root/net/spdy/spdy_http_stream.cc

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DEFINITIONS

This source file includes following definitions.
  1. direct_
  2. InitializeStream
  3. GetResponseInfo
  4. GetUploadProgress
  5. ReadResponseHeaders
  6. ReadResponseBody
  7. Close
  8. RenewStreamForAuth
  9. IsResponseBodyComplete
  10. CanFindEndOfResponse
  11. IsConnectionReused
  12. SetConnectionReused
  13. IsConnectionReusable
  14. GetTotalReceivedBytes
  15. GetLoadTimingInfo
  16. SendRequest
  17. Cancel
  18. OnRequestHeadersSent
  19. OnResponseHeadersUpdated
  20. OnDataReceived
  21. OnDataSent
  22. OnClose
  23. HasUploadData
  24. OnStreamCreated
  25. ReadAndSendRequestBodyData
  26. OnRequestBodyReadCompleted
  27. ScheduleBufferedReadCallback
  28. ShouldWaitForMoreBufferedData
  29. DoBufferedReadCallback
  30. DoCallback
  31. GetSSLInfo
  32. GetSSLCertRequestInfo
  33. IsSpdyHttpStream
  34. Drain
  35. SetPriority

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "net/spdy/spdy_http_stream.h"

#include <algorithm>
#include <list>

#include "base/bind.h"
#include "base/logging.h"
#include "base/message_loop/message_loop.h"
#include "base/strings/stringprintf.h"
#include "net/base/host_port_pair.h"
#include "net/base/net_log.h"
#include "net/base/net_util.h"
#include "net/base/upload_data_stream.h"
#include "net/http/http_request_headers.h"
#include "net/http/http_request_info.h"
#include "net/http/http_response_info.h"
#include "net/spdy/spdy_header_block.h"
#include "net/spdy/spdy_http_utils.h"
#include "net/spdy/spdy_protocol.h"
#include "net/spdy/spdy_session.h"

namespace net {

SpdyHttpStream::SpdyHttpStream(const base::WeakPtr<SpdySession>& spdy_session,
                               bool direct)
    : weak_factory_(this),
      spdy_session_(spdy_session),
      is_reused_(spdy_session_->IsReused()),
      stream_closed_(false),
      closed_stream_status_(ERR_FAILED),
      closed_stream_id_(0),
      closed_stream_received_bytes_(0),
      request_info_(NULL),
      response_info_(NULL),
      response_headers_status_(RESPONSE_HEADERS_ARE_INCOMPLETE),
      user_buffer_len_(0),
      request_body_buf_size_(0),
      buffered_read_callback_pending_(false),
      more_read_data_pending_(false),
      direct_(direct) {
  DCHECK(spdy_session_.get());
}

SpdyHttpStream::~SpdyHttpStream() {
  if (stream_.get()) {
    stream_->DetachDelegate();
    DCHECK(!stream_.get());
  }
}

int SpdyHttpStream::InitializeStream(const HttpRequestInfo* request_info,
                                     RequestPriority priority,
                                     const BoundNetLog& stream_net_log,
                                     const CompletionCallback& callback) {
  DCHECK(!stream_);
  if (!spdy_session_)
    return ERR_CONNECTION_CLOSED;

  request_info_ = request_info;
  if (request_info_->method == "GET") {
    int error = spdy_session_->GetPushStream(request_info_->url, &stream_,
                                             stream_net_log);
    if (error != OK)
      return error;

    // |stream_| may be NULL even if OK was returned.
    if (stream_.get()) {
      DCHECK_EQ(stream_->type(), SPDY_PUSH_STREAM);
      stream_->SetDelegate(this);
      return OK;
    }
  }

  int rv = stream_request_.StartRequest(
      SPDY_REQUEST_RESPONSE_STREAM, spdy_session_, request_info_->url,
      priority, stream_net_log,
      base::Bind(&SpdyHttpStream::OnStreamCreated,
                 weak_factory_.GetWeakPtr(), callback));

  if (rv == OK) {
    stream_ = stream_request_.ReleaseStream();
    stream_->SetDelegate(this);
  }

  return rv;
}

const HttpResponseInfo* SpdyHttpStream::GetResponseInfo() const {
  return response_info_;
}

