sequence()->HasConflictingProperty(
sequence          581 ui/compositor/layer_animator.cc             sequence->properties())) {
sequence          585 ui/compositor/layer_animator.cc         running_animations_copy[i].sequence()->Abort(delegate());
sequence          602 ui/compositor/layer_animator.cc     if (sequences[i]->HasConflictingProperty(sequence->properties())) {
sequence          613 ui/compositor/layer_animator.cc void LayerAnimator::ImmediatelySetNewTarget(LayerAnimationSequence* sequence) {
sequence          616 ui/compositor/layer_animator.cc       sequence->AsWeakPtr();
sequence          619 ui/compositor/layer_animator.cc   RemoveAllAnimationsWithACommonProperty(sequence, abort);
sequence          623 ui/compositor/layer_animator.cc   LayerAnimationSequence* removed = RemoveAnimation(sequence);
sequence          624 ui/compositor/layer_animator.cc   DCHECK(removed == NULL || removed == sequence);
sequence          628 ui/compositor/layer_animator.cc   ProgressAnimationToEnd(sequence);
sequence          632 ui/compositor/layer_animator.cc   delete sequence;
sequence          636 ui/compositor/layer_animator.cc     LayerAnimationSequence* sequence) {
sequence          639 ui/compositor/layer_animator.cc       sequence->AsWeakPtr();
sequence          642 ui/compositor/layer_animator.cc   RemoveAllAnimationsWithACommonProperty(sequence, abort);
sequence          646 ui/compositor/layer_animator.cc   AddToQueueIfNotPresent(sequence);
sequence          650 ui/compositor/layer_animator.cc   StartSequenceImmediately(sequence);
sequence          653 ui/compositor/layer_animator.cc void LayerAnimator::EnqueueNewAnimation(LayerAnimationSequence* sequence) {
sequence          657 ui/compositor/layer_animator.cc   animation_queue_.push_back(make_linked_ptr(sequence));
sequence          661 ui/compositor/layer_animator.cc void LayerAnimator::ReplaceQueuedAnimations(LayerAnimationSequence* sequence) {
sequence          664 ui/compositor/layer_animator.cc       sequence->AsWeakPtr();
sequence          679 ui/compositor/layer_animator.cc       if ((*iter).sequence() == animation_queue_[i].get()) {
sequence          690 ui/compositor/layer_animator.cc   animation_queue_.push_back(make_linked_ptr(sequence));
sequence          706 ui/compositor/layer_animator.cc       animated |= (*iter).sequence()->properties();
sequence          743 ui/compositor/layer_animator.cc bool LayerAnimator::StartSequenceImmediately(LayerAnimationSequence* sequence) {
sequence          749 ui/compositor/layer_animator.cc     if ((*iter).sequence()->HasConflictingProperty(sequence->properties()))
sequence          768 ui/compositor/layer_animator.cc   if (!sequence->animation_group_id())
sequence          769 ui/compositor/layer_animator.cc     sequence->set_animation_group_id(cc::AnimationIdProvider::NextGroupId());
sequence          770 ui/compositor/layer_animator.cc   if (!sequence->waiting_for_group_start() ||
sequence          771 ui/compositor/layer_animator.cc       sequence->IsFirstElementThreaded()) {
sequence          772 ui/compositor/layer_animator.cc     sequence->set_start_time(start_time);
sequence          773 ui/compositor/layer_animator.cc     sequence->Start(delegate());
sequence          776 ui/compositor/layer_animator.cc       RunningAnimation(sequence->AsWeakPtr()));
sequence          779 ui/compositor/layer_animator.cc   AddToQueueIfNotPresent(sequence);
sequence          795 ui/compositor/layer_animator.cc void LayerAnimator::OnScheduled(LayerAnimationSequence* sequence) {
sequence          800 ui/compositor/layer_animator.cc       sequence->AddObserver(obs);
sequence          803 ui/compositor/layer_animator.cc   sequence->OnScheduled();
sequence          823 ui/compositor/layer_animator.cc         RemoveAnimation(running_animations_copy[i].sequence()));
