GetOpacityForAnimation  380 ui/compositor/layer.h   virtual float GetOpacityForAnimation() const OVERRIDE;
GetOpacityForAnimation   30 ui/compositor/layer_animation_delegate.h   virtual float GetOpacityForAnimation() const = 0;
GetOpacityForAnimation  163 ui/compositor/layer_animation_element.cc     start_ = delegate->GetOpacityForAnimation();
GetOpacityForAnimation  396 ui/compositor/layer_animation_element.cc     start_ = delegate->GetOpacityForAnimation();
GetOpacityForAnimation  632 ui/compositor/layer_animation_element.cc       opacity(delegate ? delegate->GetOpacityForAnimation() : 0.0f),
GetOpacityForAnimation  202 ui/compositor/layer_animation_element_unittest.cc     EXPECT_FLOAT_EQ(target, delegate.GetOpacityForAnimation());
GetOpacityForAnimation  347 ui/compositor/layer_animation_element_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(),
GetOpacityForAnimation  348 ui/compositor/layer_animation_element_unittest.cc                   copy.GetOpacityForAnimation());
GetOpacityForAnimation  375 ui/compositor/layer_animation_element_unittest.cc   EXPECT_FLOAT_EQ(start, delegate.GetOpacityForAnimation());
GetOpacityForAnimation  390 ui/compositor/layer_animation_element_unittest.cc                   delegate.GetOpacityForAnimation());
GetOpacityForAnimation  106 ui/compositor/layer_animation_sequence_unittest.cc     EXPECT_FLOAT_EQ(target, delegate.GetOpacityForAnimation());
GetOpacityForAnimation  161 ui/compositor/layer_animation_sequence_unittest.cc     EXPECT_FLOAT_EQ(target_opacity, delegate.GetOpacityForAnimation());
GetOpacityForAnimation  174 ui/compositor/layer_animation_sequence_unittest.cc     EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(),
GetOpacityForAnimation  175 ui/compositor/layer_animation_sequence_unittest.cc                     copy.GetOpacityForAnimation());
GetOpacityForAnimation  236 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), 0.5);
GetOpacityForAnimation  257 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), 0.5);
GetOpacityForAnimation  280 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(initial_opacity, delegate.GetOpacityForAnimation());
GetOpacityForAnimation  344 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
GetOpacityForAnimation  369 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity);
GetOpacityForAnimation  459 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
GetOpacityForAnimation  486 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity);
GetOpacityForAnimation  738 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
GetOpacityForAnimation  762 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity);
GetOpacityForAnimation  790 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
GetOpacityForAnimation  891 ui/compositor/layer_animator_unittest.cc   EXPECT_NEAR(delegate.GetOpacityForAnimation(), middle_opacity, epsilon);
GetOpacityForAnimation  921 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
GetOpacityForAnimation 1109 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
GetOpacityForAnimation 1235 ui/compositor/layer_animator_unittest.cc   EXPECT_NEAR(delegate.GetOpacityForAnimation(), middle_opacity, epsilon);
GetOpacityForAnimation 1271 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
GetOpacityForAnimation 1515 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity);
GetOpacityForAnimation 1529 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
GetOpacityForAnimation 1542 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity);
GetOpacityForAnimation 1557 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity);
GetOpacityForAnimation 1572 ui/compositor/layer_animator_unittest.cc   EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
GetOpacityForAnimation 2489 ui/compositor/layer_animator_unittest.cc   EXPECT_EQ(start_opacity, delegate.GetOpacityForAnimation());
GetOpacityForAnimation 2496 ui/compositor/layer_animator_unittest.cc   EXPECT_EQ(start_opacity, delegate.GetOpacityForAnimation());
GetOpacityForAnimation   21 ui/compositor/test/test_layer_animation_delegate.cc       opacity_(other.GetOpacityForAnimation()),
GetOpacityForAnimation   33 ui/compositor/test/test_layer_animation_delegate.h   virtual float GetOpacityForAnimation() const OVERRIDE;