root/remoting/protocol/fake_session.cc

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DEFINITIONS

This source file includes following definitions.
  1. weak_factory_
  2. AppendInputData
  3. PairWith
  4. Read
  5. Write
  6. DoAsyncWrite
  7. DoWrite
  8. SetReceiveBufferSize
  9. SetSendBufferSize
  10. Connect
  11. Disconnect
  12. IsConnected
  13. IsConnectedAndIdle
  14. GetPeerAddress
  15. GetLocalAddress
  16. SetSubresourceSpeculation
  17. SetOmniboxSpeculation
  18. WasEverUsed
  19. UsingTCPFastOpen
  20. WasNpnNegotiated
  21. GetNegotiatedProtocol
  22. GetSSLInfo
  23. message_loop_
  24. AppendInputPacket
  25. Read
  26. Write
  27. SetReceiveBufferSize
  28. SetSendBufferSize
  29. weak_factory_
  30. GetStreamChannel
  31. GetDatagramChannel
  32. SetEventHandler
  33. error
  34. jid
  35. candidate_config
  36. config
  37. set_config
  38. GetTransportChannelFactory
  39. GetMultiplexedChannelFactory
  40. Close
  41. CreateStreamChannel
  42. NotifyStreamChannelCallback
  43. CreateDatagramChannel
  44. NotifyDatagramChannelCallback
  45. CancelChannelCreation

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "remoting/protocol/fake_session.h"

#include "base/bind.h"
#include "base/message_loop/message_loop.h"
#include "net/base/address_list.h"
#include "net/base/io_buffer.h"
#include "net/base/net_errors.h"
#include "net/base/net_util.h"
#include "testing/gtest/include/gtest/gtest.h"

namespace remoting {
namespace protocol {

const char kTestJid[] = "host1@gmail.com/chromoting123";

FakeSocket::FakeSocket()
    : async_write_(false),
      write_pending_(false),
      write_limit_(0),
      next_write_error_(net::OK),
      next_read_error_(net::OK),
      read_pending_(false),
      read_buffer_size_(0),
      input_pos_(0),
      message_loop_(base::MessageLoop::current()),
      weak_factory_(this) {
}

FakeSocket::~FakeSocket() {
  EXPECT_EQ(message_loop_, base::MessageLoop::current());
}

void FakeSocket::AppendInputData(const std::vector<char>& data) {
  EXPECT_EQ(message_loop_, base::MessageLoop::current());
  input_data_.insert(input_data_.end(), data.begin(), data.end());
  // Complete pending read if any.
  if (read_pending_) {
    read_pending_ = false;
    int result = std::min(read_buffer_size_,
                          static_cast<int>(input_data_.size() - input_pos_));
    CHECK(result > 0);
    memcpy(read_buffer_->data(),
           &(*input_data_.begin()) + input_pos_, result);
    input_pos_ += result;
    read_buffer_ = NULL;
    read_callback_.Run(result);
  }
}

void FakeSocket::PairWith(FakeSocket* peer_socket) {
  EXPECT_EQ(message_loop_, base::MessageLoop::current());
  peer_socket_ = peer_socket->weak_factory_.GetWeakPtr();
  peer_socket->peer_socket_ = weak_factory_.GetWeakPtr();
}

int FakeSocket::Read(net::IOBuffer* buf, int buf_len,
                     const net::CompletionCallback& callback) {
  EXPECT_EQ(message_loop_, base::MessageLoop::current());

  if (next_read_error_ != net::OK) {
    int r = next_read_error_;
    next_read_error_ = net::OK;
    return r;
  }

  if (input_pos_ < static_cast<int>(input_data_.size())) {
    int result = std::min(buf_len,
                          static_cast<int>(input_data_.size()) - input_pos_);
    memcpy(buf->data(), &(*input_data_.begin()) + input_pos_, result);
    input_pos_ += result;
    return result;
  } else {
    read_pending_ = true;
    read_buffer_ = buf;
    read_buffer_size_ = buf_len;
    read_callback_ = callback;
    return net::ERR_IO_PENDING;
  }
}

int FakeSocket::Write(net::IOBuffer* buf, int buf_len,
                      const net::CompletionCallback& callback) {
  EXPECT_EQ(message_loop_, base::MessageLoop::current());
  EXPECT_FALSE(write_pending_);

  if (write_limit_ > 0)
    buf_len = std::min(write_limit_, buf_len);

  if (async_write_) {
    message_loop_->PostTask(FROM_HERE, base::Bind(
        &FakeSocket::DoAsyncWrite, weak_factory_.GetWeakPtr(),
        scoped_refptr<net::IOBuffer>(buf), buf_len, callback));
    write_pending_ = true;
    return net::ERR_IO_PENDING;
  } else {
    if (next_write_error_ != net::OK) {
      int r = next_write_error_;
      next_write_error_ = net::OK;
      return r;
    }

