SFRotation 531 applications/mp4box/filedump.c PrintFixed(((SFRotation *)far_ptr)->x, 0); SFRotation 532 applications/mp4box/filedump.c PrintFixed(((SFRotation *)far_ptr)->y, 1); SFRotation 533 applications/mp4box/filedump.c PrintFixed(((SFRotation *)far_ptr)->z, 1); SFRotation 534 applications/mp4box/filedump.c PrintFixed(((SFRotation *)far_ptr)->q, 1); SFRotation 113 include/gpac/internal/camera.h SFRotation vp_orientation; SFRotation 118 include/gpac/internal/camera.h SFRotation start_ori, end_ori; SFRotation 186 include/gpac/internal/camera.h void camera_set_vectors(GF_Camera *cam, SFVec3f pos, SFRotation ori, Fixed fov); SFRotation 188 include/gpac/internal/camera.h SFRotation camera_get_orientation(SFVec3f pos, SFVec3f target, SFVec3f up); SFRotation 566 include/gpac/nodes_mpeg4.h SFRotation rotation_changed; /*eventOut*/ SFRotation 689 include/gpac/nodes_mpeg4.h SFRotation rotationDef; /*field*/ SFRotation 999 include/gpac/nodes_mpeg4.h SFRotation orientation; /*exposedField*/ SFRotation 1091 include/gpac/nodes_mpeg4.h SFRotation value_changed; /*eventOut*/ SFRotation 1205 include/gpac/nodes_mpeg4.h SFRotation orientation_changed; /*eventOut*/ SFRotation 1330 include/gpac/nodes_mpeg4.h SFRotation offset; /*exposedField*/ SFRotation 1332 include/gpac/nodes_mpeg4.h SFRotation rotation_changed; /*eventOut*/ SFRotation 1431 include/gpac/nodes_mpeg4.h SFRotation rotation; /*exposedField*/ SFRotation 1433 include/gpac/nodes_mpeg4.h SFRotation scaleOrientation; /*exposedField*/ SFRotation 1467 include/gpac/nodes_mpeg4.h SFRotation inSFRotation; /*eventIn*/ SFRotation 1492 include/gpac/nodes_mpeg4.h SFRotation outSFRotation; /*eventOut*/ SFRotation 1520 include/gpac/nodes_mpeg4.h SFRotation orientation; /*exposedField*/ SFRotation 2140 include/gpac/nodes_mpeg4.h SFRotation orientation; /*field*/ SFRotation 2426 include/gpac/nodes_mpeg4.h SFRotation rotation_changed; /*eventOut*/ SFRotation 2519 include/gpac/nodes_mpeg4.h SFRotation rotation; /*exposedField*/ SFRotation 2522 include/gpac/nodes_mpeg4.h SFRotation scaleOrientation; /*exposedField*/ SFRotation 2561 include/gpac/nodes_mpeg4.h SFRotation rotation; /*exposedField*/ SFRotation 2563 include/gpac/nodes_mpeg4.h SFRotation scaleOrientation; /*exposedField*/ SFRotation 2575 include/gpac/nodes_mpeg4.h SFRotation rotation; /*exposedField*/ SFRotation 2578 include/gpac/nodes_mpeg4.h SFRotation scaleOrientation; /*exposedField*/ SFRotation 2932 include/gpac/nodes_mpeg4.h SFRotation orientation; /*field*/ SFRotation 3012 include/gpac/nodes_mpeg4.h SFRotation orientation; /*exposedField*/ SFRotation 3026 include/gpac/nodes_mpeg4.h SFRotation coordinateTransform; /*exposedField*/ SFRotation 472 include/gpac/nodes_x3d.h SFRotation rotation_changed; /*eventOut*/ SFRotation 590 include/gpac/nodes_x3d.h SFRotation rotation; /*exposedField*/ SFRotation 592 include/gpac/nodes_x3d.h SFRotation scaleOrientation; /*exposedField*/ SFRotation 821 include/gpac/nodes_x3d.h SFRotation orientation; /*field*/ SFRotation 854 include/gpac/nodes_x3d.h SFRotation rotation; /*exposedField*/ SFRotation 856 include/gpac/nodes_x3d.h SFRotation scaleOrientation; /*exposedField*/ SFRotation 876 include/gpac/nodes_x3d.h SFRotation limitOrientation; /*exposedField*/ SFRotation 879 include/gpac/nodes_x3d.h