sequence          844 ui/compositor/layer_animator.cc     const base::WeakPtr<LayerAnimationSequence>& sequence)
sequence          845 ui/compositor/layer_animator.cc     : sequence_(sequence) {
sequence          198 ui/compositor/layer_animator.h   virtual void ProgressAnimation(LayerAnimationSequence* sequence,
sequence          201 ui/compositor/layer_animator.h   void ProgressAnimationToEnd(LayerAnimationSequence* sequence);
sequence          204 ui/compositor/layer_animator.h   bool HasAnimation(LayerAnimationSequence* sequence) const;
sequence          213 ui/compositor/layer_animator.h     RunningAnimation(const base::WeakPtr<LayerAnimationSequence>& sequence);
sequence          217 ui/compositor/layer_animator.h     LayerAnimationSequence* sequence() const { return sequence_.get(); }
sequence          244 ui/compositor/layer_animator.h       LayerAnimationSequence* sequence) WARN_UNUSED_RESULT;
sequence          247 ui/compositor/layer_animator.h   void FinishAnimation(LayerAnimationSequence* sequence, bool abort);
sequence          261 ui/compositor/layer_animator.h   void AddToQueueIfNotPresent(LayerAnimationSequence* sequence);
sequence          265 ui/compositor/layer_animator.h   void RemoveAllAnimationsWithACommonProperty(LayerAnimationSequence* sequence,
sequence          270 ui/compositor/layer_animator.h   void ImmediatelySetNewTarget(LayerAnimationSequence* sequence);
sequence          273 ui/compositor/layer_animator.h   void ImmediatelyAnimateToNewTarget(LayerAnimationSequence* sequence);
sequence          276 ui/compositor/layer_animator.h   void EnqueueNewAnimation(LayerAnimationSequence* sequence);
sequence          280 ui/compositor/layer_animator.h   void ReplaceQueuedAnimations(LayerAnimationSequence* sequence);
sequence          290 ui/compositor/layer_animator.h   bool StartSequenceImmediately(LayerAnimationSequence* sequence);
sequence          298 ui/compositor/layer_animator.h   void OnScheduled(LayerAnimationSequence* sequence);
sequence          104 ui/compositor/layer_animator_unittest.cc       LayerAnimationSequence* sequence) OVERRIDE {
sequence          109 ui/compositor/layer_animator_unittest.cc       LayerAnimationSequence* sequence) OVERRIDE {
sequence          114 ui/compositor/layer_animator_unittest.cc       LayerAnimationSequence* sequence) OVERRIDE {
sequence          159 ui/compositor/layer_animator_unittest.cc   virtual void ProgressAnimation(LayerAnimationSequence* sequence,
sequence          161 ui/compositor/layer_animator_unittest.cc     EXPECT_TRUE(HasAnimation(sequence));
sequence          162 ui/compositor/layer_animator_unittest.cc     LayerAnimator::ProgressAnimation(sequence, now);
sequence         1429 ui/compositor/layer_animator_unittest.cc   scoped_ptr<LayerAnimationSequence> sequence(
sequence         1434 ui/compositor/layer_animator_unittest.cc   sequence->AddElement(
sequence         1437 ui/compositor/layer_animator_unittest.cc   sequence->set_is_cyclic(true);
sequence         1439 ui/compositor/layer_animator_unittest.cc   animator->StartAnimation(sequence.release());
sequence         1491 ui/compositor/layer_animator_unittest.cc   scoped_ptr<LayerAnimationSequence> sequence(
sequence         1495 ui/compositor/layer_animator_unittest.cc   sequence->AddElement(
sequence         1498 ui/compositor/layer_animator_unittest.cc   sequence->set_is_cyclic(true);
sequence         1500 ui/compositor/layer_animator_unittest.cc   test_controller.animator()->StartAnimation(sequence.release());
sequence         1596 ui/compositor/layer_animator_unittest.cc   LayerAnimationSequence* sequence = new LayerAnimationSequence(
sequence         1599 ui/compositor/layer_animator_unittest.cc   animator->StartAnimation(sequence);
sequence         1601 ui/compositor/layer_animator_unittest.cc   EXPECT_EQ(observer.last_scheduled_sequence(), sequence);
