GetShaderPrecisionFormat 86 cc/output/shader.cc GLC(context, context->GetShaderPrecisionFormat(GL_FRAGMENT_SHADER, GetShaderPrecisionFormat 39 cc/test/test_gles2_interface.h virtual void GetShaderPrecisionFormat(GLenum shadertype, GetShaderPrecisionFormat 851 content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc DELEGATE_TO_GL_4(getShaderPrecisionFormat, GetShaderPrecisionFormat, GetShaderPrecisionFormat 86 gpu/GLES2/gl2chromium_autogen.h #define glGetShaderPrecisionFormat GLES2_GET_FUN(GetShaderPrecisionFormat) GetShaderPrecisionFormat 294 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetShaderPrecisionFormat( GetShaderPrecisionFormat 750 gpu/command_buffer/client/gles2_cmd_helper_autogen.h gles2::cmds::GetShaderPrecisionFormat* c = GetShaderPrecisionFormat 751 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GetCmdSpace<gles2::cmds::GetShaderPrecisionFormat>(); GetShaderPrecisionFormat 2136 gpu/command_buffer/client/gles2_implementation.cc typedef cmds::GetShaderPrecisionFormat::Result Result; GetShaderPrecisionFormat 2149 gpu/command_buffer/client/gles2_implementation.cc helper_->GetShaderPrecisionFormat( GetShaderPrecisionFormat 3182 gpu/command_buffer/client/gles2_implementation.cc sizeof(cmds::GetShaderPrecisionFormat::Result); GetShaderPrecisionFormat 3187 gpu/command_buffer/client/gles2_implementation.cc typedef cmds::GetShaderPrecisionFormat::Result Result; GetShaderPrecisionFormat 3192 gpu/command_buffer/client/gles2_implementation.cc helper_->GetShaderPrecisionFormat(state->precision_params[i][0], GetShaderPrecisionFormat 3202 gpu/command_buffer/client/gles2_implementation.cc typedef cmds::GetShaderPrecisionFormat::Result Result; GetShaderPrecisionFormat 157 gpu/command_buffer/client/gles2_implementation.h cmds::GetShaderPrecisionFormat::Result> GetShaderPrecisionFormat 238 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GetShaderPrecisionFormat(GLenum shadertype, GetShaderPrecisionFormat 439 gpu/command_buffer/client/gles2_implementation_unittest.cc sizeof(cmds::GetShaderPrecisionFormat::Result) * 12); GetShaderPrecisionFormat 809 gpu/command_buffer/client/gles2_implementation_unittest.cc TEST_F(GLES2ImplementationTest, GetShaderPrecisionFormat) { GetShaderPrecisionFormat 811 gpu/command_buffer/client/gles2_implementation_unittest.cc cmds::GetShaderPrecisionFormat cmd; GetShaderPrecisionFormat 813 gpu/command_buffer/client/gles2_implementation_unittest.cc typedef cmds::GetShaderPrecisionFormat::Result Result; GetShaderPrecisionFormat 826 gpu/command_buffer/client/gles2_implementation_unittest.cc gl_->GetShaderPrecisionFormat(GL_FRAGMENT_SHADER, GL_MEDIUM_FLOAT, GetShaderPrecisionFormat 840 gpu/command_buffer/client/gles2_implementation_unittest.cc gl_->GetShaderPrecisionFormat(GL_FRAGMENT_SHADER, GL_MEDIUM_FLOAT, GetShaderPrecisionFormat 860 gpu/command_buffer/client/gles2_implementation_unittest.cc gl_->GetShaderPrecisionFormat(GL_FRAGMENT_SHADER, GL_HIGH_FLOAT, GetShaderPrecisionFormat 172 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetShaderPrecisionFormat(GLenum shadertype, GetShaderPrecisionFormat 172 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetShaderPrecisionFormat(GLenum shadertype, GetShaderPrecisionFormat 172 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetShaderPrecisionFormat(GLenum shadertype, GetShaderPrecisionFormat 476 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h gl_->GetShaderPrecisionFormat(shadertype, precisiontype, range, precision); GetShaderPrecisionFormat 3563 gpu/command_buffer/common/gles2_cmd_format_autogen.h typedef GetShaderPrecisionFormat ValueType; GetShaderPrecisionFormat 3609 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(sizeof(GetShaderPrecisionFormat) == 20, GetShaderPrecisionFormat 3611 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, header) == 