This source file includes following definitions.
- TEST_F
- TEST_F
- TEST_F
- TEST_F
- TEST_F
- TEST_F
- TEST_F
- TEST_F
- TEST_F
- CheckParseUniformName
- TEST_F
#include "gpu/command_buffer/common/gles2_cmd_utils.h"
#include <limits>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <GLES2/gl2extchromium.h>
#include "testing/gtest/include/gtest/gtest.h"
namespace gpu {
namespace gles2 {
class GLES2UtilTest : public testing:: Test {
protected:
GLES2Util util_;
};
TEST_F(GLES2UtilTest, SafeMultiplyUint32) {
uint32 result = 0;
EXPECT_TRUE(SafeMultiplyUint32(2u, 3u, &result));
EXPECT_EQ(6u, result);
EXPECT_FALSE(SafeMultiplyUint32(0x80000000u, 2u, &result));
EXPECT_EQ(0u, result);
EXPECT_TRUE(SafeMultiplyUint32(0x2u, 0x7FFFFFFFu, &result));
EXPECT_EQ(0xFFFFFFFEu, result);
EXPECT_FALSE(SafeMultiplyUint32(2u, 0x80000000u, &result));
EXPECT_EQ(0u, result);
}
TEST_F(GLES2UtilTest, SafeAddUint32) {
uint32 result = 0;
EXPECT_TRUE(SafeAddUint32(2u, 3u, &result));
EXPECT_EQ(5u, result);
EXPECT_FALSE(SafeAddUint32(0x80000000u, 0x80000000u, &result));
EXPECT_EQ(0u, result);
EXPECT_TRUE(SafeAddUint32(0xFFFFFFFEu, 0x1u, &result));
EXPECT_EQ(0xFFFFFFFFu, result);
EXPECT_FALSE(SafeAddUint32(0xFFFFFFFEu, 0x2u, &result));
EXPECT_EQ(0u, result);
EXPECT_TRUE(SafeAddUint32(0x1u, 0xFFFFFFFEu, &result));
EXPECT_EQ(0xFFFFFFFFu, result);
EXPECT_FALSE(SafeAddUint32(0x2u, 0xFFFFFFFEu, &result));
EXPECT_EQ(0u, result);
}
TEST_F(GLES2UtilTest, SafeAddInt32) {
int32 result = 0;
const int32 kMax = std::numeric_limits<int32>::max();
const int32 kMin = std::numeric_limits<int32>::min();
EXPECT_TRUE(SafeAddInt32(2, 3, &result));
EXPECT_EQ(5, result);
EXPECT_FALSE(SafeAddInt32(kMax, 1, &result));
EXPECT_EQ(0, result);
EXPECT_TRUE(SafeAddInt32(kMin + 1, -1, &result));
EXPECT_EQ(kMin, result);
EXPECT_FALSE(SafeAddInt32(kMin, -1, &result));
EXPECT_EQ(0, result);
EXPECT_TRUE(SafeAddInt32(kMax - 1, 1, &result));
EXPECT_EQ(kMax, result);
EXPECT_FALSE(SafeAddInt32(1, kMax, &result));
EXPECT_EQ(0, result);
EXPECT_TRUE(SafeAddInt32(-1, kMin + 1, &result));
EXPECT_EQ(kMin, result);
EXPECT_FALSE(SafeAddInt32(-1, kMin, &result));
EXPECT_EQ(0, result);
EXPECT_TRUE(SafeAddInt32(1, kMax - 1, &result));
EXPECT_EQ(kMax, result);
}
TEST_F(GLES2UtilTest, GLGetNumValuesReturned) {
EXPECT_EQ(0, util_.GLGetNumValuesReturned(GL_COMPRESSED_TEXTURE_FORMATS));
EXPECT_EQ(0, util_.GLGetNumValuesReturned(GL_SHADER_BINARY_FORMATS));
EXPECT_EQ(0, util_.num_compressed_texture_formats());
EXPECT_EQ(0, util_.num_shader_binary_formats());
util_.set_num_compressed_texture_formats(1);
util_.set_num_shader_binary_formats(2);
EXPECT_EQ(1, util_.GLGetNumValuesReturned(GL_COMPRESSED_TEXTURE_FORMATS));
EXPECT_EQ(2, util_.GLGetNumValuesReturned(GL_SHADER_BINARY_FORMATS));
EXPECT_EQ(1, util_.num_compressed_texture_formats());
EXPECT_EQ(2, util_.num_shader_binary_formats());
}
TEST_F(GLES2UtilTest, ComputeImageDataSizesFormats) {
const uint32 kWidth = 16;
const uint32 kHeight = 12;
uint32 size;
uint32 unpadded_row_size;
uint32 padded_row_size;
EXPECT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, GL_RGB, GL_UNSIGNED_BYTE, 1, &size, &unpadded_row_size,
&padded_row_size));
EXPECT_EQ(kWidth * kHeight * 3, size);
EXPECT_EQ(kWidth * 3, padded_row_size);
EXPECT_EQ(padded_row_size, unpadded_row_size);
EXPECT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, GL_RGBA, GL_UNSIGNED_BYTE, 1, &size, &unpadded_row_size,
&padded_row_size));
EXPECT_EQ(kWidth * kHeight * 4, size);
EXPECT_EQ(kWidth * 4, padded_row_size);
EXPECT_EQ(padded_row_size, unpadded_row_size);
