gf_mx2d_add_translation  404 include/gpac/maths.h void gf_mx2d_add_translation(GF_Matrix2D *_this, Fixed cx, Fixed cy);
gf_mx2d_add_translation   35 modules/soft_raster/surface.c 		gf_mx2d_add_translation(mat, INT2FIX(_this->width / 2), INT2FIX(_this->height / 2));
gf_mx2d_add_translation  625 modules/soft_raster/surface.c 			gf_mx2d_add_translation(&sten->smat, -rad->center.x, -rad->center.y);
gf_mx2d_add_translation 2929 src/compositor/compositor.c 		gf_mx2d_add_translation(&transf, flip_coords * tr_state->vp_size.x/2, tr_state->vp_size.y/2);
gf_mx2d_add_translation 1462 src/compositor/compositor_2d.c 	gf_mx2d_add_translation(&compositor->traverse_state->transform, compositor->trans_x, compositor->trans_y);
gf_mx2d_add_translation 1466 src/compositor/compositor_2d.c 		gf_mx2d_add_translation(&compositor->traverse_state->transform, INT2FIX(compositor->vp_x), INT2FIX(compositor->vp_y));
gf_mx2d_add_translation  621 src/compositor/font_engine.c 				gf_mx2d_add_translation(&mx, dx, dy);
gf_mx2d_add_translation  777 src/compositor/font_engine.c 	gf_mx2d_add_translation(&mx, -cx, -cy);
gf_mx2d_add_translation 1094 src/compositor/font_engine.c 	gf_mx2d_add_translation(&m, span->bounds.x + span->bounds.width / 2, span->bounds.y+diff);
gf_mx2d_add_translation   59 src/compositor/mpeg4_gradients.c 			gf_mx2d_add_translation(mat, tr->translation.x, tr->translation.y);
gf_mx2d_add_translation  150 src/compositor/mpeg4_gradients.c 	gf_mx2d_add_translation(mat, gf_divfix(bounds->x, bounds->width), gf_divfix(bounds->y - bounds->height, bounds->height));
gf_mx2d_add_translation  291 src/compositor/mpeg4_gradients.c 	gf_mx2d_add_translation(&mat, -INT2FIX(GRAD_TEXTURE_HSIZE), -INT2FIX(GRAD_TEXTURE_HSIZE));
gf_mx2d_add_translation  493 src/compositor/mpeg4_gradients.c 	gf_mx2d_add_translation(&mat, -INT2FIX(GRAD_TEXTURE_HSIZE), -INT2FIX(GRAD_TEXTURE_HSIZE));
gf_mx2d_add_translation  601 src/compositor/mpeg4_gradients.c 	gf_mx2d_add_translation(mat, gf_divfix(bounds->x, bounds->width), gf_divfix(bounds->y - bounds->height, bounds->height));
gf_mx2d_add_translation  800 src/compositor/mpeg4_grouping.c 		gf_mx2d_add_translation(&tr_state->transform, dx, dy);
gf_mx2d_add_translation  199 src/compositor/mpeg4_grouping_2d.c 			gf_mx2d_add_translation(&ptr->mat, tr->translation.x, tr->translation.y);
gf_mx2d_add_translation  170 src/compositor/mpeg4_path_layout.c 			if (cg->ascent) gf_mx2d_add_translation(&mx2d, -cg->original.x - cg->original.width, 0);
gf_mx2d_add_translation  171 src/compositor/mpeg4_path_layout.c 			else gf_mx2d_add_translation(&mx2d, -cg->original.width/2, 0);
gf_mx2d_add_translation  176 src/compositor/mpeg4_path_layout.c 			if (cg->ascent) gf_mx2d_add_translation(&mx2d, -cg->original.x - cg->original.width / 2, 0);
gf_mx2d_add_translation  180 src/compositor/mpeg4_path_layout.c 			if (cg->ascent) gf_mx2d_add_translation(&mx2d, cg->original.x, 0);