UploadProgress SpdyHttpStream::GetUploadProgress() const {
  if (!request_info_ || !HasUploadData())
    return UploadProgress();

  return UploadProgress(request_info_->upload_data_stream->position(),
                        request_info_->upload_data_stream->size());
}

int SpdyHttpStream::ReadResponseHeaders(const CompletionCallback& callback) {
  CHECK(!callback.is_null());
  if (stream_closed_)
    return closed_stream_status_;

  CHECK(stream_.get());

  // Check if we already have the response headers. If so, return synchronously.
  if (response_headers_status_ == RESPONSE_HEADERS_ARE_COMPLETE) {
    CHECK(!stream_->IsIdle());
    return OK;
  }

  // Still waiting for the response, return IO_PENDING.
  CHECK(callback_.is_null());
  callback_ = callback;
  return ERR_IO_PENDING;
}

int SpdyHttpStream::ReadResponseBody(
    IOBuffer* buf, int buf_len, const CompletionCallback& callback) {
  if (stream_.get())
    CHECK(!stream_->IsIdle());

  CHECK(buf);
  CHECK(buf_len);
  CHECK(!callback.is_null());

  // If we have data buffered, complete the IO immediately.
  if (!response_body_queue_.IsEmpty()) {
    return response_body_queue_.Dequeue(buf->data(), buf_len);
  } else if (stream_closed_) {
    return closed_stream_status_;
  }

  CHECK(callback_.is_null());
  CHECK(!user_buffer_.get());
  CHECK_EQ(0, user_buffer_len_);

  callback_ = callback;
  user_buffer_ = buf;
  user_buffer_len_ = buf_len;
  return ERR_IO_PENDING;
}

void SpdyHttpStream::Close(bool not_reusable) {
  // Note: the not_reusable flag has no meaning for SPDY streams.

  Cancel();
  DCHECK(!stream_.get());
}

HttpStream* SpdyHttpStream::RenewStreamForAuth() {
  return NULL;
}

bool SpdyHttpStream::IsResponseBodyComplete() const {
  return stream_closed_;
}

bool SpdyHttpStream::CanFindEndOfResponse() const {
  return true;
}

bool SpdyHttpStream::IsConnectionReused() const {
  return is_reused_;
}

void SpdyHttpStream::SetConnectionReused() {
  // SPDY doesn't need an indicator here.
}

bool SpdyHttpStream::IsConnectionReusable() const {
  // SPDY streams aren't considered reusable.
  return false;
}

int64 SpdyHttpStream::GetTotalReceivedBytes() const {
  if (stream_closed_)
    return closed_stream_received_bytes_;

  if (!stream_)
    return 0;

  return stream_->raw_received_bytes();
}

bool SpdyHttpStream::GetLoadTimingInfo(LoadTimingInfo* load_timing_info) const {
  if (stream_closed_) {
    if (!closed_stream_has_load_timing_info_)
      return false;
    *load_timing_info = closed_stream_load_timing_info_;
    return true;
  }

  // If |stream_| has yet to be created, or does not yet have an ID, fail.
  // The reused flag can only be correctly set once a stream has an ID.  Streams
  // get their IDs once the request has been successfully sent, so this does not
  // behave that differently from other stream types.
  if (!stream_ || stream_->stream_id() == 0)
    return false;

  return stream_->GetLoadTimingInfo(load_timing_info);
}

int SpdyHttpStream::SendRequest(const HttpRequestHeaders& request_headers,
                                HttpResponseInfo* response,
                                const CompletionCallback& callback) {
  if (stream_closed_) {
    return closed_stream_status_;
  }

  base::Time request_time = base::Time::Now();
  CHECK(stream_.get());

  stream_->SetRequestTime(request_time);
  // This should only get called in the case of a request occurring
  // during server push that has already begun but hasn't finished,
  // so we set the response's request time to be the actual one
  if (response_info_)
    response_info_->request_time = request_time;