sequence         1607 ui/compositor/layer_animator_unittest.cc   EXPECT_EQ(observer.last_ended_sequence(), sequence);
sequence         1610 ui/compositor/layer_animator_unittest.cc   sequence = new LayerAnimationSequence(
sequence         1613 ui/compositor/layer_animator_unittest.cc   animator->StartAnimation(sequence);
sequence         1617 ui/compositor/layer_animator_unittest.cc   EXPECT_EQ(observer.last_aborted_sequence(), sequence);
sequence         1782 ui/compositor/layer_animator_unittest.cc   LayerAnimationSequence* sequence = new LayerAnimationSequence(
sequence         1785 ui/compositor/layer_animator_unittest.cc   sequence->AddObserver(&observer);
sequence         1786 ui/compositor/layer_animator_unittest.cc   sequence->AddObserver(&removed_observer);
sequence         1788 ui/compositor/layer_animator_unittest.cc   animator->StartAnimation(sequence);
sequence         1790 ui/compositor/layer_animator_unittest.cc   EXPECT_EQ(observer.last_scheduled_sequence(), sequence);
sequence         1792 ui/compositor/layer_animator_unittest.cc   EXPECT_EQ(removed_observer.last_scheduled_sequence(), sequence);
sequence         1802 ui/compositor/layer_animator_unittest.cc   EXPECT_EQ(observer.last_ended_sequence(), sequence);
sequence         1819 ui/compositor/layer_animator_unittest.cc   LayerAnimationSequence* sequence = new LayerAnimationSequence(
sequence         1822 ui/compositor/layer_animator_unittest.cc   animator->StartAnimation(sequence);
sequence         1825 ui/compositor/layer_animator_unittest.cc   EXPECT_TRUE(sequence->observers_.might_have_observers());
sequence         1831 ui/compositor/layer_animator_unittest.cc   EXPECT_FALSE(sequence->observers_.might_have_observers());
sequence         1849 ui/compositor/layer_animator_unittest.cc     LayerAnimationSequence* sequence = new LayerAnimationSequence(
sequence         1852 ui/compositor/layer_animator_unittest.cc     animator->StartAnimation(sequence);
sequence         1859 ui/compositor/layer_animator_unittest.cc     sequence->AddObserver(&observer);
sequence         1880 ui/compositor/layer_animator_unittest.cc   LayerAnimationSequence* sequence = new LayerAnimationSequence(
sequence         1887 ui/compositor/layer_animator_unittest.cc     animator->StartAnimation(sequence);
sequence         1895 ui/compositor/layer_animator_unittest.cc   sequence->RemoveObserver(&observer);
sequence         2084 ui/compositor/layer_animator_unittest.cc   scoped_ptr<LayerAnimationSequence> sequence(
sequence         2088 ui/compositor/layer_animator_unittest.cc   animator->StartAnimation(sequence.release());
sequence         2121 ui/compositor/layer_animator_unittest.cc   scoped_ptr<TestLayerAnimationSequence> sequence(
sequence         2130 ui/compositor/layer_animator_unittest.cc   animator->StartAnimation(sequence.release());
sequence         2307 ui/compositor/layer_animator_unittest.cc       LayerAnimationSequence* sequence) OVERRIDE {
sequence         2313 ui/compositor/layer_animator_unittest.cc       LayerAnimationSequence* sequence) OVERRIDE {
sequence         2319 ui/compositor/layer_animator_unittest.cc       LayerAnimationSequence* sequence) OVERRIDE {
sequence           40 ui/compositor/scoped_layer_animation_settings.cc         LayerAnimationSequence* sequence) OVERRIDE {
sequence           45 ui/compositor/scoped_layer_animation_settings.cc       scoped_ptr<LayerAnimationElement> inverse = GetInverseElement(sequence,
sequence           57 ui/compositor/scoped_layer_animation_settings.cc         LayerAnimationSequence* sequence,
sequence           60 ui/compositor/scoped_layer_animation_settings.cc       DCHECK_EQ(expected_size, sequence->size()) <<
sequence           63 ui/compositor/scoped_layer_animation_settings.cc       LayerAnimationElement* element = sequence->FirstElement();
sequence           26 ui/compositor/test/layer_animator_test_controller.cc     return running_animation->sequence();
