root/media/tools/player_x11/player_x11.cc

/* [<][>][^][v][top][bottom][index][help] */

DEFINITIONS

This source file includes following definitions.
  1. CreateDataSource
  2. InitX11
  3. SetOpaque
  4. Paint
  5. DoNothing
  6. OnStatus
  7. OnMetadata
  8. NeedKey
  9. SaveStatusAndSignal
  10. InitPipeline
  11. TerminateHandler
  12. PeriodicalUpdate
  13. main

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <signal.h>

#include <iostream>  // NOLINT

#include "base/at_exit.h"
#include "base/bind.h"
#include "base/command_line.h"
#include "base/files/file_path.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "base/threading/platform_thread.h"
#include "base/threading/thread.h"
#include "media/audio/audio_manager.h"
#include "media/audio/null_audio_sink.h"
#include "media/base/audio_hardware_config.h"
#include "media/base/decryptor.h"
#include "media/base/filter_collection.h"
#include "media/base/media.h"
#include "media/base/media_log.h"
#include "media/base/media_switches.h"
#include "media/base/pipeline.h"
#include "media/base/video_frame.h"
#include "media/filters/audio_renderer_impl.h"
#include "media/filters/ffmpeg_audio_decoder.h"
#include "media/filters/ffmpeg_demuxer.h"
#include "media/filters/ffmpeg_video_decoder.h"
#include "media/filters/file_data_source.h"
#include "media/filters/video_renderer_impl.h"
#include "media/tools/player_x11/data_source_logger.h"

// Include X11 headers here because X11/Xlib.h #define's Status
// which causes compiler errors with Status enum declarations
// in media::DemuxerStream & media::AudioDecoder.
#include <X11/XKBlib.h>
#include <X11/Xlib.h>
#include "media/tools/player_x11/gl_video_renderer.h"
#include "media/tools/player_x11/x11_video_renderer.h"

static Display* g_display = NULL;
static Window g_window = 0;
static bool g_running = false;

media::AudioManager* g_audio_manager = NULL;

scoped_ptr<media::DataSource> CreateDataSource(const std::string& file_path) {
  media::FileDataSource* file_data_source = new media::FileDataSource();
  CHECK(file_data_source->Initialize(base::FilePath(file_path)));

  scoped_ptr<media::DataSource> data_source(file_data_source);
  return data_source.Pass();
}

// Initialize X11. Returns true if successful. This method creates the X11
// window. Further initialization is done in X11VideoRenderer.
bool InitX11() {
  g_display = XOpenDisplay(NULL);
  if (!g_display) {
    std::cout << "Error - cannot open display" << std::endl;
    return false;
  }

  // Get properties of the screen.
  int screen = DefaultScreen(g_display);
  int root_window = RootWindow(g_display, screen);

  // Creates the window.
  g_window = XCreateSimpleWindow(g_display, root_window, 1, 1, 100, 50, 0,
                                 BlackPixel(g_display, screen),
                                 BlackPixel(g_display, screen));
  XStoreName(g_display, g_window, "X11 Media Player");

  XSelectInput(g_display, g_window,
               ExposureMask | ButtonPressMask | KeyPressMask);
  XMapWindow(g_display, g_window);
  return true;
}

void SetOpaque(bool /*opaque*/) {
}

typedef base::Callback<void(media::VideoFrame*)> PaintCB;
void Paint(base::MessageLoop* message_loop, const PaintCB& paint_cb,
           const scoped_refptr<media::VideoFrame>& video_frame) {
  if (message_loop != base::MessageLoop::current()) {
    message_loop->PostTask(FROM_HERE, base::Bind(
        &Paint, message_loop, paint_cb, video_frame));
    return;
  }

  paint_cb.Run(video_frame.get());
}

static void DoNothing() {}

static void OnStatus(media::PipelineStatus status) {}

static void OnMetadata(media::PipelineMetadata metadata) {}

static void NeedKey(const std::string& type,
                    const std::vector<uint8>& init_data) {
  std::cout << "File is encrypted." << std::endl;
}

static void SaveStatusAndSignal(base::WaitableEvent* event,
                                media::PipelineStatus* status_out,
                                media::PipelineStatus status) {
  *status_out = status;
  event->Signal();
}

// TODO(vrk): Re-enabled audio. (crbug.com/112159)
void InitPipeline(
    media::Pipeline* pipeline,
    const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
    media::Demuxer* demuxer,
    const PaintCB& paint_cb,
    bool /* enable_audio */,
    base::MessageLoop* paint_message_loop) {
  // Create our filter factories.
  scoped_ptr<media::FilterCollection> collection(
      new media::FilterCollection());
  collection->SetDemuxer(demuxer);

  ScopedVector<media::VideoDecoder> video_decoders;
  video_decoders.push_back(new media::FFmpegVideoDecoder(task_runner));
  scoped_ptr<media::VideoRenderer> video_renderer(new media::VideoRendererImpl(
      task_runner,
      video_decoders.Pass(),
      media::SetDecryptorReadyCB(),
      base::Bind(&Paint, paint_message_loop, paint_cb),
      base::Bind(&SetOpaque),
      true));
  collection->SetVideoRenderer(video_renderer.Pass());

