#ifndef UI_GFX_GEOMETRY_RECT_F_H_
#define UI_GFX_GEOMETRY_RECT_F_H_
#include <string>
#include "ui/gfx/geometry/point_f.h"
#include "ui/gfx/geometry/rect_base.h"
#include "ui/gfx/geometry/size_f.h"
#include "ui/gfx/geometry/vector2d_f.h"
namespace gfx {
class InsetsF;
class GFX_EXPORT RectF
: public RectBase<RectF, PointF, SizeF, InsetsF, Vector2dF, float> {
public:
RectF()
: RectBase<RectF, PointF, SizeF, InsetsF, Vector2dF, float>
(SizeF()) {}
RectF(float width, float height)
: RectBase<RectF, PointF, SizeF, InsetsF, Vector2dF, float>
(SizeF(width, height)) {}
RectF(float x, float y, float width, float height)
: RectBase<RectF, PointF, SizeF, InsetsF, Vector2dF, float>
(PointF(x, y), SizeF(width, height)) {}
explicit RectF(const SizeF& size)
: RectBase<RectF, PointF, SizeF, InsetsF, Vector2dF, float>
(size) {}
RectF(const PointF& origin, const SizeF& size)
: RectBase<RectF, PointF, SizeF, InsetsF, Vector2dF, float>
(origin, size) {}
~RectF() {}
void Scale(float scale) {
Scale(scale, scale);
}
void Scale(float x_scale, float y_scale) {
set_origin(ScalePoint(origin(), x_scale, y_scale));
set_size(ScaleSize(size(), x_scale, y_scale));
}
bool IsExpressibleAsRect() const;
std::string ToString() const;
};
inline bool operator==(const RectF& lhs, const RectF& rhs) {
return lhs.origin() == rhs.origin() && lhs.size() == rhs.size();
}
inline bool operator!=(const RectF& lhs, const RectF& rhs) {
return !(lhs == rhs);
}
inline RectF operator+(const RectF& lhs, const Vector2dF& rhs) {
return RectF(lhs.x() + rhs.x(), lhs.y() + rhs.y(),
lhs.width(), lhs.height());
}
inline RectF operator-(const RectF& lhs, const Vector2dF& rhs) {
return RectF(lhs.x() - rhs.x(), lhs.y() - rhs.y(),
lhs.width(), lhs.height());
}
inline RectF operator+(const Vector2dF& lhs, const RectF& rhs) {
return rhs + lhs;
}
GFX_EXPORT RectF IntersectRects(const RectF& a, const RectF& b);
GFX_EXPORT RectF UnionRects(const RectF& a, const RectF& b);
GFX_EXPORT RectF SubtractRects(const RectF& a, const RectF& b);
inline RectF ScaleRect(const RectF& r, float x_scale, float y_scale) {
return RectF(r.x() * x_scale, r.y() * y_scale,
r.width() * x_scale, r.height() * y_scale);
}
inline RectF ScaleRect(const RectF& r, float scale) {
return ScaleRect(r, scale, scale);
}
GFX_EXPORT RectF BoundingRect(const PointF& p1, const PointF& p2);
#if !defined(COMPILER_MSVC)
extern template class RectBase<RectF, PointF, SizeF, InsetsF, Vector2dF, float>;
#endif
}
#endif