    DoWrite(buf, buf_len);
    return buf_len;
  }
}

void FakeSocket::DoAsyncWrite(scoped_refptr<net::IOBuffer> buf, int buf_len,
                              const net::CompletionCallback& callback) {
  write_pending_ = false;

  if (next_write_error_ != net::OK) {
    int r = next_write_error_;
    next_write_error_ = net::OK;
    callback.Run(r);
    return;
  }

  DoWrite(buf.get(), buf_len);
  callback.Run(buf_len);
}

void FakeSocket::DoWrite(net::IOBuffer* buf, int buf_len) {
  written_data_.insert(written_data_.end(),
                       buf->data(), buf->data() + buf_len);

  if (peer_socket_.get()) {
    message_loop_->PostTask(
        FROM_HERE,
        base::Bind(&FakeSocket::AppendInputData,
                   peer_socket_,
                   std::vector<char>(buf->data(), buf->data() + buf_len)));
  }
}

int FakeSocket::SetReceiveBufferSize(int32 size) {
  NOTIMPLEMENTED();
  return net::ERR_NOT_IMPLEMENTED;
}

int FakeSocket::SetSendBufferSize(int32 size) {
  NOTIMPLEMENTED();
  return net::ERR_NOT_IMPLEMENTED;
}

int FakeSocket::Connect(const net::CompletionCallback& callback) {
  EXPECT_EQ(message_loop_, base::MessageLoop::current());
  return net::OK;
}

void FakeSocket::Disconnect() {
  peer_socket_.reset();
}

bool FakeSocket::IsConnected() const {
  EXPECT_EQ(message_loop_, base::MessageLoop::current());
  return true;
}

bool FakeSocket::IsConnectedAndIdle() const {
  NOTIMPLEMENTED();
  return false;
}

int FakeSocket::GetPeerAddress(net::IPEndPoint* address) const {
  net::IPAddressNumber ip(net::kIPv4AddressSize);
  *address = net::IPEndPoint(ip, 0);
  return net::OK;
}

int FakeSocket::GetLocalAddress(net::IPEndPoint* address) const {
  NOTIMPLEMENTED();
  return net::ERR_NOT_IMPLEMENTED;
}

const net::BoundNetLog& FakeSocket::NetLog() const {
  EXPECT_EQ(message_loop_, base::MessageLoop::current());
  return net_log_;
}

void FakeSocket::SetSubresourceSpeculation() {
  NOTIMPLEMENTED();
}

void FakeSocket::SetOmniboxSpeculation() {
  NOTIMPLEMENTED();
}

bool FakeSocket::WasEverUsed() const {
  NOTIMPLEMENTED();
  return true;
}

bool FakeSocket::UsingTCPFastOpen() const {
  NOTIMPLEMENTED();
  return true;
}

bool FakeSocket::WasNpnNegotiated() const {
  return false;
}

net::NextProto FakeSocket::GetNegotiatedProtocol() const {
  NOTIMPLEMENTED();
  return net::kProtoUnknown;
}

bool FakeSocket::GetSSLInfo(net::SSLInfo* ssl_info) {
  return false;
}

FakeUdpSocket::FakeUdpSocket()
    : read_pending_(false),
      input_pos_(0),
      message_loop_(base::MessageLoop::current()) {
}

FakeUdpSocket::~FakeUdpSocket() {
  EXPECT_EQ(message_loop_, base::MessageLoop::current());
}

void FakeUdpSocket::AppendInputPacket(const char* data, int data_size) {
  EXPECT_EQ(message_loop_, base::MessageLoop::current());
  input_packets_.push_back(std::string());
  input_packets_.back().assign(data, data + data_size);

