root/chrome/browser/ui/views/frame/immersive_mode_controller_ash.cc

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DEFINITIONS

This source file includes following definitions.
  1. ToImmersiveFullscreenControllerAnimateReveal
  2. visible_fraction_
  3. Init
  4. SetEnabled
  5. IsEnabled
  6. ShouldHideTabIndicators
  7. ShouldHideTopViews
  8. IsRevealed
  9. GetTopContainerVerticalOffset
  10. GetRevealedLock
  11. OnFindBarVisibleBoundsChanged
  12. SetupForTest
  13. EnableWindowObservers
  14. LayoutBrowserRootView
  15. UpdateTabIndicators
  16. OnImmersiveRevealStarted
  17. OnImmersiveRevealEnded
  18. OnImmersiveFullscreenExited
  19. SetVisibleFraction
  20. GetVisibleBoundsInScreen
  21. OnPostWindowStateTypeChange
  22. Observe

// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "chrome/browser/ui/views/frame/immersive_mode_controller_ash.h"

#include "ash/shell.h"
#include "ash/wm/window_state.h"
#include "chrome/browser/chrome_notification_types.h"
#include "chrome/browser/ui/fullscreen/fullscreen_controller.h"
#include "chrome/browser/ui/views/frame/browser_view.h"
#include "chrome/browser/ui/views/frame/top_container_view.h"
#include "chrome/browser/ui/views/tabs/tab_strip.h"
#include "content/public/browser/notification_service.h"
#include "content/public/browser/web_contents.h"
#include "content/public/browser/web_contents_view.h"
#include "ui/aura/window.h"
#include "ui/views/view.h"
#include "ui/views/widget/widget.h"
#include "ui/views/window/non_client_view.h"

namespace {

// Revealing the TopContainerView looks better if the animation starts and ends
// just a few pixels before the view goes offscreen, which reduces the visual
// "pop" as the 3-pixel tall "light bar" style tab strip becomes visible.
const int kAnimationOffsetY = 3;

// Converts from ImmersiveModeController::AnimateReveal to
// ash::ImmersiveFullscreenController::AnimateReveal.
ash::ImmersiveFullscreenController::AnimateReveal
ToImmersiveFullscreenControllerAnimateReveal(
    ImmersiveModeController::AnimateReveal animate_reveal) {
  switch (animate_reveal) {
    case ImmersiveModeController::ANIMATE_REVEAL_YES:
      return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_YES;
    case ImmersiveModeController::ANIMATE_REVEAL_NO:
      return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_NO;
  }
  NOTREACHED();
  return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_NO;
}

}  // namespace

ImmersiveModeControllerAsh::ImmersiveModeControllerAsh()
    : controller_(new ash::ImmersiveFullscreenController),
      browser_view_(NULL),
      native_window_(NULL),
      observers_enabled_(false),
      use_tab_indicators_(false),
      visible_fraction_(1) {
}

ImmersiveModeControllerAsh::~ImmersiveModeControllerAsh() {
  EnableWindowObservers(false);
}

void ImmersiveModeControllerAsh::Init(BrowserView* browser_view) {
  browser_view_ = browser_view;
  native_window_ = browser_view_->GetNativeWindow();
  controller_->Init(this, browser_view_->frame(),
      browser_view_->top_container());
}

void ImmersiveModeControllerAsh::SetEnabled(bool enabled) {
  if (controller_->IsEnabled() == enabled)
    return;

  EnableWindowObservers(enabled);

  controller_->SetEnabled(browser_view_->browser()->is_app() ?
          ash::ImmersiveFullscreenController::WINDOW_TYPE_HOSTED_APP :
          ash::ImmersiveFullscreenController::WINDOW_TYPE_BROWSER
      , enabled);
}

bool ImmersiveModeControllerAsh::IsEnabled() const {
  return controller_->IsEnabled();
}

bool ImmersiveModeControllerAsh::ShouldHideTabIndicators() const {
  return !use_tab_indicators_;
}

bool ImmersiveModeControllerAsh::ShouldHideTopViews() const {
  return controller_->IsEnabled() && !controller_->IsRevealed();
}

bool ImmersiveModeControllerAsh::IsRevealed() const {
  return controller_->IsRevealed();
}

int ImmersiveModeControllerAsh::GetTopContainerVerticalOffset(
    const gfx::Size& top_container_size) const {
  if (!IsEnabled())
    return 0;

  // The TopContainerView is flush with the top of |browser_view_| when the
  // top-of-window views are fully closed so that when the tab indicators are
  // used, the "light bar" style tab strip is flush with the top of
  // |browser_view_|.
  if (!IsRevealed())
    return 0;

  int height = top_container_size.height() - kAnimationOffsetY;
  return static_cast<int>(height * (visible_fraction_ - 1));
}

ImmersiveRevealedLock* ImmersiveModeControllerAsh::GetRevealedLock(
    AnimateReveal animate_reveal) {
  return controller_->GetRevealedLock(
      ToImmersiveFullscreenControllerAnimateReveal(animate_reveal));
}

void ImmersiveModeControllerAsh::OnFindBarVisibleBoundsChanged(
    const gfx::Rect& new_visible_bounds_in_screen) {
  find_bar_visible_bounds_in_screen_ = new_visible_bounds_in_screen;
}

void ImmersiveModeControllerAsh::SetupForTest() {
  controller_->SetupForTest();
}

void ImmersiveModeControllerAsh::EnableWindowObservers(bool enable) {
  if (observers_enabled_ == enable)
    return;
  observers_enabled_ = enable;

  content::Source<FullscreenController> source(
      browser_view_->browser()->fullscreen_controller());
  if (enable) {
    ash::wm::GetWindowState(native_window_)->AddObserver(this);
    registrar_.Add(this, chrome::NOTIFICATION_FULLSCREEN_CHANGED, source);
  } else {
    ash::wm::GetWindowState(native_window_)->RemoveObserver(this);
    registrar_.Remove(this, chrome::NOTIFICATION_FULLSCREEN_CHANGED, source);
  }
}

void ImmersiveModeControllerAsh::LayoutBrowserRootView() {
  views::Widget* widget = browser_view_->frame();
  // Update the window caption buttons.
  widget->non_client_view()->frame_view()->ResetWindowControls();
  widget->non_client_view()->frame_view()->InvalidateLayout();
  browser_view_->InvalidateLayout();
  widget->GetRootView()->Layout();
}

bool ImmersiveModeControllerAsh::UpdateTabIndicators() {
  bool has_tabstrip = browser_view_->IsBrowserTypeNormal();
  if (!IsEnabled() || !has_tabstrip) {
    use_tab_indicators_ = false;
  } else {
    bool in_tab_fullscreen = browser_view_->browser()->fullscreen_controller()->
        IsWindowFullscreenForTabOrPending();
    use_tab_indicators_ = !in_tab_fullscreen;
  }

  bool show_tab_indicators = use_tab_indicators_ && !IsRevealed();
  if (show_tab_indicators != browser_view_->tabstrip()->IsImmersiveStyle()) {
    browser_view_->tabstrip()->SetImmersiveStyle(show_tab_indicators);
    return true;
  }
  return false;
}

void ImmersiveModeControllerAsh::OnImmersiveRevealStarted() {
  visible_fraction_ = 0;
  browser_view_->top_container()->SetPaintToLayer(true);
  browser_view_->top_container()->SetFillsBoundsOpaquely(false);
  UpdateTabIndicators();
  LayoutBrowserRootView();
  FOR_EACH_OBSERVER(Observer, observers_, OnImmersiveRevealStarted());
}

void ImmersiveModeControllerAsh::OnImmersiveRevealEnded() {
  visible_fraction_ = 0;
  browser_view_->top_container()->SetPaintToLayer(false);
  UpdateTabIndicators();
  LayoutBrowserRootView();
}

void ImmersiveModeControllerAsh::OnImmersiveFullscreenExited() {
  browser_view_->top_container()->SetPaintToLayer(false);
  UpdateTabIndicators();
  LayoutBrowserRootView();
}

void ImmersiveModeControllerAsh::SetVisibleFraction(double visible_fraction) {
  if (visible_fraction_ != visible_fraction) {
    visible_fraction_ = visible_fraction;
    browser_view_->Layout();
  }
}

std::vector<gfx::Rect>
ImmersiveModeControllerAsh::GetVisibleBoundsInScreen() const {
  views::View* top_container_view = browser_view_->top_container();
  gfx::Rect top_container_view_bounds = top_container_view->GetVisibleBounds();
  // TODO(tdanderson): Implement View::ConvertRectToScreen().
  gfx::Point top_container_view_bounds_in_screen_origin(
      top_container_view_bounds.origin());
  views::View::ConvertPointToScreen(top_container_view,
      &top_container_view_bounds_in_screen_origin);
  gfx::Rect top_container_view_bounds_in_screen(
      top_container_view_bounds_in_screen_origin,
      top_container_view_bounds.size());

  std::vector<gfx::Rect> bounds_in_screen;
  bounds_in_screen.push_back(top_container_view_bounds_in_screen);
  bounds_in_screen.push_back(find_bar_visible_bounds_in_screen_);
  return bounds_in_screen;
}

void ImmersiveModeControllerAsh::OnPostWindowStateTypeChange(
    ash::wm::WindowState* window_state,
    ash::wm::WindowStateType old_type) {
  // Disable immersive fullscreen when the user exits fullscreen without going
  // through FullscreenController::ToggleBrowserFullscreenMode(). This is the
  // case if the user exits fullscreen via the restore button.
  if (controller_->IsEnabled() &&
      !window_state->IsFullscreen() &&
      !window_state->IsMinimized()) {
    browser_view_->FullscreenStateChanged();
  }
}

void ImmersiveModeControllerAsh::Observe(
    int type,
    const content::NotificationSource& source,
    const content::NotificationDetails& details) {
  DCHECK_EQ(chrome::NOTIFICATION_FULLSCREEN_CHANGED, type);
  if (!controller_->IsEnabled())
    return;

  bool tab_indicator_visibility_changed = UpdateTabIndicators();

  // Auto hide the shelf in immersive browser fullscreen. When auto hidden, the
  // shelf displays a 3px 'light bar' when it is closed. When in immersive
  // browser fullscreen and tab fullscreen, hide the shelf completely and
  // prevent it from being revealed.
  bool in_tab_fullscreen = content::Source<FullscreenController>(source)->
      IsWindowFullscreenForTabOrPending();
  ash::wm::GetWindowState(native_window_)->set_hide_shelf_when_fullscreen(
      in_tab_fullscreen);
  ash::Shell::GetInstance()->UpdateShelfVisibility();

  if (tab_indicator_visibility_changed)
    LayoutBrowserRootView();
}

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