SFRotation        531 applications/mp4box/filedump.c 		PrintFixed(((SFRotation *)far_ptr)->x, 0);
SFRotation        532 applications/mp4box/filedump.c 		PrintFixed(((SFRotation *)far_ptr)->y, 1);
SFRotation        533 applications/mp4box/filedump.c 		PrintFixed(((SFRotation *)far_ptr)->z, 1);
SFRotation        534 applications/mp4box/filedump.c 		PrintFixed(((SFRotation *)far_ptr)->q, 1);
SFRotation        113 include/gpac/internal/camera.h 	SFRotation vp_orientation;
SFRotation        118 include/gpac/internal/camera.h 	SFRotation start_ori, end_ori;
SFRotation        186 include/gpac/internal/camera.h void camera_set_vectors(GF_Camera *cam, SFVec3f pos, SFRotation ori, Fixed fov);
SFRotation        188 include/gpac/internal/camera.h SFRotation camera_get_orientation(SFVec3f pos, SFVec3f target, SFVec3f up);
SFRotation        566 include/gpac/nodes_mpeg4.h 	SFRotation rotation_changed;	/*eventOut*/
SFRotation        689 include/gpac/nodes_mpeg4.h 	SFRotation rotationDef;	/*field*/
SFRotation        999 include/gpac/nodes_mpeg4.h 	SFRotation orientation;	/*exposedField*/
SFRotation       1091 include/gpac/nodes_mpeg4.h 	SFRotation value_changed;	/*eventOut*/
SFRotation       1205 include/gpac/nodes_mpeg4.h 	SFRotation orientation_changed;	/*eventOut*/
SFRotation       1330 include/gpac/nodes_mpeg4.h 	SFRotation offset;	/*exposedField*/
SFRotation       1332 include/gpac/nodes_mpeg4.h 	SFRotation rotation_changed;	/*eventOut*/
SFRotation       1431 include/gpac/nodes_mpeg4.h 	SFRotation rotation;	/*exposedField*/
SFRotation       1433 include/gpac/nodes_mpeg4.h 	SFRotation scaleOrientation;	/*exposedField*/
SFRotation       1467 include/gpac/nodes_mpeg4.h 	SFRotation inSFRotation;	/*eventIn*/
SFRotation       1492 include/gpac/nodes_mpeg4.h 	SFRotation outSFRotation;	/*eventOut*/
SFRotation       1520 include/gpac/nodes_mpeg4.h 	SFRotation orientation;	/*exposedField*/
SFRotation       2140 include/gpac/nodes_mpeg4.h 	SFRotation orientation;	/*field*/
SFRotation       2426 include/gpac/nodes_mpeg4.h 	SFRotation rotation_changed;	/*eventOut*/
SFRotation       2519 include/gpac/nodes_mpeg4.h 	SFRotation rotation;	/*exposedField*/
SFRotation       2522 include/gpac/nodes_mpeg4.h 	SFRotation scaleOrientation;	/*exposedField*/
SFRotation       2561 include/gpac/nodes_mpeg4.h 	SFRotation rotation;	/*exposedField*/
SFRotation       2563 include/gpac/nodes_mpeg4.h 	SFRotation scaleOrientation;	/*exposedField*/
SFRotation       2575 include/gpac/nodes_mpeg4.h 	SFRotation rotation;	/*exposedField*/
SFRotation       2578 include/gpac/nodes_mpeg4.h 	SFRotation scaleOrientation;	/*exposedField*/
SFRotation       2932 include/gpac/nodes_mpeg4.h 	SFRotation orientation;	/*field*/
SFRotation       3012 include/gpac/nodes_mpeg4.h 	SFRotation orientation;	/*exposedField*/
SFRotation       3026 include/gpac/nodes_mpeg4.h 	SFRotation coordinateTransform;	/*exposedField*/
SFRotation        472 include/gpac/nodes_x3d.h 	SFRotation rotation_changed;	/*eventOut*/
SFRotation        590 include/gpac/nodes_x3d.h 	SFRotation rotation;	/*exposedField*/
SFRotation        592 include/gpac/nodes_x3d.h 	SFRotation scaleOrientation;	/*exposedField*/
SFRotation        821 include/gpac/nodes_x3d.h 	SFRotation orientation;	/*field*/
SFRotation        854 include/gpac/nodes_x3d.h 	SFRotation rotation;	/*exposedField*/
SFRotation        856 include/gpac/nodes_x3d.h 	SFRotation scaleOrientation;	/*exposedField*/
SFRotation        876 include/gpac/nodes_x3d.h 	SFRotation limitOrientation;	/*exposedField*/