0, GetShaderPrecisionFormat 3613 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, shadertype) == 4, GetShaderPrecisionFormat 3615 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, precisiontype) == 8, GetShaderPrecisionFormat 3617 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, result_shm_id) == 12, GetShaderPrecisionFormat 3619 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, result_shm_offset) == 16, GetShaderPrecisionFormat 3621 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat::Result, success) == 0, GetShaderPrecisionFormat 3623 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat::Result, min_range) == 4, GetShaderPrecisionFormat 3625 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat::Result, max_range) == 8, GetShaderPrecisionFormat 3627 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat::Result, precision) == 12, GetShaderPrecisionFormat 1169 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h TEST_F(GLES2FormatTest, GetShaderPrecisionFormat) { GetShaderPrecisionFormat 1170 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmds::GetShaderPrecisionFormat& cmd = GetShaderPrecisionFormat 1171 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h *GetBufferAs<cmds::GetShaderPrecisionFormat>(); GetShaderPrecisionFormat 1177 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<uint32>(cmds::GetShaderPrecisionFormat::kCmdId), GetShaderPrecisionFormat 96 gpu/command_buffer/common/gles2_cmd_ids_autogen.h OP(GetShaderPrecisionFormat) /* 337 */ \ GetShaderPrecisionFormat 8829 gpu/command_buffer/service/gles2_cmd_decoder.cc uint32 immediate_data_size, const cmds::GetShaderPrecisionFormat& c) { GetShaderPrecisionFormat 8832 gpu/command_buffer/service/gles2_cmd_decoder.cc typedef cmds::GetShaderPrecisionFormat::Result Result; GetShaderPrecisionFormat 1485 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GetShaderPrecisionFormat cmd; GetShaderPrecisionFormat 1486 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc typedef GetShaderPrecisionFormat::Result Result; GetShaderPrecisionFormat 1491 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_CALL(*gl_,GetShaderPrecisionFormat(_, _, _, _)) GetShaderPrecisionFormat 1506 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GetShaderPrecisionFormat cmd; GetShaderPrecisionFormat 1507 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc typedef GetShaderPrecisionFormat::Result Result; GetShaderPrecisionFormat 1517 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc typedef GetShaderPrecisionFormat::Result Result; GetShaderPrecisionFormat 1520 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GetShaderPrecisionFormat cmd; GetShaderPrecisionFormat 1534 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GetShaderPrecisionFormat cmd; GetShaderPrecisionFormat 1413 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc &GetShaderInfoLog, &GetShaderPrecisionFormat, GetShaderPrecisionFormat 256 mojo/public/c/gles2/gles2_call_visitor_autogen.h GetShaderPrecisionFormat, GetShaderPrecisionFormat 249 ppapi/c/ppb_opengles2.h void (*GetShaderPrecisionFormat)(PP_Resource context, GetShaderPrecisionFormat 461 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->GetShaderPrecisionFormat( GetShaderPrecisionFormat 559 ppapi/lib/gl/include/GLES2/gl2.h #define glGetShaderPrecisionFormat GLES2_GET_FUN(GetShaderPrecisionFormat) GetShaderPrecisionFormat 679 ppapi/shared_impl/ppb_opengles2_shared.cc ->GetShaderPrecisionFormat(shadertype, precisiontype, range, precision); GetShaderPrecisionFormat 1613 ppapi/shared_impl/ppb_opengles2_shared.cc &GetShaderInfoLog, &GetShaderPrecisionFormat, GetShaderPrecisionFormat 717 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc DELEGATE_TO_GL_4(getShaderPrecisionFormat, GetShaderPrecisionFormat,