root/ui/views/controls/slider.cc

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DEFINITIONS

This source file includes following definitions.
  1. bar_disabled_images_
  2. SetValue
  3. SetKeyboardIncrement
  4. SetValueInternal
  5. PrepareForMove
  6. MoveButtonTo
  7. UpdateState
  8. SetAccessibleName
  9. OnPaintFocus
  10. GetPreferredSize
  11. OnPaint
  12. OnMousePressed
  13. OnMouseDragged
  14. OnMouseReleased
  15. OnKeyPressed
  16. OnGestureEvent
  17. AnimationProgressed
  18. GetAccessibleState

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/views/controls/slider.h"

#include "base/logging.h"
#include "base/message_loop/message_loop.h"
#include "base/strings/stringprintf.h"
#include "base/strings/utf_string_conversions.h"
#include "grit/ui_resources.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkColor.h"
#include "third_party/skia/include/core/SkPaint.h"
#include "ui/accessibility/ax_view_state.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/events/event.h"
#include "ui/gfx/animation/slide_animation.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/point.h"
#include "ui/gfx/rect.h"
#include "ui/views/widget/widget.h"

namespace {
const int kSlideValueChangeDurationMS = 150;

const int kBarImagesActive[] = {
    IDR_SLIDER_ACTIVE_LEFT,
    IDR_SLIDER_ACTIVE_CENTER,
    IDR_SLIDER_PRESSED_CENTER,
    IDR_SLIDER_PRESSED_RIGHT,
};

const int kBarImagesDisabled[] = {
    IDR_SLIDER_DISABLED_LEFT,
    IDR_SLIDER_DISABLED_CENTER,
    IDR_SLIDER_DISABLED_CENTER,
    IDR_SLIDER_DISABLED_RIGHT,
};

// The image chunks.
enum BorderElements {
  LEFT,
  CENTER_LEFT,
  CENTER_RIGHT,
  RIGHT,
};
}

namespace views {

Slider::Slider(SliderListener* listener, Orientation orientation)
    : listener_(listener),
      orientation_(orientation),
      value_(0.f),
      keyboard_increment_(0.1f),
      animating_value_(0.f),
      value_is_valid_(false),
      accessibility_events_enabled_(true),
      focus_border_color_(0),
      bar_active_images_(kBarImagesActive),
      bar_disabled_images_(kBarImagesDisabled) {
  EnableCanvasFlippingForRTLUI(true);
  SetFocusable(true);
  UpdateState(true);
}

Slider::~Slider() {
}

void Slider::SetValue(float value) {
  SetValueInternal(value, VALUE_CHANGED_BY_API);
}

void Slider::SetKeyboardIncrement(float increment) {
  keyboard_increment_ = increment;
}

void Slider::SetValueInternal(float value, SliderChangeReason reason) {
  bool old_value_valid = value_is_valid_;

  value_is_valid_ = true;
  if (value < 0.0)
   value = 0.0;
  else if (value > 1.0)
    value = 1.0;
  if (value_ == value)
    return;
  float old_value = value_;
  value_ = value;
  if (listener_)
    listener_->SliderValueChanged(this, value_, old_value, reason);

  if (old_value_valid && base::MessageLoop::current()) {
    // Do not animate when setting the value of the slider for the first time.
    // There is no message-loop when running tests. So we cannot animate then.
    animating_value_ = old_value;
    move_animation_.reset(new gfx::SlideAnimation(this));
    move_animation_->SetSlideDuration(kSlideValueChangeDurationMS);
    move_animation_->Show();
    AnimationProgressed(move_animation_.get());
  } else {
    SchedulePaint();
  }
  if (accessibility_events_enabled_ && GetWidget()) {
    NotifyAccessibilityEvent(
        ui::AX_EVENT_VALUE_CHANGED, true);
  }
}

void Slider::PrepareForMove(const gfx::Point& point) {
  // Try to remember the position of the mouse cursor on the button.
  gfx::Insets inset = GetInsets();
  gfx::Rect content = GetContentsBounds();
  float value = move_animation_.get() && move_animation_->is_animating() ?
        animating_value_ : value_;