EXPECT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, GL_LUMINANCE, GL_UNSIGNED_BYTE, 1, &size,
&unpadded_row_size, &padded_row_size));
EXPECT_EQ(kWidth * kHeight * 1, size);
EXPECT_EQ(kWidth * 1, padded_row_size);
EXPECT_EQ(padded_row_size, unpadded_row_size);
EXPECT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 1, &size,
&unpadded_row_size, &padded_row_size));
EXPECT_EQ(kWidth * kHeight * 2, size);
EXPECT_EQ(kWidth * 2, padded_row_size);
EXPECT_EQ(padded_row_size, unpadded_row_size);
EXPECT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, GL_BGRA_EXT, GL_UNSIGNED_BYTE, 1, &size,
&unpadded_row_size, &padded_row_size));
EXPECT_EQ(kWidth * kHeight * 4, size);
EXPECT_EQ(kWidth * 4, padded_row_size);
EXPECT_EQ(padded_row_size, unpadded_row_size);
EXPECT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, GL_ALPHA, GL_UNSIGNED_BYTE, 1, &size, &unpadded_row_size,
&padded_row_size));
EXPECT_EQ(kWidth * kHeight * 1, size);
EXPECT_EQ(kWidth * 1, padded_row_size);
EXPECT_EQ(padded_row_size, unpadded_row_size);
EXPECT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, 1, &size,
&unpadded_row_size, &padded_row_size));
EXPECT_EQ(kWidth * kHeight * 2, size);
EXPECT_EQ(kWidth * 2, padded_row_size);
EXPECT_EQ(padded_row_size, unpadded_row_size);
EXPECT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, GL_DEPTH_STENCIL_OES, GL_UNSIGNED_INT_24_8_OES, 1,
&size, &unpadded_row_size,
&padded_row_size));
EXPECT_EQ(kWidth * kHeight * 4, size);
EXPECT_EQ(kWidth * 4, padded_row_size);
EXPECT_EQ(padded_row_size, unpadded_row_size);
}
TEST_F(GLES2UtilTest, ComputeImageDataSizeTypes) {
const uint32 kWidth = 16;
const uint32 kHeight = 12;
uint32 size;
uint32 unpadded_row_size;
uint32 padded_row_size;
EXPECT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, GL_RGBA, GL_UNSIGNED_BYTE, 1, &size, &unpadded_row_size,
&padded_row_size));
EXPECT_EQ(kWidth * kHeight * 4, size);
EXPECT_EQ(kWidth * 4, padded_row_size);
EXPECT_EQ(padded_row_size, unpadded_row_size);
EXPECT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 1, &size,
&unpadded_row_size, &padded_row_size));
EXPECT_EQ(kWidth * kHeight * 2, size);
EXPECT_EQ(kWidth * 2, padded_row_size);
EXPECT_EQ(padded_row_size, unpadded_row_size);
EXPECT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 1, &size,
&unpadded_row_size, &padded_row_size));
EXPECT_EQ(kWidth * kHeight * 2, size);
EXPECT_EQ(kWidth * 2, padded_row_size);
EXPECT_EQ(padded_row_size, unpadded_row_size);
EXPECT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 1, &size,
&unpadded_row_size, &padded_row_size));
EXPECT_EQ(kWidth * kHeight * 2, size);
EXPECT_EQ(kWidth * 2, padded_row_size);
EXPECT_EQ(padded_row_size, unpadded_row_size);
EXPECT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, 1, &size,
&unpadded_row_size, &padded_row_size));
EXPECT_EQ(kWidth * kHeight * 4, size);
EXPECT_EQ(kWidth * 4, padded_row_size);
EXPECT_EQ(padded_row_size, unpadded_row_size);
}
TEST_F(GLES2UtilTest, ComputeImageDataSizesUnpackAlignment) {
const uint32 kWidth = 19;
const uint32 kHeight = 12;
uint32 size;
uint32 unpadded_row_size;
uint32 padded_row_size;
EXPECT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, GL_RGB, GL_UNSIGNED_BYTE, 1, &size, &unpadded_row_size,
&padded_row_size));
EXPECT_EQ(kWidth * kHeight * 3, size);
EXPECT_EQ(kWidth * 3, unpadded_row_size);
EXPECT_EQ(kWidth * 3, padded_row_size);
EXPECT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, GL_RGB, GL_UNSIGNED_BYTE, 2, &size, &unpadded_row_size,
&padded_row_size));
EXPECT_EQ((kWidth * 3 + 1) * (kHeight - 1) +
