This source file includes following definitions.
- id
- id
- id
- id
- id
- GetAction
- GetActionIndex
- GetPointerCount
- GetId
- SetId
- GetPointerId
- GetX
- GetY
- GetTouchMajor
- GetPressure
- GetEventTime
- GetHistorySize
- GetHistoricalEventTime
- GetHistoricalTouchMajor
- GetHistoricalX
- GetHistoricalY
- Clone
- Cancel
- PressPoint
- MovePoint
- ReleasePoint
- CancelPoint
#include "ui/events/gesture_detection/mock_motion_event.h"
#include "base/logging.h"
using base::TimeTicks;
namespace ui {
namespace {
const float kTouchMajor = 10.f;
}
MockMotionEvent::MockMotionEvent()
: action(ACTION_CANCEL), pointer_count(1), id(0) {}
MockMotionEvent::MockMotionEvent(Action action)
: action(action), pointer_count(1), id(0) {}
MockMotionEvent::MockMotionEvent(Action action,
TimeTicks time,
float x,
float y)
: action(action), pointer_count(1), time(time), id(0) {
points[0].SetPoint(x, y);
}
MockMotionEvent::MockMotionEvent(Action action,
TimeTicks time,
float x0,
float y0,
float x1,
float y1)
: action(action), pointer_count(2), time(time), id(0) {
points[0].SetPoint(x0, y0);
points[1].SetPoint(x1, y1);
}
MockMotionEvent::MockMotionEvent(const MockMotionEvent& other)
: action(other.action),
pointer_count(other.pointer_count),
time(other.time),
id(other.GetId()) {
points[0] = other.points[0];
points[1] = other.points[1];
}
MockMotionEvent::~MockMotionEvent() {}
MotionEvent::Action MockMotionEvent::GetAction() const { return action; }
int MockMotionEvent::GetActionIndex() const {
return static_cast<int>(pointer_count) - 1;
}
size_t MockMotionEvent::GetPointerCount() const { return pointer_count; }
int MockMotionEvent::GetId() const {
return id;
}
void MockMotionEvent::SetId(int new_id) {
id = new_id;
}
int MockMotionEvent::GetPointerId(size_t pointer_index) const {
DCHECK(pointer_index < pointer_count);
return static_cast<int>(pointer_index);
}
float MockMotionEvent::GetX(size_t pointer_index) const {
return points[pointer_index].x();
}
float MockMotionEvent::GetY(size_t pointer_index) const {
return points[pointer_index].y();
}
float MockMotionEvent::GetTouchMajor(size_t pointer_index) const {
return kTouchMajor;
}
float MockMotionEvent::GetPressure(size_t pointer_index) const {
return 0;
}
TimeTicks MockMotionEvent::GetEventTime() const { return time; }
size_t MockMotionEvent::GetHistorySize() const { return 0; }
TimeTicks MockMotionEvent::GetHistoricalEventTime(
size_t historical_index) const {
return TimeTicks();
}
float MockMotionEvent::GetHistoricalTouchMajor(size_t pointer_index,
size_t historical_index) const {
return 0;
}
float MockMotionEvent::GetHistoricalX(size_t pointer_index,
size_t historical_index) const {
return 0;
}
float MockMotionEvent::GetHistoricalY(size_t pointer_index,
size_t historical_index) const {
return 0;
}
scoped_ptr<MotionEvent> MockMotionEvent::Clone() const {
return scoped_ptr<MotionEvent>(new MockMotionEvent(*this));
}
scoped_ptr<MotionEvent> MockMotionEvent::Cancel() const {
scoped_ptr<MockMotionEvent> cancel_event(new MockMotionEvent(*this));
cancel_event->action = MotionEvent::ACTION_CANCEL;
return cancel_event.PassAs<MotionEvent>();
}
void MockMotionEvent::PressPoint(float x, float y) {
if (pointer_count == 1 && (action == ACTION_UP || action == ACTION_CANCEL))
pointer_count = 0;
DCHECK_LT(pointer_count + 1, static_cast<size_t>(MAX_POINTERS));
points[pointer_count++] = gfx::PointF(x, y);
action = pointer_count > 1 ? ACTION_POINTER_DOWN : ACTION_DOWN;
}
void MockMotionEvent::MovePoint(size_t index, float x, float y) {
DCHECK_LT(index, pointer_count);
points[index] = gfx::PointF(x, y);
action = ACTION_MOVE;
}
void MockMotionEvent::ReleasePoint() {
DCHECK_GT(pointer_count, 0U);
if (pointer_count > 1) {
--pointer_count;
action = ACTION_POINTER_UP;
} else {
action = ACTION_UP;
}
}
void MockMotionEvent::CancelPoint() {
DCHECK_GT(pointer_count, 0U);
if (pointer_count > 1)
--pointer_count;
action = ACTION_CANCEL;
}
}