  CHECK(!request_body_buf_.get());
  if (HasUploadData()) {
    // Use kMaxSpdyFrameChunkSize as the buffer size, since the request
    // body data is written with this size at a time.
    request_body_buf_ = new IOBufferWithSize(kMaxSpdyFrameChunkSize);
    // The request body buffer is empty at first.
    request_body_buf_size_ = 0;
  }

  CHECK(!callback.is_null());
  CHECK(response);

  // SendRequest can be called in two cases.
  //
  // a) A client initiated request. In this case, |response_info_| should be
  //    NULL to start with.
  // b) A client request which matches a response that the server has already
  //    pushed.
  if (push_response_info_.get()) {
    *response = *(push_response_info_.get());
    push_response_info_.reset();
  } else {
    DCHECK_EQ(static_cast<HttpResponseInfo*>(NULL), response_info_);
  }

  response_info_ = response;

  // Put the peer's IP address and port into the response.
  IPEndPoint address;
  int result = stream_->GetPeerAddress(&address);
  if (result != OK)
    return result;
  response_info_->socket_address = HostPortPair::FromIPEndPoint(address);

  if (stream_->type() == SPDY_PUSH_STREAM) {
    // Pushed streams do not send any data, and should always be
    // idle. However, we still want to return ERR_IO_PENDING to mimic
    // non-push behavior. The callback will be called when the
    // response is received.
    result = ERR_IO_PENDING;
  } else {
    scoped_ptr<SpdyHeaderBlock> headers(new SpdyHeaderBlock);
    CreateSpdyHeadersFromHttpRequest(
        *request_info_, request_headers,
        headers.get(), stream_->GetProtocolVersion(),
        direct_);
    stream_->net_log().AddEvent(
        NetLog::TYPE_HTTP_TRANSACTION_SPDY_SEND_REQUEST_HEADERS,
        base::Bind(&SpdyHeaderBlockNetLogCallback, headers.get()));
    result =
        stream_->SendRequestHeaders(
            headers.Pass(),
            HasUploadData() ? MORE_DATA_TO_SEND : NO_MORE_DATA_TO_SEND);
  }

  if (result == ERR_IO_PENDING) {
    CHECK(callback_.is_null());
    callback_ = callback;
  }
  return result;
}

void SpdyHttpStream::Cancel() {
  callback_.Reset();
  if (stream_.get()) {
    stream_->Cancel();
    DCHECK(!stream_.get());
  }
}

void SpdyHttpStream::OnRequestHeadersSent() {
  if (!callback_.is_null())
    DoCallback(OK);

  // TODO(akalin): Do this immediately after sending the request
  // headers.
  if (HasUploadData())
    ReadAndSendRequestBodyData();
}

SpdyResponseHeadersStatus SpdyHttpStream::OnResponseHeadersUpdated(
    const SpdyHeaderBlock& response_headers) {
  CHECK_EQ(response_headers_status_, RESPONSE_HEADERS_ARE_INCOMPLETE);

  if (!response_info_) {
    DCHECK_EQ(stream_->type(), SPDY_PUSH_STREAM);
    push_response_info_.reset(new HttpResponseInfo);
    response_info_ = push_response_info_.get();
  }

  if (!SpdyHeadersToHttpResponse(
          response_headers, stream_->GetProtocolVersion(), response_info_)) {
    // We do not have complete headers yet.
    return RESPONSE_HEADERS_ARE_INCOMPLETE;
  }

