#ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_CONTROL_SERVICE_H_
#define GPU_COMMAND_BUFFER_SERVICE_GPU_CONTROL_SERVICE_H_
#include <map>
#include "base/memory/linked_ptr.h"
#include "gpu/command_buffer/common/gpu_control.h"
#include "ui/gfx/gpu_memory_buffer.h"
namespace gpu {
class GpuMemoryBufferFactory;
class GpuMemoryBufferManagerInterface;
namespace gles2 {
class MailboxManager;
class QueryManager;
}
class GPU_EXPORT GpuControlService : public GpuControl {
public:
GpuControlService(GpuMemoryBufferManagerInterface* gpu_memory_buffer_manager,
GpuMemoryBufferFactory* gpu_memory_buffer_factory,
gles2::MailboxManager* mailbox_manager,
gles2::QueryManager* query_manager,
const gpu::Capabilities& decoder_capabilities);
virtual ~GpuControlService();
virtual gpu::Capabilities GetCapabilities() OVERRIDE;
virtual gfx::GpuMemoryBuffer* CreateGpuMemoryBuffer(
size_t width,
size_t height,
unsigned internalformat,
int32* id) OVERRIDE;
virtual void DestroyGpuMemoryBuffer(int32 id) OVERRIDE;
virtual uint32 InsertSyncPoint() OVERRIDE;
virtual void SignalSyncPoint(uint32 sync_point,
const base::Closure& callback) OVERRIDE;
virtual void SignalQuery(uint32 query,
const base::Closure& callback) OVERRIDE;
virtual void SetSurfaceVisible(bool visible) OVERRIDE;
virtual void SendManagedMemoryStats(const ManagedMemoryStats& stats)
OVERRIDE;
virtual void Echo(const base::Closure& callback) OVERRIDE;
virtual uint32 CreateStreamTexture(uint32 texture_id) OVERRIDE;
bool RegisterGpuMemoryBuffer(int32 id,
gfx::GpuMemoryBufferHandle buffer,
size_t width,
size_t height,
unsigned internalformat);
private:
GpuMemoryBufferManagerInterface* gpu_memory_buffer_manager_;
GpuMemoryBufferFactory* gpu_memory_buffer_factory_;
gles2::MailboxManager* mailbox_manager_;
gles2::QueryManager* query_manager_;
typedef std::map<int32, linked_ptr<gfx::GpuMemoryBuffer> > GpuMemoryBufferMap;
GpuMemoryBufferMap gpu_memory_buffers_;
gpu::Capabilities capabilities_;
DISALLOW_COPY_AND_ASSIGN(GpuControlService);
};
}
#endif