uv_bottom_right_ 34 cc/layers/texture_layer.cc uv_bottom_right_(1.f, 1.f), uv_bottom_right_ 88 cc/layers/texture_layer.cc if (uv_top_left_ == top_left && uv_bottom_right_ == bottom_right) uv_bottom_right_ 91 cc/layers/texture_layer.cc uv_bottom_right_ = bottom_right; uv_bottom_right_ 276 cc/layers/texture_layer.cc texture_layer->SetUVBottomRight(uv_bottom_right_); uv_bottom_right_ 173 cc/layers/texture_layer.h gfx::PointF uv_bottom_right_; uv_bottom_right_ 30 cc/layers/texture_layer_impl.cc uv_bottom_right_(1.f, 1.f), uv_bottom_right_ 67 cc/layers/texture_layer_impl.cc texture_layer->SetUVBottomRight(uv_bottom_right_); uv_bottom_right_ 190 cc/layers/texture_layer_impl.cc uv_bottom_right_, uv_bottom_right_ 259 cc/layers/texture_layer_impl.cc uv_bottom_right_ = bottom_right; uv_bottom_right_ 71 cc/layers/texture_layer_impl.h gfx::PointF uv_bottom_right_; uv_bottom_right_ 77 cc/layers/ui_resource_layer.cc if (uv_top_left_ == top_left && uv_bottom_right_ == bottom_right) uv_bottom_right_ 80 cc/layers/ui_resource_layer.cc uv_bottom_right_ = bottom_right; uv_bottom_right_ 161 cc/layers/ui_resource_layer.cc layer_impl->SetUV(uv_top_left_, uv_bottom_right_); uv_bottom_right_ 58 cc/layers/ui_resource_layer.h gfx::PointF uv_bottom_right_; uv_bottom_right_ 41 cc/layers/ui_resource_layer_impl.cc layer_impl->SetUV(uv_top_left_, uv_bottom_right_); uv_bottom_right_ 67 cc/layers/ui_resource_layer_impl.cc if (uv_top_left_ == top_left && uv_bottom_right_ == bottom_right) uv_bottom_right_ 70 cc/layers/ui_resource_layer_impl.cc uv_bottom_right_ = bottom_right; uv_bottom_right_ 132 cc/layers/ui_resource_layer_impl.cc uv_bottom_right_, uv_bottom_right_ 156 cc/layers/ui_resource_layer_impl.cc result->Set("UVBottomRight", MathUtil::AsValue(uv_bottom_right_).release()); uv_bottom_right_ 62 cc/layers/ui_resource_layer_impl.h gfx::PointF uv_bottom_right_;