root/cc/layers/texture_layer_impl_unittest.cc

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DEFINITIONS

This source file includes following definitions.
  1. IgnoreCallback
  2. TEST

// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "cc/layers/texture_layer_impl.h"

#include "cc/output/context_provider.h"
#include "cc/output/output_surface.h"
#include "cc/test/layer_test_common.h"
#include "testing/gtest/include/gtest/gtest.h"

namespace cc {
namespace {

void IgnoreCallback(uint32 sync_point, bool lost) {}

TEST(TextureLayerImplTest, Occlusion) {
  gfx::Size layer_size(1000, 1000);
  gfx::Size viewport_size(1000, 1000);

  LayerTestCommon::LayerImplTest impl;

  gpu::Mailbox mailbox;
  impl.output_surface()->context_provider()->ContextGL()->GenMailboxCHROMIUM(
      mailbox.name);
  TextureMailbox texture_mailbox(mailbox, GL_TEXTURE_2D, 0);

  bool uses_mailbox = true;
  TextureLayerImpl* texture_layer_impl =
      impl.AddChildToRoot<TextureLayerImpl>(uses_mailbox);
  texture_layer_impl->SetAnchorPoint(gfx::PointF());
  texture_layer_impl->SetBounds(layer_size);
  texture_layer_impl->SetContentBounds(layer_size);
  texture_layer_impl->SetDrawsContent(true);
  texture_layer_impl->SetTextureMailbox(
      texture_mailbox,
      SingleReleaseCallback::Create(base::Bind(&IgnoreCallback)));

  impl.CalcDrawProps(viewport_size);

  {
    SCOPED_TRACE("No occlusion");
    gfx::Rect occluded;
    impl.AppendQuadsWithOcclusion(texture_layer_impl, occluded);

    LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(),
                                                 gfx::Rect(layer_size));
    EXPECT_EQ(1u, impl.quad_list().size());
  }

  {
    SCOPED_TRACE("Full occlusion");
    gfx::Rect occluded(texture_layer_impl->visible_content_rect());
    impl.AppendQuadsWithOcclusion(texture_layer_impl, occluded);

    LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect());
    EXPECT_EQ(impl.quad_list().size(), 0u);
  }

  {
    SCOPED_TRACE("Partial occlusion");
    gfx::Rect occluded(200, 0, 800, 1000);
    impl.AppendQuadsWithOcclusion(texture_layer_impl, occluded);

    size_t partially_occluded_count = 0;
    LayerTestCommon::VerifyQuadsCoverRectWithOcclusion(
        impl.quad_list(),
        gfx::Rect(layer_size),
        occluded,
        &partially_occluded_count);
    // The layer outputs one quad, which is partially occluded.
    EXPECT_EQ(1u, impl.quad_list().size());
    EXPECT_EQ(1u, partially_occluded_count);
  }
}

}  // namespace
}  // namespace cc

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