This source file includes following definitions.
- ModelToString
- ConstructSimulationModel
#include "gpu/tools/compositor_model_bench/render_models.h"
#include <string>
#include "gpu/tools/compositor_model_bench/forward_render_model.h"
const char* ModelToString(RenderModel m) {
switch (m) {
case ForwardRenderModel:
return "Forward Rendering";
default:
return "(unknown render model name)";
}
}
RenderModelSimulator::RenderModelSimulator(RenderNode* root) : root_(root) {
}
RenderModelSimulator::~RenderModelSimulator() {
}
RenderModelSimulator* ConstructSimulationModel(RenderModel model,
RenderNode* render_tree_root,
int window_width,
int window_height) {
switch (model) {
case ForwardRenderModel:
return new ForwardRenderSimulator(render_tree_root,
window_width,
window_height);
default:
LOG(ERROR) << "Unrecognized render model. "
"If we know its name, then it's..." << ModelToString(model);
return 0;
}
}