  // Complete pending read if any.
  if (read_pending_) {
    read_pending_ = false;
    int result = std::min(data_size, read_buffer_size_);
    memcpy(read_buffer_->data(), data, result);
    input_pos_ = input_packets_.size();
    read_callback_.Run(result);
    read_buffer_ = NULL;
  }
}

int FakeUdpSocket::Read(net::IOBuffer* buf, int buf_len,
                        const net::CompletionCallback& callback) {
  EXPECT_EQ(message_loop_, base::MessageLoop::current());
  if (input_pos_ < static_cast<int>(input_packets_.size())) {
    int result = std::min(
        buf_len, static_cast<int>(input_packets_[input_pos_].size()));
    memcpy(buf->data(), &(*input_packets_[input_pos_].begin()), result);
    ++input_pos_;
    return result;
  } else {
    read_pending_ = true;
    read_buffer_ = buf;
    read_buffer_size_ = buf_len;
    read_callback_ = callback;
    return net::ERR_IO_PENDING;
  }
}

int FakeUdpSocket::Write(net::IOBuffer* buf, int buf_len,
                         const net::CompletionCallback& callback) {
  EXPECT_EQ(message_loop_, base::MessageLoop::current());
  written_packets_.push_back(std::string());
  written_packets_.back().assign(buf->data(), buf->data() + buf_len);
  return buf_len;
}

int FakeUdpSocket::SetReceiveBufferSize(int32 size) {
  NOTIMPLEMENTED();
  return net::ERR_NOT_IMPLEMENTED;
}

int FakeUdpSocket::SetSendBufferSize(int32 size) {
  NOTIMPLEMENTED();
  return net::ERR_NOT_IMPLEMENTED;
}

FakeSession::FakeSession()
    : event_handler_(NULL),
      candidate_config_(CandidateSessionConfig::CreateDefault()),
      config_(SessionConfig::ForTest()),
      message_loop_(base::MessageLoop::current()),
      async_creation_(false),
      jid_(kTestJid),
      error_(OK),
      closed_(false),
      weak_factory_(this) {
}

FakeSession::~FakeSession() { }

FakeSocket* FakeSession::GetStreamChannel(const std::string& name) {
  return stream_channels_[name];
}

FakeUdpSocket* FakeSession::GetDatagramChannel(const std::string& name) {
  return datagram_channels_[name];
}

void FakeSession::SetEventHandler(EventHandler* event_handler) {
  event_handler_ = event_handler;
}

ErrorCode FakeSession::error() {
  return error_;
}

const std::string& FakeSession::jid() {
  return jid_;
}

const CandidateSessionConfig* FakeSession::candidate_config() {
  return candidate_config_.get();
}

const SessionConfig& FakeSession::config() {
  return config_;
}

void FakeSession::set_config(const SessionConfig& config) {
  config_ = config;
}

ChannelFactory* FakeSession::GetTransportChannelFactory() {
  return this;
}

ChannelFactory* FakeSession::GetMultiplexedChannelFactory() {
  return this;
}

void FakeSession::Close() {
  closed_ = true;
}

void FakeSession::CreateStreamChannel(
    const std::string& name,
    const StreamChannelCallback& callback) {
  scoped_ptr<FakeSocket> channel;
  // If we are in the error state then we put NULL in the channels list, so that
  // NotifyStreamChannelCallback() still calls the callback.
  if (error_ == OK)
    channel.reset(new FakeSocket());
  stream_channels_[name] = channel.release();

  if (async_creation_) {
    message_loop_->PostTask(FROM_HERE, base::Bind(
        &FakeSession::NotifyStreamChannelCallback, weak_factory_.GetWeakPtr(),
        name, callback));
  } else {
    NotifyStreamChannelCallback(name, callback);
  }
}

void FakeSession::NotifyStreamChannelCallback(
    const std::string& name,
    const StreamChannelCallback& callback) {
  if (stream_channels_.find(name) != stream_channels_.end())
    callback.Run(scoped_ptr<net::StreamSocket>(stream_channels_[name]));
}

void FakeSession::CreateDatagramChannel(
    const std::string& name,
    const DatagramChannelCallback& callback) {
  scoped_ptr<FakeUdpSocket> channel;
  // If we are in the error state then we put NULL in the channels list, so that
  // NotifyStreamChannelCallback() still calls the callback.
  if (error_ == OK)
    channel.reset(new FakeUdpSocket());
  datagram_channels_[name] = channel.release();

  if (async_creation_) {
    message_loop_->PostTask(FROM_HERE, base::Bind(
        &FakeSession::NotifyDatagramChannelCallback, weak_factory_.GetWeakPtr(),
        name, callback));
  } else {
    NotifyDatagramChannelCallback(name, callback);
  }
}

void FakeSession::NotifyDatagramChannelCallback(
    const std::string& name,
    const DatagramChannelCallback& callback) {
  if (datagram_channels_.find(name) != datagram_channels_.end())
    callback.Run(scoped_ptr<net::Socket>(datagram_channels_[name]));
}

void FakeSession::CancelChannelCreation(const std::string& name) {
  stream_channels_.erase(name);
  datagram_channels_.erase(name);
}

}  // namespace protocol
}  // namespace remoting

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