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//
// Copyright (C) 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef GNASH_SWF_STARTSOUND_TAG_H
#define GNASH_SWF_STARTSOUND_TAG_H
#include "ControlTag.h" // for inheritance
#include "sound_handler.h" // for sound_envelope (composition)
#include "SWF.h" // for TagType definition
#include "SoundInfoRecord.h"
#include <boost/cstdint.hpp> // for boost::uint16_t and friends
// Forward declarations
namespace gnash {
class SWFStream;
class movie_definition;
class sound_sample;
class RunResources;
}
namespace gnash {
namespace SWF {
/// SWF Tag StartSound (15)
//
/// See http://sswf.sourceforge.net/SWFalexref.html#tag_startsound
///
class StartSoundTag : public ControlTag
{
/// This should be a reference to an earlier DefineSound tag id
/// but in this implementation is instead the sound_handler specific
/// identifier corresponding to it.
/// movie_definition keeps a mapping between SWF-defined DefineSound
/// identifier and sound_handler-provided identifier.
/// This one is the latter, probably so with the intention of avoiding
/// a lookup at every execution...
///
boost::uint16_t m_handler_id;
/// Create a StartSoundTag for starting the given sound sample
//
/// The stream is assumed to be positioned right after the
/// sound_id field of the tag structure.
///
/// @param in The SWFStream to initialize the tag from.
/// @param sound_handler_id
/// Sound sample identifier as provided by sound_handler (sic!)
///
StartSoundTag(SWFStream& in, int sound_id)
:
m_handler_id(sound_id)
{
_soundInfo.read(in);
}
SoundInfoRecord _soundInfo;
public:
// This is not a state tag.
void executeActions(MovieClip* /* m */, DisplayList& /* dlist */) const;
/// Load a SWF::STARTSOUND tag.
static void loader(SWFStream& in, TagType tag, movie_definition& m,
const RunResources& r);
};
/// StartSound2Tag (SWF9)
//
/// Very similar to StartSoundTag, but uses a SoundClassName instead of
/// DisplayObject ID. This is not implemented.
class StartSound2Tag
{
public:
/// Load a SWF::STARTSOUND2 tag.
static void loader(SWFStream& in, TagType tag, movie_definition& m,
const RunResources& r);
};
} // namespace gnash::SWF
} // namespace gnash
#endif // GNASH_SWF_STARTSOUND_TAG_H
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