kWidth * 3, size);
EXPECT_EQ(kWidth * 3, unpadded_row_size);
EXPECT_EQ(kWidth * 3 + 1, padded_row_size);
EXPECT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, GL_RGB, GL_UNSIGNED_BYTE, 4, &size, &unpadded_row_size,
&padded_row_size));
EXPECT_EQ((kWidth * 3 + 3) * (kHeight - 1) +
kWidth * 3, size);
EXPECT_EQ(kWidth * 3, unpadded_row_size);
EXPECT_EQ(kWidth * 3 + 3, padded_row_size);
EXPECT_TRUE(GLES2Util::ComputeImageDataSizes(
kWidth, kHeight, GL_RGB, GL_UNSIGNED_BYTE, 8, &size, &unpadded_row_size,
&padded_row_size));
EXPECT_EQ((kWidth * 3 + 7) * (kHeight - 1) +
kWidth * 3, size);
EXPECT_EQ(kWidth * 3, unpadded_row_size);
EXPECT_EQ(kWidth * 3 + 7, padded_row_size);
}
TEST_F(GLES2UtilTest, RenderbufferBytesPerPixel) {
EXPECT_EQ(1u, GLES2Util::RenderbufferBytesPerPixel(GL_STENCIL_INDEX8));
EXPECT_EQ(2u, GLES2Util::RenderbufferBytesPerPixel(GL_RGBA4));
EXPECT_EQ(2u, GLES2Util::RenderbufferBytesPerPixel(GL_RGB565));
EXPECT_EQ(2u, GLES2Util::RenderbufferBytesPerPixel(GL_RGB5_A1));
EXPECT_EQ(2u, GLES2Util::RenderbufferBytesPerPixel(GL_DEPTH_COMPONENT16));
EXPECT_EQ(4u, GLES2Util::RenderbufferBytesPerPixel(GL_RGB));
EXPECT_EQ(4u, GLES2Util::RenderbufferBytesPerPixel(GL_RGBA));
EXPECT_EQ(
4u, GLES2Util::RenderbufferBytesPerPixel(GL_DEPTH24_STENCIL8_OES));
EXPECT_EQ(4u, GLES2Util::RenderbufferBytesPerPixel(GL_RGB8_OES));
EXPECT_EQ(4u, GLES2Util::RenderbufferBytesPerPixel(GL_RGBA8_OES));
EXPECT_EQ(
4u, GLES2Util::RenderbufferBytesPerPixel(GL_DEPTH_COMPONENT24_OES));
EXPECT_EQ(0u, GLES2Util::RenderbufferBytesPerPixel(-1));
}
TEST_F(GLES2UtilTest, GetChannelsForCompressedFormat) {
EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(GL_ETC1_RGB8_OES));
EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(
GL_COMPRESSED_RGB_S3TC_DXT1_EXT));
EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT));
EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT));
EXPECT_EQ(0u, GLES2Util::GetChannelsForFormat(
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT));
}
namespace {
void CheckParseUniformName(
const char* name,
bool expected_success,
size_t expected_array_pos,
int expected_index,
bool expected_getting_array) {
int index = 1234;
size_t array_pos = 1244;
bool getting_array = false;
bool success = GLES2Util::ParseUniformName(
name, &array_pos, &index, &getting_array);
EXPECT_EQ(expected_success, success);
if (success) {
EXPECT_EQ(expected_array_pos, array_pos);
EXPECT_EQ(expected_index, index);
EXPECT_EQ(expected_getting_array, getting_array);
}
}
}
TEST_F(GLES2UtilTest, ParseUniformName) {
CheckParseUniformName("u_name", true, std::string::npos, 0, false);
CheckParseUniformName("u_name[]", false, std::string::npos, 0, false);
CheckParseUniformName("u_name]", false, std::string::npos, 0, false);
CheckParseUniformName("u_name[0a]", false, std::string::npos, 0, false);
CheckParseUniformName("u_name[a0]", false, std::string::npos, 0, false);
CheckParseUniformName("u_name[0a0]", false, std::string::npos, 0, false);
CheckParseUniformName("u_name[0]", true, 6u, 0, true);
CheckParseUniformName("u_name[2]", true, 6u, 2, true);
CheckParseUniformName("u_name[02]", true, 6u, 2, true);
CheckParseUniformName("u_name[20]", true, 6u, 20, true);
CheckParseUniformName("u_name[020]", true, 6u, 20, true);
CheckParseUniformName("u_name[0][0]", true, 9u, 0, true);
CheckParseUniformName("u_name[3][2]", true, 9u, 2, true);
CheckParseUniformName("u_name[03][02]", true, 10u, 2, true);
CheckParseUniformName("u_name[30][20]", true, 10u, 20, true);
CheckParseUniformName("u_name[030][020]", true, 11u, 20, true);
}
}
}