#ifndef CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_IMPL_H_
#define CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_IMPL_H_
#include "content/renderer/media/android/stream_texture_factory.h"
namespace cc {
class ContextProvider;
}
namespace gpu {
namespace gles2 {
class GLES2Interface;
}
}
namespace content {
class GpuChannelHost;
class StreamTextureFactoryImpl : public StreamTextureFactory {
public:
static scoped_refptr<StreamTextureFactoryImpl> Create(
const scoped_refptr<cc::ContextProvider>& context_provider,
GpuChannelHost* channel,
int view_id);
virtual StreamTextureProxy* CreateProxy() OVERRIDE;
virtual void EstablishPeer(int32 stream_id, int player_id) OVERRIDE;
virtual unsigned CreateStreamTexture(unsigned texture_target,
unsigned* texture_id,
gpu::Mailbox* texture_mailbox) OVERRIDE;
virtual void SetStreamTextureSize(int32 texture_id,
const gfx::Size& size) OVERRIDE;
virtual gpu::gles2::GLES2Interface* ContextGL() OVERRIDE;
private:
friend class base::RefCounted<StreamTextureFactoryImpl>;
StreamTextureFactoryImpl(
const scoped_refptr<cc::ContextProvider>& context_provider,
GpuChannelHost* channel,
int view_id);
virtual ~StreamTextureFactoryImpl();
scoped_refptr<cc::ContextProvider> context_provider_;
scoped_refptr<GpuChannelHost> channel_;
int view_id_;
DISALLOW_IMPLICIT_CONSTRUCTORS(StreamTextureFactoryImpl);
};
}
#endif