SFRotation rotation; /*exposedField*/ SFRotation 881 include/gpac/nodes_x3d.h SFRotation scaleOrientation; /*exposedField*/ SFRotation 911 include/gpac/nodes_x3d.h SFRotation rotation; /*exposedField*/ SFRotation 913 include/gpac/nodes_x3d.h SFRotation scaleOrientation; /*exposedField*/ SFRotation 1308 include/gpac/nodes_x3d.h SFRotation value_changed; /*eventOut*/ SFRotation 1450 include/gpac/nodes_x3d.h SFRotation value_changed; /*eventOut*/ SFRotation 1553 include/gpac/nodes_x3d.h SFRotation orientation_changed; /*eventOut*/ SFRotation 1694 include/gpac/nodes_x3d.h SFRotation offset; /*exposedField*/ SFRotation 1696 include/gpac/nodes_x3d.h SFRotation rotation_changed; /*eventOut*/ SFRotation 1861 include/gpac/nodes_x3d.h SFRotation rotation; /*exposedField*/ SFRotation 1863 include/gpac/nodes_x3d.h SFRotation scaleOrientation; /*exposedField*/ SFRotation 1979 include/gpac/nodes_x3d.h SFRotation orientation; /*exposedField*/ SFRotation 160 include/gpac/scenegraph_vrml.h typedef struct __vec4f SFRotation; SFRotation 226 include/gpac/scenegraph_vrml.h SFRotation* vals; SFRotation 361 include/gpac/scenegraph_vrml.h SFRotation gf_sg_sfrotation_interpolate(SFRotation kv1, SFRotation kv2, Fixed fraction); SFRotation 116 src/bifs/field_decode.c ((SFRotation *)field->far_ptr)->x = BD_ReadSFFloat(codec, bs); SFRotation 117 src/bifs/field_decode.c ((SFRotation *)field->far_ptr)->y = BD_ReadSFFloat(codec, bs); SFRotation 118 src/bifs/field_decode.c ((SFRotation *)field->far_ptr)->z = BD_ReadSFFloat(codec, bs); SFRotation 119 src/bifs/field_decode.c ((SFRotation *)field->far_ptr)->q = BD_ReadSFFloat(codec, bs); SFRotation 88 src/bifs/field_encode.c BE_WriteSFFloat(codec, ((SFRotation *)field->far_ptr)->x, bs, "rot.x"); SFRotation 89 src/bifs/field_encode.c BE_WriteSFFloat(codec, ((SFRotation *)field->far_ptr)->y, bs, "rot.y"); SFRotation 90 src/bifs/field_encode.c BE_WriteSFFloat(codec, ((SFRotation *)field->far_ptr)->z, bs, "rot.z"); SFRotation 91 src/bifs/field_encode.c BE_WriteSFFloat(codec, ((SFRotation *)field->far_ptr)->q, bs, "rot.theta"); SFRotation 130 src/bifs/predictive_mffield.c ((SFRotation *)slot)->x = comp[1]; SFRotation 131 src/bifs/predictive_mffield.c ((SFRotation *)slot)->y = comp[2]; SFRotation 132 src/bifs/predictive_mffield.c ((SFRotation *)slot)->z = comp[3]; SFRotation 134 src/bifs/predictive_mffield.c ((SFRotation *)slot)->x = FIX_ONE; SFRotation 135 src/bifs/predictive_mffield.c ((SFRotation *)slot)->y = 0; SFRotation 136 src/bifs/predictive_mffield.c ((SFRotation *)slot)->z = 0; SFRotation 138 src/bifs/predictive_mffield.c ((SFRotation *)slot)->q = delta; SFRotation 250 src/bifs/quantize.c quat = gf_quat_from_rotation(*(SFRotation *)field_ptr); SFRotation 334 src/bifs/unquantize.c ((SFRotation *)field_ptr)->x = comp[1]; SFRotation 335 src/bifs/unquantize.c ((SFRotation *)field_ptr)->y = comp[2]; SFRotation 336 src/bifs/unquantize.c ((SFRotation *)field_ptr)->z = comp[3]; SFRotation 337 src/bifs/unquantize.c ((SFRotation *)field_ptr)->q = q; SFRotation 118 src/compositor/camera.c SFRotation camera_get_orientation(SFVec3f pos, SFVec3f target, SFVec3f up) SFRotation 406 src/compositor/camera.c void camera_set_vectors(GF_Camera *cam, SFVec3f pos, SFRotation ori, Fixed fov) SFRotation 567 