GetOpacityForAnimation 380 ui/compositor/layer.h virtual float GetOpacityForAnimation() const OVERRIDE; GetOpacityForAnimation 30 ui/compositor/layer_animation_delegate.h virtual float GetOpacityForAnimation() const = 0; GetOpacityForAnimation 163 ui/compositor/layer_animation_element.cc start_ = delegate->GetOpacityForAnimation(); GetOpacityForAnimation 396 ui/compositor/layer_animation_element.cc start_ = delegate->GetOpacityForAnimation(); GetOpacityForAnimation 632 ui/compositor/layer_animation_element.cc opacity(delegate ? delegate->GetOpacityForAnimation() : 0.0f), GetOpacityForAnimation 202 ui/compositor/layer_animation_element_unittest.cc EXPECT_FLOAT_EQ(target, delegate.GetOpacityForAnimation()); GetOpacityForAnimation 347 ui/compositor/layer_animation_element_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), GetOpacityForAnimation 348 ui/compositor/layer_animation_element_unittest.cc copy.GetOpacityForAnimation()); GetOpacityForAnimation 375 ui/compositor/layer_animation_element_unittest.cc EXPECT_FLOAT_EQ(start, delegate.GetOpacityForAnimation()); GetOpacityForAnimation 390 ui/compositor/layer_animation_element_unittest.cc delegate.GetOpacityForAnimation()); GetOpacityForAnimation 106 ui/compositor/layer_animation_sequence_unittest.cc EXPECT_FLOAT_EQ(target, delegate.GetOpacityForAnimation()); GetOpacityForAnimation 161 ui/compositor/layer_animation_sequence_unittest.cc EXPECT_FLOAT_EQ(target_opacity, delegate.GetOpacityForAnimation()); GetOpacityForAnimation 174 ui/compositor/layer_animation_sequence_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), GetOpacityForAnimation 175 ui/compositor/layer_animation_sequence_unittest.cc copy.GetOpacityForAnimation()); GetOpacityForAnimation 236 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), 0.5); GetOpacityForAnimation 257 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), 0.5); GetOpacityForAnimation 280 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(initial_opacity, delegate.GetOpacityForAnimation()); GetOpacityForAnimation 344 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity); GetOpacityForAnimation 369 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity); GetOpacityForAnimation 459 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity); GetOpacityForAnimation 486 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity); GetOpacityForAnimation 738 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity); GetOpacityForAnimation 762 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity); GetOpacityForAnimation 790 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity); GetOpacityForAnimation 891 ui/compositor/layer_animator_unittest.cc EXPECT_NEAR(delegate.GetOpacityForAnimation(), middle_opacity, epsilon); GetOpacityForAnimation 921 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity); GetOpacityForAnimation 1109 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity); GetOpacityForAnimation 1235 ui/compositor/layer_animator_unittest.cc EXPECT_NEAR(delegate.GetOpacityForAnimation(), middle_opacity, epsilon); GetOpacityForAnimation 1271 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity); GetOpacityForAnimation 1515 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity); GetOpacityForAnimation 1529 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity); GetOpacityForAnimation 1542 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity); GetOpacityForAnimation 1557 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity); GetOpacityForAnimation 1572 ui/compositor/layer_animator_unittest.cc EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity); GetOpacityForAnimation 2489 ui/compositor/layer_animator_unittest.cc EXPECT_EQ(start_opacity, delegate.GetOpacityForAnimation()); GetOpacityForAnimation 2496 ui/compositor/layer_animator_unittest.cc EXPECT_EQ(start_opacity, delegate.GetOpacityForAnimation()); GetOpacityForAnimation 21 ui/compositor/test/test_layer_animation_delegate.cc opacity_(other.GetOpacityForAnimation()), GetOpacityForAnimation 33 ui/compositor/test/test_layer_animation_delegate.h virtual float GetOpacityForAnimation() const OVERRIDE;