SFRotation        879 include/gpac/nodes_x3d.h 	SFRotation rotation;	/*exposedField*/
SFRotation        881 include/gpac/nodes_x3d.h 	SFRotation scaleOrientation;	/*exposedField*/
SFRotation        911 include/gpac/nodes_x3d.h 	SFRotation rotation;	/*exposedField*/
SFRotation        913 include/gpac/nodes_x3d.h 	SFRotation scaleOrientation;	/*exposedField*/
SFRotation       1308 include/gpac/nodes_x3d.h 	SFRotation value_changed;	/*eventOut*/
SFRotation       1450 include/gpac/nodes_x3d.h 	SFRotation value_changed;	/*eventOut*/
SFRotation       1553 include/gpac/nodes_x3d.h 	SFRotation orientation_changed;	/*eventOut*/
SFRotation       1694 include/gpac/nodes_x3d.h 	SFRotation offset;	/*exposedField*/
SFRotation       1696 include/gpac/nodes_x3d.h 	SFRotation rotation_changed;	/*eventOut*/
SFRotation       1861 include/gpac/nodes_x3d.h 	SFRotation rotation;	/*exposedField*/
SFRotation       1863 include/gpac/nodes_x3d.h 	SFRotation scaleOrientation;	/*exposedField*/
SFRotation       1979 include/gpac/nodes_x3d.h 	SFRotation orientation;	/*exposedField*/
SFRotation        160 include/gpac/scenegraph_vrml.h typedef struct __vec4f SFRotation;
SFRotation        226 include/gpac/scenegraph_vrml.h 	SFRotation*	vals;
SFRotation        361 include/gpac/scenegraph_vrml.h SFRotation gf_sg_sfrotation_interpolate(SFRotation kv1, SFRotation kv2, Fixed fraction);
SFRotation        116 src/bifs/field_decode.c 		((SFRotation *)field->far_ptr)->x = BD_ReadSFFloat(codec, bs);
SFRotation        117 src/bifs/field_decode.c 		((SFRotation *)field->far_ptr)->y = BD_ReadSFFloat(codec, bs);
SFRotation        118 src/bifs/field_decode.c 		((SFRotation *)field->far_ptr)->z = BD_ReadSFFloat(codec, bs);
SFRotation        119 src/bifs/field_decode.c 		((SFRotation *)field->far_ptr)->q = BD_ReadSFFloat(codec, bs);
SFRotation         88 src/bifs/field_encode.c 		BE_WriteSFFloat(codec, ((SFRotation  *)field->far_ptr)->x, bs, "rot.x");
SFRotation         89 src/bifs/field_encode.c 		BE_WriteSFFloat(codec, ((SFRotation  *)field->far_ptr)->y, bs, "rot.y");
SFRotation         90 src/bifs/field_encode.c 		BE_WriteSFFloat(codec, ((SFRotation  *)field->far_ptr)->z, bs, "rot.z");
SFRotation         91 src/bifs/field_encode.c 		BE_WriteSFFloat(codec, ((SFRotation  *)field->far_ptr)->q, bs, "rot.theta");
SFRotation        130 src/bifs/predictive_mffield.c 		((SFRotation *)slot)->x = comp[1];
SFRotation        131 src/bifs/predictive_mffield.c 		((SFRotation *)slot)->y = comp[2];
SFRotation        132 src/bifs/predictive_mffield.c 		((SFRotation *)slot)->z = comp[3];
SFRotation        134 src/bifs/predictive_mffield.c 		((SFRotation *)slot)->x = FIX_ONE;
SFRotation        135 src/bifs/predictive_mffield.c 		((SFRotation *)slot)->y = 0;
SFRotation        136 src/bifs/predictive_mffield.c 		((SFRotation *)slot)->z = 0;
SFRotation        138 src/bifs/predictive_mffield.c 	((SFRotation *)slot)->q = delta;
SFRotation        250 src/bifs/quantize.c 	quat = gf_quat_from_rotation(*(SFRotation *)field_ptr);
SFRotation        334 src/bifs/unquantize.c 	((SFRotation *)field_ptr)->x = comp[1];
SFRotation        335 src/bifs/unquantize.c 	((SFRotation *)field_ptr)->y = comp[2];
SFRotation        336 src/bifs/unquantize.c 	((SFRotation *)field_ptr)->z = comp[3];
SFRotation        337 src/bifs/unquantize.c 	((SFRotation *)field_ptr)->q = q;
SFRotation        118 src/compositor/camera.c SFRotation camera_get_orientation(SFVec3f pos, SFVec3f target, SFVec3f up)
SFRotation        406 src/compositor/camera.c void camera_set_vectors(GF_Camera *cam, SFVec3f pos, SFRotation ori, Fixed fov)