  // For the horizontal orientation.
  const int thumb_x = value * (content.width() - thumb_->width());
  const int candidate_x = (base::i18n::IsRTL() ?
      width() - (point.x() - inset.left()) :
      point.x() - inset.left()) - thumb_x;
  if (candidate_x >= 0 && candidate_x < thumb_->width())
    initial_button_offset_.set_x(candidate_x);
  else
    initial_button_offset_.set_x(thumb_->width() / 2);

  // For the vertical orientation.
  const int thumb_y = (1.0 - value) * (content.height() - thumb_->height());
  const int candidate_y = point.y() - thumb_y;
  if (candidate_y >= 0 && candidate_y < thumb_->height())
    initial_button_offset_.set_y(candidate_y);
  else
    initial_button_offset_.set_y(thumb_->height() / 2);
}

void Slider::MoveButtonTo(const gfx::Point& point) {
  gfx::Insets inset = GetInsets();
  // Calculate the value.
  if (orientation_ == HORIZONTAL) {
    int amount = base::i18n::IsRTL() ?
        width() - inset.left() - point.x() - initial_button_offset_.x() :
        point.x() - inset.left() - initial_button_offset_.x();
    SetValueInternal(static_cast<float>(amount) /
                         (width() - inset.width() - thumb_->width()),
                     VALUE_CHANGED_BY_USER);
  } else {
    SetValueInternal(
        1.0f - static_cast<float>(point.y() - initial_button_offset_.y()) /
            (height() - thumb_->height()),
        VALUE_CHANGED_BY_USER);
  }
}

void Slider::UpdateState(bool control_on) {
  ResourceBundle& rb = ResourceBundle::GetSharedInstance();
  if (control_on) {
    thumb_ = rb.GetImageNamed(IDR_SLIDER_ACTIVE_THUMB).ToImageSkia();
    for (int i = 0; i < 4; ++i)
      images_[i] = rb.GetImageNamed(bar_active_images_[i]).ToImageSkia();
  } else {
    thumb_ = rb.GetImageNamed(IDR_SLIDER_DISABLED_THUMB).ToImageSkia();
    for (int i = 0; i < 4; ++i)
      images_[i] = rb.GetImageNamed(bar_disabled_images_[i]).ToImageSkia();
  }
  bar_height_ = images_[LEFT]->height();
  SchedulePaint();
}

void Slider::SetAccessibleName(const base::string16& name) {
  accessible_name_ = name;
}

void Slider::OnPaintFocus(gfx::Canvas* canvas) {
  if (!HasFocus())
    return;

  if (!focus_border_color_) {
    canvas->DrawFocusRect(GetLocalBounds());
  } else if (HasFocus()) {
    canvas->DrawSolidFocusRect(
        gfx::Rect(1, 1, width() - 3, height() - 3),
        focus_border_color_);
  }
}

gfx::Size Slider::GetPreferredSize() {
  const int kSizeMajor = 200;
  const int kSizeMinor = 40;

  if (orientation_ == HORIZONTAL)
    return gfx::Size(std::max(width(), kSizeMajor), kSizeMinor);
  return gfx::Size(kSizeMinor, std::max(height(), kSizeMajor));
}

void Slider::OnPaint(gfx::Canvas* canvas) {
  gfx::Rect content = GetContentsBounds();
  float value = move_animation_.get() && move_animation_->is_animating() ?
      animating_value_ : value_;
  if (orientation_ == HORIZONTAL) {
    // Paint slider bar with image resources.

    // Inset the slider bar a little bit, so that the left or the right end of
    // the slider bar will not be exposed under the thumb button when the thumb
    // button slides to the left most or right most position.
    const int kBarInsetX = 2;
    int bar_width = content.width() - kBarInsetX * 2;
    int bar_cy = content.height() / 2 - bar_height_ / 2;

    int w = content.width() - thumb_->width();
    int full = value * w;
    int middle = std::max(full, images_[LEFT]->width());

    canvas->Save();
    canvas->Translate(gfx::Vector2d(kBarInsetX, bar_cy));
    canvas->DrawImageInt(*images_[LEFT], 0, 0);
    canvas->DrawImageInt(*images_[RIGHT],
                         bar_width - images_[RIGHT]->width(),
                         0);
    canvas->TileImageInt(*images_[CENTER_LEFT],
                         images_[LEFT]->width(),
                         0,
                         middle - images_[LEFT]->width(),
                         bar_height_);
    canvas->TileImageInt(*images_[CENTER_RIGHT],
                         middle,
                         0,
                         bar_width - middle - images_[RIGHT]->width(),
                         bar_height_);
    canvas->Restore();

    // Paint slider thumb.
    int button_cx = content.x() + full;
    int thumb_y = content.height() / 2 - thumb_->height() / 2;
    canvas->DrawImageInt(*thumb_, button_cx, thumb_y);
  } else {
    // TODO(jennyz): draw vertical slider bar with resources.
    // TODO(sad): The painting code should use NativeTheme for various
    // platforms.
    const int kButtonRadius = thumb_->width() / 2;
    const int kLineThickness = bar_height_ / 2;
    const SkColor kFullColor = SkColorSetARGB(125, 0, 0, 0);
    const SkColor kEmptyColor = SkColorSetARGB(50, 0, 0, 0);

    int h = content.height() - thumb_->height();
    int full = value * h;
    int empty = h - full;
    int x = content.width() / 2 - kLineThickness / 2;
    canvas->FillRect(gfx::Rect(x, content.y() + kButtonRadius,
                               kLineThickness, empty),
                     kEmptyColor);
    canvas->FillRect(gfx::Rect(x, content.y() + empty + 2 * kButtonRadius,
                               kLineThickness, full),
                     kFullColor);

    // TODO(mtomasz): We draw a thumb here because so far it is the same
    // for horizontal and vertical orientations. If it is different, then
    // we will need a separate resource.
    int button_cy = content.y() + h - full;
    int thumb_x = content.width() / 2 - thumb_->width() / 2;
    canvas->DrawImageInt(*thumb_, thumb_x, button_cy);
  }
  View::OnPaint(canvas);
  OnPaintFocus(canvas);
}

bool Slider::OnMousePressed(const ui::MouseEvent& event) {
  if (!event.IsOnlyLeftMouseButton())
    return false;
  if (listener_)
    listener_->SliderDragStarted(this);
  PrepareForMove(event.location());
  MoveButtonTo(event.location());
  return true;
}

bool Slider::OnMouseDragged(const ui::MouseEvent& event) {
  MoveButtonTo(event.location());
  return true;
}

void Slider::OnMouseReleased(const ui::MouseEvent& event) {
  if (listener_)
    listener_->SliderDragEnded(this);
}

bool Slider::OnKeyPressed(const ui::KeyEvent& event) {
  if (orientation_ == HORIZONTAL) {
    if (event.key_code() == ui::VKEY_LEFT) {
      SetValueInternal(value_ - keyboard_increment_, VALUE_CHANGED_BY_USER);
      return true;
    } else if (event.key_code() == ui::VKEY_RIGHT) {
      SetValueInternal(value_ + keyboard_increment_, VALUE_CHANGED_BY_USER);
      return true;
    }
  } else {
    if (event.key_code() == ui::VKEY_DOWN) {
      SetValueInternal(value_ - keyboard_increment_, VALUE_CHANGED_BY_USER);
      return true;
    } else if (event.key_code() == ui::VKEY_UP) {
      SetValueInternal(value_ + keyboard_increment_, VALUE_CHANGED_BY_USER);
      return true;
    }
  }
  return false;
}

void Slider::OnGestureEvent(ui::GestureEvent* event) {
  if (event->type() == ui::ET_GESTURE_SCROLL_BEGIN ||
      event->type() == ui::ET_GESTURE_TAP_DOWN) {
    PrepareForMove(event->location());
    MoveButtonTo(event->location());
    event->SetHandled();
  } else if (event->type() == ui::ET_GESTURE_SCROLL_UPDATE ||
             event->type() == ui::ET_GESTURE_SCROLL_END) {
    MoveButtonTo(event->location());
    event->SetHandled();
  }
}

void Slider::AnimationProgressed(const gfx::Animation* animation) {
  animating_value_ = animation->CurrentValueBetween(animating_value_, value_);
  SchedulePaint();
}

void Slider::GetAccessibleState(ui::AXViewState* state) {
  state->role = ui::AX_ROLE_SLIDER;
  state->name = accessible_name_;
  state->value = base::UTF8ToUTF16(
      base::StringPrintf("%d%%", (int)(value_ * 100 + 0.5)));
}

}  // namespace views

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