#ifndef CC_LAYERS_IO_SURFACE_LAYER_IMPL_H_
#define CC_LAYERS_IO_SURFACE_LAYER_IMPL_H_
#include <string>
#include "cc/base/cc_export.h"
#include "cc/layers/layer_impl.h"
#include "ui/gfx/size.h"
namespace cc {
class CC_EXPORT IOSurfaceLayerImpl : public LayerImpl {
public:
static scoped_ptr<IOSurfaceLayerImpl> Create(LayerTreeImpl* tree_impl,
int id) {
return make_scoped_ptr(new IOSurfaceLayerImpl(tree_impl, id));
}
virtual ~IOSurfaceLayerImpl();
void SetIOSurfaceProperties(unsigned io_surface_id, const gfx::Size& size);
virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl)
OVERRIDE;
virtual void PushPropertiesTo(LayerImpl* layer_tree_impl) OVERRIDE;
virtual void AppendQuads(QuadSink* quad_sink,
AppendQuadsData* append_quads_data) OVERRIDE;
virtual bool WillDraw(DrawMode draw_mode,
ResourceProvider* resource_provider) OVERRIDE;
virtual void ReleaseResources() OVERRIDE;
private:
IOSurfaceLayerImpl(LayerTreeImpl* tree_impl, int id);
void DestroyTexture();
virtual const char* LayerTypeAsString() const OVERRIDE;
unsigned io_surface_id_;
gfx::Size io_surface_size_;
bool io_surface_changed_;
unsigned io_surface_texture_id_;
unsigned io_surface_resource_id_;
DISALLOW_COPY_AND_ASSIGN(IOSurfaceLayerImpl);
};
}
#endif