This source file includes following definitions.
- weak_ptr_factory_
- BindToCurrentThread
- OnMessageReceived
- OnChannelError
- OnFrameAvailable
- OnMatrixChanged
#include "content/renderer/gpu/stream_texture_host_android.h"
#include "content/common/gpu/client/gpu_channel_host.h"
#include "content/common/gpu/gpu_messages.h"
#include "content/renderer/render_thread_impl.h"
#include "ipc/ipc_message_macros.h"
namespace content {
StreamTextureHost::StreamTextureHost(GpuChannelHost* channel)
: stream_id_(0),
listener_(NULL),
channel_(channel),
weak_ptr_factory_(this) {
DCHECK(channel);
}
StreamTextureHost::~StreamTextureHost() {
if (channel_.get() && stream_id_)
channel_->RemoveRoute(stream_id_);
}
bool StreamTextureHost::BindToCurrentThread(int32 stream_id,
Listener* listener) {
listener_ = listener;
if (channel_.get() && stream_id && !stream_id_) {
stream_id_ = stream_id;
channel_->AddRoute(stream_id, weak_ptr_factory_.GetWeakPtr());
channel_->Send(new GpuStreamTextureMsg_StartListening(stream_id));
return true;
}
return false;
}
bool StreamTextureHost::OnMessageReceived(const IPC::Message& message) {
bool handled = true;
IPC_BEGIN_MESSAGE_MAP(StreamTextureHost, message)
IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_FrameAvailable,
OnFrameAvailable);
IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_MatrixChanged,
OnMatrixChanged);
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP()
DCHECK(handled);
return handled;
}
void StreamTextureHost::OnChannelError() {
}
void StreamTextureHost::OnFrameAvailable() {
if (listener_)
listener_->OnFrameAvailable();
}
void StreamTextureHost::OnMatrixChanged(
const GpuStreamTextureMsg_MatrixChanged_Params& params) {
COMPILE_ASSERT(sizeof(params) == sizeof(float) * 16,
bad_GpuStreamTextureMsg_MatrixChanged_Params_format);
if (listener_)
listener_->OnMatrixChanged((const float*)¶ms);
}
}