  ScopedVector<media::AudioDecoder> audio_decoders;
  audio_decoders.push_back(new media::FFmpegAudioDecoder(task_runner));
  media::AudioParameters out_params(
      media::AudioParameters::AUDIO_PCM_LOW_LATENCY,
      media::CHANNEL_LAYOUT_STEREO,
      44100,
      16,
      512);
  media::AudioHardwareConfig hardware_config(out_params, out_params);

  scoped_ptr<media::AudioRenderer> audio_renderer(
      new media::AudioRendererImpl(task_runner,
                                   new media::NullAudioSink(task_runner),
                                   audio_decoders.Pass(),
                                   media::SetDecryptorReadyCB(),
                                   &hardware_config));

  collection->SetAudioRenderer(audio_renderer.Pass());

  base::WaitableEvent event(true, false);
  media::PipelineStatus status;

  pipeline->Start(
      collection.Pass(), base::Bind(&DoNothing), base::Bind(&OnStatus),
      base::Bind(&SaveStatusAndSignal, &event, &status),
      base::Bind(&OnMetadata), base::Bind(&DoNothing),
      base::Bind(&DoNothing));

  // Wait until the pipeline is fully initialized.
  event.Wait();
  CHECK_EQ(status, media::PIPELINE_OK) << "Pipeline initialization failed";

  // And start the playback.
  pipeline->SetPlaybackRate(1.0f);
}

void TerminateHandler(int signal) {
  g_running = false;
}

void PeriodicalUpdate(
    media::Pipeline* pipeline,
    base::MessageLoop* message_loop) {
  if (!g_running) {
    // interrupt signal was received during last time period.
    // Quit message_loop only when pipeline is fully stopped.
    pipeline->Stop(base::MessageLoop::QuitClosure());
    return;
  }

  // Consume all the X events
  while (XPending(g_display)) {
    XEvent e;
    XNextEvent(g_display, &e);
    switch (e.type) {
      case ButtonPress:
        {
          Window window;
          int x, y;
          unsigned int width, height, border_width, depth;
          XGetGeometry(g_display,
                       g_window,
                       &window,
                       &x,
                       &y,
                       &width,
                       &height,
                       &border_width,
                       &depth);
          base::TimeDelta time = pipeline->GetMediaDuration();
          pipeline->Seek(time*e.xbutton.x/width, base::Bind(&OnStatus));
        }
        break;
      case KeyPress:
        {
          KeySym key = XkbKeycodeToKeysym(g_display, e.xkey.keycode, 0, 0);
          if (key == XK_Escape) {
            g_running = false;
            // Quit message_loop only when pipeline is fully stopped.
            pipeline->Stop(base::MessageLoop::QuitClosure());
            return;
          } else if (key == XK_space) {
            if (pipeline->GetPlaybackRate() < 0.01f)  // paused
              pipeline->SetPlaybackRate(1.0f);
            else
              pipeline->SetPlaybackRate(0.0f);
          }
        }
        break;
      default:
        break;
    }
  }

  message_loop->PostDelayedTask(
      FROM_HERE,
      base::Bind(&PeriodicalUpdate,
                 base::Unretained(pipeline),
                 message_loop),
      base::TimeDelta::FromMilliseconds(10));
}

int main(int argc, char** argv) {
  base::AtExitManager at_exit;
  media::InitializeMediaLibraryForTesting();

  CommandLine::Init(argc, argv);
  CommandLine* command_line = CommandLine::ForCurrentProcess();
  std::string filename = command_line->GetSwitchValueASCII("file");

  if (filename.empty()) {
    std::cout << "Usage: " << argv[0] << " --file=FILE" << std::endl
              << std::endl
              << "Optional arguments:" << std::endl
              << "  [--audio]"
              << "  [--alsa-device=DEVICE]"
              << "  [--use-gl]"
              << "  [--streaming]" << std::endl
              << " Press [ESC] to stop" << std::endl
              << " Press [SPACE] to toggle pause/play" << std::endl
              << " Press mouse left button to seek" << std::endl;
    return 1;
  }

  scoped_ptr<media::AudioManager> audio_manager(
      media::AudioManager::CreateForTesting());
  g_audio_manager = audio_manager.get();

  logging::LoggingSettings settings;
  settings.logging_dest = logging::LOG_TO_SYSTEM_DEBUG_LOG;
  logging::InitLogging(settings);

  // Install the signal handler.
  signal(SIGTERM, &TerminateHandler);
  signal(SIGINT, &TerminateHandler);

  // Initialize X11.
  if (!InitX11())
    return 1;

  // Initialize the pipeline thread and the pipeline.
  base::MessageLoop message_loop;
  base::Thread media_thread("MediaThread");
  media_thread.Start();

  PaintCB paint_cb;
  if (command_line->HasSwitch("use-gl")) {
    paint_cb = base::Bind(
        &GlVideoRenderer::Paint, new GlVideoRenderer(g_display, g_window));
  } else {
    paint_cb = base::Bind(
        &X11VideoRenderer::Paint, new X11VideoRenderer(g_display, g_window));
  }

  scoped_ptr<media::DataSource> data_source(new DataSourceLogger(
      CreateDataSource(filename), command_line->HasSwitch("streaming")));
  scoped_ptr<media::Demuxer> demuxer(new media::FFmpegDemuxer(
      media_thread.message_loop_proxy(), data_source.get(),
      base::Bind(&NeedKey), new media::MediaLog()));

  media::Pipeline pipeline(media_thread.message_loop_proxy(),
                           new media::MediaLog());
  InitPipeline(&pipeline, media_thread.message_loop_proxy(), demuxer.get(),
               paint_cb, command_line->HasSwitch("audio"), &message_loop);

  // Main loop of the application.
  g_running = true;

  message_loop.PostTask(FROM_HERE, base::Bind(
      &PeriodicalUpdate, base::Unretained(&pipeline), &message_loop));
  message_loop.Run();

  // Cleanup tasks.
  media_thread.Stop();

  // Release callback which releases video renderer. Do this before cleaning up
  // X below since the video renderer has some X cleanup duties as well.
  paint_cb.Reset();

  XDestroyWindow(g_display, g_window);
  XCloseDisplay(g_display);
  g_audio_manager = NULL;

  return 0;
}

/* [<][>][^][v][top][bottom][index][help] */