gf_mx2d_add_translation  181 src/compositor/mpeg4_path_layout.c 			else gf_mx2d_add_translation(&mx2d, cg->original.width/2, 0);
gf_mx2d_add_translation  204 src/compositor/mpeg4_path_layout.c 				gf_mx2d_add_translation(&mx2d, 0, -1 * cg->ascent);
gf_mx2d_add_translation  206 src/compositor/mpeg4_path_layout.c 				gf_mx2d_add_translation(&mx2d, 0, -1 * cg->original.height / 2);
gf_mx2d_add_translation  213 src/compositor/mpeg4_path_layout.c 				gf_mx2d_add_translation(&mx2d, 0, cg->original.height / 2);
gf_mx2d_add_translation  219 src/compositor/mpeg4_path_layout.c 				gf_mx2d_add_translation(&mx2d, 0, cg->descent - (cg->ascent + cg->descent) / 2);
gf_mx2d_add_translation  225 src/compositor/mpeg4_path_layout.c 				gf_mx2d_add_translation(&mx2d, 0, cg->descent);
gf_mx2d_add_translation  227 src/compositor/mpeg4_path_layout.c 				gf_mx2d_add_translation(&mx2d, 0, cg->original.height / 2);
gf_mx2d_add_translation  204 src/compositor/mpeg4_viewport.c 	gf_mx2d_add_translation(&mat, vp->position.x, vp->position.y);
gf_mx2d_add_translation  274 src/compositor/mpeg4_viewport.c 	gf_mx2d_add_translation(&mat, tx, ty);
gf_mx2d_add_translation  276 src/compositor/mpeg4_viewport.c 	gf_mx2d_add_translation(&mat, -gf_mulfix(vp->position.x,sx), -gf_mulfix(vp->position.y,sy) );
gf_mx2d_add_translation  286 src/compositor/offscreen_cache.c 		gf_mx2d_add_translation(&tr_state->transform, temp_x, temp_y);
gf_mx2d_add_translation  299 src/compositor/svg_filters.c 	gf_mx2d_add_translation(&tr_state->transform, temp_x, temp_y);
gf_mx2d_add_translation  251 src/compositor/svg_grouping.c 		gf_mx2d_add_translation(&stack->viewbox_mx, dx, dy);
gf_mx2d_add_translation  415 src/compositor/svg_grouping.c 		gf_mx2d_add_translation(&tr_state->vb_transform, all_atts.x ? all_atts.x->value : 0, all_atts.y ? all_atts.y->value : 0);
gf_mx2d_add_translation  438 src/compositor/svg_paint_servers.c 		gf_mx2d_add_translation(&mat, -size, -size);
gf_mx2d_add_translation  442 src/compositor/svg_paint_servers.c 		gf_mx2d_add_translation(&mat, -rc.x, rc.height-rc.y);
gf_mx2d_add_translation  444 src/compositor/svg_paint_servers.c 		gf_mx2d_add_translation(&mat, -size, -size);
gf_mx2d_add_translation  564 src/compositor/svg_paint_servers.c 		gf_mx2d_add_translation(mat, bounds->x, bounds->y  - bounds->height);
gf_mx2d_add_translation  634 src/compositor/svg_paint_servers.c 		gf_mx2d_add_translation(mat, gf_divfix(rc.x-bounds->x, rc.width), gf_divfix(bounds->y - rc.y, rc.height) );
gf_mx2d_add_translation  696 src/compositor/svg_paint_servers.c 		gf_mx2d_add_translation(mat, bounds->x, bounds->y  - bounds->height);
gf_mx2d_add_translation 1547 src/compositor/texturing_gl.c 			gf_mx2d_add_translation(&mat, -tt->center.x, -tt->center.y);
gf_mx2d_add_translation 1550 src/compositor/texturing_gl.c 			gf_mx2d_add_translation(&mat, tt->center.x, tt->center.y);
gf_mx2d_add_translation 1552 src/compositor/texturing_gl.c 			gf_mx2d_add_translation(&mat, tt->translation.x, tt->translation.y);
