gf_sqrt 95 include/gpac/maths.h Fixed gf_sqrt(Fixed x); gf_sqrt 601 include/gpac/maths.h #define gf_quat_len(v) gf_sqrt(gf_mulfix((v).q,(v).q) + gf_mulfix((v).x,(v).x) + gf_mulfix((v).y,(v).y) + gf_mulfix((v).z,(v).z)) gf_sqrt 330 modules/soft_raster/stencil.c b += gf_sqrt(val); gf_sqrt 91 src/bifs/predictive_mffield.c delta = gf_divfix(pmf->direction, gf_sqrt(delta) ); gf_sqrt 117 src/bifs/predictive_mffield.c delta = gf_divfix(pmf->direction , gf_sqrt(delta) ); gf_sqrt 306 src/bifs/unquantize.c delta = gf_divfix(INT2FIX(dir), gf_sqrt(delta) ); gf_sqrt 1361 src/compositor/hardcoded_protos.c r = gf_sqrt(FIX_ONE - gf_mulfix(center.y, center.y) ); gf_sqrt 603 src/compositor/mesh.c r = gf_sqrt(FIX_ONE - gf_mulfix(y, y)); gf_sqrt 207 src/compositor/mpeg4_background.c r = gf_sqrt(FIX_ONE - gf_mulfix(vx.pos.y, vx.pos.y)); gf_sqrt 453 src/compositor/mpeg4_geometry_3d.c r.q = gf_atan2(gf_sqrt(FIX_ONE - gf_mulfix(dot, dot)), dot); gf_sqrt 104 src/compositor/mpeg4_sound.c Fixed b_in = gf_sqrt(gf_mulfix(min_b, min_f)); gf_sqrt 108 src/compositor/mpeg4_sound.c Fixed b_out = gf_sqrt(gf_mulfix(max_b, max_f)); gf_sqrt 120 src/compositor/mpeg4_sound.c dist_from_foci_min = gf_sqrt(sqpos_z + sqpos_x) + gf_sqrt( gf_mulfix(pos.z - dist_foci_min, pos.z - dist_foci_min) + sqpos_x); gf_sqrt 121 src/compositor/mpeg4_sound.c dist_from_foci_max = gf_sqrt(sqpos_z + sqpos_x) + gf_sqrt( gf_mulfix(pos.z - dist_foci_max, pos.z - dist_foci_max) + sqpos_x); gf_sqrt 136 src/compositor/mpeg4_sound.c x_min = gf_mulfix(alpha_min, sqb_min) + sign*gf_mulfix( gf_mulfix(a_in, b_in), gf_sqrt(a_in_k_sq + sqb_min - gf_mulfix( gf_mulfix(alpha_min, k), gf_mulfix(alpha_min, k)))); gf_sqrt 143 src/compositor/mpeg4_sound.c x_max = gf_mulfix(alpha_max, sqb_max) + sign*gf_mulfix( gf_mulfix(a_out, b_out), gf_sqrt( a_out_k_sq + sqb_max - gf_mulfix( gf_mulfix(alpha_max, k), gf_mulfix(alpha_max, k)))); gf_sqrt 148 src/compositor/mpeg4_sound.c y_min = gf_mulfix(b_in, gf_sqrt(FIX_ONE - gf_mulfix( gf_divfix(alpha_min,a_in), gf_divfix(alpha_min,a_in)) ) ); gf_sqrt 149 src/compositor/mpeg4_sound.c y_max = gf_mulfix(b_out, gf_sqrt(FIX_ONE - gf_mulfix( gf_divfix(alpha_max,a_out), gf_divfix(alpha_max,a_out)) ) ); gf_sqrt 152 src/compositor/mpeg4_sound.c y_pos = gf_sqrt(sqpos_x) - y_min; gf_sqrt 156 src/compositor/mpeg4_sound.c dist_ellip = gf_sqrt( gf_mulfix(y_max, y_max) + gf_mulfix(x_max, x_max)); gf_sqrt 157 src/compositor/mpeg4_sound.c viewp_dist = gf_sqrt( gf_mulfix(y_pos, y_pos) + gf_mulfix(x_pos, x_pos)); gf_sqrt 219 src/compositor/mpeg4_sound.c usr.x = gf_sqrt(gf_mulfix(mag, mag) - gf_mulfix(usr.z, usr.z)); gf_sqrt 510 src/scenegraph/mpeg4_animators.c stack->length += gf_sqrt(gf_mulfix(dx, dx) + gf_mulfix(dy, dy)); gf_sqrt 571 src/scenegraph/mpeg4_animators.c dlen = gf_sqrt(gf_mulfix(dx,dx) + gf_mulfix(dy,dy)); gf_sqrt 2364 src/scenegraph/vrml_smjs.c a = gf_atan2(gf_sqrt(FIX_ONE - gf_mulfix(dot, dot)), dot); gf_sqrt 1056 src/utils/math.c return gf_sqrt( gf_mulfix(v.x, v.x) + gf_mulfix(v.y, v.y) + gf_mulfix(v.z, v.z) ) << 8; gf_sqrt 1059 src/utils/math.c return gf_sqrt( gf_mulfix(v.x, v.x) + gf_mulfix(v.y, v.y) + gf_mulfix(v.z, v.z) ); gf_sqrt 1187 src/utils/math.c return gf_sqrt(v.x*v.x + v.y*v.y + v.z*v.z); gf_sqrt 1333 src/utils/math.c Fixed nor = gf_sqrt(gf_mulfix(x,x) + gf_mulfix(y,y) + gf_mulfix(z,z)); gf_sqrt 2149 src/utils/math.c center_proj -= gf_sqrt(hcord); gf_sqrt 2247 src/utils/math.c s = gf_sqrt(diagonal + FIX_ONE); gf_sqrt 2266 src/utils/math.c s = gf_sqrt(FIX_ONE + mx->m[4*i + i] - (mx->m[4*j+j] + mx->m[4*k+k]) ); gf_sqrt 2311 src/utils/math.c Fixed scale = gf_sqrt( gf_mulfix(rot.x, rot.x) + gf_mulfix(rot.y, rot.y) + gf_mulfix(rot.z, rot.z)); gf_sqrt 416 src/utils/path2d.c axis_w = gf_sqrt(tmp); gf_sqrt 418 src/utils/path2d.c axis_w += gf_sqrt(tmp); gf_sqrt 420 src/utils/path2d.c axis_h = gf_sqrt(gf_mulfix(axis_w, axis_w) - gf_mulfix(fa_x,fa_x)); gf_sqrt 495 src/utils/path2d.c r_x = gf_mulfix(gf_sqrt(radius_scale), r_x); gf_sqrt 496 src/utils/path2d.c r_y = gf_mulfix(gf_sqrt(radius_scale), r_y); gf_sqrt 529 src/utils/path2d.c scale = gf_sqrt(ABS(scale)); gf_sqrt 541 src/utils/path2d.c normv = gf_sqrt(gf_mulfix(vx, vx) + gf_mulfix(vy,vy)); gf_sqrt 552 src/utils/path2d.c normu = gf_sqrt(gf_mulfix(ux, ux) + gf_mulfix(uy,uy)); gf_sqrt 1195 src/utils/path2d.c it->seg[it->num_seg].len = gf_sqrt(gf_mulfix(dx, dx) + gf_mulfix(dy, dy));