  response_info_->response_time = stream_->response_time();
  response_headers_status_ = RESPONSE_HEADERS_ARE_COMPLETE;
  // Don't store the SSLInfo in the response here, HttpNetworkTransaction
  // will take care of that part.
  SSLInfo ssl_info;
  NextProto protocol_negotiated = kProtoUnknown;
  stream_->GetSSLInfo(&ssl_info,
                      &response_info_->was_npn_negotiated,
                      &protocol_negotiated);
  response_info_->npn_negotiated_protocol =
      SSLClientSocket::NextProtoToString(protocol_negotiated);
  response_info_->request_time = stream_->GetRequestTime();
  response_info_->connection_info =
      HttpResponseInfo::ConnectionInfoFromNextProto(stream_->GetProtocol());
  response_info_->vary_data
      .Init(*request_info_, *response_info_->headers.get());

  if (!callback_.is_null())
    DoCallback(OK);

  return RESPONSE_HEADERS_ARE_COMPLETE;
}

void SpdyHttpStream::OnDataReceived(scoped_ptr<SpdyBuffer> buffer) {
  CHECK_EQ(response_headers_status_, RESPONSE_HEADERS_ARE_COMPLETE);

  // Note that data may be received for a SpdyStream prior to the user calling
  // ReadResponseBody(), therefore user_buffer_ may be NULL.  This may often
  // happen for server initiated streams.
  DCHECK(stream_.get());
  DCHECK(!stream_->IsClosed() || stream_->type() == SPDY_PUSH_STREAM);
  if (buffer) {
    response_body_queue_.Enqueue(buffer.Pass());

    if (user_buffer_.get()) {
      // Handing small chunks of data to the caller creates measurable overhead.
      // We buffer data in short time-spans and send a single read notification.
      ScheduleBufferedReadCallback();
    }
  }
}

void SpdyHttpStream::OnDataSent() {
  request_body_buf_size_ = 0;
  ReadAndSendRequestBodyData();
}

void SpdyHttpStream::OnClose(int status) {
  if (stream_.get()) {
    stream_closed_ = true;
    closed_stream_status_ = status;
    closed_stream_id_ = stream_->stream_id();
    closed_stream_has_load_timing_info_ =
        stream_->GetLoadTimingInfo(&closed_stream_load_timing_info_);
    closed_stream_received_bytes_ = stream_->raw_received_bytes();
  }
  stream_.reset();
  bool invoked_callback = false;
  if (status == net::OK) {
    // We need to complete any pending buffered read now.
    invoked_callback = DoBufferedReadCallback();
  }
  if (!invoked_callback && !callback_.is_null())
    DoCallback(status);
}

bool SpdyHttpStream::HasUploadData() const {
  CHECK(request_info_);
  return
      request_info_->upload_data_stream &&
      ((request_info_->upload_data_stream->size() > 0) ||
       request_info_->upload_data_stream->is_chunked());
}

void SpdyHttpStream::OnStreamCreated(
    const CompletionCallback& callback,
    int rv) {
  if (rv == OK) {
    stream_ = stream_request_.ReleaseStream();
    stream_->SetDelegate(this);
  }
  callback.Run(rv);
}

void SpdyHttpStream::ReadAndSendRequestBodyData() {
  CHECK(HasUploadData());
  CHECK_EQ(request_body_buf_size_, 0);

  if (request_info_->upload_data_stream->IsEOF())
    return;

  // Read the data from the request body stream.
  const int rv = request_info_->upload_data_stream
      ->Read(request_body_buf_.get(),
             request_body_buf_->size(),
             base::Bind(&SpdyHttpStream::OnRequestBodyReadCompleted,
                        weak_factory_.GetWeakPtr()));

  if (rv != ERR_IO_PENDING) {
    // ERR_IO_PENDING is the only possible error.
    CHECK_GE(rv, 0);
    OnRequestBodyReadCompleted(rv);
  }
}

