This source file includes following definitions.
- AddRenderPass
- AddQuad
- AddClippedQuad
- AddTransformedQuad
- AddRenderPassQuad
- AddRenderPassQuad
#include "cc/test/render_pass_test_utils.h"
#include "cc/layers/quad_sink.h"
#include "cc/quads/render_pass_draw_quad.h"
#include "cc/quads/shared_quad_state.h"
#include "cc/quads/solid_color_draw_quad.h"
#include "cc/resources/resource_provider.h"
#include "cc/test/mock_quad_culler.h"
#include "cc/test/render_pass_test_common.h"
#include "third_party/skia/include/core/SkColor.h"
#include "third_party/skia/include/core/SkImageFilter.h"
#include "ui/gfx/rect.h"
namespace cc {
TestRenderPass* AddRenderPass(RenderPassList* pass_list,
RenderPass::Id id,
const gfx::Rect& output_rect,
const gfx::Transform& root_transform) {
scoped_ptr<TestRenderPass> pass(TestRenderPass::Create());
pass->SetNew(id, output_rect, output_rect, root_transform);
TestRenderPass* saved = pass.get();
pass_list->push_back(pass.PassAs<RenderPass>());
return saved;
}
SolidColorDrawQuad* AddQuad(TestRenderPass* pass,
const gfx::Rect& rect,
SkColor color) {
MockQuadCuller quad_sink(&pass->quad_list, &pass->shared_quad_state_list);
SharedQuadState* shared_state =
quad_sink.UseSharedQuadState(SharedQuadState::Create());
shared_state->SetAll(gfx::Transform(),
rect.size(),
rect,
rect,
false,
1,
SkXfermode::kSrcOver_Mode);
scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
quad->SetNew(shared_state, rect, rect, color, false);
SolidColorDrawQuad* quad_ptr = quad.get();
quad_sink.MaybeAppend(quad.PassAs<DrawQuad>());
return quad_ptr;
}
SolidColorDrawQuad* AddClippedQuad(TestRenderPass* pass,
const gfx::Rect& rect,
SkColor color) {
MockQuadCuller quad_sink(&pass->quad_list, &pass->shared_quad_state_list);
SharedQuadState* shared_state =
quad_sink.UseSharedQuadState(SharedQuadState::Create());
shared_state->SetAll(gfx::Transform(),
rect.size(),
rect,
rect,
true,
1,
SkXfermode::kSrcOver_Mode);
scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
quad->SetNew(shared_state, rect, rect, color, false);
SolidColorDrawQuad* quad_ptr = quad.get();
quad_sink.MaybeAppend(quad.PassAs<DrawQuad>());
return quad_ptr;
}
SolidColorDrawQuad* AddTransformedQuad(TestRenderPass* pass,
const gfx::Rect& rect,
SkColor color,
const gfx::Transform& transform) {
MockQuadCuller quad_sink(&pass->quad_list, &pass->shared_quad_state_list);
SharedQuadState* shared_state =
quad_sink.UseSharedQuadState(SharedQuadState::Create());
shared_state->SetAll(
transform, rect.size(), rect, rect, false, 1, SkXfermode::kSrcOver_Mode);
scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
quad->SetNew(shared_state, rect, rect, color, false);
SolidColorDrawQuad* quad_ptr = quad.get();
quad_sink.MaybeAppend(quad.PassAs<DrawQuad>());
return quad_ptr;
}
void AddRenderPassQuad(TestRenderPass* to_pass,
TestRenderPass* contributing_pass) {
MockQuadCuller quad_sink(&to_pass->quad_list,
&to_pass->shared_quad_state_list);
gfx::Rect output_rect = contributing_pass->output_rect;
SharedQuadState* shared_state =
quad_sink.UseSharedQuadState(SharedQuadState::Create());
shared_state->SetAll(gfx::Transform(),
output_rect.size(),
output_rect,
output_rect,
false,
1,
SkXfermode::kSrcOver_Mode);
scoped_ptr<RenderPassDrawQuad> quad = RenderPassDrawQuad::Create();
quad->SetNew(shared_state,
output_rect,
output_rect,
contributing_pass->id,
false,
0,
output_rect,
gfx::RectF(),
FilterOperations(),
FilterOperations());
quad_sink.MaybeAppend(quad.PassAs<DrawQuad>());
}
void AddRenderPassQuad(TestRenderPass* to_pass,
TestRenderPass* contributing_pass,
ResourceProvider::ResourceId mask_resource_id,
const FilterOperations& filters,
gfx::Transform transform) {
MockQuadCuller quad_sink(&to_pass->quad_list,
&to_pass->shared_quad_state_list);
gfx::Rect output_rect = contributing_pass->output_rect;
SharedQuadState* shared_state =
quad_sink.UseSharedQuadState(SharedQuadState::Create());
shared_state->SetAll(transform,
output_rect.size(),
output_rect,
output_rect,
false,
1,
SkXfermode::kSrcOver_Mode);
scoped_ptr<RenderPassDrawQuad> quad = RenderPassDrawQuad::Create();
quad->SetNew(shared_state,
output_rect,
output_rect,
contributing_pass->id,
false,
mask_resource_id,
output_rect,
gfx::RectF(),
filters,
FilterOperations());
quad_sink.MaybeAppend(quad.PassAs<DrawQuad>());
}
}