src/compositor/camera.c SFRotation rot; SFRotation 1746 src/compositor/mesh.c SFRotation r; SFRotation 436 src/compositor/mpeg4_geometry_3d.c SFRotation r; SFRotation 742 src/compositor/mpeg4_sensors.c SFRotation ori; SFRotation 1230 src/compositor/mpeg4_sensors.c SFRotation r; SFRotation 337 src/compositor/mpeg4_viewport.c SFRotation ori; SFRotation 178 src/compositor/visual_manager_3d.c void visual_3d_viewpoint_change(GF_TraverseState *tr_state, GF_Node *vp, Bool animate_change, Fixed fieldOfView, SFVec3f position, SFRotation orientation, SFVec3f local_center) SFRotation 330 src/compositor/visual_manager_3d.c SFRotation r; SFRotation 52 src/compositor/visual_manager_3d.h void visual_3d_viewpoint_change(GF_TraverseState *tr_state, GF_Node *vp, Bool animate_change, Fixed fieldOfView, SFVec3f position, SFRotation orientation, SFVec3f local_center); SFRotation 875 src/scene_manager/loader_bt.c gf_bt_parse_float(parser, info->name, & ((SFRotation *)info->far_ptr)->x); SFRotation 877 src/scene_manager/loader_bt.c gf_bt_parse_float(parser, info->name, & ((SFRotation *)info->far_ptr)->y); SFRotation 879 src/scene_manager/loader_bt.c gf_bt_parse_float(parser, info->name, & ((SFRotation *)info->far_ptr)->z); SFRotation 881 src/scene_manager/loader_bt.c gf_bt_parse_float(parser, info->name, & ((SFRotation *)info->far_ptr)->q); SFRotation 921 src/scene_manager/loader_xmt.c res = xmt_parse_float(parser, info->name, & ((SFRotation *)info->far_ptr)->x, a_value); SFRotation 922 src/scene_manager/loader_xmt.c res += xmt_parse_float(parser, info->name, & ((SFRotation *)info->far_ptr)->y, a_value + res); SFRotation 923 src/scene_manager/loader_xmt.c res += xmt_parse_float(parser, info->name, & ((SFRotation *)info->far_ptr)->z, a_value + res); SFRotation 924 src/scene_manager/loader_xmt.c res += xmt_parse_float(parser, info->name, & ((SFRotation *)info->far_ptr)->q, a_value + res); SFRotation 570 src/scene_manager/scene_dump.c fprintf(sdump->trace, "%g %g %g %g", FIX2FLT( ((SFRotation *)ptr)->x ), FIX2FLT( ((SFRotation *)ptr)->y ), FIX2FLT( ((SFRotation *)ptr)->z ), FIX2FLT( ((SFRotation *)ptr)->q ) ); SFRotation 33 src/scenegraph/vrml_interpolators.c SFRotation gf_sg_sfrotation_interpolate(SFRotation kv1, SFRotation kv2, Fixed fraction) SFRotation 35 src/scenegraph/vrml_interpolators.c SFRotation res; SFRotation 1324 src/scenegraph/vrml_smjs.c SFRotation val = * ((SFRotation *) f_ptr); SFRotation 2313 src/scenegraph/vrml_smjs.c SFRotation *v; SFRotation 2378 src/scenegraph/vrml_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFRotation*)val->field.far_ptr)->x)); SFRotation 2381 src/scenegraph/vrml_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFRotation*)val->field.far_ptr)->y)); SFRotation 2384 src/scenegraph/vrml_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFRotation*)val->field.far_ptr)->z)); SFRotation 2387 src/scenegraph/vrml_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFRotation*)val->field.far_ptr)->q)); SFRotation 2418 src/scenegraph/vrml_smjs.c changed = ! ( ((SFRotation*)ptr->field.far_ptr)->x == v); SFRotation 2419 src/scenegraph/vrml_smjs.c ((SFRotation*)ptr->field.far_ptr)->x = v; SFRotation 2423 src/scenegraph/vrml_smjs.c changed = ! ( ((SFRotation*)ptr->field.far_ptr)->y == v); SFRotation 2424 