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//
// Copyright (C) 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef GNASH_DUMMYCHARACTER_H
#define GNASH_DUMMYCHARACTER_H
#include "InteractiveObject.h" // for inheritance
#include "SWFRect.h" // for composition
#include "Movie.h" // for createMovie
#include "snappingrange.h" // for InvalidatedRanges typedef (don't like it)
#include <memory> // for auto_ptr
// Forward declarations
namespace gnash {
}
namespace gnash
{
/// A dummy character instance, for use by unit tests
//
/// This class provides implementation of all virtual
/// methods of movie_definition by returning user-defined
/// values for XXXXXXXXXXXXXXXXXXXXXXXXXX etc..
///
///
class DummyCharacter : public InteractiveObject
{
public:
DummyCharacter(as_object* object, DisplayObject* parent)
:
InteractiveObject(object, parent)
{
}
virtual void display(Renderer& /*renderer*/, const Transform&) {}
virtual SWFRect getBounds() const { return SWFRect(); }
virtual bool mouseEnabled() const { return true; }
InteractiveObject* topmostMouseEntity(boost::int32_t, boost::int32_t)
{
return 0;
}
void add_invalidated_bounds(InvalidatedRanges& /*bounds*/, bool /*force*/) {}
};
} // namespace gnash
#endif // GNASH_DUMMYCHARACTER_H