root/ash/wm/overview/window_selector_panels.cc

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DEFINITIONS

This source file includes following definitions.
  1. PrepareForOverview
  2. GetCalloutWidget
  3. RestoreCallout
  4. AddWindow
  5. GetRootWindow
  6. HasSelectableWindow
  7. TargetedWindow
  8. RestoreWindowOnExit
  9. SelectionWindow
  10. RemoveWindow
  11. empty
  12. PrepareForOverview
  13. SetItemBounds

// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ash/wm/overview/window_selector_panels.h"

#include "ash/shell.h"
#include "ash/shell_window_ids.h"
#include "ash/wm/overview/scoped_transform_overview_window.h"
#include "ash/wm/panels/panel_layout_manager.h"
#include "ui/aura/client/screen_position_client.h"
#include "ui/aura/window.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_animation_observer.h"
#include "ui/compositor/layer_animation_sequence.h"
#include "ui/views/widget/widget.h"

namespace ash {

namespace {

const int kPanelCalloutFadeInDurationMilliseconds = 50;

// This class extends ScopedTransformOverviewMode to hide and show the callout
// widget for a panel window when entering / leaving overview mode.
class ScopedTransformPanelWindow : public ScopedTransformOverviewWindow {
 public:
  ScopedTransformPanelWindow(aura::Window* window);
  virtual ~ScopedTransformPanelWindow();

  // ScopedTransformOverviewWindow overrides:
  virtual void PrepareForOverview() OVERRIDE;

 private:
  // Returns the callout widget for the transformed panel.
  views::Widget* GetCalloutWidget();

  // Restores the callout visibility.
  void RestoreCallout();

  // Trigger relayout
  void Relayout();

  bool callout_visible_;

  DISALLOW_COPY_AND_ASSIGN(ScopedTransformPanelWindow);
};

ScopedTransformPanelWindow::ScopedTransformPanelWindow(aura::Window* window)
    : ScopedTransformOverviewWindow(window) {
}

ScopedTransformPanelWindow::~ScopedTransformPanelWindow() {
  // window() will be NULL if the window was destroyed.
  if (window())
    RestoreCallout();
}

void ScopedTransformPanelWindow::PrepareForOverview() {
  ScopedTransformOverviewWindow::PrepareForOverview();
  GetCalloutWidget()->GetLayer()->SetOpacity(0.0f);
}

views::Widget* ScopedTransformPanelWindow::GetCalloutWidget() {
  DCHECK(window()->parent()->id() == kShellWindowId_PanelContainer);
  PanelLayoutManager* panel_layout_manager =
      static_cast<PanelLayoutManager*>(window()->parent()->layout_manager());
  return panel_layout_manager->GetCalloutWidgetForPanel(window());
}

void ScopedTransformPanelWindow::RestoreCallout() {
  scoped_ptr<ui::LayerAnimationSequence> sequence(
      new ui::LayerAnimationSequence);
  sequence->AddElement(ui::LayerAnimationElement::CreatePauseElement(
      ui::LayerAnimationElement::OPACITY, base::TimeDelta::FromMilliseconds(
          ScopedTransformOverviewWindow::kTransitionMilliseconds)));
  sequence->AddElement(ui::LayerAnimationElement::CreateOpacityElement(1,
      base::TimeDelta::FromMilliseconds(
          kPanelCalloutFadeInDurationMilliseconds)));
  GetCalloutWidget()->GetLayer()->GetAnimator()->StartAnimation(
      sequence.release());
}

}  // namespace

WindowSelectorPanels::WindowSelectorPanels() {
}

WindowSelectorPanels::~WindowSelectorPanels() {
}

void WindowSelectorPanels::AddWindow(aura::Window* window) {
  transform_windows_.push_back(new ScopedTransformPanelWindow(window));
}

aura::Window* WindowSelectorPanels::GetRootWindow() {
  return transform_windows_.front()->window()->GetRootWindow();
}

bool WindowSelectorPanels::HasSelectableWindow(const aura::Window* window) {
  for (WindowList::const_iterator iter = transform_windows_.begin();
       iter != transform_windows_.end(); ++iter) {
    if ((*iter)->window() == window)
      return true;
  }
  return false;
}

aura::Window* WindowSelectorPanels::TargetedWindow(const aura::Window* target) {
  for (WindowList::const_iterator iter = transform_windows_.begin();
       iter != transform_windows_.end(); ++iter) {
    if ((*iter)->Contains(target))
      return (*iter)->window();
  }
  return NULL;
}

void WindowSelectorPanels::RestoreWindowOnExit(aura::Window* window) {
  for (WindowList::iterator iter = transform_windows_.begin();
       iter != transform_windows_.end(); ++iter) {
    if ((*iter)->Contains(window)) {
      (*iter)->RestoreWindowOnExit();
      break;
    }
  }
}

aura::Window* WindowSelectorPanels::SelectionWindow() {
  return transform_windows_.front()->window();
}

void WindowSelectorPanels::RemoveWindow(const aura::Window* window) {
  for (WindowList::iterator iter = transform_windows_.begin();
       iter != transform_windows_.end(); ++iter) {
    if ((*iter)->window() == window) {
      (*iter)->OnWindowDestroyed();
      transform_windows_.erase(iter);
      break;
    }
  }
}

bool WindowSelectorPanels::empty() const {
  return transform_windows_.empty();
}

void WindowSelectorPanels::PrepareForOverview() {
  for (WindowList::iterator iter = transform_windows_.begin();
       iter != transform_windows_.end(); ++iter) {
    (*iter)->PrepareForOverview();
  }
}

void WindowSelectorPanels::SetItemBounds(aura::Window* root_window,
                                         const gfx::Rect& target_bounds,
                                         bool animate) {
  gfx::Rect bounding_rect;
  for (WindowList::iterator iter = transform_windows_.begin();
       iter != transform_windows_.end(); ++iter) {
    bounding_rect.Union((*iter)->GetBoundsInScreen());
  }
  set_bounds(ScopedTransformOverviewWindow::
      ShrinkRectToFitPreservingAspectRatio(bounding_rect, target_bounds));
  gfx::Transform bounding_transform =
      ScopedTransformOverviewWindow::GetTransformForRect(bounding_rect,
                                                         bounds());
  for (WindowList::iterator iter = transform_windows_.begin();
       iter != transform_windows_.end(); ++iter) {
    gfx::Transform transform;
    gfx::Rect bounds = (*iter)->GetBoundsInScreen();
    transform.Translate(bounding_rect.x() - bounds.x(),
                        bounding_rect.y() - bounds.y());
    transform.PreconcatTransform(bounding_transform);
    transform.Translate(bounds.x() - bounding_rect.x(),
                        bounds.y() - bounding_rect.y());
    (*iter)->SetTransform(root_window, transform, animate);
  }
}

}  // namespace ash

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