root/cc/scheduler/scheduler.h

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INCLUDED FROM


// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CC_SCHEDULER_SCHEDULER_H_
#define CC_SCHEDULER_SCHEDULER_H_

#include <string>

#include "base/basictypes.h"
#include "base/cancelable_callback.h"
#include "base/memory/scoped_ptr.h"
#include "base/time/time.h"
#include "cc/base/cc_export.h"
#include "cc/output/begin_frame_args.h"
#include "cc/scheduler/draw_swap_readback_result.h"
#include "cc/scheduler/scheduler_settings.h"
#include "cc/scheduler/scheduler_state_machine.h"
#include "cc/trees/layer_tree_host.h"

namespace cc {

class Thread;

class SchedulerClient {
 public:
  virtual void SetNeedsBeginImplFrame(bool enable) = 0;
  virtual void ScheduledActionSendBeginMainFrame() = 0;
  virtual DrawSwapReadbackResult ScheduledActionDrawAndSwapIfPossible() = 0;
  virtual DrawSwapReadbackResult ScheduledActionDrawAndSwapForced() = 0;
  virtual DrawSwapReadbackResult ScheduledActionDrawAndReadback() = 0;
  virtual void ScheduledActionCommit() = 0;
  virtual void ScheduledActionUpdateVisibleTiles() = 0;
  virtual void ScheduledActionActivatePendingTree() = 0;
  virtual void ScheduledActionBeginOutputSurfaceCreation() = 0;
  virtual void ScheduledActionAcquireLayerTexturesForMainThread() = 0;
  virtual void ScheduledActionManageTiles() = 0;
  virtual void DidAnticipatedDrawTimeChange(base::TimeTicks time) = 0;
  virtual base::TimeDelta DrawDurationEstimate() = 0;
  virtual base::TimeDelta BeginMainFrameToCommitDurationEstimate() = 0;
  virtual base::TimeDelta CommitToActivateDurationEstimate() = 0;
  virtual void DidBeginImplFrameDeadline() = 0;

 protected:
  virtual ~SchedulerClient() {}
};

class CC_EXPORT Scheduler {
 public:
  static scoped_ptr<Scheduler> Create(
      SchedulerClient* client,
      const SchedulerSettings& scheduler_settings,
      int layer_tree_host_id,
      const scoped_refptr<base::SequencedTaskRunner>& impl_task_runner) {
    return make_scoped_ptr(new Scheduler(
        client, scheduler_settings, layer_tree_host_id, impl_task_runner));
  }

  virtual ~Scheduler();

  void SetCanStart();

  void SetVisible(bool visible);
  void SetCanDraw(bool can_draw);
  void NotifyReadyToActivate();

  void SetNeedsCommit();

  // Like SetNeedsCommit(), but ensures a commit will definitely happen even if
  // we are not visible. Will eventually result in a forced draw internally.
  void SetNeedsForcedCommitForReadback();

  void SetNeedsRedraw();

  void SetNeedsManageTiles();

  void SetMainThreadNeedsLayerTextures();

  void SetSwapUsedIncompleteTile(bool used_incomplete_tile);

  void SetSmoothnessTakesPriority(bool smoothness_takes_priority);

  void NotifyReadyToCommit();
  void BeginMainFrameAborted(bool did_handle);

  void DidManageTiles();
  void DidLoseOutputSurface();
  void DidCreateAndInitializeOutputSurface();
  bool HasInitializedOutputSurface() const {
    return state_machine_.HasInitializedOutputSurface();
  }

  bool CommitPending() const { return state_machine_.CommitPending(); }
  bool RedrawPending() const { return state_machine_.RedrawPending(); }
  bool ManageTilesPending() const {
    return state_machine_.ManageTilesPending();
  }
  bool MainThreadIsInHighLatencyMode() const {
    return state_machine_.MainThreadIsInHighLatencyMode();
  }
  bool BeginImplFrameDeadlinePending() const {
    return !begin_impl_frame_deadline_task_.IsCancelled();
  }

  bool WillDrawIfNeeded() const;

  base::TimeTicks AnticipatedDrawTime() const;

  void NotifyBeginMainFrameStarted();

  base::TimeTicks LastBeginImplFrameTime();

  void BeginImplFrame(const BeginFrameArgs& args);
  void OnBeginImplFrameDeadline();
  void PollForAnticipatedDrawTriggers();
  void PollToAdvanceCommitState();

  scoped_ptr<base::Value> StateAsValue() const;

  bool IsInsideAction(SchedulerStateMachine::Action action) {
    return inside_action_ == action;
  }

  bool IsBeginMainFrameSent() const;
  void SetContinuousPainting(bool continuous_painting) {
    state_machine_.SetContinuousPainting(continuous_painting);
  }

 private:
  Scheduler(SchedulerClient* client,
            const SchedulerSettings& scheduler_settings,
            int layer_tree_host_id,
            const scoped_refptr<base::SequencedTaskRunner>& impl_task_runner);

  base::TimeTicks AdjustedBeginImplFrameDeadline() const;
  void ScheduleBeginImplFrameDeadline(base::TimeTicks deadline);
  void SetupNextBeginImplFrameIfNeeded();
  void ActivatePendingTree();
  void DrawAndSwapIfPossible();
  void DrawAndSwapForced();
  void DrawAndReadback();
  void ProcessScheduledActions();

  bool CanCommitAndActivateBeforeDeadline() const;
  void AdvanceCommitStateIfPossible();

  bool IsBeginMainFrameSentOrStarted() const;

  const SchedulerSettings settings_;
  SchedulerClient* client_;
  int layer_tree_host_id_;
  scoped_refptr<base::SequencedTaskRunner> impl_task_runner_;

  bool last_set_needs_begin_impl_frame_;
  BeginFrameArgs last_begin_impl_frame_args_;

  base::Closure begin_impl_frame_deadline_closure_;
  base::Closure poll_for_draw_triggers_closure_;
  base::Closure advance_commit_state_closure_;
  base::CancelableClosure begin_impl_frame_deadline_task_;
  base::CancelableClosure poll_for_draw_triggers_task_;
  base::CancelableClosure advance_commit_state_task_;

  SchedulerStateMachine state_machine_;
  bool inside_process_scheduled_actions_;
  SchedulerStateMachine::Action inside_action_;

  base::WeakPtrFactory<Scheduler> weak_factory_;

  DISALLOW_COPY_AND_ASSIGN(Scheduler);
};

}  // namespace cc

#endif  // CC_SCHEDULER_SCHEDULER_H_

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