SFRotation        567 src/compositor/camera.c 		SFRotation rot;
SFRotation       1746 src/compositor/mesh.c 	SFRotation r;
SFRotation        436 src/compositor/mpeg4_geometry_3d.c 	SFRotation r;
SFRotation        742 src/compositor/mpeg4_sensors.c 	SFRotation ori;
SFRotation       1230 src/compositor/mpeg4_sensors.c 			SFRotation r;
SFRotation        337 src/compositor/mpeg4_viewport.c 	SFRotation ori;
SFRotation        178 src/compositor/visual_manager_3d.c void visual_3d_viewpoint_change(GF_TraverseState *tr_state, GF_Node *vp, Bool animate_change, Fixed fieldOfView, SFVec3f position, SFRotation orientation, SFVec3f local_center)
SFRotation        330 src/compositor/visual_manager_3d.c 				SFRotation r;
SFRotation         52 src/compositor/visual_manager_3d.h void visual_3d_viewpoint_change(GF_TraverseState *tr_state, GF_Node *vp, Bool animate_change, Fixed fieldOfView, SFVec3f position, SFRotation orientation, SFVec3f local_center);
SFRotation        875 src/scene_manager/loader_bt.c 		gf_bt_parse_float(parser, info->name, & ((SFRotation *)info->far_ptr)->x);
SFRotation        877 src/scene_manager/loader_bt.c 		gf_bt_parse_float(parser, info->name, & ((SFRotation *)info->far_ptr)->y);
SFRotation        879 src/scene_manager/loader_bt.c 		gf_bt_parse_float(parser, info->name, & ((SFRotation *)info->far_ptr)->z);
SFRotation        881 src/scene_manager/loader_bt.c 		gf_bt_parse_float(parser, info->name, & ((SFRotation *)info->far_ptr)->q);
SFRotation        921 src/scene_manager/loader_xmt.c 		res = xmt_parse_float(parser, info->name, & ((SFRotation *)info->far_ptr)->x, a_value);
SFRotation        922 src/scene_manager/loader_xmt.c 		res += xmt_parse_float(parser, info->name, & ((SFRotation *)info->far_ptr)->y, a_value + res);
SFRotation        923 src/scene_manager/loader_xmt.c 		res += xmt_parse_float(parser, info->name, & ((SFRotation *)info->far_ptr)->z, a_value + res);
SFRotation        924 src/scene_manager/loader_xmt.c 		res += xmt_parse_float(parser, info->name, & ((SFRotation *)info->far_ptr)->q, a_value + res);
SFRotation        570 src/scene_manager/scene_dump.c 		fprintf(sdump->trace, "%g %g %g %g", FIX2FLT( ((SFRotation *)ptr)->x ), FIX2FLT( ((SFRotation *)ptr)->y ), FIX2FLT( ((SFRotation *)ptr)->z ), FIX2FLT( ((SFRotation *)ptr)->q ) );
SFRotation         33 src/scenegraph/vrml_interpolators.c SFRotation gf_sg_sfrotation_interpolate(SFRotation kv1, SFRotation kv2, Fixed fraction)
SFRotation         35 src/scenegraph/vrml_interpolators.c 	SFRotation res;
SFRotation       1324 src/scenegraph/vrml_smjs.c 		SFRotation val = * ((SFRotation *) f_ptr);
SFRotation       2313 src/scenegraph/vrml_smjs.c 	SFRotation *v;
SFRotation       2378 src/scenegraph/vrml_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFRotation*)val->field.far_ptr)->x));
SFRotation       2381 src/scenegraph/vrml_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFRotation*)val->field.far_ptr)->y));
SFRotation       2384 src/scenegraph/vrml_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFRotation*)val->field.far_ptr)->z));
SFRotation       2387 src/scenegraph/vrml_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFRotation*)val->field.far_ptr)->q));
SFRotation       2418 src/scenegraph/vrml_smjs.c 		changed = ! ( ((SFRotation*)ptr->field.far_ptr)->x == v);
SFRotation       2419 src/scenegraph/vrml_smjs.c 		((SFRotation*)ptr->field.far_ptr)->x = v;
SFRotation       2423 src/scenegraph/vrml_smjs.c 		changed = ! ( ((SFRotation*)ptr->field.far_ptr)->y == v);
