/* [<][>][^][v][top][bottom][index][help] */
//
// Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010,
// 2011 Free Software Foundation, Inc
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef GNASH_SWF_TAG_LOADERS_H
#define GNASH_SWF_TAG_LOADERS_H
#include "SWF.h"
// Forward declarations
namespace gnash {
class movie_definition;
class RunResources;
class SWFStream;
}
namespace gnash {
namespace SWF {
/// SWF Tags Reflex (777)
//
void reflex_loader(SWFStream&, TagType, movie_definition&,
const RunResources&);
/// Create and initialize a sprite, and add it to the movie.
//
/// Handles a SWF::DEFINESPRITE tag
///
void sprite_loader(SWFStream&, TagType, movie_definition&, const RunResources&);
/// Label the current frame (SWF::FRAMELABEL)
void frame_label_loader(SWFStream&, TagType, movie_definition&,
const RunResources&);
/// Load a SWF::DEFINESOUND tag.
void define_sound_loader(SWFStream&, TagType, movie_definition&,
const RunResources&);
/// Load SWF::SOUNDSTREAMHEAD or SWF::SOUNDSTREAMHEAD2 tag.
void sound_stream_head_loader(SWFStream&, TagType, movie_definition&,
const RunResources&);
void
file_attributes_loader(SWFStream& in, TagType tag, movie_definition& m,
const RunResources& r);
void
metadata_loader(SWFStream& in, TagType tag, movie_definition& m,
const RunResources& r);
/// Load a SWF::SERIALNUMBER tag.
void
serialnumber_loader(SWFStream& in, TagType tag, movie_definition& /*m*/,
const RunResources& /*r*/);
} // namespace gnash::SWF
} // namespace gnash
#endif // GNASH_SWF_TAG_LOADERS_H
// Local Variables:
// mode: C++
// indent-tabs-mode: t
// End: