root/content/renderer/media/android/stream_texture_factory_impl.h

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INCLUDED FROM


// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_IMPL_H_
#define CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_IMPL_H_

#include "content/renderer/media/android/stream_texture_factory.h"

namespace cc {
class ContextProvider;
}

namespace gpu {
namespace gles2 {
class GLES2Interface;
}  // namespace gles2
}  // namespace gpu

namespace content {

class GpuChannelHost;

class StreamTextureFactoryImpl : public StreamTextureFactory {
 public:
  static scoped_refptr<StreamTextureFactoryImpl> Create(
      const scoped_refptr<cc::ContextProvider>& context_provider,
      GpuChannelHost* channel,
      int view_id);

  // StreamTextureFactory implementation.
  virtual StreamTextureProxy* CreateProxy() OVERRIDE;
  virtual void EstablishPeer(int32 stream_id, int player_id) OVERRIDE;
  virtual unsigned CreateStreamTexture(unsigned texture_target,
                                       unsigned* texture_id,
                                       gpu::Mailbox* texture_mailbox) OVERRIDE;
  virtual void SetStreamTextureSize(int32 texture_id,
                                    const gfx::Size& size) OVERRIDE;
  virtual gpu::gles2::GLES2Interface* ContextGL() OVERRIDE;

 private:
  friend class base::RefCounted<StreamTextureFactoryImpl>;
  StreamTextureFactoryImpl(
      const scoped_refptr<cc::ContextProvider>& context_provider,
      GpuChannelHost* channel,
      int view_id);
  virtual ~StreamTextureFactoryImpl();

  scoped_refptr<cc::ContextProvider> context_provider_;
  scoped_refptr<GpuChannelHost> channel_;
  int view_id_;

  DISALLOW_IMPLICIT_CONSTRUCTORS(StreamTextureFactoryImpl);
};

}  // namespace content

#endif  // CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_IMPL_H_

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