sequence           39 ui/compositor/test/layer_animator_test_controller.cc     LayerAnimationSequence* sequence = GetRunningSequence(animatable_property);
sequence           40 ui/compositor/test/layer_animator_test_controller.cc     if (!sequence)
sequence           43 ui/compositor/test/layer_animator_test_controller.cc     LayerAnimationElement* element = sequence->CurrentElement();
sequence           22 ui/compositor/test/test_layer_animation_observer.cc     LayerAnimationSequence* sequence) {
sequence           23 ui/compositor/test/test_layer_animation_observer.cc   last_ended_sequence_ = sequence;
sequence           27 ui/compositor/test/test_layer_animation_observer.cc     LayerAnimationSequence* sequence) {
sequence           28 ui/compositor/test/test_layer_animation_observer.cc   last_aborted_sequence_ = sequence;
sequence           32 ui/compositor/test/test_layer_animation_observer.cc     LayerAnimationSequence* sequence) {
sequence           33 ui/compositor/test/test_layer_animation_observer.cc   last_scheduled_sequence_ = sequence;
sequence           23 ui/compositor/test/test_layer_animation_observer.h       LayerAnimationSequence* sequence) OVERRIDE;
sequence           26 ui/compositor/test/test_layer_animation_observer.h       LayerAnimationSequence* sequence) OVERRIDE;
sequence           29 ui/compositor/test/test_layer_animation_observer.h       LayerAnimationSequence* sequence) OVERRIDE;
sequence          160 ui/events/gesture_detection/touch_disposition_gesture_filter.cc   GestureSequence& sequence = Head();
sequence          165 ui/events/gesture_detection/touch_disposition_gesture_filter.cc   while (!sequence.empty()) {
sequence          166 ui/events/gesture_detection/touch_disposition_gesture_filter.cc     const GestureEventDataPacket& packet = sequence.front();
sequence          179 ui/events/gesture_detection/touch_disposition_gesture_filter.cc     sequence.pop();
sequence          159 ui/events/platform/platform_event_source_unittest.cc   int sequence[] = {21, 3, 6, 45};
sequence          161 ui/events/platform/platform_event_source_unittest.cc   for (size_t i = 0; i < arraysize(sequence); ++i) {
sequence          163 ui/events/platform/platform_event_source_unittest.cc         new TestPlatformEventDispatcher(sequence[i], &list_dispatcher));
sequence          167 ui/events/platform/platform_event_source_unittest.cc   ASSERT_EQ(arraysize(sequence), list_dispatcher.size());
sequence          168 ui/events/platform/platform_event_source_unittest.cc   EXPECT_EQ(std::vector<int>(sequence, sequence + arraysize(sequence)),
sequence          217 ui/events/platform/platform_event_source_unittest.cc   const int sequence[] = {21, 3, 6, 45};
sequence          219 ui/events/platform/platform_event_source_unittest.cc   for (size_t i = 0; i < arraysize(sequence); ++i) {
sequence          221 ui/events/platform/platform_event_source_unittest.cc         new TestPlatformEventObserver(sequence[i], &list_observer));
sequence          225 ui/events/platform/platform_event_source_unittest.cc   ASSERT_EQ(arraysize(sequence), list_observer.size());
sequence          226 ui/events/platform/platform_event_source_unittest.cc   EXPECT_EQ(std::vector<int>(sequence, sequence + arraysize(sequence)),
sequence          309 ui/wm/core/window_animations.cc   scoped_ptr<ui::LayerAnimationSequence> sequence(
sequence          311 ui/wm/core/window_animations.cc   sequence->AddElement(CreateGrowShrinkElement(window, true));
sequence          312 ui/wm/core/window_animations.cc   sequence->AddElement(ui::LayerAnimationElement::CreatePauseElement(
sequence          318 ui/wm/core/window_animations.cc   sequence->AddElement(CreateGrowShrinkElement(window, false));
sequence          319 ui/wm/core/window_animations.cc   window->layer()->GetAnimator()->StartAnimation(sequence.release());