void SpdyHttpStream::OnRequestBodyReadCompleted(int status) {
  CHECK_GE(status, 0);
  request_body_buf_size_ = status;
  const bool eof = request_info_->upload_data_stream->IsEOF();
  if (eof) {
    CHECK_GE(request_body_buf_size_, 0);
  } else {
    CHECK_GT(request_body_buf_size_, 0);
  }
  stream_->SendData(request_body_buf_.get(),
                    request_body_buf_size_,
                    eof ? NO_MORE_DATA_TO_SEND : MORE_DATA_TO_SEND);
}

void SpdyHttpStream::ScheduleBufferedReadCallback() {
  // If there is already a scheduled DoBufferedReadCallback, don't issue
  // another one.  Mark that we have received more data and return.
  if (buffered_read_callback_pending_) {
    more_read_data_pending_ = true;
    return;
  }

  more_read_data_pending_ = false;
  buffered_read_callback_pending_ = true;
  const base::TimeDelta kBufferTime = base::TimeDelta::FromMilliseconds(1);
  base::MessageLoop::current()->PostDelayedTask(
      FROM_HERE,
      base::Bind(base::IgnoreResult(&SpdyHttpStream::DoBufferedReadCallback),
                 weak_factory_.GetWeakPtr()),
      kBufferTime);
}

// Checks to see if we should wait for more buffered data before notifying
// the caller.  Returns true if we should wait, false otherwise.
bool SpdyHttpStream::ShouldWaitForMoreBufferedData() const {
  // If the response is complete, there is no point in waiting.
  if (stream_closed_)
    return false;

  DCHECK_GT(user_buffer_len_, 0);
  return response_body_queue_.GetTotalSize() <
      static_cast<size_t>(user_buffer_len_);
}

bool SpdyHttpStream::DoBufferedReadCallback() {
  buffered_read_callback_pending_ = false;

  // If the transaction is cancelled or errored out, we don't need to complete
  // the read.
  if (!stream_.get() && !stream_closed_)
    return false;

  int stream_status =
      stream_closed_ ? closed_stream_status_ : stream_->response_status();
  if (stream_status != OK)
    return false;

  // When more_read_data_pending_ is true, it means that more data has
  // arrived since we started waiting.  Wait a little longer and continue
  // to buffer.
  if (more_read_data_pending_ && ShouldWaitForMoreBufferedData()) {
    ScheduleBufferedReadCallback();
    return false;
  }

  int rv = 0;
  if (user_buffer_.get()) {
    rv = ReadResponseBody(user_buffer_.get(), user_buffer_len_, callback_);
    CHECK_NE(rv, ERR_IO_PENDING);
    user_buffer_ = NULL;
    user_buffer_len_ = 0;
    DoCallback(rv);
    return true;
  }
  return false;
}

void SpdyHttpStream::DoCallback(int rv) {
  CHECK_NE(rv, ERR_IO_PENDING);
  CHECK(!callback_.is_null());

  // Since Run may result in being called back, clear user_callback_ in advance.
  CompletionCallback c = callback_;
  callback_.Reset();
  c.Run(rv);
}

void SpdyHttpStream::GetSSLInfo(SSLInfo* ssl_info) {
  DCHECK(stream_.get());
  bool using_npn;
  NextProto protocol_negotiated = kProtoUnknown;
  stream_->GetSSLInfo(ssl_info, &using_npn, &protocol_negotiated);
}

void SpdyHttpStream::GetSSLCertRequestInfo(
    SSLCertRequestInfo* cert_request_info) {
  DCHECK(stream_.get());
  stream_->GetSSLCertRequestInfo(cert_request_info);
}

bool SpdyHttpStream::IsSpdyHttpStream() const {
  return true;
}

void SpdyHttpStream::Drain(HttpNetworkSession* session) {
  Close(false);
  delete this;
}

void SpdyHttpStream::SetPriority(RequestPriority priority) {
  // TODO(akalin): Plumb this through to |stream_request_| and
  // |stream_|.
}

}  // namespace net

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