root/sandbox/win/src/win2k_threadpool.cc

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DEFINITIONS

This source file includes following definitions.
  1. RegisterWait
  2. UnRegisterWaits
  3. OutstandingWaits

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "sandbox/win/src/win2k_threadpool.h"

#include "sandbox/win/src/win_utils.h"

namespace sandbox {

bool Win2kThreadPool::RegisterWait(const void* cookie, HANDLE waitable_object,
                                   CrossCallIPCCallback callback,
                                   void* context) {
  if (0 == cookie) {
    return false;
  }
  HANDLE pool_object = NULL;
  // create a wait for a kernel object, with no timeout
  if (!::RegisterWaitForSingleObject(&pool_object, waitable_object, callback,
                                     context, INFINITE, WT_EXECUTEDEFAULT)) {
    return false;
  }
  PoolObject pool_obj = {cookie, pool_object};
  AutoLock lock(&lock_);
  pool_objects_.push_back(pool_obj);
  return true;
}

bool Win2kThreadPool::UnRegisterWaits(void* cookie) {
  if (0 == cookie) {
    return false;
  }
  AutoLock lock(&lock_);
  bool success = true;
  PoolObjects::iterator it = pool_objects_.begin();
  while (it != pool_objects_.end()) {
    if (it->cookie == cookie) {
      HANDLE wait = it->wait;
      it = pool_objects_.erase(it);
      success &= (::UnregisterWaitEx(wait, INVALID_HANDLE_VALUE) != 0);
    } else {
      ++it;
    }
  }
  return success;
}

size_t Win2kThreadPool::OutstandingWaits() {
  AutoLock lock(&lock_);
  return pool_objects_.size();
}

Win2kThreadPool::~Win2kThreadPool() {
  // Here we used to unregister all the pool wait handles. Now, following the
  // rest of the code we avoid lengthy or blocking calls given that the process
  // is being torn down.
  ::DeleteCriticalSection(&lock_);
}

}  // namespace sandbox

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