gf_mx2d_add_translation  209 src/compositor/visual_manager_2d_draw.c 		gf_mx2d_add_translation(mat, -gf_mulfix(txt->center.x, final_width), -gf_mulfix(txt->center.y, final_height) );
gf_mx2d_add_translation  212 src/compositor/visual_manager_2d_draw.c 		gf_mx2d_add_translation(mat, gf_mulfix(txt->center.x, final_width), gf_mulfix(txt->center.y, final_height) );
gf_mx2d_add_translation  213 src/compositor/visual_manager_2d_draw.c 		gf_mx2d_add_translation(mat, gf_mulfix(txt->translation.x, final_width), gf_mulfix(txt->translation.y, final_height) );
gf_mx2d_add_translation  258 src/compositor/visual_manager_2d_draw.c 	if (orig_bounds) gf_mx2d_add_translation(&g_mat, (orig_bounds->x), (orig_bounds->y - orig_bounds->height));
gf_mx2d_add_translation  313 src/compositor/visual_manager_2d_draw.c 	gf_mx2d_add_translation(&gf_mx2d_txt, (orig_rc.x), (orig_rc.y - orig_rc.height));
gf_mx2d_add_translation  566 src/compositor/visual_manager_2d_draw.c 	gf_mx2d_add_translation(&mx_texture, (orig_rc.x), (orig_rc.y - orig_rc.height));
gf_mx2d_add_translation 4968 src/laser/lsr_dec.c 						gf_mx2d_add_translation(&dest->mat, translate.x, translate.y);
gf_mx2d_add_translation 4972 src/laser/lsr_dec.c 				else if (att_type==LSR_UPDATE_TYPE_TRANSLATION) gf_mx2d_add_translation(&dest->mat, matrix_tmp.x, matrix_tmp.y);
gf_mx2d_add_translation  907 src/scene_manager/loader_svg.c 					gf_mx2d_add_translation(&mat->mat, pt.x, pt.y);
gf_mx2d_add_translation  741 src/scenegraph/commands.c 						gf_mx2d_add_translation(dest, translate.x, translate.y);
gf_mx2d_add_translation  746 src/scenegraph/commands.c 					else if (inf->fieldType==SVG_TRANSFORM_TRANSLATE) gf_mx2d_add_translation(dest, pt->x, pt->y);
gf_mx2d_add_translation  786 src/scenegraph/commands.c 							gf_mx2d_add_translation(&mx->mat, translate.x, translate.y);
gf_mx2d_add_translation  790 src/scenegraph/commands.c 						if (inf->fieldIndex==TAG_LSR_ATT_translation) gf_mx2d_add_translation(&mx->mat, ((GF_Point2D*)inf->field_ptr)->x, ((GF_Point2D*)inf->field_ptr)->y);
gf_mx2d_add_translation 1116 src/scenegraph/svg_attributes.c 				gf_mx2d_add_translation(&tmp, tx, ty);
gf_mx2d_add_translation 5753 src/scenegraph/svg_attributes.c 				gf_mx2d_add_translation(&tmp, gf_mulfix(((SVG_Point *)b->far_ptr)->x, beta), gf_mulfix(((SVG_Point *)b->far_ptr)->y, beta));
gf_mx2d_add_translation 5977 src/scenegraph/svg_attributes.c 			gf_mx2d_add_translation(&((SVG_Transform *)a->far_ptr)->mat, ((SVG_Point*)b->far_ptr)->x, ((SVG_Point*)b->far_ptr)->y);
gf_mx2d_add_translation  764 src/utils/math.c 	gf_mx2d_add_translation(_this, -cx, -cy);
gf_mx2d_add_translation  771 src/utils/math.c 	gf_mx2d_add_translation(_this, cx, cy);
gf_mx2d_add_translation  403 src/utils/path2d.c 	gf_mx2d_add_translation(&mat, cx, cy);
gf_mx2d_add_translation 1237 src/utils/path2d.c 	gf_mx2d_add_translation(&final, path->seg[i].start_x + gf_mulfix(path->seg[i].dx, res), path->seg[i].start_y + gf_mulfix(path->seg[i].dy, res));