#ifndef CC_SCHEDULER_SCHEDULER_H_
#define CC_SCHEDULER_SCHEDULER_H_
#include <string>
#include "base/basictypes.h"
#include "base/cancelable_callback.h"
#include "base/memory/scoped_ptr.h"
#include "base/time/time.h"
#include "cc/base/cc_export.h"
#include "cc/output/begin_frame_args.h"
#include "cc/scheduler/draw_swap_readback_result.h"
#include "cc/scheduler/scheduler_settings.h"
#include "cc/scheduler/scheduler_state_machine.h"
#include "cc/trees/layer_tree_host.h"
namespace cc {
class Thread;
class SchedulerClient {
public:
virtual void SetNeedsBeginImplFrame(bool enable) = 0;
virtual void ScheduledActionSendBeginMainFrame() = 0;
virtual DrawSwapReadbackResult ScheduledActionDrawAndSwapIfPossible() = 0;
virtual DrawSwapReadbackResult ScheduledActionDrawAndSwapForced() = 0;
virtual DrawSwapReadbackResult ScheduledActionDrawAndReadback() = 0;
virtual void ScheduledActionCommit() = 0;
virtual void ScheduledActionUpdateVisibleTiles() = 0;
virtual void ScheduledActionActivatePendingTree() = 0;
virtual void ScheduledActionBeginOutputSurfaceCreation() = 0;
virtual void ScheduledActionAcquireLayerTexturesForMainThread() = 0;
virtual void ScheduledActionManageTiles() = 0;
virtual void DidAnticipatedDrawTimeChange(base::TimeTicks time) = 0;
virtual base::TimeDelta DrawDurationEstimate() = 0;
virtual base::TimeDelta BeginMainFrameToCommitDurationEstimate() = 0;
virtual base::TimeDelta CommitToActivateDurationEstimate() = 0;
virtual void DidBeginImplFrameDeadline() = 0;
protected:
virtual ~SchedulerClient() {}
};
class CC_EXPORT Scheduler {
public:
static scoped_ptr<Scheduler> Create(
SchedulerClient* client,
const SchedulerSettings& scheduler_settings,
int layer_tree_host_id,
const scoped_refptr<base::SequencedTaskRunner>& impl_task_runner) {
return make_scoped_ptr(new Scheduler(
client, scheduler_settings, layer_tree_host_id, impl_task_runner));
}
virtual ~Scheduler();
void SetCanStart();
void SetVisible(bool visible);
void SetCanDraw(bool can_draw);
void NotifyReadyToActivate();
void SetNeedsCommit();
void SetNeedsForcedCommitForReadback();
void SetNeedsRedraw();
void SetNeedsManageTiles();
void SetMainThreadNeedsLayerTextures();
void SetSwapUsedIncompleteTile(bool used_incomplete_tile);
void SetSmoothnessTakesPriority(bool smoothness_takes_priority);
void NotifyReadyToCommit();
void BeginMainFrameAborted(bool did_handle);
void DidManageTiles();
void DidLoseOutputSurface();
void DidCreateAndInitializeOutputSurface();
bool HasInitializedOutputSurface() const {
return state_machine_.HasInitializedOutputSurface();
}
bool CommitPending() const { return state_machine_.CommitPending(); }
bool RedrawPending() const { return state_machine_.RedrawPending(); }
bool ManageTilesPending() const {
return state_machine_.ManageTilesPending();
}
bool MainThreadIsInHighLatencyMode() const {
return state_machine_.MainThreadIsInHighLatencyMode();
}
bool BeginImplFrameDeadlinePending() const {
return !begin_impl_frame_deadline_task_.IsCancelled();
}
bool WillDrawIfNeeded() const;
base::TimeTicks AnticipatedDrawTime() const;
void NotifyBeginMainFrameStarted();
base::TimeTicks LastBeginImplFrameTime();
void BeginImplFrame(const BeginFrameArgs& args);
void OnBeginImplFrameDeadline();
void PollForAnticipatedDrawTriggers();
void PollToAdvanceCommitState();
scoped_ptr<base::Value> StateAsValue() const;
bool IsInsideAction(SchedulerStateMachine::Action action) {
return inside_action_ == action;
}
bool IsBeginMainFrameSent() const;
void SetContinuousPainting(bool continuous_painting) {
state_machine_.SetContinuousPainting(continuous_painting);
}
private:
Scheduler(SchedulerClient* client,
const SchedulerSettings& scheduler_settings,
int layer_tree_host_id,
const scoped_refptr<base::SequencedTaskRunner>& impl_task_runner);
base::TimeTicks AdjustedBeginImplFrameDeadline() const;
void ScheduleBeginImplFrameDeadline(base::TimeTicks deadline);
void SetupNextBeginImplFrameIfNeeded();
void ActivatePendingTree();
void DrawAndSwapIfPossible();
void DrawAndSwapForced();
void DrawAndReadback();
void ProcessScheduledActions();
bool CanCommitAndActivateBeforeDeadline() const;
void AdvanceCommitStateIfPossible();
bool IsBeginMainFrameSentOrStarted() const;
const SchedulerSettings settings_;
SchedulerClient* client_;
int layer_tree_host_id_;
scoped_refptr<base::SequencedTaskRunner> impl_task_runner_;
bool last_set_needs_begin_impl_frame_;
BeginFrameArgs last_begin_impl_frame_args_;
base::Closure begin_impl_frame_deadline_closure_;
base::Closure poll_for_draw_triggers_closure_;
base::Closure advance_commit_state_closure_;
base::CancelableClosure begin_impl_frame_deadline_task_;
base::CancelableClosure poll_for_draw_triggers_task_;
base::CancelableClosure advance_commit_state_task_;
SchedulerStateMachine state_machine_;
bool inside_process_scheduled_actions_;
SchedulerStateMachine::Action inside_action_;
base::WeakPtrFactory<Scheduler> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(Scheduler);
};
}
#endif