SFRotation       2424 src/scenegraph/vrml_smjs.c 		((SFRotation*)ptr->field.far_ptr)->y = v;
SFRotation       2428 src/scenegraph/vrml_smjs.c 		changed = ! ( ((SFRotation*)ptr->field.far_ptr)->z == v);
SFRotation       2429 src/scenegraph/vrml_smjs.c 		((SFRotation*)ptr->field.far_ptr)->z = v;
SFRotation       2433 src/scenegraph/vrml_smjs.c 		changed = ! ( ((SFRotation*)ptr->field.far_ptr)->q == v);
SFRotation       2434 src/scenegraph/vrml_smjs.c 		((SFRotation*)ptr->field.far_ptr)->q = v;
SFRotation       2446 src/scenegraph/vrml_smjs.c 	SFRotation r;
SFRotation       2449 src/scenegraph/vrml_smjs.c 	r = * (SFRotation *) ((GF_JSField *) SMJS_GET_PRIVATE(c, obj))->field.far_ptr;
SFRotation       2457 src/scenegraph/vrml_smjs.c 	SFRotation r;
SFRotation       2460 src/scenegraph/vrml_smjs.c 	r = * (SFRotation *) ((GF_JSField *) SMJS_GET_PRIVATE(c, obj))->field.far_ptr;
SFRotation       2469 src/scenegraph/vrml_smjs.c 	SFRotation r1, r2;
SFRotation       2478 src/scenegraph/vrml_smjs.c 	r1 = * (SFRotation *) ((GF_JSField *) SMJS_GET_PRIVATE(c, obj))->field.far_ptr;
SFRotation       2479 src/scenegraph/vrml_smjs.c 	r2 = * (SFRotation *) ((GF_JSField *) SMJS_GET_PRIVATE(c, JSVAL_TO_OBJECT(argv[0])))->field.far_ptr;
SFRotation       2493 src/scenegraph/vrml_smjs.c 	SFRotation r;
SFRotation       2503 src/scenegraph/vrml_smjs.c 	r = *(SFRotation *) ((GF_JSField *) SMJS_GET_PRIVATE(c, obj))->field.far_ptr;
SFRotation       2516 src/scenegraph/vrml_smjs.c 	SFRotation *r;
SFRotation       2526 src/scenegraph/vrml_smjs.c 	r = (SFRotation *) ptr->field.far_ptr;
SFRotation       2538 src/scenegraph/vrml_smjs.c 	SFRotation v1, v2, res;
SFRotation       2548 src/scenegraph/vrml_smjs.c 	v1 = *(SFRotation *) ((GF_JSField *) SMJS_GET_PRIVATE(c, obj))->field.far_ptr;
SFRotation       2549 src/scenegraph/vrml_smjs.c 	v2 = *(SFRotation *) ((GF_JSField *) SMJS_GET_PRIVATE(c, JSVAL_TO_OBJECT(argv[0])))->field.far_ptr;
SFRotation        351 src/scenegraph/vrml_tools.c static SFRotation *NewSFRotation()
SFRotation        353 src/scenegraph/vrml_tools.c 	SFRotation *tmp = (SFRotation *)gf_malloc(sizeof(SFRotation));
SFRotation        354 src/scenegraph/vrml_tools.c 	memset(tmp, 0, sizeof(SFRotation));
SFRotation       1315 src/scenegraph/vrml_tools.c 		memcpy(dest, orig, sizeof(SFRotation));
SFRotation       1453 src/scenegraph/vrml_tools.c 		if (((SFRotation *)dest)->x != ((SFRotation *)orig)->x) changed = 1;
SFRotation       1454 src/scenegraph/vrml_tools.c 		else if (((SFRotation *)dest)->y != ((SFRotation *)orig)->y) changed = 1;
SFRotation       1455 src/scenegraph/vrml_tools.c 		else if (((SFRotation *)dest)->z != ((SFRotation *)orig)->z) changed = 1;
SFRotation       1456 src/scenegraph/vrml_tools.c 		else if (((SFRotation *)dest)->q != ((SFRotation *)orig)->q) changed = 1;
SFRotation       1765 src/scenegraph/vrml_tools.c 		sprintf(szVal, "%g %g %g %g", FIX2FLT(((SFRotation *)info->far_ptr)->x), FIX2FLT( ((SFRotation *)info->far_ptr)->y) , FIX2FLT( ((SFRotation *)info->far_ptr)->z), FIX2FLT( ((SFRotation *)info->far_ptr)->q) );
SFRotation        257 src/terminal/input_sensor.c 				((SFRotation *)field->far_ptr)->x = FLT2FIX( gf_bs_read_float(bs) );
SFRotation        258 src/terminal/input_sensor.c 				((SFRotation *)field->far_ptr)->y = FLT2FIX( gf_bs_read_float(bs) );
SFRotation        259 src/terminal/input_sensor.c 				((SFRotation *)field->far_ptr)->z = FLT2FIX( gf_bs_read_float(bs) );
SFRotation        260 src/terminal/input_sensor.c 				((SFRotation *)field->far_ptr)->q = FLT2FIX( gf_bs_read_float(bs) );