This source file includes following definitions.
- context_lost_reason_
- Initialize
- GetState
- GetLastState
- GetLastToken
- UpdateState
- WaitForTokenInRange
- WaitForGetOffsetInRange
- Flush
- SetGetBuffer
- SetSharedStateBuffer
- SetGetOffset
- CreateTransferBuffer
- DestroyTransferBuffer
- GetTransferBuffer
- RegisterTransferBuffer
- SetToken
- SetParseError
- SetContextLostReason
- SetPutOffsetChangeCallback
- SetGetBufferChangeCallback
- SetParseErrorCallback
#include "gpu/command_buffer/service/command_buffer_service.h"
#include <limits>
#include "base/logging.h"
#include "base/debug/trace_event.h"
#include "gpu/command_buffer/common/cmd_buffer_common.h"
#include "gpu/command_buffer/common/command_buffer_shared.h"
#include "gpu/command_buffer/service/transfer_buffer_manager.h"
using ::base::SharedMemory;
namespace gpu {
CommandBufferService::CommandBufferService(
TransferBufferManagerInterface* transfer_buffer_manager)
: ring_buffer_id_(-1),
shared_state_(NULL),
num_entries_(0),
get_offset_(0),
put_offset_(0),
transfer_buffer_manager_(transfer_buffer_manager),
token_(0),
generation_(0),
error_(error::kNoError),
context_lost_reason_(error::kUnknown) {
}
CommandBufferService::~CommandBufferService() {
}
bool CommandBufferService::Initialize() {
return true;
}
CommandBufferService::State CommandBufferService::GetState() {
State state;
state.num_entries = num_entries_;
state.get_offset = get_offset_;
state.put_offset = put_offset_;
state.token = token_;
state.error = error_;
state.context_lost_reason = context_lost_reason_;
state.generation = ++generation_;
return state;
}
CommandBufferService::State CommandBufferService::GetLastState() {
return GetState();
}
int32 CommandBufferService::GetLastToken() {
return GetState().token;
}
void CommandBufferService::UpdateState() {
if (shared_state_) {
CommandBufferService::State state = GetState();
shared_state_->Write(state);
}
}
void CommandBufferService::WaitForTokenInRange(int32 start, int32 end) {
DCHECK(error_ != error::kNoError || InRange(start, end, token_));
}
void CommandBufferService::WaitForGetOffsetInRange(int32 start, int32 end) {
DCHECK(error_ != error::kNoError || InRange(start, end, get_offset_));
}
void CommandBufferService::Flush(int32 put_offset) {
if (put_offset < 0 || put_offset > num_entries_) {
error_ = gpu::error::kOutOfBounds;
return;
}
put_offset_ = put_offset;
if (!put_offset_change_callback_.is_null())
put_offset_change_callback_.Run();
}
void CommandBufferService::SetGetBuffer(int32 transfer_buffer_id) {
DCHECK_EQ(-1, ring_buffer_id_);
DCHECK_EQ(put_offset_, get_offset_);
ring_buffer_ = GetTransferBuffer(transfer_buffer_id);
ring_buffer_id_ = transfer_buffer_id;
int32 size = ring_buffer_ ? ring_buffer_->size() : 0;
num_entries_ = size / sizeof(CommandBufferEntry);
put_offset_ = 0;
SetGetOffset(0);
if (!get_buffer_change_callback_.is_null()) {
get_buffer_change_callback_.Run(ring_buffer_id_);
}
UpdateState();
}
void CommandBufferService::SetSharedStateBuffer(
scoped_ptr<BufferBacking> shared_state_buffer) {
shared_state_buffer_ = shared_state_buffer.Pass();
DCHECK(shared_state_buffer_->GetSize() >= sizeof(*shared_state_));
shared_state_ =
static_cast<CommandBufferSharedState*>(shared_state_buffer_->GetMemory());
UpdateState();
}
void CommandBufferService::SetGetOffset(int32 get_offset) {
DCHECK(get_offset >= 0 && get_offset < num_entries_);
get_offset_ = get_offset;
}
scoped_refptr<Buffer> CommandBufferService::CreateTransferBuffer(size_t size,
int32* id) {
*id = -1;
scoped_ptr<SharedMemory> shared_memory(new SharedMemory());
if (!shared_memory->CreateAndMapAnonymous(size))
return NULL;
static int32 next_id = 1;
*id = next_id++;
if (!RegisterTransferBuffer(
*id, MakeBackingFromSharedMemory(shared_memory.Pass(), size))) {
*id = -1;
return NULL;
}
return GetTransferBuffer(*id);
}
void CommandBufferService::DestroyTransferBuffer(int32 id) {
transfer_buffer_manager_->DestroyTransferBuffer(id);
if (id == ring_buffer_id_) {
ring_buffer_id_ = -1;
ring_buffer_ = NULL;
num_entries_ = 0;
get_offset_ = 0;
put_offset_ = 0;
}
}
scoped_refptr<Buffer> CommandBufferService::GetTransferBuffer(int32 id) {
return transfer_buffer_manager_->GetTransferBuffer(id);
}
bool CommandBufferService::RegisterTransferBuffer(
int32 id,
scoped_ptr<BufferBacking> buffer) {
return transfer_buffer_manager_->RegisterTransferBuffer(id, buffer.Pass());
}
void CommandBufferService::SetToken(int32 token) {
token_ = token;
UpdateState();
}
void CommandBufferService::SetParseError(error::Error error) {
if (error_ == error::kNoError) {
error_ = error;
if (!parse_error_callback_.is_null())
parse_error_callback_.Run();
}
}
void CommandBufferService::SetContextLostReason(
error::ContextLostReason reason) {
context_lost_reason_ = reason;
}
void CommandBufferService::SetPutOffsetChangeCallback(
const base::Closure& callback) {
put_offset_change_callback_ = callback;
}
void CommandBufferService::SetGetBufferChangeCallback(
const GetBufferChangedCallback& callback) {
get_buffer_change_callback_ = callback;
}
void CommandBufferService::SetParseErrorCallback(
const base::Closure& callback) {
parse_error_callback_ = callback;
}
}