src/scenegraph/vrml_smjs.c ((SFRotation*)ptr->field.far_ptr)->y = v; SFRotation 2428 src/scenegraph/vrml_smjs.c changed = ! ( ((SFRotation*)ptr->field.far_ptr)->z == v); SFRotation 2429 src/scenegraph/vrml_smjs.c ((SFRotation*)ptr->field.far_ptr)->z = v; SFRotation 2433 src/scenegraph/vrml_smjs.c changed = ! ( ((SFRotation*)ptr->field.far_ptr)->q == v); SFRotation 2434 src/scenegraph/vrml_smjs.c ((SFRotation*)ptr->field.far_ptr)->q = v; SFRotation 2446 src/scenegraph/vrml_smjs.c SFRotation r; SFRotation 2449 src/scenegraph/vrml_smjs.c r = * (SFRotation *) ((GF_JSField *) SMJS_GET_PRIVATE(c, obj))->field.far_ptr; SFRotation 2457 src/scenegraph/vrml_smjs.c SFRotation r; SFRotation 2460 src/scenegraph/vrml_smjs.c r = * (SFRotation *) ((GF_JSField *) SMJS_GET_PRIVATE(c, obj))->field.far_ptr; SFRotation 2469 src/scenegraph/vrml_smjs.c SFRotation r1, r2; SFRotation 2478 src/scenegraph/vrml_smjs.c r1 = * (SFRotation *) ((GF_JSField *) SMJS_GET_PRIVATE(c, obj))->field.far_ptr; SFRotation 2479 src/scenegraph/vrml_smjs.c r2 = * (SFRotation *) ((GF_JSField *) SMJS_GET_PRIVATE(c, JSVAL_TO_OBJECT(argv[0])))->field.far_ptr; SFRotation 2493 src/scenegraph/vrml_smjs.c SFRotation r; SFRotation 2503 src/scenegraph/vrml_smjs.c r = *(SFRotation *) ((GF_JSField *) SMJS_GET_PRIVATE(c, obj))->field.far_ptr; SFRotation 2516 src/scenegraph/vrml_smjs.c SFRotation *r; SFRotation 2526 src/scenegraph/vrml_smjs.c r = (SFRotation *) ptr->field.far_ptr; SFRotation 2538 src/scenegraph/vrml_smjs.c SFRotation v1, v2, res; SFRotation 2548 src/scenegraph/vrml_smjs.c v1 = *(SFRotation *) ((GF_JSField *) SMJS_GET_PRIVATE(c, obj))->field.far_ptr; SFRotation 2549 src/scenegraph/vrml_smjs.c v2 = *(SFRotation *) ((GF_JSField *) SMJS_GET_PRIVATE(c, JSVAL_TO_OBJECT(argv[0])))->field.far_ptr; SFRotation 351 src/scenegraph/vrml_tools.c static SFRotation *NewSFRotation() SFRotation 353 src/scenegraph/vrml_tools.c SFRotation *tmp = (SFRotation *)gf_malloc(sizeof(SFRotation)); SFRotation 354 src/scenegraph/vrml_tools.c memset(tmp, 0, sizeof(SFRotation)); SFRotation 1315 src/scenegraph/vrml_tools.c memcpy(dest, orig, sizeof(SFRotation)); SFRotation 1453 src/scenegraph/vrml_tools.c if (((SFRotation *)dest)->x != ((SFRotation *)orig)->x) changed = 1; SFRotation 1454 src/scenegraph/vrml_tools.c else if (((SFRotation *)dest)->y != ((SFRotation *)orig)->y) changed = 1; SFRotation 1455 src/scenegraph/vrml_tools.c else if (((SFRotation *)dest)->z != ((SFRotation *)orig)->z) changed = 1; SFRotation 1456 src/scenegraph/vrml_tools.c else if (((SFRotation *)dest)->q != ((SFRotation *)orig)->q) changed = 1; SFRotation 1765 src/scenegraph/vrml_tools.c sprintf(szVal, "%g %g %g %g", FIX2FLT(((SFRotation *)info->far_ptr)->x), FIX2FLT( ((SFRotation *)info->far_ptr)->y) , FIX2FLT( ((SFRotation *)info->far_ptr)->z), FIX2FLT( ((SFRotation *)info->far_ptr)->q) ); SFRotation 257 src/terminal/input_sensor.c ((SFRotation *)field->far_ptr)->x = FLT2FIX( gf_bs_read_float(bs) ); SFRotation 258 src/terminal/input_sensor.c ((SFRotation *)field->far_ptr)->y = FLT2FIX( gf_bs_read_float(bs) ); SFRotation 259 src/terminal/input_sensor.c ((SFRotation *)field->far_ptr)->z = FLT2FIX( gf_bs_read_float(bs) ); SFRotation 260 src/terminal/input_sensor.c ((SFRotation *)field->far_ptr)->q = FLT2FIX( gf_bs_read_float(bs) );